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Correcting Shake rank requirements

nossr50 6 years ago
parent
commit
292fc8eff2
2 changed files with 3 additions and 1 deletions
  1. 2 0
      Changelog.txt
  2. 1 1
      src/main/resources/skillranks.yml

+ 2 - 0
Changelog.txt

@@ -78,6 +78,8 @@ Version 2.1.0
  ! (Skills) Axe's Impact now uses a rank system
  ! (Skills) Axe's Impact now uses a rank system
  ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  ! (Skills) Herbalism's Farmer's Diet now uses a rank system
  ! (Skills) Herbalism's Green Thumb now uses a rank system
  ! (Skills) Herbalism's Green Thumb now uses a rank system
+ ! (Skills) Shake now uses a rank system
+ ! (Skills) Flux Mining now uses a rank system
  = (Skills) Shake now sends custom damage types for better nocheat compat
  = (Skills) Shake now sends custom damage types for better nocheat compat
  ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  ! (Config) Unarmed.IronArm in advanced.yml is now Unarmed.IronArmStyle
  ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect
  ! (Config) Unarmed.Deflect in advanced.yml is now Unarmed.ArrowDeflect

+ 1 - 1
src/main/resources/skillranks.yml

@@ -280,7 +280,7 @@ Herbalism:
 Fishing:
 Fishing:
     Shake:
     Shake:
         Standard:
         Standard:
-            Rank_1: 50
+            Rank_1: 15
         RetroMode:
         RetroMode:
             Rank_1: 150
             Rank_1: 150
     MasterAngler:
     MasterAngler: