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@@ -32,53 +32,53 @@ public class ConfigRepair {
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REPAIR_WILDCARDS_DEFAULTS.add(planksWildCard);
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CONFIG_REPAIRABLES_DEFAULTS = new ArrayList<>();
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SWORD, planksWildCard, 1, 0, .25D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SHOVEL, planksWildCard, 1, 0, .15D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_PICKAXE, Arrays.asList(PLANKS), 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_AXE, Arrays.asList(PLANKS), 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_HOE, Arrays.asList(PLANKS), 1, 0, .25D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SWORD, COBBLESTONE, 1, 0, .25D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SHOVEL, COBBLESTONE, 1, 0, .15D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_PICKAXE, COBBLESTONE, 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_AXE, COBBLESTONE, 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_HOE, COBBLESTONE, 1, 0, .25D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SWORD, IRON_INGOT, 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SHOVEL, IRON_INGOT, 1, 0, .3D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_PICKAXE, IRON_INGOT, 1, 0, 1D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_AXE, IRON_INGOT, 1, 0, 1D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HOE, IRON_INGOT, 1, 0, .5D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HELMET, IRON_INGOT, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_CHESTPLATE, IRON_INGOT, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_LEGGINGS, IRON_INGOT, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_BOOTS, IRON_INGOT, 1, 0, 2D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(SHEARS, IRON_INGOT, 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(FLINT_AND_STEEL, IRON_INGOT, 1, 0, .3D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SWORD, GOLD_INGOT, 1, 0, 4D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SHOVEL, GOLD_INGOT, 1, 0, 2.6D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_PICKAXE, GOLD_INGOT, 1, 0, 8D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_AXE, GOLD_INGOT, 1, 0, 8D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HOE, GOLD_INGOT, 1, 0, 4D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HELMET, GOLD_INGOT, 1, 0, 4D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_CHESTPLATE, GOLD_INGOT, 1, 0, 4D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_LEGGINGS, GOLD_INGOT, 1, 0, 4D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_BOOTS, GOLD_INGOT, 1, 0, 4D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SWORD, DIAMOND, 1, 0, .5D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SHOVEL, DIAMOND, 1, 0, .3D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_PICKAXE, DIAMOND, 1, 0, 1D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_AXE, DIAMOND, 1, 0, 1D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HOE, DIAMOND, 1, 0, .5D));
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-
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HELMET, DIAMOND, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_CHESTPLATE, DIAMOND, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_LEGGINGS, DIAMOND, 1, 0, 2D));
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- CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_BOOTS, DIAMOND, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SWORD, planksWildCard, 1, 0, .25D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_SHOVEL, planksWildCard, 1, 0, .15D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_PICKAXE, Arrays.asList(PLANKS), 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_AXE, Arrays.asList(PLANKS), 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(WOODEN_HOE, Arrays.asList(PLANKS), 1, 0, .25D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SWORD, COBBLESTONE, 1, 0, .25D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_SHOVEL, COBBLESTONE, 1, 0, .15D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_PICKAXE, COBBLESTONE, 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_AXE, COBBLESTONE, 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(STONE_HOE, COBBLESTONE, 1, 0, .25D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SWORD, IRON_INGOT, 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_SHOVEL, IRON_INGOT, 1, 0, .3D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_PICKAXE, IRON_INGOT, 1, 0, 1D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_AXE, IRON_INGOT, 1, 0, 1D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HOE, IRON_INGOT, 1, 0, .5D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_HELMET, IRON_INGOT, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_CHESTPLATE, IRON_INGOT, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_LEGGINGS, IRON_INGOT, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(IRON_BOOTS, IRON_INGOT, 1, 0, 2D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(SHEARS, IRON_INGOT, 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(FLINT_AND_STEEL, IRON_INGOT, 1, 0, .3D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SWORD, GOLD_INGOT, 1, 0, 4D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_SHOVEL, GOLD_INGOT, 1, 0, 2.6D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_PICKAXE, GOLD_INGOT, 1, 0, 8D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_AXE, GOLD_INGOT, 1, 0, 8D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HOE, GOLD_INGOT, 1, 0, 4D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_HELMET, GOLD_INGOT, 1, 0, 4D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_CHESTPLATE, GOLD_INGOT, 1, 0, 4D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_LEGGINGS, GOLD_INGOT, 1, 0, 4D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(GOLDEN_BOOTS, GOLD_INGOT, 1, 0, 4D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SWORD, DIAMOND, 1, 0, .5D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_SHOVEL, DIAMOND, 1, 0, .3D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_PICKAXE, DIAMOND, 1, 0, 1D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_AXE, DIAMOND, 1, 0, 1D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HOE, DIAMOND, 1, 0, .5D));
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+//
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_HELMET, DIAMOND, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_CHESTPLATE, DIAMOND, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_LEGGINGS, DIAMOND, 1, 0, 2D));
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+// CONFIG_REPAIRABLES_DEFAULTS.add(new Repairable(DIAMOND_BOOTS, DIAMOND, 1, 0, 2D));
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}
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