GJ 11 年 前
コミット
26d5db07ef

+ 8 - 1
src/main/java/com/gmail/nossr50/events/skills/McMMOPlayerCombatEvent.java

@@ -12,13 +12,20 @@ public abstract class McMMOPlayerCombatEvent extends FakeEntityDamageByEntityEve
     private SkillType skill;
     private int skillLevel;
 
-    public McMMOPlayerCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage, SkillType skill) {
+    protected McMMOPlayerCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage, SkillType skill) {
         super(damager, damagee, cause, damage);
         this.player = player;
         this.skill = skill;
         skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
     }
 
+    protected McMMOPlayerCombatEvent(Player player, Entity damagee, DamageCause cause, double damage, SkillType skill) {
+        super(player, damagee, cause, damage);
+        this.player = player;
+        this.skill = skill;
+        skillLevel = UserManager.getPlayer(player).getProfile().getSkillLevel(skill);
+    }
+
     public Player getPlayer() {
         return player;
     }

+ 2 - 3
src/main/java/com/gmail/nossr50/events/skills/axes/McMMOPlayerAxeCombatEvent.java

@@ -7,8 +7,7 @@ import com.gmail.nossr50.datatypes.skills.SkillType;
 import com.gmail.nossr50.events.skills.McMMOPlayerCombatEvent;
 
 public class McMMOPlayerAxeCombatEvent extends McMMOPlayerCombatEvent {
-    public McMMOPlayerAxeCombatEvent(Player player, Entity damager, Entity damagee, DamageCause cause, double damage) {
-        super(player, damager, damagee, cause, damage, SkillType.AXES);
+    public McMMOPlayerAxeCombatEvent(Player player, Entity damagee, DamageCause cause, double damage) {
+        super(player, damagee, cause, damage, SkillType.AXES);
     }
-
 }

+ 12 - 0
src/main/java/com/gmail/nossr50/events/skills/axes/McMMOPlayerAxeMasteryEvent.java

@@ -0,0 +1,12 @@
+package com.gmail.nossr50.events.skills.axes;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+
+public class McMMOPlayerAxeMasteryEvent extends McMMOPlayerAxeCombatEvent {
+    public McMMOPlayerAxeMasteryEvent(Player player, Entity damagee, double damage) {
+        super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
+        // TODO Auto-generated constructor stub
+    }
+
+}

+ 10 - 0
src/main/java/com/gmail/nossr50/events/skills/axes/McMMOPlayerCriticalHitEvent.java

@@ -0,0 +1,10 @@
+package com.gmail.nossr50.events.skills.axes;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+
+public class McMMOPlayerCriticalHitEvent extends McMMOPlayerAxeCombatEvent {
+    public McMMOPlayerCriticalHitEvent(Player player, Entity damagee, double damage) {
+        super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
+    }
+}

+ 22 - 0
src/main/java/com/gmail/nossr50/events/skills/axes/McMMOPlayerGreaterImpactEvent.java

@@ -0,0 +1,22 @@
+package com.gmail.nossr50.events.skills.axes;
+
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+public class McMMOPlayerGreaterImpactEvent extends McMMOPlayerAxeCombatEvent {
+    private Vector knockbackVelocity;
+
+    public McMMOPlayerGreaterImpactEvent(Player player, Entity damagee, double damage, Vector knockbackVelocity) {
+        super(player, damagee, DamageCause.ENTITY_ATTACK, damage);
+        this.knockbackVelocity = knockbackVelocity;
+    }
+
+    public Vector getKnockbackVelocity() {
+        return knockbackVelocity;
+    }
+
+    public void setKnockbackVelocity(Vector knockbackVelocity) {
+        this.knockbackVelocity = knockbackVelocity;
+    }
+}

+ 27 - 0
src/main/java/com/gmail/nossr50/events/skills/axes/McMMOPlayerImpactEvent.java

@@ -0,0 +1,27 @@
+package com.gmail.nossr50.events.skills.axes;
+
+import org.bukkit.entity.Player;
+import org.bukkit.inventory.ItemStack;
+
+public class McMMOPlayerImpactEvent extends McMMOPlayerAxeEvent {
+    private ItemStack armor;
+    private short durabilityDamage;
+
+    public McMMOPlayerImpactEvent(Player player, ItemStack armor, short durabilityDamage) {
+        super(player);
+        this.armor = armor;
+        this.durabilityDamage = durabilityDamage;
+    }
+
+    public ItemStack getArmor() {
+        return armor;
+    }
+
+    public short getDurabilityDamage() {
+        return durabilityDamage;
+    }
+
+    public void setDurabilityDamage(short durabilityDamage) {
+        this.durabilityDamage = durabilityDamage;
+    }
+}

+ 7 - 7
src/main/java/com/gmail/nossr50/skills/archery/ArcheryManager.java

@@ -49,7 +49,7 @@ public class ArcheryManager extends SkillManager {
      * @param arrow The {@link Arrow} that damaged the target
      */
     public void trackArrow(LivingEntity target, Arrow arrow) {
-        if (!canTrack(arrow)) {
+        if (!canTrackArrows(target, arrow)) {
             return;
         }
 
@@ -102,7 +102,7 @@ public class ArcheryManager extends SkillManager {
      * @param arrow The {@link Arrow} that was fired
      */
     public double skillShot(LivingEntity target, double damage, Arrow arrow) {
-        if (!canUseSkillShot()) {
+        if (!canUseSkillShot(target)) {
             return 0;
         }
 
@@ -124,14 +124,14 @@ public class ArcheryManager extends SkillManager {
     }
 
     private boolean canDaze(LivingEntity target) {
-        return target instanceof Player && Permissions.daze(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel);
+        return target.isValid() && target instanceof Player && Permissions.daze(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.dazeMaxBonus, Archery.dazeMaxBonusLevel);
     }
 
-    private boolean canUseSkillShot() {
-        return getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.bonusDamage(getPlayer(), skill);
+    private boolean canUseSkillShot(LivingEntity target) {
+        return target.isValid() && getSkillLevel() >= Archery.skillShotIncreaseLevel && Permissions.bonusDamage(getPlayer(), skill);
     }
 
-    private boolean canTrack(Arrow arrow) {
-        return Permissions.arrowRetrieval(getPlayer()) && !arrow.hasMetadata(mcMMO.infiniteArrowKey) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel);
+    private boolean canTrackArrows(LivingEntity target, Arrow arrow) {
+        return target.isValid() && Permissions.arrowRetrieval(getPlayer()) && !arrow.hasMetadata(mcMMO.infiniteArrowKey) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Archery.retrieveMaxChance, Archery.retrieveMaxBonusLevel);
     }
 }

+ 72 - 28
src/main/java/com/gmail/nossr50/skills/axes/AxesManager.java

@@ -4,9 +4,13 @@ import org.bukkit.entity.LivingEntity;
 import org.bukkit.entity.Player;
 import org.bukkit.inventory.ItemStack;
 
+import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
-import com.gmail.nossr50.datatypes.skills.AbilityType;
 import com.gmail.nossr50.datatypes.skills.SkillType;
+import com.gmail.nossr50.events.skills.axes.McMMOPlayerAxeMasteryEvent;
+import com.gmail.nossr50.events.skills.axes.McMMOPlayerCriticalHitEvent;
+import com.gmail.nossr50.events.skills.axes.McMMOPlayerGreaterImpactEvent;
+import com.gmail.nossr50.events.skills.axes.McMMOPlayerImpactEvent;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.skills.SkillManager;
 import com.gmail.nossr50.util.ItemUtils;
@@ -22,24 +26,20 @@ public class AxesManager extends SkillManager {
         super(mcMMOPlayer, SkillType.AXES);
     }
 
-    public boolean canUseAxeMastery() {
-        return Permissions.bonusDamage(getPlayer(), skill);
+    private boolean canUseAxeMastery(LivingEntity target) {
+        return target.isValid() && Permissions.bonusDamage(getPlayer(), skill);
     }
 
-    public boolean canCriticalHit(LivingEntity target) {
-        return target.isValid() && Permissions.criticalStrikes(getPlayer());
+    private boolean canCriticalHit(LivingEntity target) {
+        return target.isValid() && Permissions.criticalStrikes(getPlayer()) && SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel);
     }
 
-    public boolean canImpact(LivingEntity target) {
-        return target.isValid() && Permissions.armorImpact(getPlayer()) && Axes.hasArmor(target);
+    private boolean canImpact(LivingEntity target) {
+        return target.isValid() && Axes.hasArmor(target) && Permissions.armorImpact(getPlayer());
     }
 
-    public boolean canGreaterImpact(LivingEntity target) {
-        return target.isValid() && Permissions.greaterImpact(getPlayer()) && !Axes.hasArmor(target);
-    }
-
-    public boolean canUseSkullSplitter(LivingEntity target) {
-        return target.isValid() && mcMMOPlayer.getAbilityMode(AbilityType.SKULL_SPLITTER) && Permissions.skullSplitter(getPlayer());
+    private boolean canUseGreaterImpact(LivingEntity target) {
+        return target.isValid() && !Axes.hasArmor(target) && Permissions.greaterImpact(getPlayer()) && (Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()));
     }
 
     /**
@@ -48,9 +48,18 @@ public class AxesManager extends SkillManager {
      * @param target The {@link LivingEntity} being affected by the ability
      */
     public double axeMastery(LivingEntity target) {
-        double axeBonus = Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
+        if (!canUseAxeMastery(target)) {
+            return 0;
+        }
 
-        return CombatUtils.callFakeDamageEvent(getPlayer(), target, axeBonus);
+        McMMOPlayerAxeMasteryEvent event = new McMMOPlayerAxeMasteryEvent(getPlayer(), target, calculateAxeMasteryBonus());
+        mcMMO.p.getServer().getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) {
+            return 0;
+        }
+
+        return event.getDamage();
     }
 
     /**
@@ -60,24 +69,27 @@ public class AxesManager extends SkillManager {
      * @param damage The amount of damage initially dealt by the event
      */
     public double criticalHit(LivingEntity target, double damage) {
-        if (!SkillUtils.activationSuccessful(getSkillLevel(), getActivationChance(), Axes.criticalHitMaxChance, Axes.criticalHitMaxBonusLevel)) {
+        if (!canCriticalHit(target)) {
             return 0;
         }
 
         Player player = getPlayer();
-
         player.sendMessage(LocaleLoader.getString("Axes.Combat.CriticalHit"));
 
-        if (target instanceof Player) {
-            ((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
+        boolean targetIsPlayer = target instanceof Player;
 
-            damage = (damage * Axes.criticalHitPVPModifier) - damage;
+        if (targetIsPlayer) {
+            ((Player) target).sendMessage(LocaleLoader.getString("Axes.Combat.CritStruck"));
         }
-        else {
-            damage = (damage * Axes.criticalHitPVEModifier) - damage;
+
+        McMMOPlayerCriticalHitEvent event = new McMMOPlayerCriticalHitEvent(player, target, calculateCriticalHitBonus(damage, targetIsPlayer));
+        mcMMO.p.getServer().getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) {
+            return 0;
         }
 
-        return CombatUtils.callFakeDamageEvent(player, target, damage);
+        return event.getDamage();
     }
 
     /**
@@ -85,12 +97,29 @@ public class AxesManager extends SkillManager {
      *
      * @param target The {@link LivingEntity} being affected by Impact
      */
-    public void impactCheck(LivingEntity target) {
+    public void impact(LivingEntity target) {
+        if (!canImpact(target)) {
+            return;
+        }
+
+        Player player = getPlayer();
         int durabilityDamage = 1 + (getSkillLevel() / Axes.impactIncreaseLevel);
+        McMMOPlayerImpactEvent event;
 
         for (ItemStack armor : target.getEquipment().getArmorContents()) {
             if (ItemUtils.isArmor(armor) && Axes.impactChance > Misc.getRandom().nextInt(getActivationChance())) {
+//<<<<<<< HEAD
                 SkillUtils.handleDurabilityChange(armor, durabilityDamage, Axes.impactMaxDurabilityModifier);
+//=======
+//                event = new McMMOPlayerImpactEvent(player, armor, calculateImpactDurabilityDamage(durabilityDamage, armor));
+//                mcMMO.p.getServer().getPluginManager().callEvent(event);
+//
+//                if (event.isCancelled()) {
+//                    continue;
+//                }
+//
+//                armor.setDurability((short) (event.getDurabilityDamage() + armor.getDurability()));
+//>>>>>>> Axe events.
             }
         }
     }
@@ -101,14 +130,21 @@ public class AxesManager extends SkillManager {
      * @param target The {@link LivingEntity} being affected by the ability
      */
     public double greaterImpact(LivingEntity target) {
-        if (!(Axes.greaterImpactChance > Misc.getRandom().nextInt(getActivationChance()))) {
+        if (!canUseGreaterImpact(target)) {
             return 0;
         }
 
         Player player = getPlayer();
 
+        McMMOPlayerGreaterImpactEvent event = new McMMOPlayerGreaterImpactEvent(player, target, Axes.greaterImpactBonusDamage, player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
+        mcMMO.p.getServer().getPluginManager().callEvent(event);
+
+        if (event.isCancelled()) {
+            return 0;
+        }
+
         ParticleEffectUtils.playGreaterImpactEffect(target);
-        target.setVelocity(player.getLocation().getDirection().normalize().multiply(Axes.greaterImpactKnockbackMultiplier));
+        target.setVelocity(event.getKnockbackVelocity());
 
         if (mcMMOPlayer.useChatNotifications()) {
             player.sendMessage(LocaleLoader.getString("Axes.Combat.GI.Proc"));
@@ -122,7 +158,7 @@ public class AxesManager extends SkillManager {
             }
         }
 
-        return CombatUtils.callFakeDamageEvent(player, target, Axes.greaterImpactBonusDamage);
+        return event.getDamage();
     }
 
     /**
@@ -131,7 +167,15 @@ public class AxesManager extends SkillManager {
      * @param target The {@link LivingEntity} being affected by the ability
      * @param damage The amount of damage initially dealt by the event
      */
-    public void skullSplitterCheck(LivingEntity target, double damage) {
+    public void skullSplitter(LivingEntity target, double damage) {
         CombatUtils.applyAbilityAoE(getPlayer(), target, damage / Axes.skullSplitterModifier, skill);
     }
+
+    private double calculateAxeMasteryBonus() {
+        return Math.min(getSkillLevel() / (Axes.bonusDamageMaxBonusLevel / Axes.bonusDamageMaxBonus), Axes.bonusDamageMaxBonus);
+    }
+
+    private double calculateCriticalHitBonus(double damage, boolean isPlayer) {
+        return (damage * (isPlayer ? Axes.criticalHitPVPModifier : Axes.criticalHitPVEModifier)) - damage;
+    }
 }

+ 0 - 5
src/main/java/com/gmail/nossr50/skills/swords/SwordsManager.java

@@ -5,7 +5,6 @@ import org.bukkit.entity.LivingEntity;
 import org.bukkit.entity.Player;
 
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
-import com.gmail.nossr50.datatypes.skills.AbilityType;
 import com.gmail.nossr50.datatypes.skills.SkillType;
 import com.gmail.nossr50.locale.LocaleLoader;
 import com.gmail.nossr50.runnables.skills.BleedTimerTask;
@@ -28,10 +27,6 @@ public class SwordsManager extends SkillManager {
         return target instanceof LivingEntity && Permissions.counterAttack(getPlayer());
     }
 
-    public boolean canUseSerratedStrike() {
-        return mcMMOPlayer.getAbilityMode(AbilityType.SERRATED_STRIKES) && Permissions.serratedStrikes(getPlayer());
-    }
-
     /**
      * Check for Bleed effect.
      *

+ 16 - 23
src/main/java/com/gmail/nossr50/util/skills/CombatUtils.java

@@ -20,6 +20,7 @@ import org.bukkit.inventory.ItemStack;
 import com.gmail.nossr50.mcMMO;
 import com.gmail.nossr50.config.experience.ExperienceConfig;
 import com.gmail.nossr50.datatypes.player.McMMOPlayer;
+import com.gmail.nossr50.datatypes.skills.AbilityType;
 import com.gmail.nossr50.datatypes.skills.SkillType;
 import com.gmail.nossr50.events.fake.FakeEntityDamageByEntityEvent;
 import com.gmail.nossr50.events.fake.FakeEntityDamageEvent;
@@ -54,9 +55,7 @@ public final class CombatUtils {
             swordsManager.bleedCheck(target);
         }
 
-        if (swordsManager.canUseSerratedStrike()) {
-            swordsManager.serratedStrikes(target, damage);
-        }
+        swordsManager.serratedStrikes(target, damage);
 
         startGainXp(mcMMOPlayer, target, SkillType.SWORDS);
     }
@@ -70,24 +69,12 @@ public final class CombatUtils {
 
         mcMMOPlayer.checkAbilityActivation(SkillType.AXES);
 
-        if (axesManager.canUseAxeMastery()) {
-            bonusDamage += axesManager.axeMastery(target);
-        }
-
-        if (axesManager.canCriticalHit(target)) {
-            bonusDamage += axesManager.criticalHit(target, initialDamage);
-        }
-
-        if (axesManager.canImpact(target)) {
-            axesManager.impactCheck(target);
-        }
-        else if (axesManager.canGreaterImpact(target)) {
-            bonusDamage += axesManager.greaterImpact(target);
-        }
+        bonusDamage += axesManager.axeMastery(target);
+        bonusDamage += axesManager.criticalHit(target, initialDamage);
+        bonusDamage += axesManager.greaterImpact(target);
 
-        if (axesManager.canUseSkullSplitter(target)) {
-            axesManager.skullSplitterCheck(target, initialDamage);
-        }
+        axesManager.impact(target);
+        axesManager.skullSplitter(target, initialDamage);
 
         event.setDamage(initialDamage + bonusDamage);
         startGainXp(mcMMOPlayer, target, SkillType.AXES);
@@ -328,9 +315,15 @@ public final class CombatUtils {
      * @param attacker The attacking player
      * @param target The defending entity
      * @param damage The initial damage amount
-     * @param type The type of skill being used
+     * @param skill The type of skill being used
      */
-    public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType type) {
+    public static void applyAbilityAoE(Player attacker, LivingEntity target, double damage, SkillType skill) {
+        AbilityType ability = skill.getAbility();
+
+        if (!target.isValid() || !UserManager.getPlayer(attacker).getAbilityMode(ability) || !ability.getPermissions(attacker)) {
+            return;
+        }
+
         int numberOfTargets = Misc.getTier(attacker.getItemInHand()); // The higher the weapon tier, the more targets you hit
         double damageAmount = Math.max(damage, 1);
 
@@ -346,7 +339,7 @@ public final class CombatUtils {
             LivingEntity livingEntity = (LivingEntity) entity;
             EventUtils.callFakeArmSwingEvent(attacker);
 
-            switch (type) {
+            switch (skill) {
                 case SWORDS:
                     if (entity instanceof Player) {
                         ((Player) entity).sendMessage(LocaleLoader.getString("Swords.Combat.SS.Struck"));