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Misc formatting. Clarifying something in changelog.

nossr50 il y a 13 ans
Parent
commit
1c4275ce37

+ 1 - 1
Changelog.txt

@@ -34,7 +34,7 @@ Version 1.3.00-dev
  ! Changed default values of Woodcutting XP tables
  ! Changed 'Pine' to be renamed 'Oak' in Woodcutting XP tables
  ! Changed the name of Unarmed Apprentice/Mastery to Iron Arm Style
- ! Changed Unarmed to start with a +3 DMG bonus from Iron Arm Style to make leveling it more viable
+ ! Changed Unarmed to start with a +3 DMG (1 Heart = 2 DMG) bonus from Iron Arm Style to make leveling it more viable
  ! Changed Unarmed to gain bonus damage every 50 skill levels
  ! Changed Unarmed to gain more bonus damage total than before
  ! Changed Tree Feller to take down entire trees

+ 3 - 0
src/main/java/com/gmail/nossr50/m.java

@@ -184,16 +184,19 @@ public class m
 		for(int i = 0; i < quantity; i++)
 			mcDropItem(location, is);
 	}
+	
 	public static void mcRandomDropItem(Location location, ItemStack is, int chance)
 	{
 		if(Math.random() * 100 < chance)
 			mcDropItem(location, is);
 	}
+	
 	public static void mcRandomDropItems(Location location, ItemStack is, int chance, int quantity)
 	{
 		for(int i = 0; i < quantity; i++)
 			mcRandomDropItem(location, is, chance);
 	}
+	
 	public static void mcDropItem(Location location, ItemStack itemStack) {
 		// We can't get the item until we spawn it and we want to make it cancellable, so we have a custom event.
 		McMMOItemSpawnEvent event = new McMMOItemSpawnEvent(location, itemStack);

+ 3 - 0
src/main/java/com/gmail/nossr50/skills/Acrobatics.java

@@ -39,12 +39,15 @@ public class Acrobatics {
 		if(Math.random() * 1000 <= acrovar && !event.isCancelled())
 		{
 			int threshold = 7;
+			
 			if(player.isSneaking())
 				threshold = 14;
 			
 			int newDamage = event.getDamage() - threshold;
+			
 			if(newDamage < 0)
 				newDamage = 0;
+			
 			/*
 			 * Check for death
 			 */