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															@@ -49,56 +49,33 @@ public class BlastMining{ 
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															 			return;
 
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															 			return;
 
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															 		}
 
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															 		}
 
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															-		switch (id)
 
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															-		{
 
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															+		switch (id){
 
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															 		//GLOWSTONE
 
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															 		//GLOWSTONE
 
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															 		case 89:
 
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															 		case 89:
 
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															 			mat = Material.getMaterial(348);
 
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															 			mat = Material.getMaterial(348);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															+			m.mcDropItems(loc, item, 2);
 
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															+			m.mcRandomDropItems(loc, item, 50, 2);
 
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															 			break;
 
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															 			break;
 
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															 		//REDSTONE
 
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															 		//REDSTONE
 
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															 		case 73:
 
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															 		case 73:
 
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															 			mat = Material.getMaterial(331);
 
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															 			mat = Material.getMaterial(331);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															+			m.mcDropItems(loc, item, 4);
 
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															+			m.mcRandomDropItem(loc, item, 50);
 
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															 			break;
 
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															 			break;
 
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															 		case 74:
 
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															 		case 74:
 
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															 			mat = Material.getMaterial(331);
 
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															 			mat = Material.getMaterial(331);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															+			m.mcDropItems(loc, item, 4);
 
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															+			m.mcRandomDropItem(loc, item, 50);
 
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															 			break;
 
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															 			break;
 
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															 		//LAPIS
 
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															 		//LAPIS
 
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															 		case 21:
 
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															 		case 21:
 
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															 			mat = Material.getMaterial(351);
 
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															 			mat = Material.getMaterial(351);
 
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															 			item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
 
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															 			item = new ItemStack(mat, 1, (byte)0,(byte)0x4);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															-			if(Math.random() * 10 > 5)
 
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															-				m.mcDropItem(loc, item);
 
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															+			m.mcDropItems(loc, item, 4);
 
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															+			m.mcRandomDropItems(loc, item, 50, 4);
 
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															 			break;
 
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															 			break;
 
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															 		//DIAMOND
 
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															 		//DIAMOND
 
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															 		case 56:
 
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															 		case 56:
 
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															@@ -118,7 +95,7 @@ public class BlastMining{ 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															 			item = new ItemStack(mat, 1, (byte)0, damage);
 
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															 			m.mcDropItem(loc, item);
 
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															 			m.mcDropItem(loc, item);
 
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															 			break;
 
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															 			break;
 
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															-		}
 
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															+	}
 
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															 	}
 
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															 	}
 
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															 	/*
 
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															 	/*
 
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