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@@ -194,11 +194,10 @@ public class RepairManager extends SkillManager {
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public boolean checkConfirmation(int anvilId, boolean actualize) {
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Player player = getPlayer();
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McMMOPlayer mcMMOPlayer = UserManager.getPlayer(player);
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-
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- long LastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
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+ long lastUse = mcMMOPlayer.getLastAnvilUse(anvilId);
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// Don't use SkillUtils.cooldownOver() here since that also accounts for the cooldown perks
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- if ((((LastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {
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+ if ((((lastUse + 3) * Misc.TIME_CONVERSION_FACTOR) >= System.currentTimeMillis()) || !Config.getInstance().getRepairConfirmRequired()) {
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return true;
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}
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@@ -211,10 +210,10 @@ public class RepairManager extends SkillManager {
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if (anvilId == Repair.repairAnvilId) {
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Repair.Pretty.Name")));
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}
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-
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- if (anvilId == Repair.salvageAnvilId) {
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+ else if (anvilId == Repair.salvageAnvilId) {
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player.sendMessage(LocaleLoader.getString("Skills.ConfirmOrCancel", LocaleLoader.getString("Salvage.Pretty.Name")));
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}
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+
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return false;
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}
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