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															-package com.gmail.nossr50.config.treasure; 
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															-import com.gmail.nossr50.config.Config; 
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															-import com.gmail.nossr50.config.ConfigCollection; 
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															-import com.gmail.nossr50.config.Registers; 
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															-import com.gmail.nossr50.config.UnsafeValueValidation; 
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															-import com.gmail.nossr50.datatypes.treasure.*; 
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															-import com.gmail.nossr50.mcMMO; 
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															-import com.gmail.nossr50.util.EnchantmentUtils; 
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															-import com.gmail.nossr50.util.StringUtils; 
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															-import com.google.common.reflect.TypeToken; 
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															-import ninja.leaping.configurate.ConfigurationNode; 
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															-import ninja.leaping.configurate.objectmapping.ObjectMappingException; 
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															-import org.bukkit.Material; 
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															-import org.bukkit.Tag; 
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															-import org.bukkit.configuration.ConfigurationSection; 
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															-import org.bukkit.enchantments.Enchantment; 
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															-import org.bukkit.entity.EntityType; 
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															-import org.bukkit.inventory.ItemStack; 
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															-import org.bukkit.inventory.meta.ItemMeta; 
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															-import org.bukkit.inventory.meta.PotionMeta; 
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															-import org.bukkit.potion.PotionData; 
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															-import org.bukkit.potion.PotionType; 
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															- 
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															-import java.util.ArrayList; 
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															-import java.util.HashMap; 
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															-import java.util.List; 
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															- 
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															-//TODO: Need to rewrite this too 
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															-public class TreasureConfig extends Config implements UnsafeValueValidation, Registers { 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															- 
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															-    public TreasureConfig() { 
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															-        //super(McmmoCore.getDataFolderPath().getAbsoluteFile(),"treasures.yml"); 
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															-        super(mcMMO.p.getDataFolder().getAbsoluteFile(), "treasures.yml", false, true, false); 
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															-        register(); 
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															-        validateEntries(); 
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															-    } 
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															- 
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															-    /** 
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															-     * This grabs an instance of this config class from the Config Manager 
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															-     * This method is deprecated and will be removed in the future 
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															-     * @see mcMMO#getConfigManager() 
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															-     * @return the instance of this config 
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															-     * @deprecated Please use mcMMO.getConfigManager() to grab a specific config instead 
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															-     */ 
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															-    @Deprecated 
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															-    public static TreasureConfig getInstance() { 
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															-        return mcMMO.getConfigManager().getTreasureConfig(); 
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															-    } 
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															- 
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															-    /** 
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															-     * The version of this config 
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															-     * 
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															-     * @return 
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															-     */ 
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															-    @Override 
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															-    public double getConfigVersion() { 
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															-        return 1; 
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															-    } 
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															- 
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															-    @Override 
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															-    public void unload() { 
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															-        excavationMap.clear(); 
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															- 
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															-        shakeMap.clear(); 
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															- 
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															-        hylianMap.clear(); 
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															- 
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															-        fishingRewards.clear(); 
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															- 
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															-        fishingEnchantments.clear(); 
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															-    } 
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															- 
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															-    @Override 
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															-    public List<String> validateKeys() { 
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															-        // Validate all the settings! 
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															-        List<String> errorMessages = new ArrayList<String>(); 
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															-        try { 
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															-            for (String tier : getUserRootNode().getNode(ENCHANTMENT_DROP_RATES).getList(TypeToken.of(String.class))) { 
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															-                /*double totalEnchantDropRate = 0; 
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															-                double totalItemDropRate = 0;*/ 
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															- 
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															-                for (Rarity rarity : Rarity.values()) { 
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															-                    double enchantDropRate = getDoubleValue(ENCHANTMENT_DROP_RATES, tier, rarity.toString()); 
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															-                    double itemDropRate = getDoubleValue(ITEM_DROP_RATES, tier, rarity.toString()); 
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															- 
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															-                    if ((enchantDropRate < 0.0 || enchantDropRate > 100.0) && rarity != Rarity.RECORD) { 
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															-                        errorMessages.add("The enchant drop rate for " + tier + " items that are " + rarity.toString() + "should be between 0.0 and 100.0!"); 
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															- 
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															-                        //Bound Values 
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															-                        /*enchantDropRate = boundValues(enchantDropRate, 0.0D, 100.0D);*/ 
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															-                    } 
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															- 
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															-                    if (itemDropRate < 0.0 || itemDropRate > 100.0) { 
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															-                        errorMessages.add("The item drop rate for " + tier + " items that are " + rarity.toString() + "should be between 0.0 and 100.0!"); 
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															- 
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															-                        //Bound Values 
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															-                        /*itemDropRate = boundValues(itemDropRate, 0.0D, 100.0D);*/ 
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															-                    } 
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															- 
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															-                    /*totalEnchantDropRate += enchantDropRate; 
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															-                    totalItemDropRate += itemDropRate;*/ 
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															-                } 
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															- 
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															-                //TODO: Why does it matter what the total item/enchant drop rate is? 
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															- 
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															-                /*if (totalEnchantDropRate < 0 || totalEnchantDropRate > 100.0) { 
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															-                    errorMessages.add("The total enchant drop rate for " + tier + " should be between 0.0 and 100.0!"); 
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															-                } 
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															- 
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															-                if (totalItemDropRate < 0 || totalItemDropRate > 100.0) { 
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															-                    errorMessages.add("The total item drop rate for " + tier + " should be between 0.0 and 100.0!"); 
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															-                }*/ 
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															-            } 
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															-        } catch (ObjectMappingException e) { 
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															-            e.printStackTrace(); 
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															-        } 
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															- 
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														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return errorMessages; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private double boundValues(double valueRef, double min, double max) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(valueRef < min) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            valueRef = min; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        else if(valueRef > max) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            valueRef = max; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return valueRef; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    @Override 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public void register() { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        /*loadTreasures("Fishing"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadTreasures("Excavation"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadTreasures("Hylian_Luck");*/ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        initRegisters(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadFishing(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadExcavation(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadHerbalism(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        loadEnchantments(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private void initRegisters() 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(excavationMap == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            excavationMap = new HashMap<>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(shakeMap == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            shakeMap = new HashMap<>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(hylianMap == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            hylianMap = new HashMap<>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(fishingRewards == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            fishingRewards = new HashMap<>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if(fishingEnchantments == null) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            fishingEnchantments = new HashMap<>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private void loadFishing() 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private void loadExcavation() 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private void loadHerbalism() 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    private void loadTreasures(ConfigurationNode treasureChildNode) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        if (treasureChildNode == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            return; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        for (String treasureName : treasureChildNode.getKeys(false)) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            // Validate all the things! 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            List<String> errorMessages = new ArrayList<String>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            String[] treasureInfo = treasureName.split("[|]"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            String materialName = treasureInfo[0]; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            /* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             * Material, Amount, and Data 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            Material material; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (materialName.contains("INVENTORY")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                // Use magic material BEDROCK to know that we're grabbing something from the inventory and not a normal treasure 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (!shakeMap.containsKey(EntityType.PLAYER)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    shakeMap.put(EntityType.PLAYER, new ArrayList<ShakeTreasure>()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                shakeMap.get(EntityType.PLAYER).add(new ShakeTreasure(new ItemStack(Material.BEDROCK, 1, (byte) 0), 1, getInventoryStealDropChance(), getInventoryStealDropLevel())); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                material = Material.matchMaterial(materialName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            int amount = getIntValue(treasureChildNodeAddress + "." + treasureName + ".Amount"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            short data = (treasureInfo.length == 2) ? Short.parseShort(treasureInfo[1]) : (short) getIntValue(treasureChildNodeAddress + "." + treasureName + ".Data"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (material == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add("Invalid material: " + materialName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (amount <= 0) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add("Amount of " + treasureName + " must be greater than 0! " + amount); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (material != null && material.isBlock() && (data > 127 || data < -128)) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add("Data of " + treasureName + " is invalid! " + data); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            /* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             * XP, Drop Chance, and Drop Level 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            int xp = getIntValue(treasureChildNodeAddress + "." + treasureName + ".XP"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            double dropChance = getDoubleValue(treasureChildNodeAddress + "." + treasureName + ".Drop_Chance"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            int dropLevel = getIntValue(treasureChildNodeAddress + "." + treasureName + ".Drop_Level"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (xp < 0) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add(treasureName + " has an invalid XP value: " + xp); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (dropChance < 0.0D) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add(treasureName + " has an invalid Drop_Chance: " + dropChance); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (dropLevel < 0) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                errorMessages.add(treasureName + " has an invalid Drop_Level: " + dropLevel); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            /* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             * Specific Types 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            Rarity rarity = null; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (isFishing) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                rarity = Rarity.getRarity(getStringValue(treasureChildNodeAddress + "." + treasureName + ".Rarity")); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (rarity == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    errorMessages.add("Invalid Rarity for item: " + treasureName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            /* 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             * Itemstack 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-             */ 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            ItemStack item = null; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (materialName.contains("POTION")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                Material mat = Material.matchMaterial(materialName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (mat == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    errorMessages.add("Potion format for Treasures.yml has changed"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } else { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    item = new ItemStack(mat, amount, data); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    PotionMeta itemMeta = (PotionMeta) item.getItemMeta(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    PotionType potionType = null; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    try { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        potionType = PotionType.valueOf(getStringValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.PotionType", "WATER")); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } catch (IllegalArgumentException ex) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        errorMessages.add("Invalid Potion_Type: " + getStringValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.PotionType", "WATER")); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    boolean extended = getBooleanValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.Extended", false); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    boolean upgraded = getBooleanValue(treasureChildNodeAddress + "." + treasureName + ".PotionData.Upgraded", false); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    itemMeta.setBasePotionData(new PotionData(potionType, extended, upgraded)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(treasureChildNodeAddress + "." + treasureName + ".Custom_Name"))); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Lore")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        List<String> lore = new ArrayList<String>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        for (String s : getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Lore")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            lore.add(ChatColor.translateAlternateColorCodes('&', s)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        itemMeta.setLore(lore); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    item.setItemMeta(itemMeta); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } else if (material != null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                item = new ItemStack(material, amount, data); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Custom_Name")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    ItemMeta itemMeta = item.getItemMeta(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    itemMeta.setDisplayName(ChatColor.translateAlternateColorCodes('&', getStringValue(treasureChildNodeAddress + "." + treasureName + ".Custom_Name"))); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    item.setItemMeta(itemMeta); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (config.contains(treasureChildNodeAddress + "." + treasureName + ".Lore")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    ItemMeta itemMeta = item.getItemMeta(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    List<String> lore = new ArrayList<String>(); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    for (String s : getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Lore")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        lore.add(ChatColor.translateAlternateColorCodes('&', s)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    itemMeta.setLore(lore); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    item.setItemMeta(itemMeta); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            if (noErrorsInConfig(errorMessages)) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (isFishing) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    fishingRewards.get(rarity).add(new FishingTreasure(item, xp)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } else if (isShake) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    ShakeTreasure shakeTreasure = new ShakeTreasure(item, xp, dropChance, dropLevel); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    EntityType entityType = EntityType.valueOf(treasureChildNodeAddress.substring(6)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    if (!shakeMap.containsKey(entityType)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        shakeMap.put(entityType, new ArrayList<ShakeTreasure>()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    shakeMap.get(entityType).add(shakeTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } else if (isExcavation) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    ExcavationTreasure excavationTreasure = new ExcavationTreasure(item, xp, dropChance, dropLevel); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    List<String> dropList = getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Drops_From"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    for (String blockType : dropList) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        if (!excavationMap.containsKey(blockType)) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            excavationMap.put(blockType, new ArrayList<ExcavationTreasure>()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        excavationMap.get(blockType).add(excavationTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } else if (isHylian) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    HylianTreasure hylianTreasure = new HylianTreasure(item, xp, dropChance, dropLevel); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    List<String> dropList = getStringValueList(treasureChildNodeAddress + "." + treasureName + ".Drops_From"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    for (String dropper : dropList) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        if (dropper.equals("Bushes")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.FERN), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.TALL_GRASS), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            for (Material species : Tag.SAPLINGS.getValues()) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                                AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(species), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.DEAD_BUSH), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        if (dropper.equals("Flowers")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.POPPY), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.DANDELION), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.BLUE_ORCHID), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.ALLIUM), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.AZURE_BLUET), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.ORANGE_TULIP), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.PINK_TULIP), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.RED_TULIP), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(Material.WHITE_TULIP), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                        if (dropper.equals("Pots")) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            for (Material species : Tag.FLOWER_POTS.getValues()) 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                                AddHylianTreasure(StringUtils.getFriendlyConfigMaterialString(species), hylianTreasure); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                            continue; 
														 | 
														
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														| 
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															-                        } 
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														| 
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															-                        AddHylianTreasure(dropper, hylianTreasure); 
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														| 
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															-                    } 
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															-                } 
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															-            } 
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															-        } 
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														| 
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															-    } 
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														| 
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															- 
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														| 
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															-    private void AddHylianTreasure(String dropper, HylianTreasure treasure) { 
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															-        if (!hylianMap.containsKey(dropper)) 
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															-            hylianMap.put(dropper, new ArrayList<HylianTreasure>()); 
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															-        hylianMap.get(dropper).add(treasure); 
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														| 
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															-    } 
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															- 
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															-    private void loadEnchantments() { 
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															-        for (Rarity rarity : Rarity.values()) { 
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														| 
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															-            if (rarity == Rarity.RECORD) { 
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														| 
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															-                continue; 
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														| 
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															-            } 
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															- 
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														| 
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															-            if (!fishingEnchantments.containsKey(rarity)) { 
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														| 
														 | 
														
															-                fishingEnchantments.put(rarity, (new ArrayList<EnchantmentTreasure>())); 
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															-            } 
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														| 
														 | 
														
															- 
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														| 
														 | 
														
															-            ConfigurationSection enchantmentSection = config.getConfigurationSection("Enchantments_Rarity." + rarity.toString()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
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														| 
														 | 
														
															-            if (enchantmentSection == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                return; 
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														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
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														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            for (String enchantmentName : enchantmentSection.getKeys(false)) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                int level = getIntValue("Enchantments_Rarity." + rarity.toString() + "." + enchantmentName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                Enchantment enchantment = EnchantmentUtils.getByName(enchantmentName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                if (enchantment == null) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    plugin.getLogger().warning("Skipping invalid enchantment in treasures.yml: " + enchantmentName); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                    continue; 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-                fishingEnchantments.get(rarity).add(new EnchantmentTreasure(enchantment, level)); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-            } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public boolean getInventoryStealEnabled() { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return config.contains("Shake.PLAYER.INVENTORY"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public boolean getInventoryStealStacks() { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return getBooleanValue("Shake.PLAYER.INVENTORY.Whole_Stacks"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public double getInventoryStealDropChance() { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return getDoubleValue("Shake.PLAYER.INVENTORY.Drop_Chance"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public int getInventoryStealDropLevel() { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return getIntValue("Shake.PLAYER.INVENTORY.Drop_Level"); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public double getItemDropRate(int tier, Rarity rarity) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return getDoubleValue(ITEM_DROP_RATES + ".Tier_" + tier + "." + rarity.toString()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															- 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    public double getEnchantmentDropRate(int tier, Rarity rarity) { 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-        return getDoubleValue("Enchantment_Drop_Rates.Tier_" + tier + "." + rarity.toString()); 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-    } 
														 | 
														
														 | 
														
															 
														 | 
													
												
											
												
													
														| 
														 | 
														
															-} 
														 | 
														
														 | 
														
															 
														 |