-Skills.TooTired=Si moc unaveny na pouziti teto schopnosti znovu.
-Skills.Cancelled={0} zru\u0161eno!
-Skills.ConfirmOrCancel=[[GREEN]Stiskn\u011bte znovu prav\u00e9 tla\u010d\u00edtko pro potvrzen\u00ed [[GOLD]]{0}[[GREEN]]. Lev\u00e9 tla\u010d\u00edtko ke zru\u0161en\u00ed.
-Commands.Description.mchud=Zm\u011bn\u00ed tv\u016fj mcMMO HUD styl
-Commands.Description.mcmmo=Zobraz\u00ed stru\u010dn\u00fd popis mcMMO
-Commands.Description.mcnotify=P\u0159ep\u00edn\u00e1 zobrazov\u00e1n\u00ed upozor\u0148ov\u00e1n\u00ed mcMMO schopnost\u00ed v chatu na zapnuto/vypnuto
-Commands.Description.mcpurge=Pro\u010dist\u00ed u\u017eivatele bez mcMMO \u00farovn\u00ed a u\u017eivatele kter\u00e9 se nep\u0159ipojili za posledn\u00edch {0} m\u011bs\u00edc\u016f z mcMMO datab\u00e1ze.
+Commands.Description.mchud = Zm\u011Bn\u00ED tv\u016Fj mcMMO HUD styl
+Commands.Description.mcmmo = Zobraz\u00ED stru\u010Dn\u00FD popis mcMMO
+Commands.Description.mcnotify = P\u0159ep\u00EDn\u00E1 zobrazov\u00E1n\u00ED upozor\u0148ov\u00E1n\u00ED mcMMO schopnost\u00ED v chatu na zapnuto/vypnuto
+Commands.Description.mcpurge = Pro\u010Dist\u00ED u\u017Eivatele bez mcMMO \u00FArovn\u00ED a u\u017Eivatele kter\u00E9 se nep\u0159ipojili za posledn\u00EDch {0} m\u011Bs\u00EDc\u016F z mcMMO datab\u00E1ze.
+Skills.ConfirmOrCancel = [[GREEN]Stiskn\u011Bte znovu prav\u00E9 tla\u010D\u00EDtko pro potvrzen\u00ED [[GOLD]]{0}[[GREEN]]. Lev\u00E9 tla\u010D\u00EDtko ke zru\u0161en\u00ED.
-Repair.SubSkill.Salvage.Description=Genbrugelige V\u00e6rkt\u00f8jer og Rustninger
-Repair.Error=[[DARK_RED]]mcMMO m\u00f8dte en fejl mens den fors\u00f8gte at reparere dette objekt!
-Repair.Listener.Anvil=[[DARK_RED]]Du har placeret en armbolt, armbolte kan reparere v\u00e6rkt\u00f8j og rustning.
-Repair.Listener.Anvil2=[[DARK_RED]]Du har placeret en Genbrugs Ambolt, Brug den til at Genbruge V\u00e6rkt\u00f8jer og Rustning (F\u00e5 materialer tilbage)
-Repair.Listener=Reparer:
-Repair.SkillName=REPARER
-Repair.Skills.AdeptSalvage=[[DARK_RED]] Du har ikke Evner nok til at bruge Genbrug p\u00e5 Objekter.
-Repair.Skills.AdeptDiamond=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere diamant.
-Repair.Skills.AdeptGold=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere guld.
-Repair.Skills.AdeptIron=[[DARK_RED]]Du har ikke evner nok til at reparere Jern.
-Repair.Skills.AdeptStone=[[DARK_RED]]Du er ikke kvalificeret nok til at reparere sten.
-Repair.Skills.Adept=Du skal v\u00e6re level [[YELLOW]]{0}[[RED]] for at reparere [[YELLOW]]{1}
-Repair.Skills.FeltEasy=[[GRAY]]Det var nemt.
-Repair.Skills.FullDurability=[[GRAY]]Det er p\u00e5 fuld holdbarhed
Guides.Archery.Section.1 = [[DARK_AQUA]]XP ZUWACHS:\n[[YELLOW]]XP erh\u00E4ltst du durch das Abschie\u00DFen von Monstern und\n[[YELLOW]]anderen Spielern.
Guides.Archery.Section.2 = [[DARK_AQUA]]Wie funktioniert der Kunstschuss?\n[[YELLOW]]Kunstschuss erh\u00F6ht den Schaden deines Schusses.\n[[YELLOW]]Der Zusatzschaden steigt mit deinem Bogen Level.\n[[YELLOW]]In den Standardeinstellungen steigt der Schaden um 10%\n[[YELLOW]]alle 50 Level, mit einem Maximum von 200% extra.
Guides.Archery.Section.3 = [[DARK_AQUA]]Wie Funktioniert Bet\u00E4ubung?\n[[YELLOW]]Du hast eine passive Wahrscheinlichkeit andere Spieler\n[[YELLOW]]zu bet\u00E4uben wenn du sie anschie\u00DFt. Der Spieler wird\n[[YELLOW]]gezwungen f\u00FCr eine kurze Weile senkrecht nach oben zu\n[[YELLOW]]schauen.\n[[YELLOW]]Ein Bet\u00E4ubungsschuss f\u00FCgt au\u00DFerdem 4 Schadenspunkte \n[[YELLOW]](2 Herzen) extra zu.
-Guides.Archery.Section.4 = [[DARK_AQUA]]Wie funktioniert die Pfeilr\u00FCckgewinnung?\n[[YELLOW]]Du hast eine passive Wahrscheinlichkeit einige Pfeile\n[[YELLOW]]zur\u00FCckzubekommen wenn du Monster mit dem Bogen t\u00F6test.\n[[YELLOW]]Die Wahrscheinlichkeit steigt mit dem Bogen Level.\n[[YELLOW]]Standardm\u00E4\u00DFig steigt diese F\u00E4higkeit um 0.1% pro Level, bis\n[[YELLOW]]100% bei Level 1000.
Guides.Axes.Section.0 = [[DARK_AQUA]]\u00DCber Axt:\n[[YELLOW]]Mit dem Axt Skill kannst du die Axt f\u00FCr viel mehr als\n[[YELLOW]]nur abholzen verwenden! Du kannst Monster und Spieler\n[[YELLOW]]sprichw\u00F6rtlich weghacken und ihnen t\u00F6dliche\n[[YELLOW]]Schl\u00E4ge verpassen oder sie zur\u00FCckweichen lassen\n[[YELLOW]]Deine Axt zerst\u00F6rt au\u00DFerdem sehr gut R\u00FCstungen,\n[[YELLOW]]was mit h\u00F6herem Level noch mehr ansteigt.
Guides.Axes.Section.1 = [[DARK_AQUA]]XP ZUWACHS:\n[[YELLOW]]Um XP zu bekommen musst du Spieler oder Monster \n[[YELLOW]]mit einer Axt schlagen.
@@ -373,14 +344,12 @@ Guides.Axes.Section.2 = [[DARK_AQUA]]Wie funktioniert der Sch\u00E4delspa
Guides.Axes.Section.3 = [[DARK_AQUA]]Wie funktionieren kritische Treffer?\n[[YELLOW]]Kritische Treffer sind eine passive F\u00E4higkeit\n[[YELLOW]]die ab und zu Zusatzschaden zuf\u00FCgen.\n[[YELLOW]]In den Standardeinstellungen wird alle 2 Level \n[[YELLOW]]die Wahrscheinlichkeit um 0.1% erh\u00F6ht. Das f\u00FCgt Mobs\n[[YELLOW]]doppelten und anderen Spielern 1,5 fachen Schaden zu.
Guides.Axes.Section.4 = [[DARK_AQUA]]Wie funktioniert die Axt-Beherrschung?\n[[YELLOW]]Axt Beherrschung ist eine passive F\u00E4higkeit die deinen\n[[YELLOW]]Axt-Schl\u00E4gen Zusatzschaden hinzuf\u00FCgt.\n[[YELLOW]]Standardm\u00E4\u00DFig steigt der Schaden um 1 alle 50 Level,\n[[YELLOW]]maximal auf 4 Extraschaden bei Level 200.
Guides.Axes.Section.5 = [[DARK_AQUA]]Wie funktioniert Wucht?\n[[YELLOW]]Schlage m\u00E4chtig zu und zerst\u00F6re R\u00FCstungen!\n[[YELLOW]]Wucht hat eine passive Wahrscheinlichkeit gegnerische\n[[YELLOW]]R\u00FCstung zu besch\u00E4digen. Dieser Schaden steigt mit deinem Axt\n[[YELLOW]]Level.
-Guides.Axes.Section.6 = [[DARK_AQUA]]Wie funktioniert der Wucht-Schlag?\n[[YELLOW]]Du hast eine passive Chance Monster und\n[[YELLOW]]Spieler beim Schlag zur\u00FCckweichen zu lassen\n[[YELLOW]]Standardm\u00E4\u00DFig ist die Wahrscheinlichkeit 25%\n[[YELLOW]]Zus\u00E4tzlich f\u00FCgst du Zusatzschaden zu.
Guides.Excavation.Section.0 = [[DARK_AQUA]]\u00DCber Graben:\n[[YELLOW]]Graben ist die F\u00E4higkeit Sch\u00E4tze im Dreck zu finden.\n[[YELLOW]]Durch Aufgraben des Landes wirst du Sch\u00E4tze finden\n[[YELLOW]]Je l\u00E4nger du das tust, desto mehr Sch\u00E4tze findest du.\n\n[[DARK_AQUA]]XP ZUWACHS:\n[[YELLOW]]XP erh\u00E4ltst du durch Schaufeln.\n[[YELLOW]]Nur bestimmte Materialen geben XP und Sch\u00E4tze.
Guides.Excavation.Section.2 = [[DARK_AQUA]]Wie funktioniert der Giga Bohrer?\n[[YELLOW]]Halte eine Schaufel in der Hand und mach Rechtsklick.\n[[YELLOW]]Von nun an hast du ca. 4 Sekunden um einen kompatiblem\n[[YELLOW]]Block abzubauen.\n[[YELLOW]]Daraufhin wird der Giga Bohrer aktiviert.
Guides.Excavation.Section.3 = [[DARK_AQUA]]Was ist der Giga Bohrer?\n[[YELLOW]]Giga Bohrer ist eine F\u00E4higkeit deren Dauer vom Graben Skill\n[[YELLOW]]abh\u00E4ngt.\n[[YELLOW]]Es verdreifacht die Wahrscheinlichkeit Sch\u00E4tze zu finden\n[[YELLOW]]und erm\u00F6glicht sofortiges Abbauen kompatibler Materialien.
Guides.Excavation.Section.4 = [[DARK_AQUA]]Wie funktioniert der Schatz J\u00E4ger?\n[[YELLOW]]Jeder m\u00F6gliche Schatz hat seine eigene Level Voraussetzung\n[[YELLOW]]um zu erscheinen, folglich ist es schwer[[YELLOW]]zu sagen inwiefern es \n[[YELLOW]]dir hilft ein h\u00C3\u00B6heres Level zu haben.\n[[YELLOW]]Je h\u00F6her das Level, desto mehr Sch\u00E4tze k\u00F6nnen gefunden\n[[YELLOW]]werden.
Guides.Excavation.Section.5 = Beachte au\u00DFerdem, dass jedes kompatible Material seine\n[[YELLOW]]eigenen einzigartigen Sch\u00E4tze hat.\n[[YELLOW]]Anders ausgedr\u00FCckt: Sch\u00E4tze die du in Kies findest\n[[YELLOW]]gibt es nicht zwingend in Erde.
-Guides.Excavation.Section.6 = [[DARK_AQUA]]Bemerkung zu Graben:\n[[YELLOW]]Graben Drops sind vollkommen anpassbar\n[[YELLOW]]Ergebnisse unterscheiden sich deshalb von Server zu Server.
Guides.Fishing.Section.0 = [[DARK_AQUA]]\u00DCber Angeln:\n[[YELLOW]]Mit dem Angeln Skill ist Angeln wieder aufregend!\n[[YELLOW]]Finde versteckte Sch\u00E4tze oder Rei\u00DFe Items von Monstern.\n\n[[DARK_AQUA]]XP ZUWACHS:\n[[YELLOW]]Fang Fische.
Guides.Fishing.Section.1 = [[DARK_AQUA]]Wie funktioniert der Schatz J\u00E4ger?\n[[YELLOW]]Mit dieser F\u00E4higkeit kannst du beim Angeln Sch\u00E4tze finden.\n[[YELLOW]]Diese k\u00F6nnen sogar verzaubert sein!\n[[YELLOW]]Jeder m\u00F6gliche Schatz kann mit jedem Level gefunden\n[[YELLOW]]werden. Die H\u00E4ufigkeit h\u00E4ngt von dem Wert des Items ab.\n[[YELLOW]]Je h\u00F6her der Angeln Skill ist, desto einfacher wird es\n[[YELLOW]]wertvolle Sch\u00E4tze zu finden.
Guides.Fishing.Section.2 = [[DARK_AQUA]]Wie funktioniert Eisangeln?\n[[YELLOW]]Mit dieser F\u00E4higkeit kannst du in Eisseen angeln!\n[[YELLOW]]Wirf deine Angeln in einem Eissee aus\n[[YELLOW]]um ein kleines Loch zum Angeln zu erstellen.
@@ -416,7 +385,6 @@ Guides.Salvage.Section.2 = [[DARK_AQUA]]Wie funktioniert Fortgeschrittenes V
Guides.Salvage.Section.3 = [[DARK_AQUA]]Zur Verbildlichung ein Beispiel:\n[[YELLOW]]Sagen wir verwerten eine Goldene Spitzhacke mit 80%\n[[YELLOW]]Haltbarkeit, bedeutet das, dass wir nur 2 Gold bekommen\n[[YELLOW]]k\u00F6nnen (Spitzhacke=3 Goldbarren, also jeder 33,33%\n[[YELLOW]]Haltbarkeit) was 66% entspricht. Wenn dein\n[[YELLOW]]Ertragsprozentsatz unter 66% liegt wirst du keine 2 Barren\n[[YELLOW]]bekommen k\u00F6nnen. Wenn sie dar\u00FCber ist, kannst du den\n[[YELLOW]]"gesamten Betrag" bekommen, der aus 2 Eisenbarren besteht.
Guides.Salvage.Section.4 = [[DARK_AQUA]]Wie funktioniert Arkanes Verwerten?\n[[YELLOW]]Diese F\u00E4higkeit erm\u00F6glicht es verzauberte B\u00FCcher beim\n[[YELLOW]]Verwerten von verzauberten Items zu bekommen.\n[[YELLOW]]Verzauberungen k\u00F6nnen vollkommen oder teilweise extrahiert\n[[YELLOW]]werden.\n[[YELLOW]]Bei einer teilweisen Extraktion wird das Verzauberungslevel\n[[YELLOW]]reduziert.
Guides.Smelting.Section.0 = Kommt irgendwann mal...
-Guides.Smelting.Section.1 = Immer noch hier?
Guides.Swords.Section.0 = [[DARK_AQUA]]\u00DCber Schwerter:\n[[YELLOW]]Diese F\u00E4higkeit gibt Kampfboni bei Benutzung\n[[YELLOW]]des Schwertes.\n\n[[DARK_AQUA]]XP ZUWACHS:\n[[YELLOW]]Verletze Monster und Spieler mit dem Schwert.
Guides.Swords.Section.1 = [[DARK_AQUA]]Wie funktioniert der S\u00E4gezahnschlag??\n[[YELLOW]]S\u00E4gezahnschlag ist eine aktive F\u00E4higkeit die du mit Rechtsklick \n[[YELLOW]]aktivierst.\n[[YELLOW]]Mit dieser F\u00E4higkeit kannst du Fl\u00E4chenschaden verteilen. \n[[YELLOW]]Au\u00DFerdem blutet das Ziel f\u00FCr kurze Zeit.
Guides.Swords.Section.2 = [[DARK_AQUA]]Wie funktioniert der Gegenangriff?\n[[YELLOW]]Gegenangriff ist eine aktive F\u00E4higkeit,\n[[YELLOW]]bei der Angriffe von Monstern beim Blocken um bis zu 50%\n[[YELLOW]]des erhaltenen Schadens reflektiert werden k\u00F6nnen.
@@ -454,18 +422,11 @@ Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] Der Vampirismus Proze
Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] hat es nicht geschafft Wissen von dir zu stehlen!
Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] hat[[BLUE]]{1}[[DARK_RED]] Level von dir gestohlen!
-Herbalism.Ability.DoubleDropChance = Chance auf Doppel-Drops: [[YELLOW]]{0}
Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Dein [[YELLOW]]Super-Brecher [[GREEN]]ist wieder bereit!
-Mining.Skillup = Bergbau Fertigkeit ist um {0} gestiegen. Gesamt ({1})
Mining.SubSkill.BiggerBombs.Description = Erh\u00F6ht den Explosions-Radius
Mining.SubSkill.BiggerBombs.Name = Sprengmeister
Mining.SubSkill.BlastMining.Description = Bonus beim Abbaue mit TNT
@@ -638,13 +592,10 @@ Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO was unable to
Profile.Loading.Failure = mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
Profile.Loading.Success = [[GREEN]]Your mcMMO profile has been loaded.
-# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
-# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
-XPBar.Acrobatics=Acrobatics Lv.[[GOLD]]{0}
-XPBar.Alchemy=Alchemy Lv.[[GOLD]]{0}
-XPBar.Archery=Archery Lv.[[GOLD]]{0}
-XPBar.Axes=Axes Lv.[[GOLD]]{0}
-XPBar.Excavation=Excavation Lv.[[GOLD]]{0}
-XPBar.Fishing=Fishing Lv.[[GOLD]]{0}
-XPBar.Herbalism=Herbalism Lv.[[GOLD]]{0}
-XPBar.Mining=Mining Lv.[[GOLD]]{0}
-XPBar.Repair=Repair Lv.[[GOLD]]{0}
-XPBar.Salvage=Salvage Lv.[[GOLD]]{0}
-XPBar.Smelting=Smelting Lv.[[GOLD]]{0}
-XPBar.Swords=Swords Lv.[[GOLD]]{0}
-XPBar.Taming=Taming Lv.[[GOLD]]{0}
-XPBar.Unarmed=Unarmed Lv.[[GOLD]]{0}
-XPBar.Woodcutting=Woodcutting Lv.[[GOLD]]{0}
-#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above
# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
-Acrobatics.SubSkill.Roll.GraceChance=Graceful Roll Chance: [[YELLOW]]{0}
-Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]Rolling is an active Sub-Skill with a passive component.\nWhenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a [[YELLOW]]{0}%[[GRAY]] chance to prevent damage, and [[YELLOW]]{1}%[[GRAY]] if you activate Graceful Roll.\nThe chance for success is scaled against your skill level in a linear curve until level [[YELLOW]]{2}[[GRAY]] where it maxes out, every level in Acrobatics gives you a [[YELLOW]]{3}%[[GRAY]] chance to succeed.\nBy holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a Graceful Roll.\nRolling will only prevent up to [[RED]]{4}[[GRAY]] damage. Graceful Rolls will prevent up to [[GREEN]]{5}[[GRAY]] damage.
-Acrobatics.SubSkill.GracefulRoll.Name=Graceful Roll
-Acrobatics.SubSkill.GracefulRoll.Description=Twice as effective as a normal Roll
-Acrobatics.SubSkill.Dodge.Name=Dodge
-Acrobatics.SubSkill.Dodge.Description=Reduce attack damage by half
+Acrobatics.SubSkill.Dodge.Description = Reduce attack damage by half
+Acrobatics.SubSkill.Dodge.Name = Dodge
+Acrobatics.SubSkill.Dodge.Stat = Dodge Chance
+Acrobatics.SubSkill.GracefulRoll.Description = Twice as effective as a normal Roll
+Acrobatics.SubSkill.GracefulRoll.Name = Graceful Roll
+Acrobatics.SubSkill.Roll.Chance = Roll Chance: [[YELLOW]]{0}
+Acrobatics.SubSkill.Roll.Description = Land strategically to avoid damage.
+Acrobatics.SubSkill.Roll.GraceChance = Graceful Roll Chance: [[YELLOW]]{0}
+Acrobatics.SubSkill.Roll.Mechanics = [[GRAY]]Rolling is an active Sub-Skill with a passive component.\nWhenever you take fall damage you have a chance to completely negate the damage based on your skill level, at level 50 you have a [[YELLOW]]{0}%[[GRAY]] chance to prevent damage, and [[YELLOW]]{1}%[[GRAY]] if you activate Graceful Roll.\nThe chance for success is scaled against your skill level in a linear curve until level [[YELLOW]]{2}[[GRAY]] where it maxes out, every level in Acrobatics gives you a [[YELLOW]]{3}%[[GRAY]] chance to succeed.\nBy holding the sneak button you can double your odds to avoid fall damage and avoid up to twice the fall damage! Holding sneak will transform a normal roll into a Graceful Roll.\nRolling will only prevent up to [[RED]]{4}[[GRAY]] damage. Graceful Rolls will prevent up to [[GREEN]]{5}[[GRAY]] damage.
+Acrobatics.SubSkill.Roll.Name = Roll
+Acrobatics.SubSkill.Roll.Stat = Roll Chance
+Acrobatics.SubSkill.Roll.Stat.Extra = Graceful Roll Chance
+Acrobatics.SubSkill.Roll.Stats = [[GOLD]]Roll Chance [[YELLOW]]{0}%[[GOLD]] Graceful Roll Chance[[YELLOW]] {1}%
+
+Alchemy.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (CATALYSIS)
-Repair.Arcane.Downgrade=Arcane power has decreased for this item.
-Repair.Arcane.Fail=Arcane power has permanently left the item.
-Repair.Arcane.Lost=You were not skilled enough to keep any enchantments.
-Repair.Arcane.Perfect=[[GREEN]]You have sustained the arcane energies in this item.
-#SALVAGE
-Salvage.Pretty.Name=Salvage
-Salvage.SubSkill.UnderstandingTheArt.Name=Understanding The Art
-Salvage.SubSkill.UnderstandingTheArt.Description=You're not just digging through your neighbors trash, you're taking care of the environment.\nPowers up various properties of Salvaging.
-mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] Official Discord
-Commands.addlevels.AwardAll.1=[[GREEN]]You were awarded {0} levels in all skills!
-Commands.addlevels.AwardAll.2=All skills have been modified for {0}.
-Commands.addlevels.AwardSkill.1=[[GREEN]]You were awarded {0} levels in {1}!
-Commands.addlevels.AwardSkill.2={0} has been modified for {1}.
-Commands.addxp.AwardAll=[[GREEN]]You were awarded {0} experience in all skills!
-Commands.addxp.AwardSkill=[[GREEN]]You were awarded {0} experience in {1}!
-Commands.Ability.Off=Ability use toggled [[RED]]off
-Commands.Ability.On=Ability use toggled [[GREEN]]on
-Commands.Ability.Toggle=Ability use has been toggled for [[YELLOW]]{0}
-Commands.AdminChat.Off=Admin Chat only [[RED]]Off
-Commands.AdminChat.On=Admin Chat only [[GREEN]]On
-Commands.Party.Invite.0=[[RED]]ALERT: [[GREEN]]You have received a party invite for {0} from {1}
-Commands.Party.Invite.1=[[YELLOW]]Type [[GREEN]]/party accept[[YELLOW]] to accept the invite
-Commands.Party.Invite=[[GREEN]]- Send party invite
-Commands.Party.Invite.Accepted=[[GREEN]]Invite Accepted. You have joined party {0}
-Commands.Party.Join=[[GRAY]]Joined Party: {0}
-Commands.Party.PartyFull=[[GOLD]]{0}[[RED]] is full!
-Commands.Party.PartyFull.Invite=You cannot invite [[YELLOW]]{0}[[RED]] to [[GREEN]]{1}[[RED]] because it already has [[DARK_AQUA]]{2}[[RED]] players in it!
-Commands.Party.PartyFull.InviteAccept=You cannot join [[GREEN]]{0}[[RED]] because it already has [[DARK_AQUA]]{1}[[RED]] players in it!
-Commands.Party.Create=[[GRAY]]Created Party: {0}
-Commands.Party.Rename=[[GRAY]]Party name changed to: [[WHITE]]{0}
-Commands.Party.SetSharing=[[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}
-Commands.Party.ToggleShareCategory=[[GRAY]]Party item sharing for [[GOLD]]{0} [[GRAY]]has been [[DARK_AQUA]]{1}
-Commands.Scoreboard.NoBoard=[[RED]]The mcMMO scoreboard is not active.
-Commands.Scoreboard.Keep=[[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
-Commands.Scoreboard.Timer=[[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.
-Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==
-Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard
-Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up
-Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds
-Commands.Scoreboard.Tip.Keep=[[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.
-Commands.Scoreboard.Tip.Clear=[[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.
-Commands.Skill.Invalid=That is not a valid skillname!
-Commands.Skill.ChildSkill=Child skills are not valid for this command!
-Commands.MmoInfo.OldSkill=[[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills.
+Commands.MmoInfo.Mystery = [[GRAY]]You haven't unlocked this skill yet, but when you do you will be able to read details about it here!
+Commands.MmoInfo.NoMatch = That subskill doesn't exist!
+Commands.MmoInfo.OldSkill = [[GRAY]]mcMMO skills are being converted into an improved modular skill system, unfortunately this skill has not been converted yet and lacks detailed stats. The new system will allow for faster release times for new mcMMO skills and greater flexibility with existing skills.
+Commands.Party.MembersNear = [[DARK_GRAY]]NEAR YOU [[DARK_AQUA]]{0}[[DARK_GRAY]]/[[DARK_AQUA]]{1}
+Commands.Party.None = [[RED]]You are not in a party.
+Commands.Party.PartyFull = [[GOLD]]{0}[[RED]] is full!
+Commands.Party.PartyFull.Invite = You cannot invite [[YELLOW]]{0}[[RED]] to [[GREEN]]{1}[[RED]] because it already has [[DARK_AQUA]]{2}[[RED]] players in it!
+Commands.Party.PartyFull.InviteAccept = You cannot join [[GREEN]]{0}[[RED]] because it already has [[DARK_AQUA]]{1}[[RED]] players in it!
+Commands.Party.Quit = [[GREEN]]- Leave your current party
+Commands.Party.Rename = [[GRAY]]Party name changed to: [[WHITE]]{0}
+Commands.Party.SetSharing = [[GRAY]]Party {0} sharing set to: [[DARK_AQUA]]{1}
+Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Help for [[RED]]/mcscoreboard[[GOLD]] ==
+Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - clear the McMMO scoreboard
+Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - keep the mcMMO scoreboard up
+Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - clear the McMMO scoreboard after [[LIGHT_PURPLE]]n[[WHITE]] seconds
+Commands.Scoreboard.Keep = [[DARK_AQUA]]The mcMMO scoreboard will stay up until you use [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
+Commands.Scoreboard.NoBoard = [[RED]]The mcMMO scoreboard is not active.
+Commands.Scoreboard.Timer = [[DARK_AQUA]]The mcMMO scoreboard will clear [[GOLD]]{0}[[DARK_AQUA]] seconds from now.
+Commands.Scoreboard.Tip.Clear = [[GOLD]]Tip: Use [[RED]]/mcscoreboard clear[[GOLD]] to get rid of the scoreboard.
+Commands.Scoreboard.Tip.Keep = [[GOLD]]Tip: Use [[RED]]/mcscoreboard keep[[GOLD]] while the scoreboard is shown to keep it from going away.
+Commands.Skill.ChildSkill = Child skills are not valid for this command!
+Commands.Skill.Invalid = That is not a valid skillname!
-Guides.Page.OutOfRange=That page does not exist, there are only {0} total pages.
-Guides.Usage= Usage is /{0} ? [page]
##Acrobatics
-Guides.Acrobatics.Section.0=[[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
-Guides.Acrobatics.Section.1=[[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
-Guides.Acrobatics.Section.2=[[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
+Guides.Acrobatics.Section.0 = [[DARK_AQUA]]About Acrobatics:\n[[YELLOW]]Acrobatics is the art of moving Gracefuly in mcMMO.\n[[YELLOW]]It provides combat bonuses and environment damage bonuses.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to perform a dodge\n[[YELLOW]]in combat or survive falls from heights that damage you.
+Guides.Acrobatics.Section.1 = [[DARK_AQUA]]How does Rolling work?\n[[YELLOW]]You have a passive chance when you take fall damage\n[[YELLOW]]to negate the damage done. You can hold the sneak button to\n[[YELLOW]]double your chances during the fall.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
+Guides.Acrobatics.Section.2 = [[DARK_AQUA]]How does Dodge work?\n[[YELLOW]]Dodge is a passive chance when you are\n[[YELLOW]]injured in combat to halve the damage taken.\n[[YELLOW]]It is tied to your skill level.
##Alchemy
-Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
-Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
-Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
-Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
-Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
-Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
+Guides.Alchemy.Section.0 = [[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
+Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
+Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
+Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
+Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
+Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
##Archery
-Guides.Archery.Section.0=[[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
-Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
-Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
-Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
+Guides.Archery.Section.0 = [[DARK_AQUA]]About Archery:\n[[YELLOW]]Archery is about shooting with your bow and arrow.\n[[YELLOW]]It provides various combat bonuses, such as a damage boost\n[[YELLOW]]that scales with your level and the ability to daze your\n[[YELLOW]]opponents in PvP. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
+Guides.Archery.Section.1 = [[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
+Guides.Archery.Section.2 = [[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
+Guides.Archery.Section.3 = [[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
+#GUIDES
+Guides.Available = [[GRAY]]Guide for {0} available - type /{1} ? [page]
##Axes
-Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
-Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
-Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
-Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
-Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
-Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
+Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
+Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
+Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
+Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
+Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
+Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
##Excavation
-Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
-Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
-Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
-Guides.Excavation.Section.4=[[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
-Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
+Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
+Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
+Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
+Guides.Excavation.Section.4=[[DARK_AQUA]]How does Archaeology work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
+Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
##Fishing
-Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
-Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
-Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
-Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
-Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
-Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
-Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
+Guides.Fishing.Section.0 = [[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
+Guides.Fishing.Section.1 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
+Guides.Fishing.Section.2 = [[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
+Guides.Fishing.Section.3 = [[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
+Guides.Fishing.Section.4 = [[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
+Guides.Fishing.Section.5 = [[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
+Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
-Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
-Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
-Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
-Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
-Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
-Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
-Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
+Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
+Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
+Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
+Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
+Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
+Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
+Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
##Mining
-Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
-Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
-Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
-Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
-Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
-Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
+Guides.Mining.Section.0 = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
+Guides.Mining.Section.2 = [[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
+Guides.Mining.Section.3 = [[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
+Guides.Mining.Section.4 = [[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
+Guides.Mining.Section.5 = [[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
+Guides.Page.Invalid = Not a valid page number!
+Guides.Page.OutOfRange = That page does not exist, there are only {0} total pages.
##Repair
-Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
-Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
-Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
-Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
-Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
+Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
+Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
+Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
+Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
+Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
##Salvage
-Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
-Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
-Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
-Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
-Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
+Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
+Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
+Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
+Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
+Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
##Smelting
-Guides.Smelting.Section.0=Coming soon...
+Guides.Smelting.Section.0=Coming soon...
##Swords
-Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
-Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
-Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
-Guides.Swords.Section.3=[[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
+Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
+Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
+Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
+Guides.Swords.Section.3=[[DARK_AQUA]]How does Rupture work?\n[[YELLOW]]Rupture causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
##Taming
-Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
-Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
-Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
-Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
-Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
-Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
-Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
-Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
-Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
+Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
+Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
+Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
+Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
+Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
+Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
+Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
+Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
+Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
##Unarmed
-Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
-Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
-Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
-Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
-Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
-Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
+Guides.Unarmed.Section.0 = [[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
+Guides.Unarmed.Section.1 = [[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
+Guides.Unarmed.Section.2 = [[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
+Guides.Unarmed.Section.3 = [[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
+Guides.Unarmed.Section.4 = [[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
+Guides.Unarmed.Section.5 = [[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
+Guides.Usage = Usage is /{0} ? [page]
##Woodcutting
-Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
-Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
-Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
-Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
+Guides.Woodcutting.Section.0 = [[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
+Guides.Woodcutting.Section.1 = [[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
+Guides.Woodcutting.Section.2 = [[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
+Guides.Woodcutting.Section.3 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
+
+Hardcore.DeathStatLoss.Name = Skill Death Penalty
+Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] The stat loss percentage was changed to {0}.
+Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]You have lost [[BLUE]]{0}[[DARK_RED]] levels from death.
+#HARDCORE
+Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Hardcore mode {0} disabled for {1}.
+Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Hardcore mode {0} enabled for {1}.
+Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was too unskilled to grant you any knowledge.
+Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]You have stolen [[BLUE]]{0}[[DARK_AQUA]] levels from [[YELLOW]]{1}.
+Hardcore.Vampirism.Name = Vampirism
+Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] The stat leech percentage was changed to {0}.
+Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] was unable to steal knowledge from you!
+Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] has stolen [[BLUE]]{1}[[DARK_RED]] levels from you!
+
+#HERBALISM
+Herbalism.Ability.GTe.NeedMore = You need more seeds to spread Green Terra.
+Herbalism.Ability.GTh = [[GREEN]]**GREEN THUMB**
+Herbalism.Ability.GTh.Fail = **GREEN THUMB FAIL**
+Herbalism.Ability.Lower = [[GRAY]]You lower your Hoe.
+Herbalism.Ability.Ready = [[DARK_AQUA]]You [[GOLD]]ready[[DARK_AQUA]] your Hoe.
+Herbalism.Ability.ShroomThumb.Fail = **SHROOM THUMB FAIL**
+Herbalism.Effect.4 = Green Thumb (Blocks)
+Herbalism.HylianLuck = [[GREEN]]The luck of Hyrule is with you today!
+Herbalism.Listener = Herbalism:
+Herbalism.SkillName = HERBALISM
+Herbalism.Skills.GTe.Off = **Green Terra has worn off**
+Herbalism.Skills.GTe.On = [[GREEN]]**GREEN TERRA ACTIVATED**
+Herbalism.Skills.GTe.Other.Off = Green Terra[[GREEN]] has worn off for [[YELLOW]]{0}
+Herbalism.Skills.GTe.Other.On = [[GREEN]]{0}[[DARK_GREEN]] has used [[RED]]Green Terra!
+Herbalism.Skills.GTe.Refresh = [[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]ability is refreshed!
+Herbalism.SubSkill.DoubleDrops.Description = Double the normal loot
+Party.LevelUp = [[YELLOW]]Party level increased by {0}. Total ({1})
+Party.Locked = [[RED]]Party is locked, only party leader may invite.
+Party.NotInYourParty = [[DARK_RED]]{0} is not in your party
+Party.NotOnline = [[DARK_RED]]{0} is not online!
+Party.NotOwner = [[DARK_RED]]You are not the party leader.
+Party.Owner.New = [[GREEN]]{0} is the new party leader.
+Party.Owner.NotLeader = [[DARK_RED]]You are no longer the party leader.
+Party.Owner.Player = [[GREEN]]You are now the party leader.
+Party.Password.Incorrect = [[RED]]Party password is incorrect.
+Party.Password.None = [[RED]]This party is password protected. Please provide a password to join.
+Party.Password.Removed = [[GREEN]]Party password has been cleared.
+Party.Password.Set = [[GREEN]]Party password set to {0}
+Party.Player.InSameParty = [[RED]]{0} already is in your party!
+Party.Player.Invalid = [[RED]]That is not a valid player.
+Party.PlayerNotInParty = [[DARK_RED]]{0} is not in a party
+Party.Rename.Same = [[RED]]That is already the name of your party!
+Party.ShareMode.Equal = EQUAL
+Party.ShareMode.None = NONE
+Party.ShareMode.Random = RANDOM
+Party.ShareType.Item = ITEM
+Party.ShareType.Xp = XP
+Party.Specify = [[RED]]You must specify a party.
+Party.Status.Locked = [[DARK_RED]](INVITE-ONLY)
+Party.Status.Unlocked = [[DARK_GREEN]](OPEN)
+Party.Target.NotOwner = [[DARK_RED]]{0} is not the party leader.
+Party.Teleport.Dead = [[RED]]You can't teleport to a dead player.
+Party.Teleport.Disabled = [[RED]]{0} doesn't allow party teleportation.
+Party.Teleport.Hurt = [[RED]]You have been hurt in the last {0} seconds and cannot teleport.
+Party.Teleport.Player = [[GREEN]]You have teleported to {0}.
+Party.Teleport.Self = [[RED]]You can't teleport to yourself!
+Party.Teleport.Target = [[GREEN]]{0} has teleported to you.
+Party.Unlocked = [[GRAY]]Party is unlocked
+
+Perks.ActivationTime.Bonus = [[GOLD]] ({0}s with Endurance Perk)
+Perks.ActivationTime.Desc = Increases ability activation time by {0} seconds.
+Perks.ActivationTime.Name = Endurance
+Perks.Cooldowns.Desc = Cuts cooldown duration by {0}.
+Perks.Cooldowns.Name = Fast Recovery
+Perks.Lucky.Bonus = [[GOLD]] ({0} with Lucky Perk)
+Perks.Lucky.Desc = Gives {0} skills and abilities a 33.3% better chance to activate.
+Perks.Lucky.Desc.Login = Gives certain skills and abilities a 33.3% better chance to activate.
+Perks.Lucky.Name = Luck
+Perks.XP.Desc = Receive boosted XP in certain skills.
+#PERKS
+Perks.XP.Name = Experience
+
+Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.
+Profile.Loading.Failure = [[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
+#DATABASE RECOVERY
+Profile.Loading.Success = [[GREEN]]Your mcMMO profile has been loaded.
+
+#Arcane Forging
+Repair.Arcane.Downgrade = Arcane power has decreased for this item.
+Repair.Arcane.Fail = Arcane power has permanently left the item.
+Repair.Arcane.Lost = You were not skilled enough to keep any enchantments.
+Repair.Arcane.Perfect = [[GREEN]]You have sustained the arcane energies in this item.
+Repair.Error = [[DARK_RED]]mcMMO encountered an error attempting to repair this item!
+Repair.Listener = Repair:
+Repair.Listener.Anvil = [[DARK_RED]]You have placed an anvil, anvils can repair tools and armor.
+Repair.Pretty.Name = Repair
+Repair.SkillName = REPAIR
+Repair.Skills.Adept = [[RED]]You must be level [[YELLOW]]{0}[[RED]] to repair [[YELLOW]]{1}
+Repair.Skills.AdeptDiamond = [[DARK_RED]]You're not skilled enough to repair Diamond.
+Repair.Skills.AdeptGold = [[DARK_RED]]You're not skilled enough to repair Gold.
+Repair.Skills.AdeptIron = [[DARK_RED]]You're not skilled enough to repair Iron.
+Repair.Skills.AdeptStone = [[DARK_RED]]You're not skilled enough to repair Stone.
+Repair.Skills.FeltEasy = [[GRAY]]That felt easy.
+Repair.Skills.FullDurability = [[GRAY]]That is at full durability.
+Salvage.SubSkill.UnderstandingTheArt.Description = You're not just digging through your neighbors trash, you're taking care of the environment.\nPowers up various properties of Salvaging.
+Salvage.SubSkill.UnderstandingTheArt.Name = Understanding The Art
+Smelting.SubSkill.SecondSmelt.Description = Double the resources gained from smelting
+Smelting.SubSkill.SecondSmelt.Name = Second Smelt
+Smelting.SubSkill.SecondSmelt.Stat = Second Smelt Chance
+Smelting.SubSkill.UnderstandingTheArt.Description = Maybe you're spending a bit too much time smelting in the caves.\nPowers up various properties of Smelting.
#SMELTING
-Smelting.SubSkill.UnderstandingTheArt.Name=Understanding The Art
-Smelting.SubSkill.UnderstandingTheArt.Description=Maybe you're spending a bit too much time smelting in the caves.\nPowers up various properties of Smelting.
-Smelting.SubSkill.UnderstandingTheArt.Stat=Vanilla XP Multiplier: [[YELLOW]]{0}x
-Smelting.Ability.Locked.0=LOCKED UNTIL {0}+ SKILL (VANILLA XP BOOST)
-Smelting.Ability.Locked.1=LOCKED UNTIL {0}+ SKILL (FLUX MINING)
-Profile.Loading.Success=[[GREEN]]Your mcMMO profile has been loaded.
-Profile.Loading.Failure=[[RED]]mcMMO still cannot load your data. You may want to [[AQUA]]contact the server owner.\n[[YELLOW]]You can still play on the server, but you will have [[BOLD]]no mcMMO levels[[YELLOW]] and any XP you get [[BOLD]]will not be saved[[YELLOW]].
-Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO was unable to load the player data for [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Please inspect your database setup.
-#Holiday
-Holiday.AprilFools.Levelup=[[GOLD]]{0} is now level [[GREEN]]{1}[[GOLD]]!
-Holiday.Anniversary=[[BLUE]]Happy {0} Year Anniversary!\n[[BLUE]]In honor of all of nossr50's work and all the devs, here's a firework show!
+UpdateChecker.Outdated = You are using an outdated version of mcMMO!
+
+#WOODCUTTING
+Woodcutting.Ability.0 = Leaf Blower
+Woodcutting.Ability.1 = Blow away leaves
+Woodcutting.Ability.Locked.0 = LOCKED UNTIL {0}+ SKILL (LEAF BLOWER)
+Woodcutting.Listener = Woodcutting:
+Woodcutting.SkillName = WOODCUTTING
+Woodcutting.Skills.TreeFeller.Off = **Tree Feller has worn off**
+Woodcutting.SubSkill.Splinter.Description = Cut down trees more efficiently.
+Woodcutting.SubSkill.Splinter.Name = Splinter
+Woodcutting.SubSkill.TreeFeller.Description = Make trees explode
+Woodcutting.SubSkill.TreeFeller.Name = Tree Feller
+Woodcutting.SubSkill.TreeFeller.Stat = Tree Feller Length
+
+# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
+# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
+XPBar.Acrobatics = Acrobatics Lv.[[GOLD]]{0}
+XPBar.Alchemy = Alchemy Lv.[[GOLD]]{0}
+XPBar.Archery = Archery Lv.[[GOLD]]{0}
+XPBar.Axes = Axes Lv.[[GOLD]]{0}
+#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above
+XPRate.Event = [[GOLD]]mcMMO is currently in an XP rate event! XP rate is {0}x!
+
+#COMMANDS
+##generic
+mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]https://discord.gg/EJGVanb [[GOLD]] Official Discord
+mcMMO.NoInvites = [[RED]]You have no invites at this time
-Combat.TargetDazed=El objetivo fue [[DARK_RED]]aturdido
-Combat.TouchedFuzzy=[[DARK_RED]]Est\u00e1s confuso. Te sientes mareado.
-mcMMO.Description=[[DARK_AQUA]]Sobre el proyecto[[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de[[RED]codigo abierto[[GOLD]] creado en Febrero de 2011, [[GOLD]]por [[BLUE]]nossr50[[GOLD]]. La meta es proveer una experiencia igual a la de los RPG.,[[DARK_AQUA]]Consejos:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Teclea [[RED]]/SKILLNAME[[GREEN]]para ver informacion detalada de las habilidades,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Reporte de fallos,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
-Commands.addlevels.AwardAll.1=[[GREEN]]Fuistes recompensado con {0} niveles en todas las habilidades!
-Commands.addlevels.AwardAll.2=Todas las Skins han sido mofificadas por {0}.
-Commands.addlevels.AwardSkill.1=[[GREEN]]Fuistes recompensado con {0} niveles en {1}!
-Commands.addlevels.AwardSkill.2={0} ha sido modificado por {1}.
-Commands.addxp.AwardAll=[[GREEN]]Fuistes recompensado con {0} experiencia en todas las habilidades!
-Commands.addxp.AwardSkill=[[GREEN]]Fuistes recompensado con {0} experiencia en {1}!
-Commands.mmoedit.AllSkills.1=[[GREEN]]tu nivel en todas las habilidades fue cambiado a {0}!
-Commands.mmoedit.Modified.1=[[GREEN]]Tu nivel en {0} fue modificado a {1}!
-Commands.mmoedit.Modified.2={0} ha sido modificado por {1}.
-Commands.mcconvert.Database.Same=Ya estas usando la base de datos {0}
-Commands.mcconvert.Database.InvalidType={0} no en un tipo de base de datos valido.
-Commands.mcconvert.Database.Start=[[GRAY]]Comenzando conversion de {0} a {1}...
-Commands.mcconvert.Database.Finish=[[GRAY]]Migracion de la base de datos completada; La base datos {1} ahora tiene todos los datos de la base de datos {0}.
-Commands.mmoshowdb=La base de datos usada actualmente es [[GREEN]]{0}
-Commands.mcconvert.Experience.Invalid=Tipo de formula desconocidaa Los tipos validos son: [[GREEN]]LINEAR [[RED]]y [[GREEN]]EXPONENTIAL.
-Commands.mcconvert.Experience.Same=Ya esta usando el tipo de formula {0}
-Commands.mcconvert.Experience.Start=[[GRAY]]Comenznado converso de la curva {0} a {1}
-Commands.mcconvert.Experience.Finish=[[GRAY]]Formula de conversion completa; ahora usando la curva XP {0}.
-Commands.ModDescription=- Lea la descripci\u00f3n breve del mod
-Commands.NoConsole=Este comando no es soportado desde la consola.
-Commands.Notifications.Off=Notificaciones de habilidad [[RED]]desactivadas
-Commands.Notifications.On=Notificaciones de habilidad [[GREEN]]activadas
-Commands.Offline=Este comando no sirve para jugadores desconectados
+Commands.mcconvert.Database.Finish = [[GRAY]]Migracion de la base de datos completada; La base datos {1} ahora tiene todos los datos de la base de datos {0}.
+Commands.mcconvert.Database.InvalidType = {0} no en un tipo de base de datos valido.
+Commands.mcconvert.Database.Same = Ya estas usando la base de datos {0}
+Commands.mcconvert.Database.Start = [[GRAY]]Comenzando conversion de {0} a {1}...
+Commands.mcconvert.Experience.Finish = [[GRAY]]Formula de conversion completa; ahora usando la curva XP {0}.
+Commands.mcconvert.Experience.Invalid = Tipo de formula desconocidaa Los tipos validos son: [[GREEN]]LINEAR [[RED]]y [[GREEN]]EXPONENTIAL.
+Commands.mcconvert.Experience.Same = Ya esta usando el tipo de formula {0}
+Commands.mcconvert.Experience.Start = [[GRAY]]Comenznado converso de la curva {0} a {1}
+Commands.mcgod = - Alternar Modo Dios
+Commands.mchud.Invalid = Ese no es un tipo valido de HUD.
+Commands.mcpurge.Success = [[GREEN]]La base de datos fue purgada exitosamente!
+Woodcutting.SubSkill.LeafBlower.Name = Soplador de Hojas
+Woodcutting.SubSkill.TreeFeller.Description = Hace que el \u00E1rbol explote
+Woodcutting.SubSkill.TreeFeller.Name = Ca\u00EDda de \u00C1rbol (HABILIDAD)
+
+XPRate.Event = [[GOLD]]\u00A1mcMMO est\u00E1 ahora en un evento de rate de EXP! \u00A1El rate de EXP es {0}x!
+
+mcMMO.Description = [[DARK_AQUA]]Sobre el proyecto[[YELLOW]]mcMMO[[DARK_AQUA]]:,[[GOLD]]mcMMO es un mod RPG de[[RED]codigo abierto[[GOLD]] creado en Febrero de 2011, [[GOLD]]por [[BLUE]]nossr50[[GOLD]]. La meta es proveer una experiencia igual a la de los RPG.,[[DARK_AQUA]]Consejos:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] para ver los comandos,[[GOLD]] - [[GREEN]]Teclea [[RED]]/SKILLNAME[[GREEN]]para ver informacion detalada de las habilidades,[[DARK_AQUA]]Desarrolladores:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Reporte de fallos,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
+mcMMO.NoInvites = No tienes invitaciones en este momento
-mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
-Commands.addlevels.AwardAll.1=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} niveau(x) dans tous les talents !
-Commands.addlevels.AwardAll.2=Tous les talents ont \u00e9t\u00e9 modifi\u00e9s pour {0}.
-Commands.addlevels.AwardSkill.1=[[GREEN]]Vous avez re\u00e7u {0} niveau dans {1}!
-Commands.addlevels.AwardSkill.2={0} a \u00e9t\u00e9 modifi\u00e9 pour {1}.
-Commands.addxp.AwardAll=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} experiences dans chaque comp\u00e9tences!
-Commands.addxp.AwardSkill=[[GREEN]]Vous avez \u00e9t\u00e9 r\u00e9compens\u00e9 de {0} experiences dans {1} !
-Commands.Ability.Off=Utilisation des comp\u00e9tences [[RED]]Off
-Commands.Ability.On=Utilisation des comp\u00e9tences [[GREEN]]On
-Commands.Ability.Toggle=L\'utilisation des capacit\u00e9s a \u00e9t\u00e9 modifi\u00e9e pour [[YELLOW]]{0}
-Commands.AdminChat.Off=Canal admin [[RED]]Off
-Commands.AdminChat.On=Canal admin [[GREEN]]On
-Commands.AdminToggle=[[GREEN]]- Active/d\u00e9sactive le tchat admin
-Commands.Chat.Console=*Console*
-Commands.Cooldowns.Header=[[GOLD]]--= [[GREEN]]Temps d\'attente des capacit\u00e9s McMMO[[GOLD]] =--
-Commands.mcrefresh.Success=Le temps d\'attente de {0} a \u00e9t\u00e9 refra\u00eechi.
-Commands.mcremove.Success=[[GREEN]]{0} a \u00e9t\u00e9 enlev\u00e9(e) de la base de donn\u00e9es avec succ\u00e8s !
-Commands.mctop.Tip=[[GOLD]]Astuce : Utilisez [[RED]]/mcrank[[GOLD]] pour voir vos positions dans les diff\u00e9rents classements !
-Commands.mmoedit=[joueur] <comp\u00e9tence> <nouvellevaleur> [[GREEN]] - Modifie la cible
-Commands.mmoedit.AllSkills.1=[[GREEN]]Le niveau de tous vos talents a \u00e9t\u00e9 mis \u00e0 {0} !
-Commands.mmoedit.Modified.1=[[GREEN]]Votre niveau en {0} a \u00e9t\u00e9 modifi\u00e9 \u00e0 {1}!
-Commands.mmoedit.Modified.2={0} a \u00e9t\u00e9 modifi\u00e9 pour {1}.
-Commands.mcconvert.Database.Same=Vous utilisez d\u00e9j\u00e0 le/la {0} base de donn\u00e9es !
-Commands.mcconvert.Database.InvalidType={0} n\'est pas un type de base de donn\u00e9es valide.
-Commands.mcconvert.Database.Start=[[GRAY]]Commencement de la conversion de {0} \u00e0 {1}...
-Commands.mcconvert.Database.Finish=[[GRAY]]La migration de la base de donn\u00e9es a \u00e9t\u00e9 achev\u00e9e; la {1} base de donn\u00e9es a d\u00e9sormais toutes les donn\u00e9es de/du {0} base de donn\u00e9es.
-Commands.mmoshowdb=La base de donn\u00e9es actuellement utilis\u00e9e est [[GREEN]]{0}
-Commands.mcconvert.Experience.Invalid=Type de formule inconnu! Les types valides sont: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.
-Commands.mcconvert.Experience.Same=Vous utilisez d\u00e9j\u00e0 une formule type {0}
-Commands.mcconvert.Experience.Start=[[GRAY]]Commencement de la conversion de {0} \u00e0 {1}...
-Commands.mcconvert.Experience.Finish=[[GRAY]]Changement de formule appliqu\u00e9; utilisation d\u00e9sormais de {0} pour la courbe d\'EXP.
-Commands.ModDescription=[[GREEN]]- Lire la br\u00e8ve description du mod
-Commands.NoConsole=Cette commande ne peut \u00eatre utilis\u00e9e via la console.
-Commands.Notifications.Off=Les notifications des capacit\u00e9s ont \u00e9t\u00e9 [[RED]]d\u00e9sactiv\u00e9es
-Commands.Notifications.On=Les notifications des capacit\u00e9s ont \u00e9t\u00e9 [[GREEN]]activ\u00e9es
-Commands.Offline=Cette commande ne fonctionne pas sur les joueurs non connect\u00e9s.
-Commands.NotLoaded=Le profil du joueur n\'est pas encore charg\u00e9.
-Commands.Scoreboard.Clear=[[DARK_AQUA]]Le tableau des scores McMMO a \u00e9t\u00e9 enlev\u00e9.
-Commands.Scoreboard.NoBoard=Le tableau des scores McMMO n\'est pas actif.
-Commands.Scoreboard.Keep=[[DARK_AQUA]]Le tableau des scores McMMO restera affich\u00e9 tant que vous n\'utiliserez pas [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
-Commands.Scoreboard.Timer=[[DARK_AQUA]]Le tableau des scores mcMMO sera enlev\u00e9 dans [[GOLD]]{0}[[DARK_AQUA]] secondes \u00e0 compter de maintenant.
-Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Aide pour [[RED]]/mcscoreboard[[GOLD]] ==
-Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - enl\u00e8ve le tableau des scores McMMO
-Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - Garde le tableau des scores affich\u00e9
-Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - enl\u00e8ve le tableau des scores McMMO apr\u00e8s [[LIGHT_PURPLE]]n[[WHITE]] secondes
-Commands.Scoreboard.Tip.Keep=[[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard keep[[GOLD]] quand le tableau des scores est affich\u00e9 pour l\'emp\u00eacher de s\'en aller.
-Commands.Scoreboard.Tip.Clear=[[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard clear[[GOLD]] pour de d\u00e9barrasser du tableau des scores.
-Commands.SkillInfo=[[GREEN]]- Voir des informations d\u00e9taill\u00e9es \u00e0 propos d\'un talent
-Commands.Stats.Self=VOS STATISTIQUES
-Commands.Stats=[[GREEN]]- Voir vos statistiques McMMO
-Commands.ToggleAbility=[[GREEN]]- Active/D\u00e9sactive la possibilit\u00e9 d\'activation d\'une capacit\u00e9 avec un clic droit
-Commands.Usage.0=L\'utilisation correcte est /{0}
-Commands.Usage.1=L\'utilisation correcte est /{0} {1}
-Commands.Usage.2=L\'utilisation correcte est /{0} {1} {2}
-Commands.Usage.3=L\'utilisation correcte est /{0} {1} {2} {3}
-Commands.Usage.FullClassName=nom de classe
-Commands.Usage.Level=niveau
-Commands.Usage.Message=message
-Commands.Usage.Page=page
-Commands.Usage.PartyName=nom
-Commands.Usage.Password=mot de passe
-Commands.Usage.Player=joueur
-Commands.Usage.Rate=taux
-Commands.Usage.Skill=Comp\u00e9tence
-Commands.Usage.XP=exp
-mcMMO.NoInvites=Vous n\'avez pas \u00e9t\u00e9 invit\u00e9
-mcMMO.NoPermission=[[DARK_RED]]Vous n\'avez pas les droits.
-mcMMO.NoSkillNote=[[DARK_GRAY]]Si vous n\'avez pas les droits pour une comp\u00e9tence, il n\'appara\u00eetra pas ici.
-Party.Forbidden=[mcMMO] Les groupes ne sont pas permis dans ce monde (voir les permissions)
-Party.Help.0=L\'utilisation correcte est [[DARK_AQUA]]{0} <joueur> [mot de passe].
-Party.Help.1=pour cr\u00e9er une guilde, utilisez [[DARK_AQUA]]{0} <name> [mot de passe].
-Party.Help.2=Consultez [[DARK_AQUA]]{0} [[RED]]pour plus d\'informations
-Party.Help.3=Utilisez [[DARK_AQUA]]{0} <player> [motdepasse] [[RED]]pour rejoindre, ou [[DARK_AQUA]]{1} [[RED]]pour quitter
-Party.Help.4=Pour bloquer ou d\u00e9bloquer votre groupe, utilisez [[DARK_AQUA]]{0}
-Party.Help.5=Pour prot\u00e9ger votre guilde avec un mot de passe, utilisez [[DARK_AQUA]]{0} <password>
-Party.Help.6=Pour expulser un joueur de la guilde, utilisez [[DARK_AQUA]]{0} <player>
-Party.Help.7=Pour transmettre la possession de votre groupe, utilisez [[DARK_AQUA]]{0} <player>
-Party.Help.8=Pour d\u00e9faire le groupe, utilisez [[DARK_AQUA]]{0}
-Party.Help.9=Utilisez [[DARK_AQUA]]{0} [[RED]]pour partager des objets avec les membres du groupe
-Party.Help.10=Utilisez [[DARK_AQUA]]{0} [[RED]]pour activer le partage d\'EXP entre les membres du groupe.
-Party.InformedOnJoin={0} [[GREEN]]a rejoint votre groupe
-Party.InformedOnQuit={0} [[GREEN]]a quitt\u00e9 votre groupe
-Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]a modifi\u00e9 le nom du groupe en [[WHITE]]{1}
-Party.InvalidName=[[DARK_RED]]Ce n\'est pas un nom valide de guilde.
-Party.Invite.Self=Vous ne pouvez pas vous inviter vous-m\u00eame !
-Party.IsLocked=Ce groupe est d\u00e9j\u00e0 verrouill\u00e9 !
-Party.IsntLocked=Cette guilde n\'est pas verrouill\u00e9e !
-Party.Locked=Le groupe est verrouill\u00e9, seul le chef de groupe peut inviter.
-Party.NotInYourParty=[[DARK_RED]]{0} n\'est pas dans votre guilde.
-Party.NotOwner=[[DARK_RED]]Vous n\'\u00eates pas le chef de cette guilde.
-Party.Target.NotOwner=[[DARK_RED]]{0} n\'est pas le chef de la guilde.
-Party.Owner.New=[[GREEN]]{0} est le nouveau chef de la guilde.
-Party.Owner.NotLeader=[[DARK_RED]]Vous n\'\u00eates d\u00e9sormais plus le chef de la guilde.
-Party.Owner.Player=[[GREEN]]Vous \u00eates d\u00e9sormais le chef de la guilde.
-Party.Password.None=Cette guilde est prot\u00e9g\u00e9e par un mot de passe. S\'il vous pla\u00eet, renseignez le mot de passe pour la rejoindre.
-Party.Password.Incorrect=Le mot de passe de la guilde est incorrect.
-Party.Password.Set=[[GREEN]]Mot de passe de la guilde r\u00e9gl\u00e9 \u00e0 {0}
-Party.Password.Removed=[[GREEN]]Le mot de passe du groupe a \u00e9t\u00e9 enlev\u00e9.
-Party.Player.Invalid=Ce joueur n\'existe pas.
-Party.NotOnline=[[DARK_RED]]{0} n\'est pas connect\u00e9 !
-Party.Player.InSameParty={0} est d\u00e9j\u00e0 dans votre guilde !
-Party.PlayerNotInParty=[[DARK_RED]]{0} n\'est pas dans votre guilde
-Party.Specify=Vous devez sp\u00e9cifier une guilde.
-Party.Teleport.Dead=Vous ne pouvez pas vous t\u00e9l\u00e9porter sur un joueur mort.
-Party.Teleport.Hurt=Vous avez \u00e9t\u00e9 bless\u00e9 dans les derni\u00e8res {0} secondes et vous ne pouvez par cons\u00e9quent pas \u00eatre t\u00e9l\u00e9port\u00e9.
-Party.Teleport.Player=[[GREEN]]Vous vous \u00eates t\u00e9l\u00e9port\u00e9 sur {0}.
-Party.Teleport.Self=Vous ne pouvez pas vous t\u00e9l\u00e9porter \u00e0 vous m\u00eame !
-Party.Teleport.Target=[[GREEN]]{0} s\'est t\u00e9l\u00e9port\u00e9 sur vous.
-Party.Teleport.Disabled={0} n\'a pas rendu possible la t\u00e9l\u00e9portation.
-Party.Rename.Same=C\'est d\u00e9j\u00e0 le nom de votre groupe!
-Party.Join.Self=Vous ne pouvez pas vous rejoindre vous-m\u00eame !
-Party.Unlocked=[[GRAY]]Le groupe est d\u00e9verrouill\u00e9.
-Party.Disband=[[GRAY]]La guilde a \u00e9t\u00e9 dissoute
-Party.Alliance.Formed=[[GRAY]]Votre groupe est d\u00e9sormais alli\u00e9 avec [[GREEN]]{0}
-Party.Alliance.Disband=[[GRAY]]Votre groupe n\'est d\u00e9sormais plus alli\u00e9 avec [[RED]]{0}
-Guides.Page.Invalid=Le num\u00e9ro de page est invalide
-Guides.Page.OutOfRange=Cette page n\'existe pas, il y a seulement {0} pages totales.
-Guides.Usage= L\'utilisation est /{0} ? [page]
-Guides.Acrobatics.Section.0=[[DARK_AQUA]]A propos de l\'Acrobatie:\n[[YELLOW]]L\'acrobatie est l\'art de bouger gracieusement dans mcMMO.\n[[YELLOW]]Donne des bonus au combat et de r\u00e9sistance aux d\u00e9g\u00e2ts physiques.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, vous devez esquiver des d\u00e9g\u00e2ts\n[[YELLOW]]en combat ou encaisser des d\u00e9g\u00e2ts de chute.
-Guides.Acrobatics.Section.1=[[DARK_AQUA]]Comment fonctionne la Roulade?\n[[YELLOW]]Vous avez une chance, lorsque vous prenez des d\u00e9g\u00e2ts dus \u00e0 une chute,\n[[YELLOW]]d\'esquiver ces d\u00e9g\u00e2ts. Maintenez la touche pour s\'accroupir\n[[YELLOW]]pour doubler les chances d\'esquiver ces d\u00e9g\u00e2ts.\n[[YELLOW]]Cette manipulation activera la Roulade Gracieuse. \n[[YELLOW]]La Roulade Gracieuse fonctionne comme une Roulade classique,\n[[YELLOW]]mais vous avez deux fois plus de chance d\'\u00e9chapper aux d\u00e9g\u00e2ts.\n[[YELLOW]]Votre pourcentage de chance de Roulade d\u00e9pend du niveau de votre Comp\u00e9tence.
-Guides.Acrobatics.Section.2=[[DARK_AQUA]]Comment fonctionne l\'esquive?\n[[YELLOW]]L\'esquive est une capacit\u00e9 passive qui peut vous permettre de\n[[YELLOW]]diminuer les d\u00e9g\u00e2ts de moiti\u00e9 lorsque vous \u00eates bless\u00e9 au combat.\n[[YELLOW]]Les chances d\'esquiver sont fonction de votre niveau de comp\u00e9tence.
-Guides.Alchemy.Section.0=[[DARK_AQUA]]A propos de l\'alchimie:\n[[YELLOW]]L\'alchimie est l\'art de pr\u00e9parer des potions.\n[[YELLOW]]Donne des bonus de vitesse \u00e0 la pr\u00e9paration des potions mais aussi\n[[YELLOW]]l\'ajout de nouvelles potions (pr\u00e9c\u00e8demment) incraftables.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience vous devez pr\u00e9parer des potions.
-Guides.Alchemy.Section.1=[[DARK_AQUA]]Comment fonctionne Catalyse?\n[[YELLOW]]Catalyse acc\u00e8lere le processus de pr\u00e9paration des potions,\n[[YELLOW]]jusqu\'\u00e0 4x plus vite au niveau 1000.\n[[YELLOW]]Par d\u00e9faut, cette capacit\u00e9 est d\u00e9bloqu\u00e9e au niveau 100.
-Guides.Alchemy.Section.2=[[DARK_AQUA]]Comment fonctionne Concoction?\n[[YELLOW]]Concoction vous permet de pr\u00e9parer plus de potions \u00e0 l\'aide [[YELLOW]]d\'ingr\u00e9dients sp\u00e9ciaux..\n[[YELLOW]]Les ingr\u00e9dients que vous pouvez utiliser sont d\u00e9termin\u00e9s\n[[YELLOW]]par votre rang. Il y a 8 rangs \u00e0 d\u00e9bloquer.
-Guides.Alchemy.Section.3=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 4 :\n[[YELLOW]]Poudre d\'Incendiaire, \u0152il Ferment\u00e9 d\u2019Araign\u00e9e, Larme de Ghast, Redstone,\n[[YELLOW]]Poudre de Pierre Lumineuse, Sucre, Melon Scintillant, Carotte Dor\u00e9e,\n[[YELLOW]]Cr\u00e8me de Magma, Verrue du Nether, \u0152il d\'Araign\u00e9e, Poudre \u00e0 Canon, N\u00e9nuphar,\n[[YELLOW]]Poisson-Globe\n[[YELLOW]](Potions de Minecraft Vanilla)
-Guides.Alchemy.Section.4=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 2 :\n[[YELLOW]]Carotte (Potion de H\u00e2te)\n[[YELLOW]]Boule de Slime (Potion de Lassitude)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 3 :\n[[YELLOW]]Quartz (Potion d\'Absorption)\n[[YELLOW]]Champignon Rouge (Potion de Saut Boost\u00e9)
-Guides.Alchemy.Section.5=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 4 :\n[[YELLOW]]Pomme (Potion de Boost de Vie)\n[[YELLOW]]Viande Putr\u00e9fi\u00e9e (Potion de Faim)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 5 :\n[[YELLOW]]Champignon Brun (Potion de Naus\u00e9e)\n[[YELLOW]]Poche d\'Encre (Potion d\'Aveuglement)
-Guides.Alchemy.Section.6=[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 6 :\n[[YELLOW]]Herbes Hautes (Potion de Saturation)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 7 :\n[[YELLOW]]Patate Empoisonn\u00e9e (Potion de Wither)\n[[DARK_AQUA]]Ingr\u00e9dients pour la confections de niveau 8 :\n[[YELLOW]]Pomme d\'or normale (Potion de R\u00e9sistance)
-Guides.Archery.Section.0=[[DARK_AQUA]]A propos de l\'Archerie:\n[[YELLOW]]L\'archerie est l\'art du tir \u00e0 l\'arc.\n[[YELLOW]]Cette comp\u00e9tence fournit divers bonus de combat, par exemple une\n[[YELLOW]]augmentation des d\u00e9g\u00e2ts proportionelle \u00e0 votre niveau, la capacit\u00e9\n[[YELLOW]]de rendre confus d\'autres joueurs en PvP,etc. En plus de cela, vous\n[[YELLOW]]pouvez aussi r\u00e9cup\u00e9rer quelques fl\u00e8ches des corps de vos ennemis.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette discipline vous devez infliger\n[[YELLOW]]des d\u00e9g\u00e2ts \u00e0 l\'aide de vos fl\u00e8ches.
-Guides.Archery.Section.1=[[DARK_AQUA]]Comment fonctionne tir pr\u00e9cis?\n[[YELLOW]]Tir pr\u00e9cis augmente les d\u00e9g\u00e2ts de vos tirs.\n[[YELLOW]]L\'augmentation des d\u00e9g\u00e2ts est fonction de\n[[YELLOW]]votre niveau en tir \u00e0 l\'arc..\n[[YELLOW]]Par d\u00e9faut, vos d\u00e9g\u00e2ts augmentent de 10% tous les\n[[YELLOW]]50 niveaux, jusqu\'\u00e0 un maximum de 200% de bonus.
-Guides.Archery.Section.2=[[DARK_AQUA]]Comment fonctionne d\u00e9sorienter?\n[[YELLOW]]Vous avez une chance de d\u00e9sorienter votre cible lorsque vous lui\n[[YELLOW]]tirez dessus. Sous l\'effet de d\u00e9sorienter, votre cible regarde droit\n[[YELLOW]]vers le ciel pendant une courte dur\u00e9e.\n[[YELLOW]]Un tir qui d\u00e9soriente inflige 4 d\u00e9g\u00e2ts suppl\u00e9mentaires (2 coeurs).
-Guides.Archery.Section.3=[[DARK_AQUA]]Comment fonctionne la r\u00e9cup\u00e9ration de fl\u00e8ches?\n[[YELLOW]]Vous avez une chance de r\u00e9cup\u00e9rer certaines de vos fl\u00e8ches\n[[YELLOW]]lorsque vous tuez un mob \u00e0 l\'arc.\n[[YELLOW]]Cette chance augmente avec votre niveau en Tir \u00e0 l\'arc.\n[[YELLOW]]Cette capacit\u00e9 augmente de 0.1% par niveau, jusqu\'\u00e0 100%\n[[YELLOW]]au niveau 1000.
-Guides.Axes.Section.0=[[DARK_AQUA]]Concernant les Haches:\n[[YELLOW]]Avec la comp\u00e9tence Hache vous pouvez utiliser votre Hache pour bien plus\n[[YELLOW]]que de la d\u00e9forestation! Vous pourrez d\u00e9couper des mobs et des joueurs\n[[YELLOW]]pour gagner de l\'exp\u00e9rience, attaquer des mobs avec un effet de recul\n[[YELLOW]]et infliger des coups critiques MORTELS sur mobs et joueurs.\n[[YELLOW]]Votre hache devient aussi un outil redoutable pour perforer\n[[YELLOW]]l\'armure de vos ennemis au fur et \u00e0 mesure que votre niveau\n[[YELLOW]]augmente.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, il vous faut attaquer un joueur ou un mob\n[[YELLOW]]avec une Hache.
-Guides.Axes.Section.1=[[DARK_AQUA]]Comment fonctionne le Pourfendeur de Cr\u00e2nes?\n[[YELLOW]]Cette capacit\u00e9 vous permet d\'infliger des d\u00e9g\u00e2ts de zone.\n[[YELLOW]]Ce d\u00e9g\u00e2t de zone infligera la moiti\u00e9 de ce que vous avez inflig\u00e9 \u00e0 votre\n[[YELLOW]]cible principale et s\'av\u00e8re donc utile pour s\'attaquer \u00e0 des hordes de mobs.
-Guides.Axes.Section.2=[[DARK_AQUA]]Comment fonctionne le Coup Critique?\n[[YELLOW]]Le Coup Critique est une capacit\u00e9 automatique qui donne une chance\n[[YELLOW]]d\'infliger des d\u00e9g\u00e2ts suppl\u00e9mentaires.\n[[YELLOW]]Par d\u00e9faut, par pallier de 2 niveaux dans la Comp\u00e9tence Hache, vous gagnez\n[[YELLOW]]0.1% de chance de porter le Coup Critique, causant 2 fois plus de d\u00e9g\u00e2ts aux mobs\n[[YELLOW]]ou 1.5 fois de d\u00e9g\u00e2ts aux joueurs.
-Guides.Axes.Section.3=[[DARK_AQUA]]Comment fonctionne la Ma\u00eetrise de la Hache?\n[[YELLOW]] la Ma\u00eetrise de la Hache est une capacit\u00e9 automatique qui permet d\'infliger plus de d\u00e9g\u00e2ts\n[[YELLOW]]\u00e0 vos cibles en utilisant une Hache.\n[[YELLOW]]Par d\u00e9faut, ce bonus augmente vos d\u00e9g\u00e2t inflig\u00e9s de 1 par pallier de 50 niveaux\n[[YELLOW]]pour atteindre un maximum de 4 au niveau 200.
-Guides.Axes.Section.4=[[DARK_AQUA]]Comment fonctionne l\'Impact d\'Armure?\n[[YELLOW]]Frappez avez suffisamment de force pour briser une armure!\n[[YELLOW]]Cette capacit\u00e9 a une chance passive de d\u00e9t\u00e9riorer l\'armure de votre ennemi.\n[[YELLOW]] de votre ennemi. Ces d\u00e9g\u00e2ts augmentent avec votre niveau de la Comp\u00e9tence Haches.
-Guides.Axes.Section.5=[[DARK_AQUA]]Comment fonctionne l\'Impact Am\u00e9lior\u00e9?\n[[YELLOW]]Vous avez une chance, automatique, pour obtenir un impact plus important\n[[YELLOW]]lorsque vous attaquez avec votre hache.\n[[YELLOW]]Par d\u00e9faut cette chance est de 25%. Cette capacit\u00e9 a\n[[YELLOW]]un effet de recul consid\u00e9rable, similaire \u00e0 l\u2019enchantement Frappe II.\n[[YELLOW]]En plus, les d\u00e9g\u00e2ts sont augment\u00e9s avec cette capacit\u00e9.
-Guides.Excavation.Section.0=[[DARK_AQUA]]A propos de l\'Excavation :\n[[YELLOW]]L\'Excavation est l\'action de creuser la terre pour y trouver des tr\u00e9sors.\n[[YELLOW]]En excavant le monde, vous trouverez des tr\u00e9sors.\n[[YELLOW]]Plus vous effectuerez ceci, plus vous pourrez trouver de tr\u00e9sors.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette comp\u00e9tence vous devez creuser avec une pelle en main.\n[[YELLOW]]Seulement certains mat\u00e9riaux peuvent \u00eatre creus\u00e9s pour des tr\u00e9sors et de l\'exp\u00e9rience.
-Guides.Excavation.Section.1=[[DARK_AQUA]]Mat\u00e9riaux compatibles:\n[[YELLOW]]Herbe, Terre, Sable, Argile, Gravier, Mycelium, Sable des \u00e2mes
-Guides.Excavation.Section.2=[[DARK_AQUA]]Comment utiliser le Giga Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00e9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu\'\u00e0 4 secondes pour commencer \u00e0 miner\n[[YELLOW]]des mat\u00e9riaux compatibles, ce qui activera le Broyeur.
-Guides.Excavation.Section.3=[[DARK_AQUA]]Comment fonctionne Foreur?\n[[YELLOW]]Foreur est une capacit\u00e9 avec temps de recharge, li\u00e9e\n[[YELLOW]]\u00e0 votre comp\u00e9tence d\'excavation. Cela triple les chances\n[[YELLOW]]de trouver des tr\u00e9sors et d\u00e9truis instantan\u00e9ment les\n[[YELLOW]]blocs excavables.
-Guides.Excavation.Section.4=[[DARK_AQUA]]Comment fonctionne Chasseur de Tr\u00e9sors?\n[[YELLOW]]Les tr\u00e9sors r\u00e9cup\u00e9rables requi\u00e8rent d\'avoir un certain niveau\n[[YELLOW]]en excavation pour avoir une chance de les faire tomber, en [[YELLOW]]cons\u00e9quence de quoi il est difficile d\'estimer son utilit\u00e9.\n[[YELLOW]]Mais gardez \u00e0 l\'esprit que plus votre niveau est \u00e9lev\u00e9,\n[[YELLOW]]plus vous pourrez trouver de tr\u00e9sors diff\u00e9rents.\n[[YELLOW]]Rappelez vous aussi que chaque type de bloc excavable\n[[YELLOW]]contient sa propre liste de tr\u00e9sors uniques.\n[[YELLOW]]En d\'autres termes, vous trouverez des tr\u00e9sors diff\u00e9rents en creusant\n[[YELLOW]]du sable plut\u00f4t que du gravier (par exemple).
-Guides.Excavation.Section.5=[[DARK_AQUA]]Notes sur l\'Excavation:\n[[YELLOW]]Les loots de l\'excavation sont enti\u00e8rement modifiables\n[[YELLOW]]donc les r\u00e9sultats varient selon les serveurs.
-Guides.Fishing.Section.0=[[DARK_AQUA]]Concernant la P\u00eache:\n[[YELLOW]]La Comp\u00e9tence P\u00eache rend la P\u00eache int\u00e9ressante!\n[[YELLOW]]Trouvez des tr\u00e9sors cach\u00e9s, et d\u00e9robez des objets aux mobs!\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]P\u00eachez des poissons!
-Guides.Fishing.Section.1=[[DARK_AQUA]]Comment fonctionne le Chasseur de Tr\u00e9sors?\n[[YELLOW]]Cette capacit\u00e9 vous permet de trouver des tr\u00e9sors en p\u00eachant\n[[YELLOW]]avec une petite chance de trouver des objets enchant\u00e9s.\n[[YELLOW]]Tous les tr\u00e9sors possibles sont trouvables \u00e0 n\'importe\n[[YELLOW]]quel niveau de la Comp\u00e9tence P\u00eache. Trouver un objet\n[[YELLOW]]d\u00e9pend n\u00e9anmoins de la raret\u00e9 de ce dernier.\n[[YELLOW]]Plus votre Comp\u00e9tence P\u00eache est \u00e9lev\u00e9e, plus\n[[YELLOW]]vous aurez de chances de trouver de meilleurs tr\u00e9sors!
-Guides.Fishing.Section.2=[[DARK_AQUA]]Comment fonctionne la P\u00eache sur Glace?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet de p\u00eacher sur des lacs gel\u00e9s!\n[[YELLOW]]Lancez votre cane \u00e0 p\u00eache dans un lac gel\u00e9 et cette capacit\u00e9\n[[YELLOW]]cr\u00e9era un trou dans la glace pour p\u00eacher.
-Guides.Fishing.Section.3=[[DARK_AQUA]]Comment fonctionne Ma\u00eetre P\u00eacheur?\n[[YELLOW]]Cette capacit\u00e9 passive augmente la chance d\'une touche sur votre ligne de p\u00eache.\n[[YELLOW]]Lorsque vous avez d\u00e9bloqu\u00e9 cette capacit\u00e9, en p\u00eachant dans un bateau\n[[YELLOW]]ou lorsque vous \u00eates dans un biome oc\u00e9an, la chance d\'une touche est doubl\u00e9e.
-Guides.Fishing.Section.4=[[DARK_AQUA]]Comment fonctionne la Secousse?\n[[YELLOW]]Cette capacit\u00e9 active vous permet de r\u00e9cup\u00e9rer des objets sur les mobs\n[[YELLOW]]en les crochetant avec une cane \u00e0 p\u00eache.\n[[YELLOW]]Les mobs feront alors tomber au sol ce qu\'ils laisseraient normalement \u00e0 leur mort.\n[[YELLOW]]Il est aussi possible de r\u00e9cup\u00e9rer des cr\u00e2nes de mobs, qui sont normalement\n[[YELLOW]]non r\u00e9cup\u00e9rables.
-Guides.Fishing.Section.5=[[DARK_AQUA]]Comment fonctionne le Repas du P\u00eacheur?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet d\'augmenter la vie r\u00e9cup\u00e9r\u00e9e\n[[YELLOW]]en mangeant du poisson.
-Guides.Fishing.Section.6=[[DARK_AQUA]]Notes sur la P\u00eache:\n[[YELLOW]]Les loots de la P\u00eache sont enti\u00e8rement modifiables\n[[YELLOW]]donc les r\u00e9sultats varient selon les serveurs.
-Guides.Herbalism.Section.0=[[DARK_AQUA]]A propos de l\'herboristerie:\n[[YELLOW]]L\'herboristerie concerne la culture et la r\u00e9colte de plantes et d\'herbes.\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]R\u00e9colte de plantes et d\'herbes.
-Guides.Herbalism.Section.1=[[DARK_AQUA]]Blocs compatibles\n[[YELLOW]]Bl\u00e9, Potatoes, Carrotes, Melons, \n[[YELLOW]]Citrouilles, Canne \u00e0 sucre, F\u00e8ves de Cacao, Fleurs, Cactus, Champignons,\n[[YELLOW]]Verrues du Nether, N\u00e9nuphars, et Lianes.
-Guides.Herbalism.Section.2=[[DARK_AQUA]]Comment fonctionne Main Verte?\n[[YELLOW]]Main Verte est une capacit\u00e9 activ\u00e9e, gr\u00e2ce \u00e0 un clic-droit\n[[YELLOW]]lorsque vous tenez une houe.\n[[YELLOW]]Main Verte donne au joueur une chance de r\u00e9cup\u00e9rer 3x ce que\n[[YELLOW]]donnerai la plante r\u00e9colt\u00e9e. Vous pouvez \u00e9galement utiliser des\n[[YELLOW]]graines pour insufler la vie \u00e0 certains blocs \n[[YELLOW]]afin de les transformer.
-Guides.Herbalism.Section.3=[[DARK_AQUA]]Comment Mains Vertes (Plantations) fonctionne ?\n[[YELLOW]]Cette capacit\u00e9 passive va automatiquement replanter les \n[[YELLOW]]plantations lorsque celles-ci ont \u00e9t\u00e9 r\u00e9colt\u00e9es.\n[[YELLOW]]Les chances de succ\u00e8es d\u00e9pendent de votre talent Herborisme.
-Guides.Herbalism.Section.4=[[DARK_AQUA]]Comment Mains Vertes (Pierre/Briques de Pierre/Terre) fonctionent-elles ?\n[[YELLOW]]Cette cpacit\u00e9 active vous permet de transformer les blocs dans leur\n[[YELLOW]]forme homologue (Pierre Moussue/Brique de Pierre Moussue/Herbe).\n[[YELLOW]]Vous pouvez faire ceci en effectuant un clic droit\n[[YELLOW]]sur le bloc, en tenant des graines. une graine sera alors consomm\u00e9e.
-Guides.Herbalism.Section.5=[[DARK_AQUA]]Comment fonctionne r\u00e9gime fermier?\n[[YELLOW]]Cette capacit\u00e9 passive augmente le montant d\'\u00e9nergie rendue \n[[YELLOW]]lorsque vous mangez du pain, cookies, past\u00e8que, soupe \n[[YELLOW]]de champignons, carottes et patates.
-Guides.Herbalism.Section.6=[[DARK_AQUA]]Comment fonctione Chance d\'Hyrule?\n[[YELLOW]]Cette capacit\u00e9 passive vous donne une chance de trouver des\n[[YELLOW]]objets rares lorsque vous cassez certains blocs avec une \u00e9p\u00e9e.
-Guides.Herbalism.Section.7=[[DARK_AQUA]]Comment fonctionne Double Drops?\n[[YELLOW]]Cette capacit\u00e9 passive donne au joueur\n[[YELLOW]]plus d\'objets lors de ses r\u00e9coltes.
-Guides.Mining.Section.0=[[DARK_AQUA]]A propos du Minage:\n[[YELLOW]]Le Minage consiste \u00e0 miner de la pierre et des minerais.\n[[YELLOW]]Il occtroie des bonus sur le nombre de minerais obtenus lors du minage.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience dans cette comp\u00e9tence, vous devez simplement miner avec une pioche.\n[[YELLOW]]Seulement certains blocs rapportent de l\'exp\u00e9rience.
-Guides.Mining.Section.1=[[DARK_AQUA]]Mat\u00e9riaux compatibles:\n[[YELLOW]]Pierre lisse, Minerais de Charbon, Minerais de Fer, Minerais d\'Or, Minerais de Diamant, Minerais de Redstone,\n[[YELLOW]]Minerais de Lapis, Obsidienne, Pierre Moussue, Pierre de l\'End,\n[[YELLOW]]Pierre Lumineuse, et Netherrack.
-Guides.Mining.Section.2=[[DARK_AQUA]]Comment utiliser le Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00e9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu\'\u00e0 4 secondes pour commencer \u00e0 miner\n[[YELLOW]]des mat\u00e9riaux compatibles, ce qui activera le Broyeur.
-Guides.Mining.Section.3=[[DARK_AQUA]]Qu\'est-ce que le Super Briseur?\n[[YELLOW]]Le Super Briseur est une capacit\u00e9 avec un temps de r\u00e9cup\u00e9ration li\u00e9 \u00e0 la Comp\u00e9tence\n[[YELLOW]]minage. Il triple vos chances de r\u00e9cup\u00e9rer des objets et\n[[YELLOW]]permet la casse instantan\u00e9e sur des minerais.
-Guides.Mining.Section.4=[[DARK_AQUA]]Comment utiliser le Minage Explosif:\n[[YELLOW]]Avec un d\u00e9tonateur en main, \u00e0 savoir un briquet par d\u00e9faut,\n[[YELLOW]]s\'accroupir et faire un clic droit sur de la TNT \u00e0 distance. Ceci fera\n[[YELLOW]]exploser instantan\u00e9ment la TNT.
-Guides.Mining.Section.5=[[DARK_AQUA]]Comment fonctionne le Minage par Explosions?\n[[YELLOW]]Le Minage par Explosions est une capacit\u00e9 avec un temps de recharge li\u00e9 au talent\n[[YELLOW]]de Minage. Il donne des bonus lors de l\'utilisation nde TNT pour le minage et vous permet\n[[YELLOW]]de contr\u00f4ler l\'explosion de TNT. Il y a 3 parties du Minage par Explosions.\n[[YELLOW]]La premi\u00e8re est les Grosses Bombes. Elle vous permet d\'augmenter le rayon d\'explosion.\n[[YELLOW]]La seconde est la Demolition Experte, qui diminue les d\u00e9g\u00e2ts provenants des explosions de TNT\n[[YELLOW]]La troisi\u00e8me augmente le nombre de minerais obtenus par la TNT et diminue les pertes.
-Guides.Repair.Section.0=[[DARK_AQUA]]A propos de la R\u00e9paration :\n[[YELLOW]]La r\u00e9paration vous permet d\'utiliser un bloc de fer pour r\u00e9parer\n[[YELLOW]]des armures et des outils.\n[[DARK_AQUA]]Gain d\'exp\u00e9rience:\n[[YELLOW]]R\u00e9parer des outils ou des armures en utilisant l\'enclume de mcMMO.\n[[YELLOW]]C\'est un bloc de fer par d\u00e9faut et il ne doit pas \u00eatre confondu avec\n[[YELLOW]]l\'enclume de Minecraft Vanilla.
-Guides.Repair.Section.1=[[DARK_AQUA]]Comment utiliser R\u00e9paration?\n[[YELLOW]]Placez une enclume mcMMO et faites un clic droit pour r\u00e9parer l\'objet\n[[YELLOW]]que vous avez en main. Ceci consomme 1 objet \u00e0 chaque utilisation.
-Guides.Repair.Section.2=[[DARK_AQUA]]Comment fonctionne Ma\u00eetrise de la Forge?\n[[YELLOW]]Ma\u00eetrise de la Forge augmente la quantit\u00e9 de r\u00e9parations effectu\u00e9es.\n[[YELLOW]]La quantit\u00e9 de durabilit\u00e9 suppl\u00e9mentaire attribu\u00e9e est fonction de \n[[YELLOW]]votre niveau en R\u00e9paration.
-Guides.Repair.Section.3=[[DARK_AQUA]]Comment fonctionne la Super R\u00e9paration?\n[[YELLOW]]La Super R\u00e9paration est une capacit\u00e9 passive . Lors de la r\u00e9paration d\'un \u00e9l\u00e9ment ,\n[[YELLOW]]elle accorde aux joueurs une chance de r\u00e9parer un \u00e9l\u00e9ment avec\n[[YELLOW]]une double efficacit\u00e9.
-Guides.Repair.Section.4=[[DARK_AQUA]]Comment fonctionne Forge arcanique?\n[[YELLOW]]Cette capacit\u00e9 passive vous permet de r\u00e9parer des objets avec une\n[[YELLOW]]certaine chance de conserver les enchantements. Ces derniers\n[[YELLOW]]pourrons \u00eatre conserv\u00e9 \u00e0 leur niveau, rendus \u00e0 un niveau inf\u00e9rieur\n[[YELLOW]]ou compl\u00e8tement perdus.
-Guides.Salvage.Section.0=[[DARK_AQUA]]A propos du Recyclage:\n[[YELLOW]]Le Recyclage vous permet d\'utiliser un bloc d\'or pour r\u00e9cup\u00e9rer des mati\u00e8res premi\u00e8res\n[[YELLOW]]sur de l\'armure ou des outils.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Le Recyclage est une Comp\u00e9tence enfant des comp\u00e9tences R\u00e9paration et P\u00eache, votre niveau\n[[YELLOW]]de Recyclage est donc bas\u00e9 sur les niveaux des comp\u00e9tences R\u00e9paration et P\u00eache.
-Guides.Salvage.Section.1=[[DARK_AQUA]]Comment utiliser le Recyclage?\n[[YELLOW]]Placez une Enclume de Recyclage mcMMO et faites un clic-droit pour recycler \n[[YELLOW]]l\'objet que vous avez en main. Ceci cassera votre objet\n[[YELLOW]]et vous rendra les mat\u00e9riaux qui composent l\'objet.\n[[YELLOW]]Par exemple, recycler une pioche en fer vous rendra des barres de fer.
-Guides.Salvage.Section.2=[[DARK_AQUA]]Comment fonctionne le Recyclage Avanc\u00e9?\n[[YELLOW]]Lorsque d\u00e9bloqu\u00e9e, cette capacit\u00e9 vous permet de recycler des objets d\u00e9t\u00e9rior\u00e9s.\n[[YELLOW]]Votre pourcentage de r\u00e9cup\u00e9ration de mat\u00e9riaux augmente avec votre niveau. Un pourcentage\n[[YELLOW]]plus \u00e9lev\u00e9 signifie que vous pouvez r\u00e9cup\u00e9rer davantage de mat\u00e9riaux.\n[[YELLOW]]Avec le Recyclage Avanc\u00e9 vous r\u00e9cup\u00e9rerez toujours un mat\u00e9riaux \n[[YELLOW]]sauf si l\'objet est trop endommag\u00e9. Vous n\'aurez donc pas \u00e0 vous\n[[YELLOW]]soucier de casser des objets sans avoir rien r\u00e9cup\u00e9r\u00e9.
-Guides.Salvage.Section.3=[[DARK_AQUA]]Voici une illustration pour expliquer comment cela fonctionne:\n[[YELLOW]]Disons que nous recyclons une pioche en or endommag\u00e9e \u00e0 20%,\n[[YELLOW]]ce qui veux dire que le montant maximum que vous pouvez r\u00e9cup\u00e9rer est 2 (66%).\n[[YELLOW]](parce que la pioche est constitu\u00e9e de 3 lingots, valant chacun\n[[YELLOW]]33,33% de durabilit\u00e9). Si votre pourcentage de r\u00e9cup\u00e9ration de mat\u00e9riaux\n[[YELLOW]]est en dessous de 66% vous ne pourrez pas r\u00e9cup\u00e9rer 2 lingots.\n[[YELLOW]]Si ce pourcentage est au dessus de 66% vous pourrez r\u00e9cup\u00e9rer le\n[[YELLOW]]\"montant maximum\", donc 2 lingots.
-Guides.Salvage.Section.4=[[DARK_AQUA]]Comment fonctionne le Recyclage Arcanique?\n[[YELLOW]]Cette capacit\u00e9 vous permet de r\u00e9cup\u00e9rer des livres enchant\u00e9s lors que vous recyclez\n[[YELLOW]]des objets enchant\u00e9s. En fonction de votre niveau, la chance de r\u00e9cup\u00e9rer avec succ\u00e8s\n[[YELLOW]]des enchantements entiers ou partiels varie.\n[[YELLOW]]Lorsqu\'un enchantement est partiellement r\u00e9cup\u00e9r\u00e9, le livre enchant\u00e9\n[[YELLOW]]aura un niveau d\'enchantement plus bas compar\u00e9 \u00e0 l\'enchantement\n[[YELLOW]]de l\'objet que recyclez.
-Guides.Smelting.Section.0=Arrive bient\u00f4t...
-Guides.Swords.Section.0=[[DARK_AQUA]]A propos du combat \u00e0 l\'\u00e9p\u00e9e::\n[[YELLOW]]Cette comp\u00e9tence octroie un bonus si vous combattez avec\n[[YELLOW]]une \u00e9p\u00e9e.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Le gain d\'XP est bas\u00e9 sur le montant des d\u00e9gats inflig\u00e9s aux mobs \n[[YELLOW]]et autres joueurs avec une \u00e9p\u00e9e.
-Guides.Swords.Section.1=[[DARK_AQUA]]Comment fonctionne coups d\u00e9chirants?\n[[YELLOW]]Coups d\u00e9chirants est une capacit\u00e9 acitv\u00e9e, vous pouvez l\'activer\n[[YELLOW]]avec un clic droit, une \u00e9p\u00e9e \u00e0 la main. Cette capacit\u00e9 vous permet \n[[YELLOW]]d\'infliger des d\u00e9g\u00e2ts de zone (AoE). Cette AoE inflige un bonus de 25%\n[[YELLOW]]de dommage et fais saigner la cilbe pendant 5 ticks.
-Guides.Swords.Section.2=[[DARK_AQUA]]Comment fonctionne la Contre-Attaque?\n[[YELLOW]]La Contre-Attaque est une capacit\u00e9 active. En bloquant les attaques\n[[YELLOW]]des mobs, vous avez une chance de repousser 50% des\n[[YELLOW]]d\u00e9g\u00e2ts qui vous sont inflig\u00e9s.
-Guides.Swords.Section.3=[[DARK_AQUA]]Comment fonctionne le Saignement?\n[[YELLOW]]Le Saignement fait saigner vos ennemis, perdant de la vie toutes les deux secondes.\n[[YELLOW]]La cible saignera jusqu\'\u00e0 ce que l\'effet s\'estompe, ou qu\'il meure,\n[[YELLOW]]en fonction de ce qui arrive en premier!\n[[YELLOW]]La durabilit\u00e9 du Saignement est augment\u00e9 avec votre Comp\u00e9tence \u00c9p\u00e9e.
-Guides.Taming.Section.0=[[DARK_AQUA]]A propos de l\'Apprivoisement:\n[[YELLOW]]L\'apprivoisement conf\u00e8re au joueur divers bonus de combat\n[[YELLOW]]lorsqu\'il utilise un animal (loup/ocelot).\n[[DARK_AQUA]]GAIN D\'XP:\n[[YELLOW]]Pour gagner de l\'exp\u00e9rience, vous devez apprivoiser des loups ou des\n[[YELLOW]]ocelots
-Guides.Taming.Section.1=[[DARK_AQUA]]Comment fonctionne l\'Appel de la Nature?\n[[YELLOW]]Appel de la Nature est une capacit\u00e9 active qui vous permet de faire appel\n[[YELLOW]]\u00e0 un loup ou un ocelot. Vous pouvez faire ceci en faisant\n[[YELLOW]]un clic gauche en tenant des os ou du poisson.
-Guides.Taming.Section.2=[[DARK_AQUA]]Comment fonctionne connaissance des b\u00eates?\n[[YELLOW]]Connaissance des b\u00eates permet au joueur d\'inspecter les stats\n[[YELLOW]]de ses animaux. Cliquez gauche un loup ou un ocelot pour\n[[YELLOW]]utiliser Connaissance des b\u00eates.
-Guides.Taming.Section.3=[[DARK_AQUA]]Comment fonctione Gore?\n[[YELLOW]]Gore est une capacit\u00e9 passive qui a une chance d\'infliger un effet\n[[YELLOW]]de saignement sur la cible de votre loup.
-Guides.Taming.Section.4=[[DARK_AQUA]]Comment fonctionne Griffes aiguis\u00e9es?\n[[YELLOW]]Griffes aiguis\u00e9es ajoute un bonus de d\u00e9g\u00e2ts inflig\u00e9s par votre loup.\n[[YELLOW]]Le bonus de d\u00e9g\u00e2ts d\u00e9pend de votre niveau en Apprivoisement.
-Guides.Taming.Section.5=[[DARK_AQUA]]Comment fonctionne Attentif \u00e0 l\'environnement?\n[[YELLOW]]Cette capacit\u00e9 passive permet \u00e0 votre loup de se t\u00e9l\u00e9porter sur vous\n[[YELLOW]]lorsqu\'il se rapproche de dangers (cactus, lave, etc). Cela lui donne\n[[YELLOW]]\u00e9galemment l\'immunit\u00e9 contre les d\u00e9g\u00e2ts de chute.
-Guides.Taming.Section.6=[[DARK_AQUA]]Comment fonctionne Poil \u00c9pais?\n[[YELLOW]]Cette capacit\u00e9 passive rend vos loups moins vuln\u00e9rables\n[[YELLOW]]et r\u00e9sistants au feu.
-Guides.Taming.Section.7=[[DARK_AQUA]]Comment fonctionne r\u00e9sistance aux chocs?\n[[YELLOW]]Cette capacit\u00e9 passive r\u00e9duit les d\u00e9g\u00e2ts inflig\u00e9s \u00e0 vos loups\n[[YELLOW]]par les explosions.
-Guides.Taming.Section.8=[[DARK_AQUA]]Comment fonctionne Service Fast Food?\n[[YELLOW]]Cette capacit\u00e9 passive donne \u00e0 vos loups une chance de\n[[YELLOW]]se soigner lorsqu\'ils effectuent une attaque.
-Guides.Unarmed.Section.0=[[DARK_AQUA]]A propos des Poings:\n[[YELLOW]]Utiliser ses Poings pour se battre donnera des bonus divers lorsque\n[[YELLOW]]vous combattez.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Vous gagnez de l\'exp\u00e9rience en fonction des d\u00e9g\u00e2ts inflig\u00e9s aux mobs\n[[YELLOW]]ou aux autres joueurs lors d\'un combat avec vos Poings.
-Guides.Unarmed.Section.1=[[DARK_AQUA]]Comment fonctionne la Furie?\n[[YELLOW]]Furie est une capacit\u00e9 active qui est activ\u00e9e en faisant un clic-droit,\n[[YELLOW]]en n\'ayant rien \u00e0 la main. En mode Furie, vous infligerez 50% plus\n[[YELLOW]]de d\u00e9g\u00e2ts et vous pourrez casser des mat\u00e9riaux faibles instantan\u00e9ment,\n[[YELLOW]]comme l\'Herbe et la Terre.
-Guides.Unarmed.Section.2=[[DARK_AQUA]]Comment fonctionne le Bras de Fer?\n[[YELLOW]]Bras de Fer augmente les d\u00e9g\u00e2ts inflig\u00e9s lorsque vous attaquez des mobs ou\n[[YELLOW]]des joueurs avec les Poings.
-Guides.Unarmed.Section.3=[[DARK_AQUA]]Comment fonctionne la D\u00e9viation de Fl\u00e8che?\n[[YELLOW]]La D\u00e9viation de Fl\u00e8che est une capacit\u00e9 \n[[YELLOW]]qui permet de d\u00e9vier une fl\u00e8che tir\u00e9e par un Squelette ou un joueur.\n[[YELLOW]]Cette fl\u00e8che tombera alors au sol, inoffensive.
-Guides.Unarmed.Section.4=[[DARK_AQUA]]Comment fonctionne la Poigne de Fer?\n[[YELLOW]]Poigne de Fer est une capacit\u00e9 passive qui contre le d\u00e9sarmement. En am\u00e9liorant\n[[YELLOW]]votre comp\u00e9tence Poings, la chance de parer un d\u00e9sarmement augmente.
-Guides.Unarmed.Section.5=[[DARK_AQUA]]Comment fonctionne d\u00e9sarmement?\n[[YELLOW]]Cette capacit\u00e9 passive permet le joueur de d\u00e9sarmer d\'autres joueurs,\n[[YELLOW]]provoquant la chute au sol de ses objets \u00e9quip\u00e9s.
-Guides.Woodcutting.Section.0=[[DARK_AQUA]]A propos de b\u00fbcheronnage:\n[[YELLOW]]Le b\u00fbcheronnage concerne l\'abattement d\'arbres.\n[[DARK_AQUA]]Gain d\'Exp\u00e9rience:\n[[YELLOW]]Vous gagniez de l\'exp\u00e9rience pour chaque bloc de bois cass\u00e9.
-Guides.Woodcutting.Section.1=[[DARK_AQUA]]Comment fonctionne le Fendeur d\'Arbres?\n[[YELLOW]]Le Fendage d\'Arbres est une capacit\u00e9 active, en faisant un clic-droit\n[[YELLOW]]avec une hache \u00e0 la main, vous activerez cette capacit\u00e9. Ceci vous\n[[YELLOW]]permettra d\'abattre un arbre int\u00e9gralement, en r\u00e9cup\u00e9rant\n[[YELLOW]]toutes les b\u00fbches d\'un coup.
-Guides.Woodcutting.Section.2=[[DARK_AQUA]]Comment fonctionne le Souffleur de Feuilles?\n[[YELLOW]]Souffleur de Feuilles est une capacit\u00e9 passive qui permet de casser un\n[[YELLOW]]bloc de feuilles instantan\u00e9ment quand vous les cassez avec un hache. Par d\u00e9faut,\n[[YELLOW]]cette capacit\u00e9 est disponible au niveau 100 de la Comp\u00e9tence B\u00fbcheronnage.
-Guides.Woodcutting.Section.3=[[DARK_AQUA]]Comment fonctionne Double Bois?\n[[YELLOW]]Cette capacit\u00e9 passive vous donne une chance\n[[YELLOW]]de r\u00e9cup\u00e9rer une b\u00fbche suppl\u00e9mentaire par bloc de bois cass\u00e9.
-Inspect.Offline=Tu n\'as pas la permission d\'inspecter un joueur hors ligne!
-Inspect.OfflineStats=mcMMO Stats for Offline Player [[YELLOW]]{0}
-Inspect.Stats=[[GREEN]]mcMMO Stats for [[YELLOW]]{0}
-Inspect.TooFar=Vous \u00eates trop \u00e9loign\u00e9 de ce joueur pour l\'inspecter !
-Item.ChimaeraWing.Fail=**\u00c9CHEC D\'AILE DE CHIM\u00c8RE !**
-Smelting.SubSkill.SecondSmelt.Description=Double les ressources obtenues par cuisson
-Smelting.Effect.4=Bonus d\'experience Vanilla
-Smelting.Effect.5=Augmente l\'EXP Vanilla aquise lors des cuissons
-Smelting.SubSkill.FluxMining.Name=Minage en Flux
-Smelting.SubSkill.FluxMining.Description=Chance pour que les minerais soient instantan\u00e9ment cuits lors de leur minage
-Smelting.Listener=Cuisson:
-Smelting.SkillName=FONTE
-Commands.Description.addlevels=Ajouter des niveaux McMMO a un utilisateur
-Commands.Description.adminchat=Modifie le tchat McMMO admin en activ\u00e9/d\u00e9sactiv\u00e9 ou envoie des messages dans le tchat admin
-Commands.Description.addxp=Ajoute de l\'EXP McMMO \u00e0 un utilisateur
-Commands.Description.hardcore=Modifier le pourcentage de difficult\u00e9 de mcMMO ou activer ou non le mode hardcore
-Commands.Description.inspect=Voir les infos d\u00e9taill\u00e9es d\'un autre joueur
-Commands.Description.mcability=Modifie la possibilit\u00e9 que les capacit\u00e9s McMMO soient pr\u00eates par un clic droit en activ\u00e9/d\u00e9sactiv\u00e9
-Commands.Description.mccooldown=Voir tous les temps d\'attentes des capacit\u00e9s McMMO
-Commands.Description.mcgod=Modifie le mode Dieu de McMMO en activ\u00e9/d\u00e9sactiv\u00e9
-Commands.Description.mchud=Change le style du HUD McMMO
-Commands.Description.mcmmo=Montre une br\u00e8ve description de McMMO
-Commands.Description.mcnotify=Modifie l\'affichage des notifications dans le tchat des capacit\u00e9s mcMMO en activ\u00e9/d\u00e9sactiv\u00e9
-Commands.Description.mcpurge=Purge les utilisateurs avec aucun niveaux McMMO et les utilisateurs qui ne se sont pas connect\u00e9s dans les {0} derniers mois de la base de donn\u00e9es McMMO.
-Commands.Description.mcrank=Montre le classement McMMO d\'un joueur
-Commands.Description.mcrefresh=Rafra\u00eechi tous les temps d\'attente McMMO
-Commands.Description.mcremove=Enl\u00e8ve un utilisateur de la base de donn\u00e9es
-Commands.Description.mcscoreboard=Modifiez votre tableau des scores McMMO
-Commands.Description.mcstats=Montre vos niveaux McMMO et votre EXP
-Commands.Description.mctop=Montre le classement McMMO
-Commands.Description.mmoedit=Modifie les niveaux McMMO pour un utilisateur
-Commands.Description.mmoupdate=Migration de la base de donn\u00e9es mcMMO \u00e0 partir d\'une ancienne vers l\'actuelle.
-Commands.Description.mcconvert=Convertie les types de base de donn\u00e9es ou les types de formule d\'experience
-Commands.Description.mmoshowdb=Montre le nom de la base de donn\u00e9es actuellement utilis\u00e9e (vous pouvez obtenir la derni\u00e8re avec /mmoupdate)
-Commands.Description.party=Contr\u00f4le les divers r\u00e9glages des guildes McMMO
-Commands.Description.partychat=Modifie le tchat McMMO de la guilde en activ\u00e9/d\u00e9sactiv\u00e9 ou envoie des messages dans le tchat de la guilde.
-Commands.Description.ptp=Vous t\u00e9l\u00e9porte \u00e0 un membre de votre groupe mcMMO
-Commands.Description.Skill=Affiche des infos d\u00e9taill\u00e9es du talent McMMO {0}
-Commands.Description.skillreset=Remet \u00e0 0 tous les niveaux McMMO pour un utilisateur
-Commands.Description.vampirism=Modifie le mode Dieu de McMMO en activ\u00e9/d\u00e9sactiv\u00e9
-Commands.Description.xplock=Bloque votre barre d\'EXP McMMO pour un talent sp\u00e9cifique
-Commands.Description.xprate=Modifie le taux d\'EXP McMMO ou d\u00e9bute un event XP McMMO
-UpdateChecker.Outdated=Vous utilisez une ancienne version de McMMO !
-UpdateChecker.NewAvailable=Une nouvelle version est disponible sur BukkitDev.
-Profile.Loading.Success=[[GREEN]]G\u00e9nial! Vos donn\u00e9es McMMO ont \u00e9t\u00e9 charg\u00e9es.
-Profile.Loading.Failure=McMMO ne peut toujours pas charger vos donn\u00e9es. Vous devriez sans doute [[AQUA]]contacter le possesseur du serveur.\n[[YELLOW]]Vous pouvez toujours jouer sur le serveur, mais vous n\'aurez [[BOLD]]pas de niveaux McMMO[[YELLOW]] et chaque EXP obtenu[[BOLD]]ne sera pas sauvergard\u00e9[[YELLOW]].
-Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] McMMO a \u00e9t\u00e9 incapable de charger les donn\u00e9es du joueur [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Veuillez inspecter votre installation de la base de donn\u00e9es.
+Commands.Database.Cooldown = Vous devez attendre 1 seconde avant de pouvoir utiliser cette commande de nouveau.
+Commands.Database.Processing = Votre commande pr\u00E9c\u00E9dente est toujours en ex\u00E9cution. Veuillez patienter.
+Commands.Description.Skill = Affiche des infos d\u00E9taill\u00E9es du talent McMMO {0}
+Commands.Description.addlevels = Ajouter des niveaux McMMO a un utilisateur
+Commands.Description.addxp = Ajoute de l'EXP McMMO \u00E0 un utilisateur
+Commands.Description.adminchat = Modifie le tchat McMMO admin en activ\u00E9/d\u00E9sactiv\u00E9 ou envoie des messages dans le tchat admin
+Commands.Description.hardcore = Modifier le pourcentage de difficult\u00E9 de mcMMO ou activer ou non le mode hardcore
+Commands.Description.inspect = Voir les infos d\u00E9taill\u00E9es d'un autre joueur
+Commands.Description.mcability = Modifie la possibilit\u00E9 que les capacit\u00E9s McMMO soient pr\u00EAtes par un clic droit en activ\u00E9/d\u00E9sactiv\u00E9
+Commands.Description.mcconvert = Convertie les types de base de donn\u00E9es ou les types de formule d'experience
+Commands.Description.mccooldown = Voir tous les temps d'attentes des capacit\u00E9s McMMO
+Commands.Description.mcgod = Modifie le mode Dieu de McMMO en activ\u00E9/d\u00E9sactiv\u00E9
+Commands.Description.mchud = Change le style du HUD McMMO
+Commands.Description.mcmmo = Montre une br\u00E8ve description de McMMO
+Commands.Description.mcnotify = Modifie l'affichage des notifications dans le tchat des capacit\u00E9s mcMMO en activ\u00E9/d\u00E9sactiv\u00E9
+Commands.Description.mcpurge = Purge les utilisateurs avec aucun niveaux McMMO et les utilisateurs qui ne se sont pas connect\u00E9s dans les {0} derniers mois de la base de donn\u00E9es McMMO.
+Commands.Description.mcrank = Montre le classement McMMO d'un joueur
+Commands.Description.mcrefresh = Rafra\u00EEchi tous les temps d'attente McMMO
+Commands.Description.mcremove = Enl\u00E8ve un utilisateur de la base de donn\u00E9es
+Commands.Description.mcscoreboard = Modifiez votre tableau des scores McMMO
+Commands.Description.mcstats = Montre vos niveaux McMMO et votre EXP
+Commands.Description.mctop = Montre le classement McMMO
+Commands.Description.mmoedit = Modifie les niveaux McMMO pour un utilisateur
+Commands.Description.mmoshowdb = Montre le nom de la base de donn\u00E9es actuellement utilis\u00E9e (vous pouvez obtenir la derni\u00E8re avec /mmoupdate)
+Commands.Description.mmoupdate = Migration de la base de donn\u00E9es mcMMO \u00E0 partir d'une ancienne vers l'actuelle.
+Commands.Description.party = Contr\u00F4le les divers r\u00E9glages des guildes McMMO
+Commands.Description.partychat = Modifie le tchat McMMO de la guilde en activ\u00E9/d\u00E9sactiv\u00E9 ou envoie des messages dans le tchat de la guilde.
+Commands.Description.ptp = Vous t\u00E9l\u00E9porte \u00E0 un membre de votre groupe mcMMO
+Commands.Description.skillreset = Remet \u00E0 0 tous les niveaux McMMO pour un utilisateur
+Commands.Description.vampirism = Modifie le mode Dieu de McMMO en activ\u00E9/d\u00E9sactiv\u00E9
+Commands.Description.xplock = Bloque votre barre d'EXP McMMO pour un talent sp\u00E9cifique
+Commands.Description.xprate = Modifie le taux d'EXP McMMO ou d\u00E9bute un event XP McMMO
+Commands.Disabled = Cette commande est d\u00E9sactiv\u00E9e.
+Commands.DoesNotExist = Ce joueur est absent de la base de donn\u00E9es !
+Commands.Reset = [[GREEN]]- Remise \u00E0 0 d'un talent
+Commands.Reset.All = [[GREEN]]Toutes vos comp\u00E9tences ont \u00E9t\u00E9 remises \u00E0 zero.
+Commands.Reset.Single = [[GREEN]]Ta comp\u00E9tence {0} a \u00E9t\u00E9 remise \u00E0 zero.
+Commands.Scoreboard.Clear = [[DARK_AQUA]]Le tableau des scores McMMO a \u00E9t\u00E9 enlev\u00E9.
+Commands.Scoreboard.Help.0 = [[GOLD]] == [[GREEN]]Aide pour [[RED]]/mcscoreboard[[GOLD]] ==
+Commands.Scoreboard.Help.1 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - enl\u00E8ve le tableau des scores McMMO
+Commands.Scoreboard.Help.2 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - Garde le tableau des scores affich\u00E9
+Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - enl\u00E8ve le tableau des scores McMMO apr\u00E8s [[LIGHT_PURPLE]]n[[WHITE]] secondes
+Commands.Scoreboard.Keep = [[DARK_AQUA]]Le tableau des scores McMMO restera affich\u00E9 tant que vous n'utiliserez pas [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
+Commands.Scoreboard.NoBoard = Le tableau des scores McMMO n'est pas actif.
+Commands.Scoreboard.Timer = [[DARK_AQUA]]Le tableau des scores mcMMO sera enlev\u00E9 dans [[GOLD]]{0}[[DARK_AQUA]] secondes \u00E0 compter de maintenant.
+Commands.Scoreboard.Tip.Clear = [[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard clear[[GOLD]] pour de d\u00E9barrasser du tableau des scores.
+Commands.Scoreboard.Tip.Keep = [[GOLD]]Astuce : Utilisez [[RED]]/mcscoreboard keep[[GOLD]] quand le tableau des scores est affich\u00E9 pour l'emp\u00EAcher de s'en aller.
+Commands.Skill.Invalid = Ce talent n'existe pas !
+Commands.mcconvert.Database.Finish = [[GRAY]]La migration de la base de donn\u00E9es a \u00E9t\u00E9 achev\u00E9e; la {1} base de donn\u00E9es a d\u00E9sormais toutes les donn\u00E9es de/du {0} base de donn\u00E9es.
+Commands.mcconvert.Database.InvalidType = {0} n'est pas un type de base de donn\u00E9es valide.
+Commands.mcconvert.Database.Same = Vous utilisez d\u00E9j\u00E0 le/la {0} base de donn\u00E9es !
+Commands.mcconvert.Database.Start = [[GRAY]]Commencement de la conversion de {0} \u00E0 {1}...
+Commands.mcconvert.Experience.Finish = [[GRAY]]Changement de formule appliqu\u00E9; utilisation d\u00E9sormais de {0} pour la courbe d'EXP.
+Commands.mcconvert.Experience.Invalid = Type de formule inconnu! Les types valides sont: [[GREEN]]LINEAR [[RED]]and [[GREEN]]EXPONENTIAL.
+Commands.mcconvert.Experience.Same = Vous utilisez d\u00E9j\u00E0 une formule type {0}
+Commands.mcconvert.Experience.Start = [[GRAY]]Commencement de la conversion de {0} \u00E0 {1}...
+Commands.mcgod = [[GREEN]]- Active/D\u00E9sactive le "Mode Dieu"
+Commands.mchud.Invalid = Ce n'est pas un type valide d'HUD.
+Commands.mcpurge.Success = [[GREEN]]La base de donn\u00E9es a \u00E9t\u00E9 purg\u00E9e avec succ\u00E8s !
+Fishing.SubSkill.TreasureHunter.Description = Remonte des objets inhabituels
+Fishing.SubSkill.TreasureHunter.Name = Chasseur de tr\u00E9sors
+
+Guides.Acrobatics.Section.0 = [[DARK_AQUA]]A propos de l'Acrobatie:\n[[YELLOW]]L'acrobatie est l'art de bouger gracieusement dans mcMMO.\n[[YELLOW]]Donne des bonus au combat et de r\u00E9sistance aux d\u00E9g\u00E2ts physiques.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, vous devez esquiver des d\u00E9g\u00E2ts\n[[YELLOW]]en combat ou encaisser des d\u00E9g\u00E2ts de chute.
+Guides.Acrobatics.Section.1 = [[DARK_AQUA]]Comment fonctionne la Roulade?\n[[YELLOW]]Vous avez une chance, lorsque vous prenez des d\u00E9g\u00E2ts dus \u00E0 une chute,\n[[YELLOW]]d'esquiver ces d\u00E9g\u00E2ts. Maintenez la touche pour s'accroupir\n[[YELLOW]]pour doubler les chances d'esquiver ces d\u00E9g\u00E2ts.\n[[YELLOW]]Cette manipulation activera la Roulade Gracieuse. \n[[YELLOW]]La Roulade Gracieuse fonctionne comme une Roulade classique,\n[[YELLOW]]mais vous avez deux fois plus de chance d'\u00E9chapper aux d\u00E9g\u00E2ts.\n[[YELLOW]]Votre pourcentage de chance de Roulade d\u00E9pend du niveau de votre Comp\u00E9tence.
+Guides.Acrobatics.Section.2 = [[DARK_AQUA]]Comment fonctionne l'esquive?\n[[YELLOW]]L'esquive est une capacit\u00E9 passive qui peut vous permettre de\n[[YELLOW]]diminuer les d\u00E9g\u00E2ts de moiti\u00E9 lorsque vous \u00EAtes bless\u00E9 au combat.\n[[YELLOW]]Les chances d'esquiver sont fonction de votre niveau de comp\u00E9tence.
+Guides.Alchemy.Section.0 = [[DARK_AQUA]]A propos de l'alchimie:\n[[YELLOW]]L'alchimie est l'art de pr\u00E9parer des potions.\n[[YELLOW]]Donne des bonus de vitesse \u00E0 la pr\u00E9paration des potions mais aussi\n[[YELLOW]]l'ajout de nouvelles potions (pr\u00E9c\u00E8demment) incraftables.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience vous devez pr\u00E9parer des potions.
+Guides.Alchemy.Section.1 = [[DARK_AQUA]]Comment fonctionne Catalyse?\n[[YELLOW]]Catalyse acc\u00E8lere le processus de pr\u00E9paration des potions,\n[[YELLOW]]jusqu'\u00E0 4x plus vite au niveau 1000.\n[[YELLOW]]Par d\u00E9faut, cette capacit\u00E9 est d\u00E9bloqu\u00E9e au niveau 100.
+Guides.Alchemy.Section.2 = [[DARK_AQUA]]Comment fonctionne Concoction?\n[[YELLOW]]Concoction vous permet de pr\u00E9parer plus de potions \u00E0 l'aide [[YELLOW]]d'ingr\u00E9dients sp\u00E9ciaux..\n[[YELLOW]]Les ingr\u00E9dients que vous pouvez utiliser sont d\u00E9termin\u00E9s\n[[YELLOW]]par votre rang. Il y a 8 rangs \u00E0 d\u00E9bloquer.
+Guides.Alchemy.Section.3 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 4 :\n[[YELLOW]]Poudre d'Incendiaire, \u0152il Ferment\u00E9 d\u2019Araign\u00E9e, Larme de Ghast, Redstone,\n[[YELLOW]]Poudre de Pierre Lumineuse, Sucre, Melon Scintillant, Carotte Dor\u00E9e,\n[[YELLOW]]Cr\u00E8me de Magma, Verrue du Nether, \u0152il d'Araign\u00E9e, Poudre \u00E0 Canon, N\u00E9nuphar,\n[[YELLOW]]Poisson-Globe\n[[YELLOW]](Potions de Minecraft Vanilla)
+Guides.Alchemy.Section.4 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 2 :\n[[YELLOW]]Carotte (Potion de H\u00E2te)\n[[YELLOW]]Boule de Slime (Potion de Lassitude)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 3 :\n[[YELLOW]]Quartz (Potion d'Absorption)\n[[YELLOW]]Champignon Rouge (Potion de Saut Boost\u00E9)
+Guides.Alchemy.Section.5 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 4 :\n[[YELLOW]]Pomme (Potion de Boost de Vie)\n[[YELLOW]]Viande Putr\u00E9fi\u00E9e (Potion de Faim)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 5 :\n[[YELLOW]]Champignon Brun (Potion de Naus\u00E9e)\n[[YELLOW]]Poche d'Encre (Potion d'Aveuglement)
+Guides.Alchemy.Section.6 = [[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 6 :\n[[YELLOW]]Herbes Hautes (Potion de Saturation)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 7 :\n[[YELLOW]]Patate Empoisonn\u00E9e (Potion de Wither)\n[[DARK_AQUA]]Ingr\u00E9dients pour la confections de niveau 8 :\n[[YELLOW]]Pomme d'or normale (Potion de R\u00E9sistance)
+Guides.Archery.Section.0 = [[DARK_AQUA]]A propos de l'Archerie:\n[[YELLOW]]L'archerie est l'art du tir \u00E0 l'arc.\n[[YELLOW]]Cette comp\u00E9tence fournit divers bonus de combat, par exemple une\n[[YELLOW]]augmentation des d\u00E9g\u00E2ts proportionelle \u00E0 votre niveau, la capacit\u00E9\n[[YELLOW]]de rendre confus d'autres joueurs en PvP,etc. En plus de cela, vous\n[[YELLOW]]pouvez aussi r\u00E9cup\u00E9rer quelques fl\u00E8ches des corps de vos ennemis.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette discipline vous devez infliger\n[[YELLOW]]des d\u00E9g\u00E2ts \u00E0 l'aide de vos fl\u00E8ches.
+Guides.Archery.Section.1 = [[DARK_AQUA]]Comment fonctionne tir pr\u00E9cis?\n[[YELLOW]]Tir pr\u00E9cis augmente les d\u00E9g\u00E2ts de vos tirs.\n[[YELLOW]]L'augmentation des d\u00E9g\u00E2ts est fonction de\n[[YELLOW]]votre niveau en tir \u00E0 l'arc..\n[[YELLOW]]Par d\u00E9faut, vos d\u00E9g\u00E2ts augmentent de 10% tous les\n[[YELLOW]]50 niveaux, jusqu'\u00E0 un maximum de 200% de bonus.
+Guides.Archery.Section.2 = [[DARK_AQUA]]Comment fonctionne d\u00E9sorienter?\n[[YELLOW]]Vous avez une chance de d\u00E9sorienter votre cible lorsque vous lui\n[[YELLOW]]tirez dessus. Sous l'effet de d\u00E9sorienter, votre cible regarde droit\n[[YELLOW]]vers le ciel pendant une courte dur\u00E9e.\n[[YELLOW]]Un tir qui d\u00E9soriente inflige 4 d\u00E9g\u00E2ts suppl\u00E9mentaires (2 coeurs).
+Guides.Archery.Section.3 = [[DARK_AQUA]]Comment fonctionne la r\u00E9cup\u00E9ration de fl\u00E8ches?\n[[YELLOW]]Vous avez une chance de r\u00E9cup\u00E9rer certaines de vos fl\u00E8ches\n[[YELLOW]]lorsque vous tuez un mob \u00E0 l'arc.\n[[YELLOW]]Cette chance augmente avec votre niveau en Tir \u00E0 l'arc.\n[[YELLOW]]Cette capacit\u00E9 augmente de 0.1% par niveau, jusqu'\u00E0 100%\n[[YELLOW]]au niveau 1000.
+Guides.Available = [[GRAY]]Guide pour le/la {0} est disponible - \u00E9crivez /{1} ? [page]
+Guides.Axes.Section.0 = [[DARK_AQUA]]Concernant les Haches:\n[[YELLOW]]Avec la comp\u00E9tence Hache vous pouvez utiliser votre Hache pour bien plus\n[[YELLOW]]que de la d\u00E9forestation! Vous pourrez d\u00E9couper des mobs et des joueurs\n[[YELLOW]]pour gagner de l'exp\u00E9rience, attaquer des mobs avec un effet de recul\n[[YELLOW]]et infliger des coups critiques MORTELS sur mobs et joueurs.\n[[YELLOW]]Votre hache devient aussi un outil redoutable pour perforer\n[[YELLOW]]l'armure de vos ennemis au fur et \u00E0 mesure que votre niveau\n[[YELLOW]]augmente.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, il vous faut attaquer un joueur ou un mob\n[[YELLOW]]avec une Hache.
+Guides.Axes.Section.1 = [[DARK_AQUA]]Comment fonctionne le Pourfendeur de Cr\u00E2nes?\n[[YELLOW]]Cette capacit\u00E9 vous permet d'infliger des d\u00E9g\u00E2ts de zone.\n[[YELLOW]]Ce d\u00E9g\u00E2t de zone infligera la moiti\u00E9 de ce que vous avez inflig\u00E9 \u00E0 votre\n[[YELLOW]]cible principale et s'av\u00E8re donc utile pour s'attaquer \u00E0 des hordes de mobs.
+Guides.Axes.Section.2 = [[DARK_AQUA]]Comment fonctionne le Coup Critique?\n[[YELLOW]]Le Coup Critique est une capacit\u00E9 automatique qui donne une chance\n[[YELLOW]]d'infliger des d\u00E9g\u00E2ts suppl\u00E9mentaires.\n[[YELLOW]]Par d\u00E9faut, par pallier de 2 niveaux dans la Comp\u00E9tence Hache, vous gagnez\n[[YELLOW]]0.1% de chance de porter le Coup Critique, causant 2 fois plus de d\u00E9g\u00E2ts aux mobs\n[[YELLOW]]ou 1.5 fois de d\u00E9g\u00E2ts aux joueurs.
+Guides.Axes.Section.3 = [[DARK_AQUA]]Comment fonctionne la Ma\u00EEtrise de la Hache?\n[[YELLOW]] la Ma\u00EEtrise de la Hache est une capacit\u00E9 automatique qui permet d'infliger plus de d\u00E9g\u00E2ts\n[[YELLOW]]\u00E0 vos cibles en utilisant une Hache.\n[[YELLOW]]Par d\u00E9faut, ce bonus augmente vos d\u00E9g\u00E2t inflig\u00E9s de 1 par pallier de 50 niveaux\n[[YELLOW]]pour atteindre un maximum de 4 au niveau 200.
+Guides.Axes.Section.4 = [[DARK_AQUA]]Comment fonctionne l'Impact d'Armure?\n[[YELLOW]]Frappez avez suffisamment de force pour briser une armure!\n[[YELLOW]]Cette capacit\u00E9 a une chance passive de d\u00E9t\u00E9riorer l'armure de votre ennemi.\n[[YELLOW]] de votre ennemi. Ces d\u00E9g\u00E2ts augmentent avec votre niveau de la Comp\u00E9tence Haches.
+Guides.Axes.Section.5 = [[DARK_AQUA]]Comment fonctionne l'Impact Am\u00E9lior\u00E9?\n[[YELLOW]]Vous avez une chance, automatique, pour obtenir un impact plus important\n[[YELLOW]]lorsque vous attaquez avec votre hache.\n[[YELLOW]]Par d\u00E9faut cette chance est de 25%. Cette capacit\u00E9 a\n[[YELLOW]]un effet de recul consid\u00E9rable, similaire \u00E0 l\u2019enchantement Frappe II.\n[[YELLOW]]En plus, les d\u00E9g\u00E2ts sont augment\u00E9s avec cette capacit\u00E9.
+Guides.Excavation.Section.0 = [[DARK_AQUA]]A propos de l'Excavation :\n[[YELLOW]]L'Excavation est l'action de creuser la terre pour y trouver des tr\u00E9sors.\n[[YELLOW]]En excavant le monde, vous trouverez des tr\u00E9sors.\n[[YELLOW]]Plus vous effectuerez ceci, plus vous pourrez trouver de tr\u00E9sors.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette comp\u00E9tence vous devez creuser avec une pelle en main.\n[[YELLOW]]Seulement certains mat\u00E9riaux peuvent \u00EAtre creus\u00E9s pour des tr\u00E9sors et de l'exp\u00E9rience.
+Guides.Excavation.Section.2 = [[DARK_AQUA]]Comment utiliser le Giga Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00E9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu'\u00E0 4 secondes pour commencer \u00E0 miner\n[[YELLOW]]des mat\u00E9riaux compatibles, ce qui activera le Broyeur.
+Guides.Excavation.Section.3 = [[DARK_AQUA]]Comment fonctionne Foreur?\n[[YELLOW]]Foreur est une capacit\u00E9 avec temps de recharge, li\u00E9e\n[[YELLOW]]\u00E0 votre comp\u00E9tence d'excavation. Cela triple les chances\n[[YELLOW]]de trouver des tr\u00E9sors et d\u00E9truis instantan\u00E9ment les\n[[YELLOW]]blocs excavables.
+Guides.Excavation.Section.4 = [[DARK_AQUA]]Comment fonctionne Chasseur de Tr\u00E9sors?\n[[YELLOW]]Les tr\u00E9sors r\u00E9cup\u00E9rables requi\u00E8rent d'avoir un certain niveau\n[[YELLOW]]en excavation pour avoir une chance de les faire tomber, en [[YELLOW]]cons\u00E9quence de quoi il est difficile d'estimer son utilit\u00E9.\n[[YELLOW]]Mais gardez \u00E0 l'esprit que plus votre niveau est \u00E9lev\u00E9,\n[[YELLOW]]plus vous pourrez trouver de tr\u00E9sors diff\u00E9rents.\n[[YELLOW]]Rappelez vous aussi que chaque type de bloc excavable\n[[YELLOW]]contient sa propre liste de tr\u00E9sors uniques.\n[[YELLOW]]En d'autres termes, vous trouverez des tr\u00E9sors diff\u00E9rents en creusant\n[[YELLOW]]du sable plut\u00F4t que du gravier (par exemple).
+Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes sur l'Excavation:\n[[YELLOW]]Les loots de l'excavation sont enti\u00E8rement modifiables\n[[YELLOW]]donc les r\u00E9sultats varient selon les serveurs.
+Guides.Fishing.Section.0 = [[DARK_AQUA]]Concernant la P\u00EAche:\n[[YELLOW]]La Comp\u00E9tence P\u00EAche rend la P\u00EAche int\u00E9ressante!\n[[YELLOW]]Trouvez des tr\u00E9sors cach\u00E9s, et d\u00E9robez des objets aux mobs!\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]P\u00EAchez des poissons!
+Guides.Fishing.Section.1 = [[DARK_AQUA]]Comment fonctionne le Chasseur de Tr\u00E9sors?\n[[YELLOW]]Cette capacit\u00E9 vous permet de trouver des tr\u00E9sors en p\u00EAchant\n[[YELLOW]]avec une petite chance de trouver des objets enchant\u00E9s.\n[[YELLOW]]Tous les tr\u00E9sors possibles sont trouvables \u00E0 n'importe\n[[YELLOW]]quel niveau de la Comp\u00E9tence P\u00EAche. Trouver un objet\n[[YELLOW]]d\u00E9pend n\u00E9anmoins de la raret\u00E9 de ce dernier.\n[[YELLOW]]Plus votre Comp\u00E9tence P\u00EAche est \u00E9lev\u00E9e, plus\n[[YELLOW]]vous aurez de chances de trouver de meilleurs tr\u00E9sors!
+Guides.Fishing.Section.2 = [[DARK_AQUA]]Comment fonctionne la P\u00EAche sur Glace?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet de p\u00EAcher sur des lacs gel\u00E9s!\n[[YELLOW]]Lancez votre cane \u00E0 p\u00EAche dans un lac gel\u00E9 et cette capacit\u00E9\n[[YELLOW]]cr\u00E9era un trou dans la glace pour p\u00EAcher.
+Guides.Fishing.Section.3 = [[DARK_AQUA]]Comment fonctionne Ma\u00EEtre P\u00EAcheur?\n[[YELLOW]]Cette capacit\u00E9 passive augmente la chance d'une touche sur votre ligne de p\u00EAche.\n[[YELLOW]]Lorsque vous avez d\u00E9bloqu\u00E9 cette capacit\u00E9, en p\u00EAchant dans un bateau\n[[YELLOW]]ou lorsque vous \u00EAtes dans un biome oc\u00E9an, la chance d'une touche est doubl\u00E9e.
+Guides.Fishing.Section.4 = [[DARK_AQUA]]Comment fonctionne la Secousse?\n[[YELLOW]]Cette capacit\u00E9 active vous permet de r\u00E9cup\u00E9rer des objets sur les mobs\n[[YELLOW]]en les crochetant avec une cane \u00E0 p\u00EAche.\n[[YELLOW]]Les mobs feront alors tomber au sol ce qu'ils laisseraient normalement \u00E0 leur mort.\n[[YELLOW]]Il est aussi possible de r\u00E9cup\u00E9rer des cr\u00E2nes de mobs, qui sont normalement\n[[YELLOW]]non r\u00E9cup\u00E9rables.
+Guides.Fishing.Section.5 = [[DARK_AQUA]]Comment fonctionne le Repas du P\u00EAcheur?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet d'augmenter la vie r\u00E9cup\u00E9r\u00E9e\n[[YELLOW]]en mangeant du poisson.
+Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes sur la P\u00EAche:\n[[YELLOW]]Les loots de la P\u00EAche sont enti\u00E8rement modifiables\n[[YELLOW]]donc les r\u00E9sultats varient selon les serveurs.
+Guides.Herbalism.Section.0 = [[DARK_AQUA]]A propos de l'herboristerie:\n[[YELLOW]]L'herboristerie concerne la culture et la r\u00E9colte de plantes et d'herbes.\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]R\u00E9colte de plantes et d'herbes.
+Guides.Herbalism.Section.1 = [[DARK_AQUA]]Blocs compatibles\n[[YELLOW]]Bl\u00E9, Potatoes, Carrotes, Melons, \n[[YELLOW]]Citrouilles, Canne \u00E0 sucre, F\u00E8ves de Cacao, Fleurs, Cactus, Champignons,\n[[YELLOW]]Verrues du Nether, N\u00E9nuphars, et Lianes.
+Guides.Herbalism.Section.2 = [[DARK_AQUA]]Comment fonctionne Main Verte?\n[[YELLOW]]Main Verte est une capacit\u00E9 activ\u00E9e, gr\u00E2ce \u00E0 un clic-droit\n[[YELLOW]]lorsque vous tenez une houe.\n[[YELLOW]]Main Verte donne au joueur une chance de r\u00E9cup\u00E9rer 3x ce que\n[[YELLOW]]donnerai la plante r\u00E9colt\u00E9e. Vous pouvez \u00E9galement utiliser des\n[[YELLOW]]graines pour insufler la vie \u00E0 certains blocs \n[[YELLOW]]afin de les transformer.
+Guides.Herbalism.Section.3 = [[DARK_AQUA]]Comment Mains Vertes (Plantations) fonctionne ?\n[[YELLOW]]Cette capacit\u00E9 passive va automatiquement replanter les \n[[YELLOW]]plantations lorsque celles-ci ont \u00E9t\u00E9 r\u00E9colt\u00E9es.\n[[YELLOW]]Les chances de succ\u00E8es d\u00E9pendent de votre talent Herborisme.
+Guides.Herbalism.Section.4 = [[DARK_AQUA]]Comment Mains Vertes (Pierre/Briques de Pierre/Terre) fonctionent-elles ?\n[[YELLOW]]Cette cpacit\u00E9 active vous permet de transformer les blocs dans leur\n[[YELLOW]]forme homologue (Pierre Moussue/Brique de Pierre Moussue/Herbe).\n[[YELLOW]]Vous pouvez faire ceci en effectuant un clic droit\n[[YELLOW]]sur le bloc, en tenant des graines. une graine sera alors consomm\u00E9e.
+Guides.Herbalism.Section.5 = [[DARK_AQUA]]Comment fonctionne r\u00E9gime fermier?\n[[YELLOW]]Cette capacit\u00E9 passive augmente le montant d'\u00E9nergie rendue \n[[YELLOW]]lorsque vous mangez du pain, cookies, past\u00E8que, soupe \n[[YELLOW]]de champignons, carottes et patates.
+Guides.Herbalism.Section.6 = [[DARK_AQUA]]Comment fonctione Chance d'Hyrule?\n[[YELLOW]]Cette capacit\u00E9 passive vous donne une chance de trouver des\n[[YELLOW]]objets rares lorsque vous cassez certains blocs avec une \u00E9p\u00E9e.
+Guides.Herbalism.Section.7 = [[DARK_AQUA]]Comment fonctionne Double Drops?\n[[YELLOW]]Cette capacit\u00E9 passive donne au joueur\n[[YELLOW]]plus d'objets lors de ses r\u00E9coltes.
+Guides.Mining.Section.0 = [[DARK_AQUA]]A propos du Minage:\n[[YELLOW]]Le Minage consiste \u00E0 miner de la pierre et des minerais.\n[[YELLOW]]Il occtroie des bonus sur le nombre de minerais obtenus lors du minage.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience dans cette comp\u00E9tence, vous devez simplement miner avec une pioche.\n[[YELLOW]]Seulement certains blocs rapportent de l'exp\u00E9rience.
+Guides.Mining.Section.1 = [[DARK_AQUA]]Mat\u00E9riaux compatibles:\n[[YELLOW]]Pierre lisse, Minerais de Charbon, Minerais de Fer, Minerais d'Or, Minerais de Diamant, Minerais de Redstone,\n[[YELLOW]]Minerais de Lapis, Obsidienne, Pierre Moussue, Pierre de l'End,\n[[YELLOW]]Pierre Lumineuse, et Netherrack.
+Guides.Mining.Section.2 = [[DARK_AQUA]]Comment utiliser le Broyeur:\n[[YELLOW]]Avec une pioche dans votre main, faites clic droit pour pr\u00E9parer votre outil.\n[[YELLOW]]Une fois cela fait, vous avez jusqu'\u00E0 4 secondes pour commencer \u00E0 miner\n[[YELLOW]]des mat\u00E9riaux compatibles, ce qui activera le Broyeur.
+Guides.Mining.Section.3 = [[DARK_AQUA]]Qu'est-ce que le Super Briseur?\n[[YELLOW]]Le Super Briseur est une capacit\u00E9 avec un temps de r\u00E9cup\u00E9ration li\u00E9 \u00E0 la Comp\u00E9tence\n[[YELLOW]]minage. Il triple vos chances de r\u00E9cup\u00E9rer des objets et\n[[YELLOW]]permet la casse instantan\u00E9e sur des minerais.
+Guides.Mining.Section.4 = [[DARK_AQUA]]Comment utiliser le Minage Explosif:\n[[YELLOW]]Avec un d\u00E9tonateur en main, \u00E0 savoir un briquet par d\u00E9faut,\n[[YELLOW]]s'accroupir et faire un clic droit sur de la TNT \u00E0 distance. Ceci fera\n[[YELLOW]]exploser instantan\u00E9ment la TNT.
+Guides.Mining.Section.5 = [[DARK_AQUA]]Comment fonctionne le Minage par Explosions?\n[[YELLOW]]Le Minage par Explosions est une capacit\u00E9 avec un temps de recharge li\u00E9 au talent\n[[YELLOW]]de Minage. Il donne des bonus lors de l'utilisation nde TNT pour le minage et vous permet\n[[YELLOW]]de contr\u00F4ler l'explosion de TNT. Il y a 3 parties du Minage par Explosions.\n[[YELLOW]]La premi\u00E8re est les Grosses Bombes. Elle vous permet d'augmenter le rayon d'explosion.\n[[YELLOW]]La seconde est la Demolition Experte, qui diminue les d\u00E9g\u00E2ts provenants des explosions de TNT\n[[YELLOW]]La troisi\u00E8me augmente le nombre de minerais obtenus par la TNT et diminue les pertes.
+Guides.Page.Invalid = Le num\u00E9ro de page est invalide
+Guides.Page.OutOfRange = Cette page n'existe pas, il y a seulement {0} pages totales.
+Guides.Repair.Section.0 = [[DARK_AQUA]]A propos de la R\u00E9paration :\n[[YELLOW]]La r\u00E9paration vous permet d'utiliser un bloc de fer pour r\u00E9parer\n[[YELLOW]]des armures et des outils.\n[[DARK_AQUA]]Gain d'exp\u00E9rience:\n[[YELLOW]]R\u00E9parer des outils ou des armures en utilisant l'enclume de mcMMO.\n[[YELLOW]]C'est un bloc de fer par d\u00E9faut et il ne doit pas \u00EAtre confondu avec\n[[YELLOW]]l'enclume de Minecraft Vanilla.
+Guides.Repair.Section.1 = [[DARK_AQUA]]Comment utiliser R\u00E9paration?\n[[YELLOW]]Placez une enclume mcMMO et faites un clic droit pour r\u00E9parer l'objet\n[[YELLOW]]que vous avez en main. Ceci consomme 1 objet \u00E0 chaque utilisation.
+Guides.Repair.Section.2 = [[DARK_AQUA]]Comment fonctionne Ma\u00EEtrise de la Forge?\n[[YELLOW]]Ma\u00EEtrise de la Forge augmente la quantit\u00E9 de r\u00E9parations effectu\u00E9es.\n[[YELLOW]]La quantit\u00E9 de durabilit\u00E9 suppl\u00E9mentaire attribu\u00E9e est fonction de \n[[YELLOW]]votre niveau en R\u00E9paration.
+Guides.Repair.Section.3 = [[DARK_AQUA]]Comment fonctionne la Super R\u00E9paration?\n[[YELLOW]]La Super R\u00E9paration est une capacit\u00E9 passive . Lors de la r\u00E9paration d'un \u00E9l\u00E9ment ,\n[[YELLOW]]elle accorde aux joueurs une chance de r\u00E9parer un \u00E9l\u00E9ment avec\n[[YELLOW]]une double efficacit\u00E9.
+Guides.Repair.Section.4 = [[DARK_AQUA]]Comment fonctionne Forge arcanique?\n[[YELLOW]]Cette capacit\u00E9 passive vous permet de r\u00E9parer des objets avec une\n[[YELLOW]]certaine chance de conserver les enchantements. Ces derniers\n[[YELLOW]]pourrons \u00EAtre conserv\u00E9 \u00E0 leur niveau, rendus \u00E0 un niveau inf\u00E9rieur\n[[YELLOW]]ou compl\u00E8tement perdus.
+Guides.Salvage.Section.0 = [[DARK_AQUA]]A propos du Recyclage:\n[[YELLOW]]Le Recyclage vous permet d'utiliser un bloc d'or pour r\u00E9cup\u00E9rer des mati\u00E8res premi\u00E8res\n[[YELLOW]]sur de l'armure ou des outils.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Le Recyclage est une Comp\u00E9tence enfant des comp\u00E9tences R\u00E9paration et P\u00EAche, votre niveau\n[[YELLOW]]de Recyclage est donc bas\u00E9 sur les niveaux des comp\u00E9tences R\u00E9paration et P\u00EAche.
+Guides.Salvage.Section.1 = [[DARK_AQUA]]Comment utiliser le Recyclage?\n[[YELLOW]]Placez une Enclume de Recyclage mcMMO et faites un clic-droit pour recycler \n[[YELLOW]]l'objet que vous avez en main. Ceci cassera votre objet\n[[YELLOW]]et vous rendra les mat\u00E9riaux qui composent l'objet.\n[[YELLOW]]Par exemple, recycler une pioche en fer vous rendra des barres de fer.
+Guides.Salvage.Section.2 = [[DARK_AQUA]]Comment fonctionne le Recyclage Avanc\u00E9?\n[[YELLOW]]Lorsque d\u00E9bloqu\u00E9e, cette capacit\u00E9 vous permet de recycler des objets d\u00E9t\u00E9rior\u00E9s.\n[[YELLOW]]Votre pourcentage de r\u00E9cup\u00E9ration de mat\u00E9riaux augmente avec votre niveau. Un pourcentage\n[[YELLOW]]plus \u00E9lev\u00E9 signifie que vous pouvez r\u00E9cup\u00E9rer davantage de mat\u00E9riaux.\n[[YELLOW]]Avec le Recyclage Avanc\u00E9 vous r\u00E9cup\u00E9rerez toujours un mat\u00E9riaux \n[[YELLOW]]sauf si l'objet est trop endommag\u00E9. Vous n'aurez donc pas \u00E0 vous\n[[YELLOW]]soucier de casser des objets sans avoir rien r\u00E9cup\u00E9r\u00E9.
+Guides.Salvage.Section.3 = [[DARK_AQUA]]Voici une illustration pour expliquer comment cela fonctionne:\n[[YELLOW]]Disons que nous recyclons une pioche en or endommag\u00E9e \u00E0 20%,\n[[YELLOW]]ce qui veux dire que le montant maximum que vous pouvez r\u00E9cup\u00E9rer est 2 (66%).\n[[YELLOW]](parce que la pioche est constitu\u00E9e de 3 lingots, valant chacun\n[[YELLOW]]33,33% de durabilit\u00E9). Si votre pourcentage de r\u00E9cup\u00E9ration de mat\u00E9riaux\n[[YELLOW]]est en dessous de 66% vous ne pourrez pas r\u00E9cup\u00E9rer 2 lingots.\n[[YELLOW]]Si ce pourcentage est au dessus de 66% vous pourrez r\u00E9cup\u00E9rer le\n[[YELLOW]]"montant maximum", donc 2 lingots.
+Guides.Salvage.Section.4 = [[DARK_AQUA]]Comment fonctionne le Recyclage Arcanique?\n[[YELLOW]]Cette capacit\u00E9 vous permet de r\u00E9cup\u00E9rer des livres enchant\u00E9s lors que vous recyclez\n[[YELLOW]]des objets enchant\u00E9s. En fonction de votre niveau, la chance de r\u00E9cup\u00E9rer avec succ\u00E8s\n[[YELLOW]]des enchantements entiers ou partiels varie.\n[[YELLOW]]Lorsqu'un enchantement est partiellement r\u00E9cup\u00E9r\u00E9, le livre enchant\u00E9\n[[YELLOW]]aura un niveau d'enchantement plus bas compar\u00E9 \u00E0 l'enchantement\n[[YELLOW]]de l'objet que recyclez.
+Guides.Swords.Section.0 = [[DARK_AQUA]]A propos du combat \u00E0 l'\u00E9p\u00E9e::\n[[YELLOW]]Cette comp\u00E9tence octroie un bonus si vous combattez avec\n[[YELLOW]]une \u00E9p\u00E9e.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Le gain d'XP est bas\u00E9 sur le montant des d\u00E9gats inflig\u00E9s aux mobs \n[[YELLOW]]et autres joueurs avec une \u00E9p\u00E9e.
+Guides.Swords.Section.1 = [[DARK_AQUA]]Comment fonctionne coups d\u00E9chirants?\n[[YELLOW]]Coups d\u00E9chirants est une capacit\u00E9 acitv\u00E9e, vous pouvez l'activer\n[[YELLOW]]avec un clic droit, une \u00E9p\u00E9e \u00E0 la main. Cette capacit\u00E9 vous permet \n[[YELLOW]]d'infliger des d\u00E9g\u00E2ts de zone (AoE). Cette AoE inflige un bonus de 25%\n[[YELLOW]]de dommage et fais saigner la cilbe pendant 5 ticks.
+Guides.Swords.Section.2 = [[DARK_AQUA]]Comment fonctionne la Contre-Attaque?\n[[YELLOW]]La Contre-Attaque est une capacit\u00E9 active. En bloquant les attaques\n[[YELLOW]]des mobs, vous avez une chance de repousser 50% des\n[[YELLOW]]d\u00E9g\u00E2ts qui vous sont inflig\u00E9s.
+Guides.Swords.Section.3 = [[DARK_AQUA]]Comment fonctionne le Saignement?\n[[YELLOW]]Le Saignement fait saigner vos ennemis, perdant de la vie toutes les deux secondes.\n[[YELLOW]]La cible saignera jusqu'\u00E0 ce que l'effet s'estompe, ou qu'il meure,\n[[YELLOW]]en fonction de ce qui arrive en premier!\n[[YELLOW]]La durabilit\u00E9 du Saignement est augment\u00E9 avec votre Comp\u00E9tence \u00C9p\u00E9e.
+Guides.Taming.Section.0 = [[DARK_AQUA]]A propos de l'Apprivoisement:\n[[YELLOW]]L'apprivoisement conf\u00E8re au joueur divers bonus de combat\n[[YELLOW]]lorsqu'il utilise un animal (loup/ocelot).\n[[DARK_AQUA]]GAIN D'XP:\n[[YELLOW]]Pour gagner de l'exp\u00E9rience, vous devez apprivoiser des loups ou des\n[[YELLOW]]ocelots
+Guides.Taming.Section.1 = [[DARK_AQUA]]Comment fonctionne l'Appel de la Nature?\n[[YELLOW]]Appel de la Nature est une capacit\u00E9 active qui vous permet de faire appel\n[[YELLOW]]\u00E0 un loup ou un ocelot. Vous pouvez faire ceci en faisant\n[[YELLOW]]un clic gauche en tenant des os ou du poisson.
+Guides.Taming.Section.2 = [[DARK_AQUA]]Comment fonctionne connaissance des b\u00EAtes?\n[[YELLOW]]Connaissance des b\u00EAtes permet au joueur d'inspecter les stats\n[[YELLOW]]de ses animaux. Cliquez gauche un loup ou un ocelot pour\n[[YELLOW]]utiliser Connaissance des b\u00EAtes.
+Guides.Taming.Section.3 = [[DARK_AQUA]]Comment fonctione Gore?\n[[YELLOW]]Gore est une capacit\u00E9 passive qui a une chance d'infliger un effet\n[[YELLOW]]de saignement sur la cible de votre loup.
+Guides.Taming.Section.4 = [[DARK_AQUA]]Comment fonctionne Griffes aiguis\u00E9es?\n[[YELLOW]]Griffes aiguis\u00E9es ajoute un bonus de d\u00E9g\u00E2ts inflig\u00E9s par votre loup.\n[[YELLOW]]Le bonus de d\u00E9g\u00E2ts d\u00E9pend de votre niveau en Apprivoisement.
+Guides.Taming.Section.5 = [[DARK_AQUA]]Comment fonctionne Attentif \u00E0 l'environnement?\n[[YELLOW]]Cette capacit\u00E9 passive permet \u00E0 votre loup de se t\u00E9l\u00E9porter sur vous\n[[YELLOW]]lorsqu'il se rapproche de dangers (cactus, lave, etc). Cela lui donne\n[[YELLOW]]\u00E9galemment l'immunit\u00E9 contre les d\u00E9g\u00E2ts de chute.
+Guides.Taming.Section.6 = [[DARK_AQUA]]Comment fonctionne Poil \u00C9pais?\n[[YELLOW]]Cette capacit\u00E9 passive rend vos loups moins vuln\u00E9rables\n[[YELLOW]]et r\u00E9sistants au feu.
+Guides.Taming.Section.7 = [[DARK_AQUA]]Comment fonctionne r\u00E9sistance aux chocs?\n[[YELLOW]]Cette capacit\u00E9 passive r\u00E9duit les d\u00E9g\u00E2ts inflig\u00E9s \u00E0 vos loups\n[[YELLOW]]par les explosions.
+Guides.Taming.Section.8 = [[DARK_AQUA]]Comment fonctionne Service Fast Food?\n[[YELLOW]]Cette capacit\u00E9 passive donne \u00E0 vos loups une chance de\n[[YELLOW]]se soigner lorsqu'ils effectuent une attaque.
+Guides.Unarmed.Section.0 = [[DARK_AQUA]]A propos des Poings:\n[[YELLOW]]Utiliser ses Poings pour se battre donnera des bonus divers lorsque\n[[YELLOW]]vous combattez.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Vous gagnez de l'exp\u00E9rience en fonction des d\u00E9g\u00E2ts inflig\u00E9s aux mobs\n[[YELLOW]]ou aux autres joueurs lors d'un combat avec vos Poings.
+Guides.Unarmed.Section.1 = [[DARK_AQUA]]Comment fonctionne la Furie?\n[[YELLOW]]Furie est une capacit\u00E9 active qui est activ\u00E9e en faisant un clic-droit,\n[[YELLOW]]en n'ayant rien \u00E0 la main. En mode Furie, vous infligerez 50% plus\n[[YELLOW]]de d\u00E9g\u00E2ts et vous pourrez casser des mat\u00E9riaux faibles instantan\u00E9ment,\n[[YELLOW]]comme l'Herbe et la Terre.
+Guides.Unarmed.Section.2 = [[DARK_AQUA]]Comment fonctionne le Bras de Fer?\n[[YELLOW]]Bras de Fer augmente les d\u00E9g\u00E2ts inflig\u00E9s lorsque vous attaquez des mobs ou\n[[YELLOW]]des joueurs avec les Poings.
+Guides.Unarmed.Section.3 = [[DARK_AQUA]]Comment fonctionne la D\u00E9viation de Fl\u00E8che?\n[[YELLOW]]La D\u00E9viation de Fl\u00E8che est une capacit\u00E9 \n[[YELLOW]]qui permet de d\u00E9vier une fl\u00E8che tir\u00E9e par un Squelette ou un joueur.\n[[YELLOW]]Cette fl\u00E8che tombera alors au sol, inoffensive.
+Guides.Unarmed.Section.4 = [[DARK_AQUA]]Comment fonctionne la Poigne de Fer?\n[[YELLOW]]Poigne de Fer est une capacit\u00E9 passive qui contre le d\u00E9sarmement. En am\u00E9liorant\n[[YELLOW]]votre comp\u00E9tence Poings, la chance de parer un d\u00E9sarmement augmente.
+Guides.Unarmed.Section.5 = [[DARK_AQUA]]Comment fonctionne d\u00E9sarmement?\n[[YELLOW]]Cette capacit\u00E9 passive permet le joueur de d\u00E9sarmer d'autres joueurs,\n[[YELLOW]]provoquant la chute au sol de ses objets \u00E9quip\u00E9s.
+Guides.Usage = L'utilisation est /{0} ? [page]
+Guides.Woodcutting.Section.0 = [[DARK_AQUA]]A propos de b\u00FBcheronnage:\n[[YELLOW]]Le b\u00FBcheronnage concerne l'abattement d'arbres.\n[[DARK_AQUA]]Gain d'Exp\u00E9rience:\n[[YELLOW]]Vous gagniez de l'exp\u00E9rience pour chaque bloc de bois cass\u00E9.
+Guides.Woodcutting.Section.1 = [[DARK_AQUA]]Comment fonctionne le Fendeur d'Arbres?\n[[YELLOW]]Le Fendage d'Arbres est une capacit\u00E9 active, en faisant un clic-droit\n[[YELLOW]]avec une hache \u00E0 la main, vous activerez cette capacit\u00E9. Ceci vous\n[[YELLOW]]permettra d'abattre un arbre int\u00E9gralement, en r\u00E9cup\u00E9rant\n[[YELLOW]]toutes les b\u00FBches d'un coup.
+Guides.Woodcutting.Section.2 = [[DARK_AQUA]]Comment fonctionne le Souffleur de Feuilles?\n[[YELLOW]]Souffleur de Feuilles est une capacit\u00E9 passive qui permet de casser un\n[[YELLOW]]bloc de feuilles instantan\u00E9ment quand vous les cassez avec un hache. Par d\u00E9faut,\n[[YELLOW]]cette capacit\u00E9 est disponible au niveau 100 de la Comp\u00E9tence B\u00FBcheronnage.
+Guides.Woodcutting.Section.3 = [[DARK_AQUA]]Comment fonctionne Double Bois?\n[[YELLOW]]Cette capacit\u00E9 passive vous donne une chance\n[[YELLOW]]de r\u00E9cup\u00E9rer une b\u00FBche suppl\u00E9mentaire par bloc de bois cass\u00E9.
+
+Hardcore.DeathStatLoss.Name = P\u00E9nalit\u00E9s sur les talents lors de la mort
+Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] Le pourcentage de perte de statistiques a \u00E9t\u00E9 chang\u00E9 \u00E0 {0}.
+Party.Target.NotOwner = [[DARK_RED]]{0} n'est pas le chef de la guilde.
+Party.Teleport.Dead = Vous ne pouvez pas vous t\u00E9l\u00E9porter sur un joueur mort.
+Party.Teleport.Disabled = {0} n'a pas rendu possible la t\u00E9l\u00E9portation.
+Party.Teleport.Hurt = Vous avez \u00E9t\u00E9 bless\u00E9 dans les derni\u00E8res {0} secondes et vous ne pouvez par cons\u00E9quent pas \u00EAtre t\u00E9l\u00E9port\u00E9.
+Party.Teleport.Player = [[GREEN]]Vous vous \u00EAtes t\u00E9l\u00E9port\u00E9 sur {0}.
+Party.Teleport.Self = Vous ne pouvez pas vous t\u00E9l\u00E9porter \u00E0 vous m\u00EAme !
+Party.Teleport.Target = [[GREEN]]{0} s'est t\u00E9l\u00E9port\u00E9 sur vous.
+Party.Unlocked = [[GRAY]]Le groupe est d\u00E9verrouill\u00E9.
+
+Perks.ActivationTime.Bonus = [[GOLD]] ({0}s avec votre avantage d'endurance)
+Perks.ActivationTime.Desc = Augmente la dur\u00E9e de l'abil\u00E9t\u00E9 de {0} secondes.
+Perks.ActivationTime.Name = Endurance
+Perks.Cooldowns.Desc = Temps d'attente r\u00E9duits de {0}.
+Perks.Cooldowns.Name = Reg\u00E9n\u00E9ration rapide
+Perks.Lucky.Bonus = [[GOLD]] ({0} avec votre avantage de chance)
+Perks.Lucky.Desc = Donnes {0} comp\u00E9tences et abilet\u00E9s 33.3% de chance d'\u00EAtre activ\u00E9es.
+Perks.Lucky.Desc.Login = Donne \u00E0 certaines comp\u00E9tences 33.3% de chance d'\u00EAtre activ\u00E9es.
+Perks.Lucky.Name = Chance
+Perks.XP.Desc = Gain d'EXP boost\u00E9 dans certains talents.
+Perks.XP.Name = Exp\u00E9rience
+
+Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] McMMO a \u00E9t\u00E9 incapable de charger les donn\u00E9es du joueur [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Veuillez inspecter votre installation de la base de donn\u00E9es.
+Profile.Loading.Failure = McMMO ne peut toujours pas charger vos donn\u00E9es. Vous devriez sans doute [[AQUA]]contacter le possesseur du serveur.\n[[YELLOW]]Vous pouvez toujours jouer sur le serveur, mais vous n'aurez [[BOLD]]pas de niveaux McMMO[[YELLOW]] et chaque EXP obtenu[[BOLD]]ne sera pas sauvergard\u00E9[[YELLOW]].
+Profile.Loading.Success = [[GREEN]]G\u00E9nial! Vos donn\u00E9es McMMO ont \u00E9t\u00E9 charg\u00E9es.
+
+Repair.Arcane.Downgrade = Les \u00E9nergies arcaniques ont \u00E9t\u00E9 affaiblies sur cet objet.
+Repair.Arcane.Fail = Les \u00E9nergies arcaniques ont quitt\u00E9 cet objet.
+Repair.Arcane.Lost = Vous n'\u00E9tiez pas suffisamment comp\u00E9tent pour pr\u00E9server les enchantements.
+Repair.Arcane.Perfect = [[GREEN]]Vous avez pr\u00E9serv\u00E9 les \u00E9nergies arcaniques de cet objet.
+Repair.Error = [[DARK_RED]]McMMO a rencontr\u00E9 une erreur en essayant de r\u00E9parer cet objet !
+Repair.Listener = R\u00E9paration :
+Repair.Listener.Anvil = [[DARK_RED]]Vous venez de poser une enclume, elle peut \u00EAtre utilis\u00E9e pour r\u00E9parer votre \u00E9quipement.
+Repair.Pretty.Name = R\u00E9paration
+Repair.SkillName = R\u00C9PARATION
+Repair.Skills.Adept = Vous devez avoir le niveau [[YELLOW]]{0}[[RED]] pour pouvoir r\u00E9parer [[YELLOW]]{1}
+Repair.Skills.AdeptDiamond = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer le diamant.
+Repair.Skills.AdeptGold = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer l'or.
+Repair.Skills.AdeptIron = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer le fer.
+Repair.Skills.AdeptStone = [[DARK_RED]]Vous n'\u00EAtes pas suffisamment comp\u00E9tent pour r\u00E9parer la pierre.
+XPRate.Event = [[GOLD]]Un \u00E9v\u00E9nement bonus d'Exp\u00E9rience est actuellement lanc\u00E9 ! Le bonus est de {0}x !
+
+mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
+mcMMO.NoInvites = Vous n'avez pas \u00E9t\u00E9 invit\u00E9
+mcMMO.NoPermission = [[DARK_RED]]Vous n'avez pas les droits.
+mcMMO.NoSkillNote = [[DARK_GRAY]]Si vous n'avez pas les droits pour une comp\u00E9tence, il n'appara\u00EEtra pas ici.
-JSON.Acrobatics.SubSkill.Roll.Details.Tips=Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
-
-#DO NOT USE COLOR CODES IN THE JSON KEYS
-#COLORS ARE DEFINED IN advanced.yml IF YOU WISH TO CHANGE THEM
-# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
-# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
-#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above
# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
-Acrobatics.SubSkill.Roll.Mechanics=[[GRAY]]A Gurul\u00E1s egy akt\u00EDv alk\u00E9pess\u00E9g passz\u00EDv komponenssel\nHa es\u00E9sk\u00E1rosod\u00E1s \u00E9r, akkor lehet\u0151s\u00E9ged van arra, hogy teljesen elutas\u00EDtsd a szakk\u00E9pzetts\u00E9gi szinteden alapul\u00F3 s\u00E9r\u00FCl\u00E9sed, az 50-es szintt\u0151l [[YELLOW]]{0}%[[GRAY]] es\u00E9lyed van a s\u00E9r\u00FCl\u00E9sek megel\u0151z\u00E9s\u00E9re, \u00E9s [[YELLOW]]{1}%[[GRAY]] ha aktiv\u00E1lod a Kecses Gurul\u00E1st.\nA siker es\u00E9lye egy line\u00E1ris g\u00F6rbe, ami a szintedhez igazodik eddig a szintig [[YELLOW]]{2}[[GRAY]], ahol az Akrobatika minden szintje add neked [[YELLOW]]{3}%[[GRAY]] es\u00E9lyt a sikerre.\nA guggol\u00E1s billenty\u0171 megnyom\u00E1s\u00E1val megdupl\u00E1zhatod az es\u00E9lyeid, hogy elker\u00FCld az es\u00E9s s\u00E9r\u00FCl\u00E9st, \u00E9s elker\u00FCld az es\u00E9s s\u00E9r\u00FCl\u00E9s k\u00E9tszeres\u00E9t! A guggol\u00E1s megtart\u00E1sa a norm\u00E1l gurul\u00E1st Kecses Gurul\u00E1ss\u00E1 alak\u00EDtja.\nA Gurul\u00E1s megakad\u00E1lyoz [[RED]]{4}[[GRAY]] s\u00E9r\u00FCl\u00E9st. A Kecses Gurul\u00E1s megakad\u00E1lyoz [[GREEN]]{5}[[GRAY]] s\u00E9r\u00FCl\u00E9st.
+Acrobatics.SubSkill.Roll.Mechanics = [[GRAY]]A Gurul\u00E1s egy akt\u00EDv alk\u00E9pess\u00E9g passz\u00EDv komponenssel\nHa es\u00E9sk\u00E1rosod\u00E1s \u00E9r, akkor lehet\u0151s\u00E9ged van arra, hogy teljesen elutas\u00EDtsd a szakk\u00E9pzetts\u00E9gi szinteden alapul\u00F3 s\u00E9r\u00FCl\u00E9sed, az 50-es szintt\u0151l [[YELLOW]]{0}%[[GRAY]] es\u00E9lyed van a s\u00E9r\u00FCl\u00E9sek megel\u0151z\u00E9s\u00E9re, \u00E9s [[YELLOW]]{1}%[[GRAY]] ha aktiv\u00E1lod a Kecses Gurul\u00E1st.\nA siker es\u00E9lye egy line\u00E1ris g\u00F6rbe, ami a szintedhez igazodik eddig a szintig [[YELLOW]]{2}[[GRAY]], ahol az Akrobatika minden szintje add neked [[YELLOW]]{3}%[[GRAY]] es\u00E9lyt a sikerre.\nA guggol\u00E1s billenty\u0171 megnyom\u00E1s\u00E1val megdupl\u00E1zhatod az es\u00E9lyeid, hogy elker\u00FCld az es\u00E9s s\u00E9r\u00FCl\u00E9st, \u00E9s elker\u00FCld az es\u00E9s s\u00E9r\u00FCl\u00E9s k\u00E9tszeres\u00E9t! A guggol\u00E1s megtart\u00E1sa a norm\u00E1l gurul\u00E1st Kecses Gurul\u00E1ss\u00E1 alak\u00EDtja.\nA Gurul\u00E1s megakad\u00E1lyoz [[RED]]{4}[[GRAY]] s\u00E9r\u00FCl\u00E9st. A Kecses Gurul\u00E1s megakad\u00E1lyoz [[GREEN]]{5}[[GRAY]] s\u00E9r\u00FCl\u00E9st.
-Fishing.SubSkill.Shake.Description=T\u00E1rgy ler\u00E1z\u00E1sa \u00E9l\u0151l\u00E9nyekr\u0151l vagy j\u00E1t\u00E9kosokr\u00F3l egy horg\u00E1szbottal
-Repair.SubSkill.ArcaneForging.Stat.Extra=[[DARK_AQUA]]M\u00E1gikus Kov\u00E1csol\u00E1s Es\u00E9ly:[[GRAY]] Siker [[GREEN]]{0}[[GRAY]]%, Sikertelen [[RED]]{1}[[GRAY]]%
-Repair.Error=[[DARK_RED]]Az mcMMO hib\u00E1t \u00E9szlelt a t\u00E1rgy megjav\u00EDt\u00E1sa k\u00F6zben!
-Repair.Listener.Anvil=[[DARK_RED]]Lehelyezt\u00E9l egy \u00FCll\u0151t. Az \u00FCll\u0151kkel eszk\u00F6z\u00F6ket \u00E9s p\u00E1nc\u00E9lzatot lehet jav\u00EDtani
-Repair.Listener=Jav\u00EDt\u00E1s:
-Repair.SkillName=JAV\u00CDT\u00C1S
-Repair.Skills.AdeptDiamond=[[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Gy\u00E9m\u00E1nttal jav\u00EDts.
-Repair.Skills.AdeptGold=[[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Arannyal jav\u00EDts.
-Repair.Skills.AdeptIron=[[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Vassal jav\u00EDts.
-Repair.Skills.AdeptStone=[[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy K\u0151vel jav\u00EDts.
-Repair.Skills.Adept=[[RED]]Sz\u00FCks\u00E9ged van [[YELLOW]]{0}[[RED]] szintre, hogy ezt megjav\u00EDthasd: [[YELLOW]]{1}
-Repair.Skills.FeltEasy=[[GRAY]]H\u00E1t ez k\u00F6nny\u0171 volt.
-Repair.Skills.FullDurability=[[GRAY]]Ezt nem kell m\u00E9g jav\u00EDtani.
-Salvage.SubSkill.UnderstandingTheArt.Description=Nem csak a szomsz\u00E9dok szem\u00E9t\u00E9ben kutatsz, hanem gondoskodsz a k\u00F6rnyezetr\u0151l is.\nAz \u00C9rt\u00E9kment\u00E9s k\u00FCl\u00F6nb\u00F6z\u0151 tulajdons\u00E1gait n\u00F6veli.
-Salvage.Skills.TooDamaged=[[DARK_RED]]Ez a t\u00E1rgy t\u00FAls\u00E1gosan s\u00E9r\u00FClt az \u00FAjrafelhaszn\u00E1l\u00E1shoz.
-Salvage.Skills.ArcaneFailed=[[RED]]Nem tudtad kinyerni a tud\u00E1st, ami ebben a t\u00E1rgyban lakozik.
-Salvage.Skills.ArcanePartial=[[RED]]Csak r\u00E9szleges tud\u00E1st tudt\u00E1l kinyerni ebb\u0151l a t\u00E1rgyb\u00F3l.
-Salvage.Skills.ArcaneSuccess=[[GREEN]]Sikeresen kinyert\u00E9l minden tud\u00E1st ebb\u0151l a t\u00E1rgyb\u00F3l!
-Salvage.Listener.Anvil=[[DARK_RED]]Lehelyezt\u00E9l egy \u00C9rt\u00E9kment\u0151 \u00DCll\u0151t. Haszn\u00E1ld ezt eszk\u00F6z\u00F6k \u00E9s p\u00E1nc\u00E9lzatok \u00FAjrafelhaszn\u00E1l\u00E1shoz.
-Salvage.Listener=\u00DAjrahasznos\u00EDt\u00E1s:
-Salvage.SkillName=\u00DAJRAHASZNOS\u00CDT\u00C1S
-#Anvil (Shared between SALVAGE and REPAIR)
-Anvil.Unbreakable=Ez a t\u00E1rgy t\u00F6rhetetlen!
-#SWORDS
-Swords.Ability.Lower=[[GRAY]]Leengeded a kardod.
-Swords.Ability.Ready=[[GOLD]]El\u0151k\u00E9sz\u00EDted[[DARK_AQUA]] a kardod.
-Swords.Combat.Bleed.Note=[[GRAY]]Megj.: [[YELLOW]]1 Tick t\u00F6rt\u00E9nik minden 0,5 m\u00E1sodpercenk\u00E9nt
-Swords.SubSkill.SerratedStrikes.Description=Az AOE r\u00E9szleges k\u00E1rosod\u00E1s\u00E1t a T\u00F6r\u00E9s alkalmaz\u00E1s\u00E1val lehet megoldani!
-Swords.SubSkill.SerratedStrikes.Stat=Fogazott Penge Hossza
-Swords.SubSkill.Rupture.Name=T\u00F6r\u00E9s
-Swords.SubSkill.Rupture.Description=Alkalmaz egy er\u0151s v\u00E9rz\u00E9s pontot
-Commands.Healthbars.Changed.HEARTS=[mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkj\u00E1nak megjelen\u00EDt\u00E9se \u00E1t\u00E1ll\u00EDtva a k\u00F6vetkez\u0151re:[[RED]]Sz\u00EDvek[[WHITE]].
-Commands.Healthbars.Changed.BAR=[mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkj\u00E1nak megjelen\u00EDt\u00E9se \u00E1t\u00E1ll\u00EDtva a k\u00F6vetkez\u0151re: [[YELLOW]]Dobozok[[WHITE]].
-Commands.Healthbars.Changed.DISABLED=[mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkja sz\u00E1modra [[GRAY]]kikapcsolva[[WHITE]].
-Commands.mcconvert.Database.InvalidType={0} nem egy l\u00E9tez\u0151 adatb\u00E1zis.
-Commands.mcconvert.Database.Start=[[GRAY]]Konvert\u00E1l\u00E1s megkezd\u00E9se a {0}-b\u00F3l az {1}-be...
-Commands.mcconvert.Database.Finish=[[GRAY]]Adatb\u00E1zis mozgat\u00E1s elk\u00E9sz\u00FClt; az {1} adatb\u00E1zisban most m\u00E1r minden adat szerepel a {0} adatb\u00E1zisb\u00F3l.
-Commands.mmoshowdb=A jelenleg haszn\u00E1lt adatb\u00E1zis:[[GREEN]]{0}
-Commands.mcconvert.Experience.Finish=[[GRAY]]K\u00E9plet konvert\u00E1l\u00E1s elk\u00E9sz\u00FClt; mostant\u00F3l a/az {0} XP g\u00F6rbe van haszn\u00E1latban.
-Commands.ModDescription=[[GREEN]]- R\u00F6vid mod le\u00EDr\u00E1s elolvas\u00E1sa.
-Commands.NoConsole=Ez a parancs nem haszn\u00E1lhat\u00F3 konzolb\u00F3l.
-Commands.Party.PartyFull.Invite=Nem lehet megh\u00EDvni [[YELLOW]]{0}[[RED]]-t ide [[GREEN]]{1}[[RED]] mert m\u00E1r van [[DARK_AQUA]]{2}[[RED]] j\u00E1t\u00E9kos bent!
-Commands.Party.PartyFull.InviteAccept=Nem lehet bel\u00E9pni ide [[GREEN]]{0}[[RED]] mert m\u00E1r van [[DARK_AQUA]]{1}[[RED]] j\u00E1t\u00E9kos bent!
-Commands.ptp.Request2=[[GREEN]]Teleport\u00E1l\u00E1shoz \u00EDrd be, hogy [[YELLOW]]/ptp accept[[GREEN]]. A felk\u00E9r\u00E9s lej\u00E1r [[RED]]{0} [[GREEN]] m\u00E1sodperc m\u00FAlva.
-Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - az mcMMO scoreboard elt\u00FCntet\u00E9se.
-Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - az mcMMO scoreboard fenntart\u00E1sa.
-Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - az mcMMO scoreboard elt\u00FCntet\u00E9se [[LIGHT_PURPLE]]n[[WHITE]] m\u00E1sodperc m\u00FAlva.
-Commands.Scoreboard.Tip.Keep=[[GOLD]]Tipp: Haszn\u00E1ld a [[RED]]/mcscoreboard keep[[GOLD]] parancsot, m\u00EDg l\u00E1that\u00F3 a scoreboard, hogy ne t\u0171nj\u00F6n el.
-Commands.Scoreboard.Tip.Clear=[[GOLD]]Tipp: Haszn\u00E1ld a [[RED]]/mcscoreboard clear[[GOLD]] parancsot, hogy elt\u00FCntesd a scoreboard-ot.
-Commands.Skill.Invalid=Ez nem l\u00E9tez\u0151 k\u00E9pess\u00E9g n\u00E9v!
-Commands.Skill.ChildSkill=Alk\u00E9pess\u00E9gek nem haszn\u00E1lhat\u00F3k ehhez a parancshoz!
-Commands.MmoInfo.OldSkill=[[GRAY]]Az mcMMO a k\u00E9szs\u00E9geket egy tov\u00E1bbfejlesztett modul\u00E1ris k\u00E9pess\u00E9grendszerr\u00E9 alak\u00EDtj\u00E1k \u00E1t. Sajnos ez a k\u00E9pess\u00E9g m\u00E9g nincs \u00E1tkonvert\u00E1lva, \u00EDgy hi\u00E1nyzik a r\u00E9szletes statisztika. Az \u00FAj rendszer lehet\u0151v\u00E9 teszi az \u00FAj mcMMO k\u00E9szs\u00E9gek gyorsabb kiad\u00E1si idej\u00E9t, \u00E9s a megl\u00E9v\u0151 k\u00E9szs\u00E9gek nagyobb rugalmass\u00E1g\u00E1t.
-Party.Help.3=[[RED]]Haszn\u00E1ld [[DARK_AQUA]]{0} <j\u00E1t\u00E9kos> [jelsz\u00F3] [[RED]] a csatlakoz\u00E1shoz, vagy [[DARK_AQUA]]{1} [[RED]] a kil\u00E9p\u00E9shez.
-Party.Help.4=[[RED]]Haszn\u00E1ld hogy z\u00E1rolhasd/feloldhasd a partyt: [[DARK_AQUA]]{0}
+Commands.Description.mcpurge = Olyan felhaszn\u00E1l\u00F3k t\u00F6rl\u00E9se az mcMMO adatb\u00E1zis\u00E1b\u00F3l, akik nem rendelkeznek szintekkel, vagy {0} h\u00F3napja nem voltak fent.
+Commands.Event.XP = [[DARK_AQUA]]Az XP szorz\u00F3 [[GOLD]]{0}[[DARK_AQUA]]x!
+Commands.GodMode.Disabled = mcMMO Isten m\u00F3d Letiltva.
+Commands.GodMode.Enabled = mcMMO Isten m\u00F3d Enged\u00E9lyezve
+Commands.GodMode.Forbidden = [mcMMO] Az Isten m\u00F3d nincs enged\u00E9lyezve ebben a vil\u00E1gban (L\u00E1sd jogosults\u00E1gok)
+Commands.GodMode.Toggle = Isten m\u00F3d \u00E1t\u00E1ll\u00EDtva [[YELLOW]]{0}
+Commands.Healthbars.Changed.BAR = [mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkj\u00E1nak megjelen\u00EDt\u00E9se \u00E1t\u00E1ll\u00EDtva a k\u00F6vetkez\u0151re: [[YELLOW]]Dobozok[[WHITE]].
+Commands.Healthbars.Changed.DISABLED = [mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkja sz\u00E1modra [[GRAY]]kikapcsolva[[WHITE]].
+Commands.Healthbars.Changed.HEARTS = [mcMMO] Az \u00E9l\u0151l\u00E9nyek \u00E9leter\u0151cs\u00EDkj\u00E1nak megjelen\u00EDt\u00E9se \u00E1t\u00E1ll\u00EDtva a k\u00F6vetkez\u0151re:[[RED]]Sz\u00EDvek[[WHITE]].
+Commands.Healthbars.Invalid = Nem megfelel\u0151 \u00E9leter\u0151cs\u00EDk t\u00EDpus!
+Commands.Inspect = <player> [[GREEN]]- R\u00E9szletesebb inform\u00E1ci\u00F3k a j\u00E1t\u00E9kosr\u00F3l
+Commands.Invite.Success = [[GREEN]]A megh\u00EDv\u00E1s sikeresen elk\u00FCldve.
+Commands.MmoInfo.Mystery = [[GRAY]]M\u00E9g nem oldottad fel ezt a k\u00E9pess\u00E9get, de ha igen, akkor el tudod olvasni a r\u00E9szleteket itt!
+Commands.MmoInfo.NoMatch = Ez az alk\u00E9pess\u00E9g nem l\u00E9tezik!
+Commands.MmoInfo.OldSkill = [[GRAY]]Az mcMMO a k\u00E9szs\u00E9geket egy tov\u00E1bbfejlesztett modul\u00E1ris k\u00E9pess\u00E9grendszerr\u00E9 alak\u00EDtj\u00E1k \u00E1t. Sajnos ez a k\u00E9pess\u00E9g m\u00E9g nincs \u00E1tkonvert\u00E1lva, \u00EDgy hi\u00E1nyzik a r\u00E9szletes statisztika. Az \u00FAj rendszer lehet\u0151v\u00E9 teszi az \u00FAj mcMMO k\u00E9szs\u00E9gek gyorsabb kiad\u00E1si idej\u00E9t, \u00E9s a megl\u00E9v\u0151 k\u00E9szs\u00E9gek nagyobb rugalmass\u00E1g\u00E1t.
+Commands.Party.PartyFull.Invite = Nem lehet megh\u00EDvni [[YELLOW]]{0}[[RED]]-t ide [[GREEN]]{1}[[RED]] mert m\u00E1r van [[DARK_AQUA]]{2}[[RED]] j\u00E1t\u00E9kos bent!
+Commands.Party.PartyFull.InviteAccept = Nem lehet bel\u00E9pni ide [[GREEN]]{0}[[RED]] mert m\u00E1r van [[DARK_AQUA]]{1}[[RED]] j\u00E1t\u00E9kos bent!
+Commands.Party.Quit = [[GREEN]]- Jelenlegi party elhagy\u00E1sa.
+Commands.Scoreboard.Tip.Clear = [[GOLD]]Tipp: Haszn\u00E1ld a [[RED]]/mcscoreboard clear[[GOLD]] parancsot, hogy elt\u00FCntesd a scoreboard-ot.
+Commands.Scoreboard.Tip.Keep = [[GOLD]]Tipp: Haszn\u00E1ld a [[RED]]/mcscoreboard keep[[GOLD]] parancsot, m\u00EDg l\u00E1that\u00F3 a scoreboard, hogy ne t\u0171nj\u00F6n el.
+Commands.Skill.ChildSkill = Alk\u00E9pess\u00E9gek nem haszn\u00E1lhat\u00F3k ehhez a parancshoz!
+Commands.Skill.Invalid = Ez nem l\u00E9tez\u0151 k\u00E9pess\u00E9g n\u00E9v!
+Commands.mcconvert.Database.Finish = [[GRAY]]Adatb\u00E1zis mozgat\u00E1s elk\u00E9sz\u00FClt; az {1} adatb\u00E1zisban most m\u00E1r minden adat szerepel a {0} adatb\u00E1zisb\u00F3l.
+Commands.mcconvert.Database.InvalidType = {0} nem egy l\u00E9tez\u0151 adatb\u00E1zis.
+Commands.ptp.Request2 = [[GREEN]]Teleport\u00E1l\u00E1shoz \u00EDrd be, hogy [[YELLOW]]/ptp accept[[GREEN]]. A felk\u00E9r\u00E9s lej\u00E1r [[RED]]{0} [[GREEN]] m\u00E1sodperc m\u00FAlva.
+Commands.ptp.RequestExpired = [[RED]]A party teleport felk\u00E9r\u00E9s lej\u00E1rt.
+Commands.xplock.locked = [[GOLD]]Az XP s\u00E1v most le van z\u00E1rva {0}!
+Commands.xplock.unlocked = [[GOLD]]Az XP s\u00E1v most [[GREEN]]FELOLDVA[[GOLD]]!
+Commands.xprate.modified = [[RED]]Az XP AR\u00C1NYA m\u00F3dosult {0}
+Commands.xprate.over = [[RED]]mcMMO XP szorz\u00F3 esem\u00E9ny V\u00C9GE!
+Fishing.SubSkill.MasterAngler.Description = N\u00F6veli a Kap\u00E1s es\u00E9ly\u00E9t horg\u00E1szat k\u00F6zben
+Fishing.SubSkill.MasterAngler.Name = Mester Horg\u00E1sz
+Fishing.SubSkill.MasterAngler.Stat = Hozz\u00E1adott Nagyobb Harap\u00E1si es\u00E9ly a jelenlegi helyen: [[GREEN]]+[[YELLOW]]{0}
+Fishing.SubSkill.Shake.Description = T\u00E1rgy ler\u00E1z\u00E1sa \u00E9l\u0151l\u00E9nyekr\u0151l vagy j\u00E1t\u00E9kosokr\u00F3l egy horg\u00E1szbottal
-Guides.Page.OutOfRange=Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
-Guides.Usage= Haszn\u00E1lat: /{0} ? [oldal]
##Acrobatics
-Guides.Acrobatics.Section.0=[[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
-Guides.Acrobatics.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
-Guides.Acrobatics.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Kit\u00E9r\u00E9s?\n[[YELLOW]]A kit\u00E9r\u00E9s passz\u00EDv es\u00E9lyt ad arra, \n[[YELLOW]]harcban val\u00F3 s\u00E9r\u00FCl\u00E9s eset\u00E9n csak a sebz\u00E9s fel\u00E9t szenvedd el.\n[[YELLOW]]A k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
+Guides.Acrobatics.Section.0 = [[DARK_AQUA]]Az akrobatik\u00E1r\u00F3l:\n[[YELLOW]]Az akrobatika a kecses mozg\u00E1s m\u0171v\u00E9szete az mcMMO-ban.\n[[YELLOW]]Harci \u00E9s k\u00F6rnyezeti b\u00F3nuszokkal l\u00E1t el.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Hogy tapasztalathoz juss ebben a k\u00E9pess\u00E9gben, kit\u00E9r\u00E9st kell v\u00E9grehajtanod \n[[YELLOW]]harcban, vagy olyan es\u00E9seket t\u00FAl\u00E9lned, amelyek sebz\u00E9st okoznak.
+Guides.Acrobatics.Section.1 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gurul\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van arra, hogy a sz\u00E1modra sebz\u00E9st okoz\u00F3 landol\u00E1sokn\u00E1l, \n[[YELLOW]]neg\u00E1ld a s\u00E9r\u00FCl\u00E9st. A guggol\u00E1s lenyomva tart\u00E1sa es\u00E9s k\u00F6zben \n[[YELLOW]] megdupl\u00E1zza az es\u00E9lyeidet.\n[[YELLOW]]Ilyenkor a sima gurul\u00E1s helyett Kecses Gurul\u00E1st hajthatsz v\u00E9gre.\n[[YELLOW]]A Kecses Gurul\u00E1s nagyban hasonl\u00EDt a sima gurul\u00E1shoz, azzal a k\u00FCl\u00F6nbs\u00E9ggel, \n[[YELLOW]]hogy k\u00E9tszer olyan val\u00F3sz\u00EDn\u0171, \u00E9s nagyobb v\u00E9delmet ny\u00FAjt.\n[[YELLOW]]A gurul\u00E1s es\u00E9lye a k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
+Guides.Acrobatics.Section.2 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Kit\u00E9r\u00E9s?\n[[YELLOW]]A kit\u00E9r\u00E9s passz\u00EDv es\u00E9lyt ad arra, \n[[YELLOW]]harcban val\u00F3 s\u00E9r\u00FCl\u00E9s eset\u00E9n csak a sebz\u00E9s fel\u00E9t szenvedd el.\n[[YELLOW]]A k\u00E9pess\u00E9ged szintj\u00E9t\u0151l f\u00FCgg.
##Alchemy
-Guides.Alchemy.Section.0=[[DARK_AQUA]]Az alk\u00EDmi\u00E1r\u00F3l:\n[[YELLOW]]Az alk\u00EDmia alapja a b\u00E1jitalf\u0151z\u00E9s.\n[[YELLOW]]Gyors\u00EDtja a b\u00E1jitalf\u0151z\u00E9s folyamat\u00E1t, tov\u00E1bb\u00E1\n[[YELLOW]]lehet\u0151v\u00E9 teszi \u00FAj (eddig) megszerezhetetlen b\u00E1jitalok f\u0151z\u00E9s\u00E9t is.\n\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez nem kell m\u00E1s tenned, csak b\u00E1jitalokat f\u0151zn\u00F6d.
-Guides.Alchemy.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Katal\u00EDzis?\n[[YELLOW]]A Katal\u00EDzis gyors\u00EDtja a b\u00E1jitalok elk\u00E9sz\u00FCl\u00E9s\u00E9t, maxim\u00E1lis \n[[YELLOW]] 4x-es sebess\u00E9get biztos\u00EDt az 1000-es szint el\u00E9r\u00E9sekor.\n[[YELLOW]]Ez a k\u00E9pess\u00E9g a 100-as szinten old\u00F3dik fel.
-Guides.Alchemy.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a F\u0151zetek?\n[[YELLOW]]A F\u0151zet lehet\u0151v\u00E9 teszi a b\u00E1jitalf\u0151z\u00E9st egyedi hozz\u00E1val\u00F3kkal.\n[[YELLOW]]A hozz\u00E1val\u00F3k a \n[[YELLOW]]rangod n\u00F6veked\u00E9ssel old\u00F3dnak fel. 8 k\u00FCl\u00F6nb\u00F6z\u0151 rang van.
-Guides.Alchemy.Section.3=[[DARK_AQUA]]1-es szint\u0171 F\u0151zet hozz\u00E1val\u00F3k:\n[[YELLOW]]\u0150rl\u00E1ngpor, Erjesztett p\u00F3kszem, Szellemk\u00F6nny, V\u00F6r\u00F6sk\u0151,\n[[YELLOW]]Izz\u00F3k\u0151r por, Cukor, Arany dinnye, Arany r\u00E9pa,\n[[YELLOW]]Magmakr\u00E9m, Alvil\u00E1gi bibircs\u00F3k, P\u00F3kszem, Puskapor, Tavir\u00F3zsa,\n[[YELLOW]]G\u00F6mbhal\n[[YELLOW]](Alap b\u00E1jitalok)
+Guides.Alchemy.Section.0 = [[DARK_AQUA]]Az alk\u00EDmi\u00E1r\u00F3l:\n[[YELLOW]]Az alk\u00EDmia alapja a b\u00E1jitalf\u0151z\u00E9s.\n[[YELLOW]]Gyors\u00EDtja a b\u00E1jitalf\u0151z\u00E9s folyamat\u00E1t, tov\u00E1bb\u00E1\n[[YELLOW]]lehet\u0151v\u00E9 teszi \u00FAj (eddig) megszerezhetetlen b\u00E1jitalok f\u0151z\u00E9s\u00E9t is.\n\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez nem kell m\u00E1s tenned, csak b\u00E1jitalokat f\u0151zn\u00F6d.
+Guides.Alchemy.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Katal\u00EDzis?\n[[YELLOW]]A Katal\u00EDzis gyors\u00EDtja a b\u00E1jitalok elk\u00E9sz\u00FCl\u00E9s\u00E9t, maxim\u00E1lis \n[[YELLOW]] 4x-es sebess\u00E9get biztos\u00EDt az 1000-es szint el\u00E9r\u00E9sekor.\n[[YELLOW]]Ez a k\u00E9pess\u00E9g a 100-as szinten old\u00F3dik fel.
+Guides.Alchemy.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a F\u0151zetek?\n[[YELLOW]]A F\u0151zet lehet\u0151v\u00E9 teszi a b\u00E1jitalf\u0151z\u00E9st egyedi hozz\u00E1val\u00F3kkal.\n[[YELLOW]]A hozz\u00E1val\u00F3k a \n[[YELLOW]]rangod n\u00F6veked\u00E9ssel old\u00F3dnak fel. 8 k\u00FCl\u00F6nb\u00F6z\u0151 rang van.
+Guides.Alchemy.Section.3=[[DARK_AQUA]]1-es szint\u0171 F\u0151zet hozz\u00E1val\u00F3k:\n[[YELLOW]]\u0150rl\u00E1ngpor, Erjesztett p\u00F3kszem, Szellemk\u00F6nny, V\u00F6r\u00F6sk\u0151,\n[[YELLOW]]Izz\u00F3k\u0151r por, Cukor, Arany dinnye, Arany r\u00E9pa,\n[[YELLOW]]Magmakr\u00E9m, Alvil\u00E1gi bibircs\u00F3k, P\u00F3kszem, Puskapor, Tavir\u00F3zsa,\n[[YELLOW]]G\u00F6mbhal\n[[YELLOW]](Alap b\u00E1jitalok)
-Guides.Archery.Section.0=[[DARK_AQUA]]Az \u00CDj\u00E1szatr\u00F3l:\n[[YELLOW]]Az \u00CDj\u00E1szat az \u00EDjjal val\u00F3 l\u00F6v\u00E9sr\u0151l sz\u00F3l.\n[[YELLOW]]K\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal ruh\u00E1z fel, olyanokkal, mint a sebz\u00E9sn\u00F6vel\u00E9s\n[[YELLOW]], ami a szinteddel n\u00F6vekszik, \u00E9s m\u00E1sik elk\u00E1b\u00EDt\u00E1s\u00E1nak k\u00E9pess\u00E9g\u00E9vel.\n[[YELLOW]]. Tov\u00E1bb\u00E1 visszaszerezheted az elhaszn\u00E1lt \n[[YELLOW]]nyilaid egy r\u00E9sz\u00E9t az ellens\u00E9geid holttest\u00E9b\u0151l.\n\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]A tapasztalat szerz\u00E9shez \u00E9l\u0151l\u00E9nyeket vagy \n[[YELLOW]]j\u00E1t\u00E9kosokat kell l\u0151n\u00F6d \u00EDjjal.
-Guides.Archery.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Pontos L\u00F6v\u00E9s?\n[[YELLOW]]A Pontos L\u00F6v\u00E9s n\u00F6veli a l\u00F6ved\u00E9keid sebz\u00E9s\u00E9t.\n[[YELLOW]]A b\u00F3nusz sebz\u00E9s az \n[[YELLOW]]\u00CDj\u00E1szat szintedt\u0151l f\u00FCgg.\n[[YELLOW]]Alapvet\u0151en a b\u00F3nusz sebz\u00E9sed 10%-kal n\u00F6vekszik\n[[YELLOW]]minden 50. szinten, ami a maxim\u00E1lis 200%-os b\u00F3nusz sebz\u00E9shez vezet.
-Guides.Archery.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a K\u00E1b\u00EDt\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van elk\u00E1b\u00EDtani m\u00E1s j\u00E1t\u00E9kosokat, \n[[YELLOW]]mikor eltal\u00E1lod \u0151ket. Amikor a k\u00E1b\u00EDt\u00E1s betal\u00E1l, k\u00E9nyszer\u00EDti az ellenfeledet, hogy\n[[YELLOW]]r\u00F6vid id\u0151re egyenesen felfel\u00E9 n\u00E9zzen.\n[[YELLOW]]Egy K\u00E1b\u00EDt\u00F3l\u00F6ved\u00E9k tov\u00E1bbi 4 sebz\u00E9st okoz. (2 sz\u00EDv).
-Guides.Archery.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a ny\u00EDlvessz\u0151 visszaszerz\u00E9se?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van visszaszerezni az elhaszn\u00E1lt ny\u00EDlvessz\u0151idet\n[[YELLOW]], amikor meg\u00F6lsz egy \u00E9l\u0151l\u00E9nyt az \u00EDjaddal.\n[[YELLOW]]Ennek az es\u00E9lye az \u00CDj\u00E1szat szinteddel egy\u00FCtt n\u00F6vekszik.\n[[YELLOW]]Alapvet\u0151en 0.1%-kal n\u00F6vekszik szintenk\u00E9nt, ami a maxim\u00E1lis 100%-hoz vezet\n[[YELLOW]] az 1000-es szint el\u00E9r\u00E9sekor.
+Guides.Archery.Section.0 = [[DARK_AQUA]]Az \u00CDj\u00E1szatr\u00F3l:\n[[YELLOW]]Az \u00CDj\u00E1szat az \u00EDjjal val\u00F3 l\u00F6v\u00E9sr\u0151l sz\u00F3l.\n[[YELLOW]]K\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal ruh\u00E1z fel, olyanokkal, mint a sebz\u00E9sn\u00F6vel\u00E9s\n[[YELLOW]], ami a szinteddel n\u00F6vekszik, \u00E9s m\u00E1sik elk\u00E1b\u00EDt\u00E1s\u00E1nak k\u00E9pess\u00E9g\u00E9vel.\n[[YELLOW]]. Tov\u00E1bb\u00E1 visszaszerezheted az elhaszn\u00E1lt \n[[YELLOW]]nyilaid egy r\u00E9sz\u00E9t az ellens\u00E9geid holttest\u00E9b\u0151l.\n\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]A tapasztalat szerz\u00E9shez \u00E9l\u0151l\u00E9nyeket vagy \n[[YELLOW]]j\u00E1t\u00E9kosokat kell l\u0151n\u00F6d \u00EDjjal.
+Guides.Archery.Section.1 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Pontos L\u00F6v\u00E9s?\n[[YELLOW]]A Pontos L\u00F6v\u00E9s n\u00F6veli a l\u00F6ved\u00E9keid sebz\u00E9s\u00E9t.\n[[YELLOW]]A b\u00F3nusz sebz\u00E9s az \n[[YELLOW]]\u00CDj\u00E1szat szintedt\u0151l f\u00FCgg.\n[[YELLOW]]Alapvet\u0151en a b\u00F3nusz sebz\u00E9sed 10%-kal n\u00F6vekszik\n[[YELLOW]]minden 50. szinten, ami a maxim\u00E1lis 200%-os b\u00F3nusz sebz\u00E9shez vezet.
+Guides.Archery.Section.2 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a K\u00E1b\u00EDt\u00E1s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van elk\u00E1b\u00EDtani m\u00E1s j\u00E1t\u00E9kosokat, \n[[YELLOW]]mikor eltal\u00E1lod \u0151ket. Amikor a k\u00E1b\u00EDt\u00E1s betal\u00E1l, k\u00E9nyszer\u00EDti az ellenfeledet, hogy\n[[YELLOW]]r\u00F6vid id\u0151re egyenesen felfel\u00E9 n\u00E9zzen.\n[[YELLOW]]Egy K\u00E1b\u00EDt\u00F3l\u00F6ved\u00E9k tov\u00E1bbi 4 sebz\u00E9st okoz. (2 sz\u00EDv).
+Guides.Archery.Section.3 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a ny\u00EDlvessz\u0151 visszaszerz\u00E9se?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van visszaszerezni az elhaszn\u00E1lt ny\u00EDlvessz\u0151idet\n[[YELLOW]], amikor meg\u00F6lsz egy \u00E9l\u0151l\u00E9nyt az \u00EDjaddal.\n[[YELLOW]]Ennek az es\u00E9lye az \u00CDj\u00E1szat szinteddel egy\u00FCtt n\u00F6vekszik.\n[[YELLOW]]Alapvet\u0151en 0.1%-kal n\u00F6vekszik szintenk\u00E9nt, ami a maxim\u00E1lis 100%-hoz vezet\n[[YELLOW]] az 1000-es szint el\u00E9r\u00E9sekor.
-Guides.Axes.Section.0=[[DARK_AQUA]]A Balt\u00E1szatr\u00F3l:\n[[YELLOW]]A Balt\u00E1szattal sokkal t\u00F6bb dologra is\n[[YELLOW]]haszn\u00E1lhatod a balt\u00E1dat, mint a fav\u00E1g\u00E1s! Meg\u00FCthetsz j\u00E1t\u00E9kosokat \u00E9s \u00E9l\u0151l\u00E9nyeket, \n[[YELLOW]]hogy tapasztalatot szerezz, az \u00E9l\u0151l\u00E9nyekre a\n[[YELLOW]]h\u00E1tral\u00F6k\u00E9s, m\u00EDg a j\u00E1t\u00E9kosokra egyar\u00E1nt a Hal\u00E1los Kritikus Csap\u00E1s k\u00E9pess\u00E9g\u00E9t haszn\u00E1lhatod.\n[[YELLOW]]A Balt\u00E1d egy k\u00E9zi fa apr\u00EDt\u00F3v\u00E1 v\u00E1lik,\n[[YELLOW]]ami megsemmis\u00EDti ellens\u00E9ged p\u00E1nc\u00E9lzat\u00E1t a szinted n\u00F6veked\u00E9s\u00E9vel. \n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez nem kell m\u00E1st tenned, mint j\u00E1t\u00E9kosokat \u00E9s \u00E9l\u0151l\u00E9nyeket \n[[YELLOW]]csapkodnod a Balt\u00E1ddal.
-Guides.Axes.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Koponya T\u00F6r\u00E9s?\n[[YELLOW]]Ter\u00FCleti hat\u00E1s\u00FA sebz\u00E9st tudsz kiosztani.\n[[YELLOW]]A ter\u00FCleti sebz\u00E9s a f\u0151 c\u00E9lpontodnak okozott sebz\u00E9s\n[[YELLOW]]fel\u00E9vel egyenl\u0151, teh\u00E1t t\u00F6k\u00E9letes nagy sz\u00F6rnyhord\u00E1k kipuszt\u00EDt\u00E1s\u00E1ra.
-Guides.Axes.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Kritikus Csap\u00E1s?\n[[YELLOW]]A Kritikus Csap\u00E1sok passz\u00EDv es\u00E9lyt biztos\u00EDtanak a \n[[YELLOW]]j\u00E1t\u00E9kosnak b\u00F3nusz sebz\u00E9s kioszt\u00E1s\u00E1ra.\n[[YELLOW]]Alapvet\u0151en minden m\u00E1sodik Balt\u00E1szat szinttel \n[[YELLOW]]0.1%-kal n\u00F6vekszik a Kritikus Csap\u00E1sok es\u00E9lye, Ezzel maxim\u00E1lisan 2x-es sebz\u00E9st okozhatsz \u00E9l\u0151l\u00E9nyeknek,\n[[YELLOW]]vagy 1.5x-es sebz\u00E9st j\u00E1t\u00E9kosoknak.
-Guides.Axes.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Balta Mesters\u00E9ge?\n[[YELLOW]]A Balt\u00E1szat Mesters\u00E9ge passz\u00EDvan b\u00F3nusz sebz\u00E9st biztos\u00EDt\n[[YELLOW]] a csap\u00E1saidnak Balta haszn\u00E1lata eset\u00E9n.\n[[YELLOW]]Alapvet\u0151en a b\u00F3nusz 1-el n\u00F6vekszik minden 50. szint ut\u00E1n,\n[[YELLOW]]amely a 200-as szinten \u00E9ri el a maximum\u00E1t, a 4 b\u00F3nusz sebz\u00E9st.
-Guides.Axes.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a P\u00E1nc\u00E9lt\u00F6r\u00E9s?\n[[YELLOW]]Olyan er\u0151s \u00FCt\u00E9ssel s\u00FAjtasz le, amely \u00F6sszet\u00F6ri ellenfeleid p\u00E1nc\u00E9lzat\u00E1t!\n[[YELLOW]]A P\u00E1nc\u00E9lt\u00F6r\u00E9s passz\u00EDv es\u00E9lyt ad az ellenfeled p\u00E1nc\u00E9lj\u00E1nak \n[[YELLOW]]megsebz\u00E9s\u00E9hez. Ez a sebz\u00E9s a Balt\u00E1szat szinteddel n\u00F6vekszik.
-Guides.Axes.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az Er\u0151s \u00DCt\u00E9s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van Er\u0151s \u00DCt\u00E9ssel lecsapni \n[[YELLOW]]\u00E9l\u0151l\u00E9nyekre \u00E9s j\u00E1t\u00E9kosokra Balta haszn\u00E1lata eset\u00E9n.\n[[YELLOW]]Alapvet\u0151en ez az es\u00E9ly 25%. Ez a k\u00E9pess\u00E9g egy hatalmas\n[[YELLOW]]h\u00E1tral\u00F6k\u00E9s effektussal b\u00EDr, hasonl\u00F3an a H\u00E1tral\u00F6k\u00E9s II \n[[YELLOW]]var\u00E1zslathoz. Tov\u00E1bb\u00E1 b\u00F3nusz sebz\u00E9st okoz a c\u00E9lpontnak.
+Guides.Axes.Section.0=[[DARK_AQUA]]A Balt\u00E1szatr\u00F3l:\n[[YELLOW]]A Balt\u00E1szattal sokkal t\u00F6bb dologra is\n[[YELLOW]]haszn\u00E1lhatod a balt\u00E1dat, mint a fav\u00E1g\u00E1s! Meg\u00FCthetsz j\u00E1t\u00E9kosokat \u00E9s \u00E9l\u0151l\u00E9nyeket, \n[[YELLOW]]hogy tapasztalatot szerezz, az \u00E9l\u0151l\u00E9nyekre a\n[[YELLOW]]h\u00E1tral\u00F6k\u00E9s, m\u00EDg a j\u00E1t\u00E9kosokra egyar\u00E1nt a Hal\u00E1los Kritikus Csap\u00E1s k\u00E9pess\u00E9g\u00E9t haszn\u00E1lhatod.\n[[YELLOW]]A Balt\u00E1d egy k\u00E9zi fa apr\u00EDt\u00F3v\u00E1 v\u00E1lik,\n[[YELLOW]]ami megsemmis\u00EDti ellens\u00E9ged p\u00E1nc\u00E9lzat\u00E1t a szinted n\u00F6veked\u00E9s\u00E9vel. \n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez nem kell m\u00E1st tenned, mint j\u00E1t\u00E9kosokat \u00E9s \u00E9l\u0151l\u00E9nyeket \n[[YELLOW]]csapkodnod a Balt\u00E1ddal.
+Guides.Axes.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Koponya T\u00F6r\u00E9s?\n[[YELLOW]]Ter\u00FCleti hat\u00E1s\u00FA sebz\u00E9st tudsz kiosztani.\n[[YELLOW]]A ter\u00FCleti sebz\u00E9s a f\u0151 c\u00E9lpontodnak okozott sebz\u00E9s\n[[YELLOW]]fel\u00E9vel egyenl\u0151, teh\u00E1t t\u00F6k\u00E9letes nagy sz\u00F6rnyhord\u00E1k kipuszt\u00EDt\u00E1s\u00E1ra.
+Guides.Axes.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Kritikus Csap\u00E1s?\n[[YELLOW]]A Kritikus Csap\u00E1sok passz\u00EDv es\u00E9lyt biztos\u00EDtanak a \n[[YELLOW]]j\u00E1t\u00E9kosnak b\u00F3nusz sebz\u00E9s kioszt\u00E1s\u00E1ra.\n[[YELLOW]]Alapvet\u0151en minden m\u00E1sodik Balt\u00E1szat szinttel \n[[YELLOW]]0.1%-kal n\u00F6vekszik a Kritikus Csap\u00E1sok es\u00E9lye, Ezzel maxim\u00E1lisan 2x-es sebz\u00E9st okozhatsz \u00E9l\u0151l\u00E9nyeknek,\n[[YELLOW]]vagy 1.5x-es sebz\u00E9st j\u00E1t\u00E9kosoknak.
+Guides.Axes.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Balta Mesters\u00E9ge?\n[[YELLOW]]A Balt\u00E1szat Mesters\u00E9ge passz\u00EDvan b\u00F3nusz sebz\u00E9st biztos\u00EDt\n[[YELLOW]] a csap\u00E1saidnak Balta haszn\u00E1lata eset\u00E9n.\n[[YELLOW]]Alapvet\u0151en a b\u00F3nusz 1-el n\u00F6vekszik minden 50. szint ut\u00E1n,\n[[YELLOW]]amely a 200-as szinten \u00E9ri el a maximum\u00E1t, a 4 b\u00F3nusz sebz\u00E9st.
+Guides.Axes.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a P\u00E1nc\u00E9lt\u00F6r\u00E9s?\n[[YELLOW]]Olyan er\u0151s \u00FCt\u00E9ssel s\u00FAjtasz le, amely \u00F6sszet\u00F6ri ellenfeleid p\u00E1nc\u00E9lzat\u00E1t!\n[[YELLOW]]A P\u00E1nc\u00E9lt\u00F6r\u00E9s passz\u00EDv es\u00E9lyt ad az ellenfeled p\u00E1nc\u00E9lj\u00E1nak \n[[YELLOW]]megsebz\u00E9s\u00E9hez. Ez a sebz\u00E9s a Balt\u00E1szat szinteddel n\u00F6vekszik.
+Guides.Axes.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az Er\u0151s \u00DCt\u00E9s?\n[[YELLOW]]Passz\u00EDv es\u00E9lyed van Er\u0151s \u00DCt\u00E9ssel lecsapni \n[[YELLOW]]\u00E9l\u0151l\u00E9nyekre \u00E9s j\u00E1t\u00E9kosokra Balta haszn\u00E1lata eset\u00E9n.\n[[YELLOW]]Alapvet\u0151en ez az es\u00E9ly 25%. Ez a k\u00E9pess\u00E9g egy hatalmas\n[[YELLOW]]h\u00E1tral\u00F6k\u00E9s effektussal b\u00EDr, hasonl\u00F3an a H\u00E1tral\u00F6k\u00E9s II \n[[YELLOW]]var\u00E1zslathoz. Tov\u00E1bb\u00E1 b\u00F3nusz sebz\u00E9st okoz a c\u00E9lpontnak.
##Excavation
-Guides.Excavation.Section.0=[[DARK_AQUA]]Az \u00C1s\u00E1sr\u00F3l:\n[[YELLOW]]Az \u00C1s\u00E1ssal kincseket tal\u00E1lhatsz a f\u00F6ldben.\n[[YELLOW]]Min\u00E9l tov\u00E1bb csin\u00E1lod, ann\u00E1l t\u00F6bb kincsre tehetsz szert.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez \u00C1s\u00F3val kell felt\u00E1rnod a f\u00F6ldet.\n[[YELLOW]]Csak bizonyos anyagok ki\u00E1s\u00E1s\u00E9rt kaphatsz kincseket \u00E9s tapasztalatot.
-Guides.Excavation.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Giga F\u00FAr\u00F3-T\u00F6r\u0151:\n[[YELLOW]]Jobb klikkelj \u00E1s\u00F3val a kezedben, hogy el\u0151k\u00E9sz\u00EDtsd az \u00E1s\u00F3dat.\n[[YELLOW]]Ebben a m\u00F3dban tov\u00E1bb\u00E1 4 m\u00E1sodperc \u00E1ll a rendelkez\u00E9sedre, hogy\n[[YELLOW]]kapcsolatba l\u00E9pj valamely \u00C1s\u00E1ssal kompatibilis anyaggal a\n[[YELLOW]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 aktiv\u00E1l\u00E1s\u00E1hoz.
-Guides.Excavation.Section.3=[[DARK_AQUA]]Mi is az a Giga F\u00FAr\u00F3-T\u00F6r\u0151?\n[[YELLOW]]A Giga F\u00FAr\u00F3-T\u00F6r\u0151 egy v\u00E1rakoz\u00E1si id\u0151vel rendelkez\u0151 k\u00E9pess\u00E9g, \n[[YELLOW]]amely az \u00C1s\u00E1shoz kapcsol\u00F3dik. Megtripl\u00E1zza a \n[[YELLOW]]kincs tal\u00E1l\u00E1s es\u00E9ly\u00E9t, \u00E9s instant ki\u00FCti az\n[[YELLOW]]\u00C1s\u00E1ssal kompatibilis anyagokat.
-Guides.Excavation.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a R\u00E9g\u00E9szet?\n[[YELLOW]]Minden lehets\u00E9ges kincsnek van egy \n[[YELLOW]]bizonyos k\u00E9pess\u00E9g szint k\u00F6vetelm\u00E9nye.\n[[YELLOW]]Min\u00E9l nagyobb az \u00C1s\u00E1s szinted, ann\u00E1l\n[[YELLOW]]t\u00F6bb kincset tal\u00E1lhatsz.\n[[YELLOW]]Minden \u00C1s\u00E1ssal kompatibilis anyagnak van egy egyedi\n[[YELLOW]]kincses list\u00E1ja.\n[[YELLOW]]M\u00E1s sz\u00F3val m\u00E1s kincsekre tehetsz szert p\u00E9ld\u00E1ul F\u00F6ld ki\u00E1s\u00E1sn\u00E1l,\n[[YELLOW]]mint a S\u00F3dern\u00E9l.
-Guides.Excavation.Section.5=[[DARK_AQUA]]Megjegyz\u00E9sek az \u00C1s\u00E1sr\u00F3l:\n[[YELLOW]]A kincsek teljesen testreszabhat\u00F3ak,\n[[YELLOW]]ez\u00E9rt gyakorlatilag minden szerveren m\u00E1s \u00E9s m\u00E1s a lista.
+Guides.Excavation.Section.0=[[DARK_AQUA]]Az \u00C1s\u00E1sr\u00F3l:\n[[YELLOW]]Az \u00C1s\u00E1ssal kincseket tal\u00E1lhatsz a f\u00F6ldben.\n[[YELLOW]]Min\u00E9l tov\u00E1bb csin\u00E1lod, ann\u00E1l t\u00F6bb kincsre tehetsz szert.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalat szerz\u00E9shez \u00C1s\u00F3val kell felt\u00E1rnod a f\u00F6ldet.\n[[YELLOW]]Csak bizonyos anyagok ki\u00E1s\u00E1s\u00E9rt kaphatsz kincseket \u00E9s tapasztalatot.
+Guides.Excavation.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Giga F\u00FAr\u00F3-T\u00F6r\u0151:\n[[YELLOW]]Jobb klikkelj \u00E1s\u00F3val a kezedben, hogy el\u0151k\u00E9sz\u00EDtsd az \u00E1s\u00F3dat.\n[[YELLOW]]Ebben a m\u00F3dban tov\u00E1bb\u00E1 4 m\u00E1sodperc \u00E1ll a rendelkez\u00E9sedre, hogy\n[[YELLOW]]kapcsolatba l\u00E9pj valamely \u00C1s\u00E1ssal kompatibilis anyaggal a\n[[YELLOW]]Giga F\u00FAr\u00F3-T\u00F6r\u0151 aktiv\u00E1l\u00E1s\u00E1hoz.
+Guides.Excavation.Section.3=[[DARK_AQUA]]Mi is az a Giga F\u00FAr\u00F3-T\u00F6r\u0151?\n[[YELLOW]]A Giga F\u00FAr\u00F3-T\u00F6r\u0151 egy v\u00E1rakoz\u00E1si id\u0151vel rendelkez\u0151 k\u00E9pess\u00E9g, \n[[YELLOW]]amely az \u00C1s\u00E1shoz kapcsol\u00F3dik. Megtripl\u00E1zza a \n[[YELLOW]]kincs tal\u00E1l\u00E1s es\u00E9ly\u00E9t, \u00E9s instant ki\u00FCti az\n[[YELLOW]]\u00C1s\u00E1ssal kompatibilis anyagokat.
+Guides.Excavation.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a R\u00E9g\u00E9szet?\n[[YELLOW]]Minden lehets\u00E9ges kincsnek van egy \n[[YELLOW]]bizonyos k\u00E9pess\u00E9g szint k\u00F6vetelm\u00E9nye.\n[[YELLOW]]Min\u00E9l nagyobb az \u00C1s\u00E1s szinted, ann\u00E1l\n[[YELLOW]]t\u00F6bb kincset tal\u00E1lhatsz.\n[[YELLOW]]Minden \u00C1s\u00E1ssal kompatibilis anyagnak van egy egyedi\n[[YELLOW]]kincses list\u00E1ja.\n[[YELLOW]]M\u00E1s sz\u00F3val m\u00E1s kincsekre tehetsz szert p\u00E9ld\u00E1ul F\u00F6ld ki\u00E1s\u00E1sn\u00E1l,\n[[YELLOW]]mint a S\u00F3dern\u00E9l.
+Guides.Excavation.Section.5=[[DARK_AQUA]]Megjegyz\u00E9sek az \u00C1s\u00E1sr\u00F3l:\n[[YELLOW]]A kincsek teljesen testreszabhat\u00F3ak,\n[[YELLOW]]ez\u00E9rt gyakorlatilag minden szerveren m\u00E1s \u00E9s m\u00E1s a lista.
##Fishing
-Guides.Fishing.Section.0=[[DARK_AQUA]]A Horg\u00E1szatr\u00F3l:\n[[YELLOW]]Ezzel a k\u00E9pess\u00E9ggel a horg\u00E1sz\u00E1s ism\u00E9t izgalmas!\n[[YELLOW]]Tal\u00E1lj rejtett kincseket, vagy r\u00E1zz le t\u00E1rgyakat a \u00E9l\u0151l\u00E9nyekr\u0151l.\n\n[[DARK_AQUA]]Tapasztalatszerz\u00E9s:\n[[YELLOW]]Horg\u00E1ssz.
-Guides.Fishing.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a kincsvad\u00E1szat?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy kincset tal\u00E1lj horg\u00E1sz\u00E1s k\u00F6zben, \n[[YELLOW]]alacsony es\u00E9llyel fejlesztett t\u00E1rgyakra.\n[[YELLOW]]Minden lehets\u00E9ges kincs a horg\u00E1sz\u00E1sban szintt\u0151l f\u00FCggetlen\u00FCl kifoghat\u00F3\n[[YELLOW]] Azonban a kifog\u00E1s es\u00E9lye f\u00FCgg att\u00F3l, hogy a t\u00E1rgy milyen ritkas\u00E1g\u00FA.\n[[YELLOW]]Min\u00E9l nagyobb a horg\u00E1sz\u00E1s szinted, ann\u00E1l nagyobb es\u00E9lyed van jobb kincseket tal\u00E1lni.
-Guides.Fishing.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a j\u00E9ghorg\u00E1szat?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy befagyott tavakban horg\u00E1ssz!\n[[YELLOW]]Haszn\u00E1ld a horg\u00E1szbotod (2x) a jeges tavon \u00E9s a k\u00E9pess\u00E9g k\u00E9sz\u00EDt egy lyukat a horg\u00E1sz\u00E1shoz.
-Guides.Fishing.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Mester Horg\u00E1szat?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli a fog\u00E1s es\u00E9ly\u00E9t horg\u00E1szat k\u00F6zben.\n[[YELLOW]]Miut\u00E1n feloldottad ezt a k\u00E9pess\u00E9get, a kap\u00E1s es\u00E9lyed dupl\u00E1z\u00F3dik, ha cs\u00F3nakban, vagy \u00F3ce\u00E1n \u00E9ghajlaton horg\u00E1szol.
-Guides.Fishing.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a ler\u00E1z\u00E1s?\n[[YELLOW]]Ez az akt\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy t\u00E1rgyakat r\u00E1zhass le a \u00E9l\u0151l\u00E9nyekr\u0151l, ha eltal\u00E1lod \u0151ket a horg\u00E1szbotoddal. \n[[YELLOW]]Az \u00E9l\u0151l\u00E9nyek ugyan olyan t\u00E1rgyakat dobnak, mint amit hal\u00E1lukkor.\n[[YELLOW]]Valamint jobb es\u00E9ly van ezzel \u00E9l\u0151l\u00E9ny fejet szerezni, ami alapb\u00F3l nem lehets\u00E9ges t\u00FAl\u00E9l\u0151 m\u00F3dban.
-Guides.Fishing.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a horg\u00E1sz di\u00E9ta?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli az \u00E9telcs\u00EDk visszat\u00F6lt\u00E9s\u00E9t, ha halat eszel.
-Guides.Fishing.Section.6=[[DARK_AQUA]]Tudnival\u00F3 a horg\u00E1szatr\u00F3l:\n[[YELLOW]]A fogott t\u00E1rgyak list\u00E1ja teljesen \u00E1ll\u00EDthat\u00F3, teh\u00E1t szervert\u0151l f\u00FCgg.
+Guides.Fishing.Section.0 = [[DARK_AQUA]]A Horg\u00E1szatr\u00F3l:\n[[YELLOW]]Ezzel a k\u00E9pess\u00E9ggel a horg\u00E1sz\u00E1s ism\u00E9t izgalmas!\n[[YELLOW]]Tal\u00E1lj rejtett kincseket, vagy r\u00E1zz le t\u00E1rgyakat a \u00E9l\u0151l\u00E9nyekr\u0151l.\n\n[[DARK_AQUA]]Tapasztalatszerz\u00E9s:\n[[YELLOW]]Horg\u00E1ssz.
+Guides.Fishing.Section.1 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a kincsvad\u00E1szat?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy kincset tal\u00E1lj horg\u00E1sz\u00E1s k\u00F6zben, \n[[YELLOW]]alacsony es\u00E9llyel fejlesztett t\u00E1rgyakra.\n[[YELLOW]]Minden lehets\u00E9ges kincs a horg\u00E1sz\u00E1sban szintt\u0151l f\u00FCggetlen\u00FCl kifoghat\u00F3\n[[YELLOW]] Azonban a kifog\u00E1s es\u00E9lye f\u00FCgg att\u00F3l, hogy a t\u00E1rgy milyen ritkas\u00E1g\u00FA.\n[[YELLOW]]Min\u00E9l nagyobb a horg\u00E1sz\u00E1s szinted, ann\u00E1l nagyobb es\u00E9lyed van jobb kincseket tal\u00E1lni.
+Guides.Fishing.Section.2 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a j\u00E9ghorg\u00E1szat?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy befagyott tavakban horg\u00E1ssz!\n[[YELLOW]]Haszn\u00E1ld a horg\u00E1szbotod (2x) a jeges tavon \u00E9s a k\u00E9pess\u00E9g k\u00E9sz\u00EDt egy lyukat a horg\u00E1sz\u00E1shoz.
+Guides.Fishing.Section.3 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Mester Horg\u00E1szat?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli a fog\u00E1s es\u00E9ly\u00E9t horg\u00E1szat k\u00F6zben.\n[[YELLOW]]Miut\u00E1n feloldottad ezt a k\u00E9pess\u00E9get, a kap\u00E1s es\u00E9lyed dupl\u00E1z\u00F3dik, ha cs\u00F3nakban, vagy \u00F3ce\u00E1n \u00E9ghajlaton horg\u00E1szol.
+Guides.Fishing.Section.4 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a ler\u00E1z\u00E1s?\n[[YELLOW]]Ez az akt\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy t\u00E1rgyakat r\u00E1zhass le a \u00E9l\u0151l\u00E9nyekr\u0151l, ha eltal\u00E1lod \u0151ket a horg\u00E1szbotoddal. \n[[YELLOW]]Az \u00E9l\u0151l\u00E9nyek ugyan olyan t\u00E1rgyakat dobnak, mint amit hal\u00E1lukkor.\n[[YELLOW]]Valamint jobb es\u00E9ly van ezzel \u00E9l\u0151l\u00E9ny fejet szerezni, ami alapb\u00F3l nem lehets\u00E9ges t\u00FAl\u00E9l\u0151 m\u00F3dban.
+Guides.Fishing.Section.5 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a horg\u00E1sz di\u00E9ta?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli az \u00E9telcs\u00EDk visszat\u00F6lt\u00E9s\u00E9t, ha halat eszel.
+Guides.Fishing.Section.6 = [[DARK_AQUA]]Tudnival\u00F3 a horg\u00E1szatr\u00F3l:\n[[YELLOW]]A fogott t\u00E1rgyak list\u00E1ja teljesen \u00E1ll\u00EDthat\u00F3, teh\u00E1t szervert\u0151l f\u00FCgg.
-Guides.Herbalism.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld F\u00F6ld?\n[[YELLOW]]A Z\u00F6ld F\u00F6ld egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, az aktiv\u00E1l\u00E1s\u00E1hoz \n[[YELLOW]]jobb klikkelj egy kap\u00E1val a kezedben.\n[[YELLOW]]A Z\u00F6ld F\u00F6ld megtripl\u00E1zza az arat\u00E1s\u00E9rt \n[[YELLOW]]kapott t\u00E1rgyakat. Tov\u00E1bb\u00E1 felruh\u00E1zza a j\u00E1t\u00E9kost azzal a \n[[YELLOW]]k\u00E9pess\u00E9ggel, hogy \u00E9letet leheljenek a blokkokba az eszk\u00F6zt\u00E1rukban l\u00E9v\u0151 magok seg\u00EDts\u00E9g\u00E9vel.
-Guides.Herbalism.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld H\u00FCvelyk (n\u00F6v\u00E9nyek)?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g automatikusan vissza\u00FClteti a n\u00F6v\u00E9nyt\n[[YELLOW]]learat\u00E1skor.\n[[YELLOW]]Ennek az es\u00E9lye a N\u00F6v\u00E9nytan szintedt\u0151l f\u00FCgg.
-Guides.Herbalism.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld H\u00FCvelyk (Z\u00FAzottk\u0151/K\u0151t\u00E9gla/F\u00F6ld)?\n[[YELLOW]]Ez az akt\u00EDv k\u00E9pess\u00E9g \u00E1tv\u00E1ltoztatja a blokkokat a \n[[YELLOW]]"z\u00F6ldebb" v\u00E1ltozatukk\u00E1. Ezt jobb klikkel teheted meg, mik\u00F6zben\n[[YELLOW]]magot tartasz a kezedben. 1db magot haszn\u00E1l el blokkonk\u00E9nt.
-Guides.Herbalism.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Farmer Di\u00E9ta?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli az \u00E9telcs\u00EDk visszat\u00F6lt\u00E9s\u00E9t \n[[YELLOW]]Keny\u00E9r, S\u00FCtik, Dinnye, Gombaleves, R\u00E9pa,\n[[YELLOW]]\u00E9s Burgonya elfogyaszt\u00E1s\u00E1n\u00E1l.
-Guides.Herbalism.Section.6=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Hili\u00E1n Szerencse?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g es\u00E9lyt ad ritka t\u00E1rgyak tal\u00E1l\u00E1s\u00E1ra\n[[YELLOW]]bizonyos blokkok karddal val\u00F3 ki\u00FCt\u00E9s\u00E9n\u00E9l.
-Guides.Herbalism.Section.7=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Dupla Zs\u00E1km\u00E1ny?\n[[YELLOW]]T\u00F6bb t\u00E1rgyat kapsz az arat\u00E1s\u00E9rt.
+Guides.Herbalism.Section.0=[[DARK_AQUA]]A N\u00F6v\u00E9nytanr\u00F3l:\n[[YELLOW]]A N\u00F6v\u00E9nytan a k\u00FCl\u00F6nf\u00E9le n\u00F6v\u00E9nyek begy\u0171jt\u00E9s\u00E9r\u0151l sz\u00F3l.\n\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Gy\u0171jts n\u00F6v\u00E9nyeket.
+Guides.Herbalism.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld F\u00F6ld?\n[[YELLOW]]A Z\u00F6ld F\u00F6ld egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, az aktiv\u00E1l\u00E1s\u00E1hoz \n[[YELLOW]]jobb klikkelj egy kap\u00E1val a kezedben.\n[[YELLOW]]A Z\u00F6ld F\u00F6ld megtripl\u00E1zza az arat\u00E1s\u00E9rt \n[[YELLOW]]kapott t\u00E1rgyakat. Tov\u00E1bb\u00E1 felruh\u00E1zza a j\u00E1t\u00E9kost azzal a \n[[YELLOW]]k\u00E9pess\u00E9ggel, hogy \u00E9letet leheljenek a blokkokba az eszk\u00F6zt\u00E1rukban l\u00E9v\u0151 magok seg\u00EDts\u00E9g\u00E9vel.
+Guides.Herbalism.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld H\u00FCvelyk (n\u00F6v\u00E9nyek)?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g automatikusan vissza\u00FClteti a n\u00F6v\u00E9nyt\n[[YELLOW]]learat\u00E1skor.\n[[YELLOW]]Ennek az es\u00E9lye a N\u00F6v\u00E9nytan szintedt\u0151l f\u00FCgg.
+Guides.Herbalism.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Z\u00F6ld H\u00FCvelyk (Z\u00FAzottk\u0151/K\u0151t\u00E9gla/F\u00F6ld)?\n[[YELLOW]]Ez az akt\u00EDv k\u00E9pess\u00E9g \u00E1tv\u00E1ltoztatja a blokkokat a \n[[YELLOW]]"z\u00F6ldebb" v\u00E1ltozatukk\u00E1. Ezt jobb klikkel teheted meg, mik\u00F6zben\n[[YELLOW]]magot tartasz a kezedben. 1db magot haszn\u00E1l el blokkonk\u00E9nt.
+Guides.Herbalism.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Farmer Di\u00E9ta?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g n\u00F6veli az \u00E9telcs\u00EDk visszat\u00F6lt\u00E9s\u00E9t \n[[YELLOW]]Keny\u00E9r, S\u00FCtik, Dinnye, Gombaleves, R\u00E9pa,\n[[YELLOW]]\u00E9s Burgonya elfogyaszt\u00E1s\u00E1n\u00E1l.
+Guides.Herbalism.Section.6=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Hili\u00E1n Szerencse?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g es\u00E9lyt ad ritka t\u00E1rgyak tal\u00E1l\u00E1s\u00E1ra\n[[YELLOW]]bizonyos blokkok karddal val\u00F3 ki\u00FCt\u00E9s\u00E9n\u00E9l.
+Guides.Herbalism.Section.7=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Dupla Zs\u00E1km\u00E1ny?\n[[YELLOW]]T\u00F6bb t\u00E1rgyat kapsz az arat\u00E1s\u00E9rt.
##Mining
-Guides.Mining.Section.0=[[DARK_AQUA]]A B\u00E1ny\u00E1sz\u00E1sr\u00F3l:\n[[YELLOW]]A b\u00E1ny\u00E1sz\u00E1s k\u00F6vek \u00E9s \u00E9rcek kib\u00E1ny\u00E1sz\u00E1s\u00E1r\u00F3l sz\u00F3l. T\u00F6bb t\u00E1rgyat is kaphatsz\n[[YELLOW]]k\u00FCl\u00F6nb\u00F6z\u0151 anyagok kib\u00E1ny\u00E1sz\u00E1s\u00E1\u00E9rt.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]B\u00E1ny\u00E1ssz cs\u00E1k\u00E1nnyal a kezedben.\n[[YELLOW]]Csak bizonyos blokkok adnak tapasztalatot.
-Guides.Mining.Section.2=[[DARK_AQUA]]Hogyan haszn\u00E1ld a Szuper T\u00F6r\u00E9st? \n[[YELLOW]]Jobb klikkelj cs\u00E1k\u00E1nnyal a kezedben, hogy el\u0151k\u00E9sz\u00EDtsd az eszk\u00F6zt.\n[[YELLOW]]Ebben a m\u00F3dban tov\u00E1bb\u00E1 4 m\u00E1sodperc \u00E1ll a rendelkez\u00E9sedre, hogy\n[[YELLOW]]kapcsolatba l\u00E9pj valamely B\u00E1ny\u00E1sz\u00E1ssal kompatibilis anyaggal a\n[[YELLOW]]Szuper T\u00F6r\u0151 aktiv\u00E1l\u00E1s\u00E1hoz.
-Guides.Mining.Section.3=[[DARK_AQUA]]Mi az a Szuper T\u00F6r\u0151?\n[[YELLOW]]A Szuper T\u00F6r\u0151 egy v\u00E1rakoz\u00E1si id\u0151vel rendelkez\u0151 k\u00E9pess\u00E9g, \n[[YELLOW]]amely a B\u00E1ny\u00E1sz\u00E1shoz kapcsol\u00F3dik. Megtripl\u00E1zza az \n[[YELLOW]]extra t\u00E1rgyak tal\u00E1l\u00E1s\u00E1nak es\u00E9ly\u00E9t, \u00E9s instant ki\u00FCti a\n[[YELLOW]]B\u00E1ny\u00E1sz\u00E1ssal kompatibilis anyagokat.
-Guides.Mining.Section.4=[[DARK_AQUA]]Hogyan haszn\u00E1ld a Robbant\u00E1sb\u00E1ny\u00E1szatot:\n[[YELLOW]]Deton\u00E1torral a kezedben, ami alap\u00E9rtelmez\u00E9s szerint kovak\u0151 \u00E9s ac\u00E9l,\n[[YELLOW]]hajolj oda \u00E9s jobb gombbal kattints a TNT-re t\u00E1volr\u00F3l. Ett\u0151l a TNT\n[[YELLOW]]azonnal felrobban.
-Guides.Mining.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Robbant\u00E1sb\u00E1ny\u00E1szat?\n[[YELLOW]]A Robbant\u00E1sb\u00E1ny\u00E1szat egy olyan k\u00E9pess\u00E9g, ami a b\u00E1ny\u00E1szati\n[[YELLOW]]k\u00E9pess\u00E9ghez k\u00F6t\u0151dik. B\u00F3nuszokat ad, amikor TNT-vel b\u00E1ny\u00E1szol, \u00E9s lehet\u0151s\u00E9ged van\n[[YELLOW]]a t\u00E1voli robbant\u00E1sra is. H\u00E1rom r\u00E9sze van a Robbant\u00E1sb\u00E1ny\u00E1szatnak.\n[[YELLOW]]Az els\u0151 a \u201ENagyobb Robban\u00E1s\u201D, ami a robban\u00E1s hat\u00F3sugar\u00E1t n\u00F6veli.\n[[YELLOW]]A m\u00E1sodik a \u201ERobbant\u00E1si szak\u00E9rt\u0151", ami cs\u00F6kkenti\n[[YELLOW]]a TNT robban\u00E1s okozta k\u00E1rokat. A harmadik egyszer\u0171en csak n\u00F6veli\n[[YELLOW]] a TNT robban\u00E1sb\u00F3l kies\u0151 \u00E9rcek mennyis\u00E9g\u00E9t \n[[YELLOW]]\u00E9s cs\u00F6kkenti a t\u00F6rmel\u00E9kek hull\u00E1s\u00E1t.
+Guides.Mining.Section.0 = [[DARK_AQUA]]A B\u00E1ny\u00E1sz\u00E1sr\u00F3l:\n[[YELLOW]]A b\u00E1ny\u00E1sz\u00E1s k\u00F6vek \u00E9s \u00E9rcek kib\u00E1ny\u00E1sz\u00E1s\u00E1r\u00F3l sz\u00F3l. T\u00F6bb t\u00E1rgyat is kaphatsz\n[[YELLOW]]k\u00FCl\u00F6nb\u00F6z\u0151 anyagok kib\u00E1ny\u00E1sz\u00E1s\u00E1\u00E9rt.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]B\u00E1ny\u00E1ssz cs\u00E1k\u00E1nnyal a kezedben.\n[[YELLOW]]Csak bizonyos blokkok adnak tapasztalatot.
+Guides.Mining.Section.2 = [[DARK_AQUA]]Hogyan haszn\u00E1ld a Szuper T\u00F6r\u00E9st? \n[[YELLOW]]Jobb klikkelj cs\u00E1k\u00E1nnyal a kezedben, hogy el\u0151k\u00E9sz\u00EDtsd az eszk\u00F6zt.\n[[YELLOW]]Ebben a m\u00F3dban tov\u00E1bb\u00E1 4 m\u00E1sodperc \u00E1ll a rendelkez\u00E9sedre, hogy\n[[YELLOW]]kapcsolatba l\u00E9pj valamely B\u00E1ny\u00E1sz\u00E1ssal kompatibilis anyaggal a\n[[YELLOW]]Szuper T\u00F6r\u0151 aktiv\u00E1l\u00E1s\u00E1hoz.
+Guides.Mining.Section.3 = [[DARK_AQUA]]Mi az a Szuper T\u00F6r\u0151?\n[[YELLOW]]A Szuper T\u00F6r\u0151 egy v\u00E1rakoz\u00E1si id\u0151vel rendelkez\u0151 k\u00E9pess\u00E9g, \n[[YELLOW]]amely a B\u00E1ny\u00E1sz\u00E1shoz kapcsol\u00F3dik. Megtripl\u00E1zza az \n[[YELLOW]]extra t\u00E1rgyak tal\u00E1l\u00E1s\u00E1nak es\u00E9ly\u00E9t, \u00E9s instant ki\u00FCti a\n[[YELLOW]]B\u00E1ny\u00E1sz\u00E1ssal kompatibilis anyagokat.
+Guides.Mining.Section.4 = [[DARK_AQUA]]Hogyan haszn\u00E1ld a Robbant\u00E1sb\u00E1ny\u00E1szatot:\n[[YELLOW]]Deton\u00E1torral a kezedben, ami alap\u00E9rtelmez\u00E9s szerint kovak\u0151 \u00E9s ac\u00E9l,\n[[YELLOW]]hajolj oda \u00E9s jobb gombbal kattints a TNT-re t\u00E1volr\u00F3l. Ett\u0151l a TNT\n[[YELLOW]]azonnal felrobban.
+Guides.Mining.Section.5 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Robbant\u00E1sb\u00E1ny\u00E1szat?\n[[YELLOW]]A Robbant\u00E1sb\u00E1ny\u00E1szat egy olyan k\u00E9pess\u00E9g, ami a b\u00E1ny\u00E1szati\n[[YELLOW]]k\u00E9pess\u00E9ghez k\u00F6t\u0151dik. B\u00F3nuszokat ad, amikor TNT-vel b\u00E1ny\u00E1szol, \u00E9s lehet\u0151s\u00E9ged van\n[[YELLOW]]a t\u00E1voli robbant\u00E1sra is. H\u00E1rom r\u00E9sze van a Robbant\u00E1sb\u00E1ny\u00E1szatnak.\n[[YELLOW]]Az els\u0151 a \u201ENagyobb Robban\u00E1s\u201D, ami a robban\u00E1s hat\u00F3sugar\u00E1t n\u00F6veli.\n[[YELLOW]]A m\u00E1sodik a \u201ERobbant\u00E1si szak\u00E9rt\u0151", ami cs\u00F6kkenti\n[[YELLOW]]a TNT robban\u00E1s okozta k\u00E1rokat. A harmadik egyszer\u0171en csak n\u00F6veli\n[[YELLOW]] a TNT robban\u00E1sb\u00F3l kies\u0151 \u00E9rcek mennyis\u00E9g\u00E9t \n[[YELLOW]]\u00E9s cs\u00F6kkenti a t\u00F6rmel\u00E9kek hull\u00E1s\u00E1t.
+Guides.Page.Invalid = Nem egy val\u00F3s oldal!
+Guides.Page.OutOfRange = Ez az oldal nem l\u00E9tezik, \u00F6sszesen csak {0} oldal van.
##Repair
-Guides.Repair.Section.0=[[DARK_AQUA]]A Jav\u00EDt\u00E1sr\u00F3l:\n[[YELLOW]]A Jav\u00EDt\u00E1s lehet\u0151v\u00E9 teszi a p\u00E1nc\u00E9l \u00E9s eszk\u00F6z\u00F6k\n[[YELLOW]]Vast\u00F6mb\u00F6n val\u00F3 jav\u00EDt\u00E1s\u00E1t.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Jav\u00EDts p\u00E1nc\u00E9lt \u00E9s eszk\u00F6z\u00F6ket mcMMO \u00FCll\u0151 seg\u00EDts\u00E9g\u00E9vel. Alapb\u00F3l ez egy Vast\u00F6mb, nem \u00F6sszekeverend\u0151 a sima \u00FCll\u0151vel.
-Guides.Repair.Section.1=[[DARK_AQUA]]Hogyan haszn\u00E1lhatom a Jav\u00EDt\u00E1st?\n[[YELLOW]]Helyezz el egy mcMMO \u00FCll\u0151t, \u00E9s jobb klikkelj r\u00E1 egy t\u00E1rggyal a jav\u00EDt\u00E1shoz.\n[[YELLOW]]Haszn\u00E1latonk\u00E9nt 1 t\u00E1rgyat haszn\u00E1l fel.
-Guides.Repair.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Jav\u00EDt\u00E1s Mesters\u00E9ge?\n[[YELLOW]]A Jav\u00EDt\u00E1s Mesters\u00E9ge a jav\u00EDt\u00E1s m\u00E9rt\u00E9k\u00E9t n\u00F6veli. Ez az \u00E9rt\u00E9k a \n[[YELLOW]]Jav\u00EDt\u00E1s szintedt\u0151l f\u00FCgg.
-Guides.Repair.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Szuper Jav\u00EDt\u00E1s?\n[[YELLOW]]A Szuper Jav\u00EDt\u00E1s egy passz\u00EDv k\u00E9pess\u00E9g. T\u00E1rgyak jav\u00EDt\u00E1s\u00E1n\u00E1l,\n[[YELLOW]]es\u00E9lyt ad a j\u00E1t\u00E9kosnak, hogy k\u00E9tszeres \n[[YELLOW]]hat\u00E9konys\u00E1ggal jav\u00EDtson.
-Guides.Repair.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a M\u00E1gikus Kov\u00E1csol\u00E1s?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy \n[[YELLOW]]bizonyos es\u00E9llyel a jav\u00EDtott t\u00E1rgy megtarthassa az fejleszt\u00E9seit. A fejleszt\u00E9sek\n[[YELLOW]]megtarthatj\u00E1k a szintj\u00FCket, visszafejl\u0151dhetnek,\n[[YELLOW]]vagy teljesen elveszhetnek.
+Guides.Repair.Section.0=[[DARK_AQUA]]A Jav\u00EDt\u00E1sr\u00F3l:\n[[YELLOW]]A Jav\u00EDt\u00E1s lehet\u0151v\u00E9 teszi a p\u00E1nc\u00E9l \u00E9s eszk\u00F6z\u00F6k\n[[YELLOW]]Vast\u00F6mb\u00F6n val\u00F3 jav\u00EDt\u00E1s\u00E1t.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Jav\u00EDts p\u00E1nc\u00E9lt \u00E9s eszk\u00F6z\u00F6ket mcMMO \u00FCll\u0151 seg\u00EDts\u00E9g\u00E9vel. Alapb\u00F3l ez egy Vast\u00F6mb, nem \u00F6sszekeverend\u0151 a sima \u00FCll\u0151vel.
+Guides.Repair.Section.1=[[DARK_AQUA]]Hogyan haszn\u00E1lhatom a Jav\u00EDt\u00E1st?\n[[YELLOW]]Helyezz el egy mcMMO \u00FCll\u0151t, \u00E9s jobb klikkelj r\u00E1 egy t\u00E1rggyal a jav\u00EDt\u00E1shoz.\n[[YELLOW]]Haszn\u00E1latonk\u00E9nt 1 t\u00E1rgyat haszn\u00E1l fel.
+Guides.Repair.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Jav\u00EDt\u00E1s Mesters\u00E9ge?\n[[YELLOW]]A Jav\u00EDt\u00E1s Mesters\u00E9ge a jav\u00EDt\u00E1s m\u00E9rt\u00E9k\u00E9t n\u00F6veli. Ez az \u00E9rt\u00E9k a \n[[YELLOW]]Jav\u00EDt\u00E1s szintedt\u0151l f\u00FCgg.
+Guides.Repair.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Szuper Jav\u00EDt\u00E1s?\n[[YELLOW]]A Szuper Jav\u00EDt\u00E1s egy passz\u00EDv k\u00E9pess\u00E9g. T\u00E1rgyak jav\u00EDt\u00E1s\u00E1n\u00E1l,\n[[YELLOW]]es\u00E9lyt ad a j\u00E1t\u00E9kosnak, hogy k\u00E9tszeres \n[[YELLOW]]hat\u00E9konys\u00E1ggal jav\u00EDtson.
+Guides.Repair.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a M\u00E1gikus Kov\u00E1csol\u00E1s?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy \n[[YELLOW]]bizonyos es\u00E9llyel a jav\u00EDtott t\u00E1rgy megtarthassa az fejleszt\u00E9seit. A fejleszt\u00E9sek\n[[YELLOW]]megtarthatj\u00E1k a szintj\u00FCket, visszafejl\u0151dhetnek,\n[[YELLOW]]vagy teljesen elveszhetnek.
##Salvage
-Guides.Salvage.Section.0=[[DARK_AQUA]]Az \u00DAjrahasznos\u00EDt\u00E1sr\u00F3l:\n[[YELLOW]]Az \u00FAjrahasznos\u00EDt\u00E1s lehet\u0151v\u00E9 teszi, hogy egy aranyt\u00F6mb\n[[YELLOW]]seg\u00EDts\u00E9g\u00E9vel visszanyerd a t\u00E1rgyaid alapanyagait.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]A horg\u00E1sz\u00E1si \u00E9s jav\u00EDt\u00E1si szintjeidt\u0151l f\u00FCgg.
-Guides.Salvage.Section.1=[[DARK_AQUA]]Hogyan haszn\u00E1lhatom az \u00DAjrahasznos\u00EDt\u00E1st?\n[[YELLOW]]Helyezz le egy \u00DAjrahasznos\u00EDt\u00F3 \u00DCll\u0151t, \u00E9s jobb klikkelj r\u00E1 egy adott t\u00E1rggyal. Ez lebontja a t\u00E1rgyat,\n[[YELLOW]]\u00E9s visszaadja a bark\u00E1csol\u00E1si alapanyagait.\n\n[[YELLOW]]P\u00E9ld\u00E1ul egy Vascs\u00E1k\u00E1ny eset\u00E9ben vasrudakat kapsz vissza.
-Guides.Salvage.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fejlesztett \u00DAjrahasznos\u00EDt\u00E1s?\n[[YELLOW]]Miut\u00E1n feloldottad, lehet\u0151v\u00E9 teszi a s\u00E9r\u00FClt t\u00E1rgyak \u00FAjrahasznos\u00EDt\u00E1s\u00E1t is.\n[[YELLOW]]A visszanyert t\u00E1rgyak mennyis\u00E9ge a t\u00E1rgy \u00E1llapot\u00E1t\u00F3l f\u00FCgg. Min\u00E9l jobb \u00E1llapotban van,\n[[YELLOW]]ann\u00E1l t\u00F6bb anyagot nyerhetsz vissza.\n[[YELLOW]]Fejlesztett \u00DAjrahasznos\u00EDt\u00E1ssal legal\u00E1bb 1 t\u00E1rgyat mindig visszakapsz,\n[[YELLOW]]kiv\u00E9ve ha a t\u00E1rgy t\u00FAl s\u00E9r\u00FClt.
-Guides.Salvage.Section.3=[[DARK_AQUA]]P\u00E9lda a m\u0171k\u00F6d\u00E9s\u00E9re:\n[[YELLOW]]\u00DAjra akarunk hasznos\u00EDtani egy aranycs\u00E1k\u00E1nyt, amely 20%-ban s\u00E9r\u00FClt,\n[[YELLOW]]ez azt jelenti, hogy maximum 2 t\u00E1rgyat kaphatunk vissza\n[[YELLOW]](mivel a cs\u00E1k\u00E1ny elk\u00E9sz\u00EDt\u00E9s\u00E9hez 3 r\u00FAd kell, ez\u00E9rt egyenk\u00E9nt \n[[YELLOW]]33,33% haszn\u00E1lhat\u00F3s\u00E1got \u00E9rnek) ami egyenl\u0151 66%-kal. Ha a t\u00E1rgy s\u00E9r\u00FClts\u00E9ge\n[[YELLOW]]66% alatt van, akkor nem kaphatsz vissza 2 rudat.\n[[YELLOW]]Ha ef\u00F6l\u00F6tt az \u00E9rt\u00E9k f\u00F6l\u00F6tt van, akkor\n[[YELLOW]]2 rudat kapsz vissza.
-Guides.Salvage.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a M\u00E1gikus \u00DAjrahasznos\u00EDt\u00E1s?\n[[YELLOW]]Bizonyos es\u00E9llyel var\u00E1zsk\u00F6nyveket is kaphatsz \n[[YELLOW]]fejlesztett t\u00E1rgyak \u00FAjhasznos\u00EDt\u00E1s\u00E1\u00E9rt. A szintedt\u0151l f\u00FCgg a \n[[YELLOW]]var\u00E1zslat kinyer\u00E9s\u00E9nek m\u00E9rt\u00E9ke.\n\n[[YELLOW]]R\u00E9szleges kinyer\u00E9sn\u00E9l \n[[YELLOW]]a k\u00F6nyv alacsonyabb szint\u0171 var\u00E1zslattal fog rendelkezni, mint\n[[YELLOW]]ami a t\u00E1rgyon volt.
+Guides.Salvage.Section.0=[[DARK_AQUA]]Az \u00DAjrahasznos\u00EDt\u00E1sr\u00F3l:\n[[YELLOW]]Az \u00FAjrahasznos\u00EDt\u00E1s lehet\u0151v\u00E9 teszi, hogy egy aranyt\u00F6mb\n[[YELLOW]]seg\u00EDts\u00E9g\u00E9vel visszanyerd a t\u00E1rgyaid alapanyagait.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]A horg\u00E1sz\u00E1si \u00E9s jav\u00EDt\u00E1si szintjeidt\u0151l f\u00FCgg.
+Guides.Salvage.Section.1=[[DARK_AQUA]]Hogyan haszn\u00E1lhatom az \u00DAjrahasznos\u00EDt\u00E1st?\n[[YELLOW]]Helyezz le egy \u00DAjrahasznos\u00EDt\u00F3 \u00DCll\u0151t, \u00E9s jobb klikkelj r\u00E1 egy adott t\u00E1rggyal. Ez lebontja a t\u00E1rgyat,\n[[YELLOW]]\u00E9s visszaadja a bark\u00E1csol\u00E1si alapanyagait.\n\n[[YELLOW]]P\u00E9ld\u00E1ul egy Vascs\u00E1k\u00E1ny eset\u00E9ben vasrudakat kapsz vissza.
+Guides.Salvage.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fejlesztett \u00DAjrahasznos\u00EDt\u00E1s?\n[[YELLOW]]Miut\u00E1n feloldottad, lehet\u0151v\u00E9 teszi a s\u00E9r\u00FClt t\u00E1rgyak \u00FAjrahasznos\u00EDt\u00E1s\u00E1t is.\n[[YELLOW]]A visszanyert t\u00E1rgyak mennyis\u00E9ge a t\u00E1rgy \u00E1llapot\u00E1t\u00F3l f\u00FCgg. Min\u00E9l jobb \u00E1llapotban van,\n[[YELLOW]]ann\u00E1l t\u00F6bb anyagot nyerhetsz vissza.\n[[YELLOW]]Fejlesztett \u00DAjrahasznos\u00EDt\u00E1ssal legal\u00E1bb 1 t\u00E1rgyat mindig visszakapsz,\n[[YELLOW]]kiv\u00E9ve ha a t\u00E1rgy t\u00FAl s\u00E9r\u00FClt.
+Guides.Salvage.Section.3=[[DARK_AQUA]]P\u00E9lda a m\u0171k\u00F6d\u00E9s\u00E9re:\n[[YELLOW]]\u00DAjra akarunk hasznos\u00EDtani egy aranycs\u00E1k\u00E1nyt, amely 20%-ban s\u00E9r\u00FClt,\n[[YELLOW]]ez azt jelenti, hogy maximum 2 t\u00E1rgyat kaphatunk vissza\n[[YELLOW]](mivel a cs\u00E1k\u00E1ny elk\u00E9sz\u00EDt\u00E9s\u00E9hez 3 r\u00FAd kell, ez\u00E9rt egyenk\u00E9nt \n[[YELLOW]]33,33% haszn\u00E1lhat\u00F3s\u00E1got \u00E9rnek) ami egyenl\u0151 66%-kal. Ha a t\u00E1rgy s\u00E9r\u00FClts\u00E9ge\n[[YELLOW]]66% alatt van, akkor nem kaphatsz vissza 2 rudat.\n[[YELLOW]]Ha ef\u00F6l\u00F6tt az \u00E9rt\u00E9k f\u00F6l\u00F6tt van, akkor\n[[YELLOW]]2 rudat kapsz vissza.
+Guides.Salvage.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a M\u00E1gikus \u00DAjrahasznos\u00EDt\u00E1s?\n[[YELLOW]]Bizonyos es\u00E9llyel var\u00E1zsk\u00F6nyveket is kaphatsz \n[[YELLOW]]fejlesztett t\u00E1rgyak \u00FAjhasznos\u00EDt\u00E1s\u00E1\u00E9rt. A szintedt\u0151l f\u00FCgg a \n[[YELLOW]]var\u00E1zslat kinyer\u00E9s\u00E9nek m\u00E9rt\u00E9ke.\n\n[[YELLOW]]R\u00E9szleges kinyer\u00E9sn\u00E9l \n[[YELLOW]]a k\u00F6nyv alacsonyabb szint\u0171 var\u00E1zslattal fog rendelkezni, mint\n[[YELLOW]]ami a t\u00E1rgyon volt.
##Smelting
-Guides.Smelting.Section.0=Hamarosan...
+Guides.Smelting.Section.0=Hamarosan...
##Swords
-Guides.Swords.Section.0=[[DARK_AQUA]]A Kardokr\u00F3l:\n[[YELLOW]]Ez a k\u00E9pess\u00E9g harci b\u00F3nuszokkal ruh\u00E1z fel \n[[YELLOW]]kardok haszn\u00E1lata eset\u00E9n.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalatot az \u00E9l\u0151l\u00E9nyeknek vagy m\u00E1s j\u00E1t\u00E9kosoknak karddal\n[[YELLOW]]okozott sebz\u00E9s\u00E9rt kaphatsz.
-Guides.Swords.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fogazott Penge?\n[[YELLOW]]A Fogazott Penge egy karddal jobb klikkel\u00E9ssel aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. \n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi a \n[[YELLOW]]ter\u00FCletre hat\u00F3 csap\u00E1sokat. A ter\u00FCletre hat\u00F3 csap\u00E1s 25%-os b\u00F3nusz sebz\u00E9st okoz, \n[[YELLOW]]tov\u00E1bb\u00E1 5 tick-ig v\u00E9rz\u00E9st ad az ellens\u00E9gnek.
-Guides.Swords.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az Ellent\u00E1mad\u00E1s?\n[[YELLOW]]Az Ellent\u00E1mad\u00E1s egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. V\u00E9dekez\u00E9sn\u00E9l, \u00E9s mikor \u00E9l\u0151l\u00E9ny\n[[YELLOW]]\u00FCtnek, es\u00E9lyed van visszaford\u00EDtani az elszenvedett sebz\u00E9s \n[[YELLOW]]50%-\u00E1t.
-Guides.Swords.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a T\u00F6r\u00E9s?\n[[YELLOW]]A T\u00F6r\u00E9s k\u00E9t m\u00E1sodpercenk\u00E9nt sebzi az ellens\u00E9geidet. A c\u00E9lpont \n[[YELLOW]]mindaddig v\u00E9rezni fog, m\u00EDg a V\u00E9rz\u00E9s id\u0151tartam le nem j\u00E1r, vagy az \u00E1ldozat meg nem hal. \n[[YELLOW]]A V\u00E9rz\u00E9s id\u0151tartam a Kardok szintedt\u0151l f\u00FCgg.
+Guides.Swords.Section.0=[[DARK_AQUA]]A Kardokr\u00F3l:\n[[YELLOW]]Ez a k\u00E9pess\u00E9g harci b\u00F3nuszokkal ruh\u00E1z fel \n[[YELLOW]]kardok haszn\u00E1lata eset\u00E9n.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Tapasztalatot az \u00E9l\u0151l\u00E9nyeknek vagy m\u00E1s j\u00E1t\u00E9kosoknak karddal\n[[YELLOW]]okozott sebz\u00E9s\u00E9rt kaphatsz.
+Guides.Swords.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fogazott Penge?\n[[YELLOW]]A Fogazott Penge egy karddal jobb klikkel\u00E9ssel aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. \n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi a \n[[YELLOW]]ter\u00FCletre hat\u00F3 csap\u00E1sokat. A ter\u00FCletre hat\u00F3 csap\u00E1s 25%-os b\u00F3nusz sebz\u00E9st okoz, \n[[YELLOW]]tov\u00E1bb\u00E1 5 tick-ig v\u00E9rz\u00E9st ad az ellens\u00E9gnek.
+Guides.Swords.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az Ellent\u00E1mad\u00E1s?\n[[YELLOW]]Az Ellent\u00E1mad\u00E1s egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. V\u00E9dekez\u00E9sn\u00E9l, \u00E9s mikor \u00E9l\u0151l\u00E9ny\n[[YELLOW]]\u00FCtnek, es\u00E9lyed van visszaford\u00EDtani az elszenvedett sebz\u00E9s \n[[YELLOW]]50%-\u00E1t.
+Guides.Swords.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a T\u00F6r\u00E9s?\n[[YELLOW]]A T\u00F6r\u00E9s k\u00E9t m\u00E1sodpercenk\u00E9nt sebzi az ellens\u00E9geidet. A c\u00E9lpont \n[[YELLOW]]mindaddig v\u00E9rezni fog, m\u00EDg a V\u00E9rz\u00E9s id\u0151tartam le nem j\u00E1r, vagy az \u00E1ldozat meg nem hal. \n[[YELLOW]]A V\u00E9rz\u00E9s id\u0151tartam a Kardok szintedt\u0151l f\u00FCgg.
##Taming
-Guides.Taming.Section.0=[[DARK_AQUA]]A szelid\u00EDt\u00E9sr\u0151l:\n[[YELLOW]]A Szel\u00EDd\u00EDt\u00E9s k\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal l\u00E1tja el a j\u00E1t\u00E9kost, ha \n[[YELLOW]]szel\u00EDd\u00EDtett farkasokkal van.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Szel\u00EDd\u00EDts farkasokat/ocelotokat, vagy harcolj \n[[YELLOW]]a farkasaid oldal\u00E1n.
-Guides.Taming.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vadon H\u00EDv\u00E1sa?\n[[YELLOW]]A Vadon H\u00EDv\u00E1sa egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, amellyel magad mell\u00E9 id\u00E9zhetsz \n[[YELLOW]]egy farkast vagy egy ocelotot. Ezt \n[[YELLOW]]csonttal vagy hallal val\u00F3 balkattint\u00E1ssal teheted meg.
-Guides.Taming.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vad\u00E1llat-tan?\n[[YELLOW]]A Vad\u00E1llat-tan lehet\u0151v\u00E9 teszi a \n[[YELLOW]]farkasok \u00E9s ocelotok statisztik\u00E1inak megvizsg\u00E1l\u00E1s\u00E1t. Haszn\u00E1lat\u00E1hoz bal klikkelj egy farkasra\n[[YELLOW]]vagy ocelotra.
-Guides.Taming.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Led\u00F6f\u00E9s?\n[[YELLOW]]A led\u00F6f\u00E9s egy passz\u00EDv k\u00E9pess\u00E9g, amely lehet\u0151v\u00E9 teszi, \n[[YELLOW]]hogy a farkasok c\u00E9lpontja V\u00E9rz\u00E9st kapjon.
-Guides.Taming.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek az \u00C9les Karmok?\n[[YELLOW]]Az \u00C9les Karmok b\u00F3nusz sebz\u00E9st ad a farkasok t\u00E1mad\u00E1sainak. \n[[YELLOW]]Ez a b\u00F3nusz a Szel\u00EDd\u00EDt\u00E9s szintedt\u0151l f\u00FCgg.
-Guides.Taming.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az \u00C9bers\u00E9g?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi a farkasaid\n[[YELLOW]]sz\u00E1m\u00E1ra, hogy r\u00E1d teleport\u00E1ljanak, ha vesz\u00E9lybe ker\u00FClnek, p\u00E9ld\u00E1ul l\u00E1va, kaktusz. Tov\u00E1bb\u00E1\n[[YELLOW]]immuniss\u00E1 teszi a farkasaidat a zuhan\u00E1si sebz\u0151d\u00E9sre.
-Guides.Taming.Section.6=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vastag Bunda?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g cs\u00F6kkenti a farkasaid \u00E1ltal elszenvedett sebz\u00E9st, \u00E9s \n[[YELLOW]]t\u0171z\u00E1ll\u00F3v\u00E1 teszi \u0151ket.
-Guides.Taming.Section.7=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Robban\u00E1s\u00E1ll\u00F3s\u00E1g?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g cs\u00F6kkenti a farkasaid\n[[YELLOW]]robban\u00E1s \u00E1ltal elszenvedett sebz\u0151d\u00E9s\u00E9t.
-Guides.Taming.Section.8=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gyors\u00E9ttermi Kiszolg\u00E1l\u00E1s?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy a farkasaid \u00E9letet t\u00F6ltsenek vissza, \n[[YELLOW]]mikor t\u00E1mad\u00E1st hajtanak v\u00E9gre.
+Guides.Taming.Section.0=[[DARK_AQUA]]A szelid\u00EDt\u00E9sr\u0151l:\n[[YELLOW]]A Szel\u00EDd\u00EDt\u00E9s k\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal l\u00E1tja el a j\u00E1t\u00E9kost, ha \n[[YELLOW]]szel\u00EDd\u00EDtett farkasokkal van.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Szel\u00EDd\u00EDts farkasokat/ocelotokat, vagy harcolj \n[[YELLOW]]a farkasaid oldal\u00E1n.
+Guides.Taming.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vadon H\u00EDv\u00E1sa?\n[[YELLOW]]A Vadon H\u00EDv\u00E1sa egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, amellyel magad mell\u00E9 id\u00E9zhetsz \n[[YELLOW]]egy farkast vagy egy ocelotot. Ezt \n[[YELLOW]]csonttal vagy hallal val\u00F3 balkattint\u00E1ssal teheted meg.
+Guides.Taming.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vad\u00E1llat-tan?\n[[YELLOW]]A Vad\u00E1llat-tan lehet\u0151v\u00E9 teszi a \n[[YELLOW]]farkasok \u00E9s ocelotok statisztik\u00E1inak megvizsg\u00E1l\u00E1s\u00E1t. Haszn\u00E1lat\u00E1hoz bal klikkelj egy farkasra\n[[YELLOW]]vagy ocelotra.
+Guides.Taming.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Led\u00F6f\u00E9s?\n[[YELLOW]]A led\u00F6f\u00E9s egy passz\u00EDv k\u00E9pess\u00E9g, amely lehet\u0151v\u00E9 teszi, \n[[YELLOW]]hogy a farkasok c\u00E9lpontja V\u00E9rz\u00E9st kapjon.
+Guides.Taming.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek az \u00C9les Karmok?\n[[YELLOW]]Az \u00C9les Karmok b\u00F3nusz sebz\u00E9st ad a farkasok t\u00E1mad\u00E1sainak. \n[[YELLOW]]Ez a b\u00F3nusz a Szel\u00EDd\u00EDt\u00E9s szintedt\u0151l f\u00FCgg.
+Guides.Taming.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik az \u00C9bers\u00E9g?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi a farkasaid\n[[YELLOW]]sz\u00E1m\u00E1ra, hogy r\u00E1d teleport\u00E1ljanak, ha vesz\u00E9lybe ker\u00FClnek, p\u00E9ld\u00E1ul l\u00E1va, kaktusz. Tov\u00E1bb\u00E1\n[[YELLOW]]immuniss\u00E1 teszi a farkasaidat a zuhan\u00E1si sebz\u0151d\u00E9sre.
+Guides.Taming.Section.6=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vastag Bunda?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g cs\u00F6kkenti a farkasaid \u00E1ltal elszenvedett sebz\u00E9st, \u00E9s \n[[YELLOW]]t\u0171z\u00E1ll\u00F3v\u00E1 teszi \u0151ket.
+Guides.Taming.Section.7=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Robban\u00E1s\u00E1ll\u00F3s\u00E1g?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g cs\u00F6kkenti a farkasaid\n[[YELLOW]]robban\u00E1s \u00E1ltal elszenvedett sebz\u0151d\u00E9s\u00E9t.
+Guides.Taming.Section.8=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Gyors\u00E9ttermi Kiszolg\u00E1l\u00E1s?\n[[YELLOW]]Ez a k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy a farkasaid \u00E9letet t\u00F6ltsenek vissza, \n[[YELLOW]]mikor t\u00E1mad\u00E1st hajtanak v\u00E9gre.
##Unarmed
-Guides.Unarmed.Section.0=[[DARK_AQUA]]A Felfegyverzetlenr\u0151l:\n[[YELLOW]]A Felfegyverzetlen k\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal l\u00E1t el, ha\n[[YELLOW]]az \u00F6kleidet haszn\u00E1lod fegyverk\u00E9nt. \n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Harcolj \u00E9l\u0151l\u00E9nyekkel vagy j\u00E1t\u00E9kosokkal pusztak\u00E9zzel.
-Guides.Unarmed.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vadul\u00E1s?\n[[YELLOW]]A Vadul\u00E1s egy jobb klikkel\u00E9ssel aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. \n[[YELLOW]]Ebben a m\u00F3dban 50%-kal t\u00F6bb sebz\u00E9st okozol, \u00E9s \n[[YELLOW]]a gyenge anyagokat, mint a f\u00F6ld \u00E9s f\u00FCves blokk, instant ki\u00FCtheted.
-Guides.Unarmed.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vas-\u00D6k\u00F6l St\u00EDlus?\n[[YELLOW]]A Vas-\u00D6k\u00F6l St\u00EDlus b\u00F3nusz sebz\u00E9st biztos\u00EDt \u00E9l\u0151l\u00E9nyek \u00E9s j\u00E1t\u00E9kosok ellen\n[[YELLOW]]ha csak az \u00F6kleidet haszn\u00E1lod.
-Guides.Unarmed.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Nyilak Kit\u00E9r\u00EDt\u00E9se?\n[[YELLOW]]A Nyilak Kit\u00E9r\u00EDt\u00E9se egy passz\u00EDv k\u00E9pess\u00E9g, amely lehet\u0151v\u00E9 teszi, \n[[YELLOW]]hogy elh\u00E1r\u00EDtsd a fel\u00E9d \u00E9rkez\u0151 nyilakat.\n[[YELLOW]]A nyilak leesnek a f\u00F6ldre.
-Guides.Unarmed.Section.4=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vas-Markol\u00E1s?\n[[YELLOW]]A Vas-Markol\u00E1s a Lefegyverz\u00E9st akad\u00E1lyozza meg. Min\u00E9l nagyobb a \n[[YELLOW]]Felfegyverzetlen szinted, ann\u00E1l nagyobb es\u00E9llyel \u00E1llsz ellen a Lefegyverz\u00E9snek.
-Guides.Unarmed.Section.5=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lefegyverz\u00E9s?\n[[YELLOW]]A Lefegyverz\u00E9s lehet\u0151v\u00E9 teszi, hogy lefegyverezd az ellens\u00E9ged,\n[[YELLOW]]ez\u00E1ltal az kidobja a fegyver\u00E9t a f\u00F6ldre.
+Guides.Unarmed.Section.0 = [[DARK_AQUA]]A Felfegyverzetlenr\u0151l:\n[[YELLOW]]A Felfegyverzetlen k\u00FCl\u00F6nb\u00F6z\u0151 harci b\u00F3nuszokkal l\u00E1t el, ha\n[[YELLOW]]az \u00F6kleidet haszn\u00E1lod fegyverk\u00E9nt. \n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]Harcolj \u00E9l\u0151l\u00E9nyekkel vagy j\u00E1t\u00E9kosokkal pusztak\u00E9zzel.
+Guides.Unarmed.Section.1 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vadul\u00E1s?\n[[YELLOW]]A Vadul\u00E1s egy jobb klikkel\u00E9ssel aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g. \n[[YELLOW]]Ebben a m\u00F3dban 50%-kal t\u00F6bb sebz\u00E9st okozol, \u00E9s \n[[YELLOW]]a gyenge anyagokat, mint a f\u00F6ld \u00E9s f\u00FCves blokk, instant ki\u00FCtheted.
+Guides.Unarmed.Section.2 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vas-\u00D6k\u00F6l St\u00EDlus?\n[[YELLOW]]A Vas-\u00D6k\u00F6l St\u00EDlus b\u00F3nusz sebz\u00E9st biztos\u00EDt \u00E9l\u0151l\u00E9nyek \u00E9s j\u00E1t\u00E9kosok ellen\n[[YELLOW]]ha csak az \u00F6kleidet haszn\u00E1lod.
+Guides.Unarmed.Section.3 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Nyilak Kit\u00E9r\u00EDt\u00E9se?\n[[YELLOW]]A Nyilak Kit\u00E9r\u00EDt\u00E9se egy passz\u00EDv k\u00E9pess\u00E9g, amely lehet\u0151v\u00E9 teszi, \n[[YELLOW]]hogy elh\u00E1r\u00EDtsd a fel\u00E9d \u00E9rkez\u0151 nyilakat.\n[[YELLOW]]A nyilak leesnek a f\u00F6ldre.
+Guides.Unarmed.Section.4 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Vas-Markol\u00E1s?\n[[YELLOW]]A Vas-Markol\u00E1s a Lefegyverz\u00E9st akad\u00E1lyozza meg. Min\u00E9l nagyobb a \n[[YELLOW]]Felfegyverzetlen szinted, ann\u00E1l nagyobb es\u00E9llyel \u00E1llsz ellen a Lefegyverz\u00E9snek.
+Guides.Unarmed.Section.5 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lefegyverz\u00E9s?\n[[YELLOW]]A Lefegyverz\u00E9s lehet\u0151v\u00E9 teszi, hogy lefegyverezd az ellens\u00E9ged,\n[[YELLOW]]ez\u00E1ltal az kidobja a fegyver\u00E9t a f\u00F6ldre.
+Guides.Usage = Haszn\u00E1lat: /{0} ? [oldal]
##Woodcutting
-Guides.Woodcutting.Section.0=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fav\u00E1g\u00E1s?\n[[YELLOW]]A Fav\u00E1g\u00E1s a fav\u00E1g\u00E1sr\u00F3l sz\u00F3l.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]V\u00E1gj ki f\u00E1kat.
-Guides.Woodcutting.Section.1=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fad\u00F6nt\u00E9s?\n[[YELLOW]]A Fad\u00F6nt\u00E9s egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, az aktiv\u00E1l\u00E1s\u00E1hoz \n[[YELLOW]]jobb klikkelj balt\u00E1val a kezedben. Ez\u00E1ltal a fa azonnal kid\u0151l\n[[YELLOW]]\u00E9s kidobja az \u00F6sszes r\u00F6nk\u00F6t.
-Guides.Woodcutting.Section.2=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
-Guides.Woodcutting.Section.3=[[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
+Guides.Woodcutting.Section.0 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fav\u00E1g\u00E1s?\n[[YELLOW]]A Fav\u00E1g\u00E1s a fav\u00E1g\u00E1sr\u00F3l sz\u00F3l.\n\n[[DARK_AQUA]]TAPASZTALAT SZERZ\u00C9S:\n[[YELLOW]]V\u00E1gj ki f\u00E1kat.
+Guides.Woodcutting.Section.1 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Fad\u00F6nt\u00E9s?\n[[YELLOW]]A Fad\u00F6nt\u00E9s egy aktiv\u00E1lhat\u00F3 k\u00E9pess\u00E9g, az aktiv\u00E1l\u00E1s\u00E1hoz \n[[YELLOW]]jobb klikkelj balt\u00E1val a kezedben. Ez\u00E1ltal a fa azonnal kid\u0151l\n[[YELLOW]]\u00E9s kidobja az \u00F6sszes r\u00F6nk\u00F6t.
+Guides.Woodcutting.Section.2 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dik a Lev\u00E9lf\u00FAj\u00F3?\n[[YELLOW]]A Lev\u00E9lf\u00FAj\u00F3 egy passz\u00EDv k\u00E9pess\u00E9g, amely miatt a levelek azonnal elt\u0171nnek, ha\n[[YELLOW]]r\u00E1kattintasz balt\u00E1val. Alapb\u00F3l a 100-as szinten old\u00F3dik fel ez a k\u00E9pess\u00E9g.
+Guides.Woodcutting.Section.3 = [[DARK_AQUA]]Hogyan m\u0171k\u00F6dnek a Dupla Drop-ok?\n[[YELLOW]]Ez a passz\u00EDv k\u00E9pess\u00E9g lehet\u0151v\u00E9 teszi, hogy minden kiv\u00E1gott\n[[YELLOW]]far\u00F6nk ut\u00E1n kapj m\u00E9g egyet.
+Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]-nak/nek nem volt el\u00E9g tud\u00E1sa, hogy b\u00E1rmit is kisz\u00EDvhass bel\u0151le.
+Holiday.Anniversary = [[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
+#Holiday
+Holiday.AprilFools.Levelup = [[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
-Skills.ConfirmOrCancel=[[GREEN]]Jobb klikkelj a meger\u0151s\u00EDt\u00E9shez. [[GOLD]]{0}[[GREEN]]. Bal klikkelj a megszak\u00EDt\u00E1shoz.
-Skills.AbilityGateRequirementFail=[[GRAY]]M\u00E9g [[YELLOW]]{0}[[GRAY]] szint sz\u00FCks\u00E9ges [[DARK_AQUA]]{1}[[GRAY]], hogy haszn\u00E1lhasd ezt a szuper k\u00E9pess\u00E9get.
-Hardcore.DeathStatLoss.PlayerDeath=[[GOLD]][mcMMO] [[DARK_RED]]Elvesztett\u00E9l [[BLUE]]{0}[[DARK_RED]] szintet a hal\u00E1lod miatt.
-Hardcore.DeathStatLoss.PercentageChanged=[[GOLD]][mcMMO] A statisztika veszt\u00E9si sz\u00E1zal\u00E9k be\u00E1ll\u00EDtva {0}-ra/re.
-Hardcore.Vampirism.Name=Vamp\u00EDrizmus
-Hardcore.Vampirism.Killer.Failure=[[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]]-nak/nek nem volt el\u00E9g tud\u00E1sa, hogy b\u00E1rmit is kisz\u00EDvhass bel\u0151le.
+JSON.Acrobatics.SubSkill.Roll.Details.Tips = Ha guggolsz es\u00E9s k\u00F6zben megakad\u00E1lyozhatod, hogy k\u00E9tszer annyi k\u00E1rt szenvedj, amit \u00E1ltal\u00E1ban!
+JSON.Alchemy = Alk\u00EDmia
+JSON.Archery = \u00CDj\u00E1szat
+JSON.Axes = Balt\u00E1szat
+JSON.DescriptionHeader = Le\u00EDr\u00E1s
+JSON.Excavation = \u00C1s\u00E1s
+JSON.Fishing = Horg\u00E1szat
+JSON.Herbalism = N\u00F6v\u00E9nytan
+JSON.Hover.AtSymbolSkills = [[YELLOW]]@
+JSON.Hover.AtSymbolURL = [[YELLOW]]@
+JSON.Hover.MaxRankSkillName = [[GOLD]]{0}&r
+# for JSON.Hover.Mystery you can add {0} to insert the level required into the name, I don't like how that looks so I'm not doing that atm
+Party.Help.3 = [[RED]]Haszn\u00E1ld [[DARK_AQUA]]{0} <j\u00E1t\u00E9kos> [jelsz\u00F3] [[RED]] a csatlakoz\u00E1shoz, vagy [[DARK_AQUA]]{1} [[RED]] a kil\u00E9p\u00E9shez.
+Party.Help.4 = [[RED]]Haszn\u00E1ld hogy z\u00E1rolhasd/feloldhasd a partyt: [[DARK_AQUA]]{0}
+Perks.ActivationTime.Bonus = [[GOLD]] ({0} m\u00E1sodperc a Tartam perk-kel)
+Perks.ActivationTime.Desc = Meghosszabb\u00EDtja a k\u00E9pess\u00E9g aktivit\u00E1s\u00E1t {0} m\u00E1sodperccel.
+Perks.ActivationTime.Name = Tartam
+Perks.Cooldowns.Desc = Cs\u00F6kkenti a v\u00E1rakoz\u00E1st {0}-al.
+Perks.Cooldowns.Name = Gyors \u00DAjrat\u00F6lt\u00E9s
+Perks.Lucky.Bonus = [[GOLD]] ({0} a Szerencse perk-kel)
+Perks.Lucky.Desc = A {0} k\u00E9pess\u00E9gek 33%-kal nagyobb es\u00E9llyel aktiv\u00E1l\u00F3dnak.
+Perks.Lucky.Desc.Login = Bizonyos k\u00E9pess\u00E9gek 33%-kal nagyobb es\u00E9llyel aktiv\u00E1l\u00F3dnak.
+Perks.Lucky.Name = Szerencse
+Perks.XP.Desc = T\u00F6bb tapasztalatot kapsz bizonyos k\u00E9pess\u00E9gekn\u00E9l.
+#PERKS
+Perks.XP.Name = Tapasztalat
+
+Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]]Az mcMMO nem tudta bet\u00F6lteni [[YELLOW]]{0}[[RED]] adatait. [[LIGHT_PURPLE]]K\u00E9rlek n\u00E9zd \u00E1t az adatb\u00E1zisod.
+Profile.Loading.Failure = [[RED]]Az mcMMO nem tudja bet\u00F6lteni az adataidat. Besz\u00E9lj a [[AQUA]]szerver tulajdonossal.\n[[YELLOW]]\u00CDgy is tudsz j\u00E1tszani a szerveren, [[BOLD]]de nem lesz mcMMO szinted[[YELLOW]] \u00E9s ami XP-t szerzel [[BOLD]]mentetlen\u00FCl marad[[YELLOW]].
+#DATABASE RECOVERY
+Profile.Loading.Success = [[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
+
+#Arcane Forging
+Repair.Arcane.Downgrade = A m\u00E1gikus er\u0151 cs\u00F6kkent ezen a t\u00E1rgyon.
+Repair.Arcane.Fail = A m\u00E1gikus er\u0151 v\u00E9gleg elhagyta ezt a t\u00E1rgyat.
+Repair.Arcane.Lost = Nem volt\u00E1l el\u00E9g tapasztalt ahhoz, hogy megtarthass valamilyen var\u00E1zslatot is.
+Repair.Arcane.Perfect = [[GREEN]]Sikeresen megtartottad a m\u00E1gikus energi\u00E1kat ebben a t\u00E1rgyban.
+Repair.Error = [[DARK_RED]]Az mcMMO hib\u00E1t \u00E9szlelt a t\u00E1rgy megjav\u00EDt\u00E1sa k\u00F6zben!
+Repair.Listener = Jav\u00EDt\u00E1s:
+Repair.Listener.Anvil = [[DARK_RED]]Lehelyezt\u00E9l egy \u00FCll\u0151t. Az \u00FCll\u0151kkel eszk\u00F6z\u00F6ket \u00E9s p\u00E1nc\u00E9lzatot lehet jav\u00EDtani
+Repair.Pretty.Name = Jav\u00EDt\u00E1s
+Repair.SkillName = JAV\u00CDT\u00C1S
+Repair.Skills.Adept = [[RED]]Sz\u00FCks\u00E9ged van [[YELLOW]]{0}[[RED]] szintre, hogy ezt megjav\u00EDthasd: [[YELLOW]]{1}
+Repair.Skills.AdeptDiamond = [[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Gy\u00E9m\u00E1nttal jav\u00EDts.
+Repair.Skills.AdeptGold = [[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Arannyal jav\u00EDts.
+Repair.Skills.AdeptIron = [[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy Vassal jav\u00EDts.
+Repair.Skills.AdeptStone = [[DARK_RED]]Nem vagy el\u00E9g tapasztalt ahhoz, hogy K\u0151vel jav\u00EDts.
+Repair.Skills.FeltEasy = [[GRAY]]H\u00E1t ez k\u00F6nny\u0171 volt.
+Repair.Skills.FullDurability = [[GRAY]]Ezt nem kell m\u00E9g jav\u00EDtani.
+Repair.SubSkill.ArcaneForging.Stat.Extra = [[DARK_AQUA]]M\u00E1gikus Kov\u00E1csol\u00E1s Es\u00E9ly:[[GRAY]] Siker [[GREEN]]{0}[[GRAY]]%, Sikertelen [[RED]]{1}[[GRAY]]%
+Salvage.SubSkill.UnderstandingTheArt.Description = Nem csak a szomsz\u00E9dok szem\u00E9t\u00E9ben kutatsz, hanem gondoskodsz a k\u00F6rnyezetr\u0151l is.\nAz \u00C9rt\u00E9kment\u00E9s k\u00FCl\u00F6nb\u00F6z\u0151 tulajdons\u00E1gait n\u00F6veli.
+Salvage.SubSkill.UnderstandingTheArt.Name = A M\u0171v\u00E9szet Meg\u00E9rt\u00E9se
+Scoreboard.Misc.RemainingXP = [[YELLOW]]Sz\u00FCks\u00E9ges XP
+
+Skills.AbilityGateRequirementFail = [[GRAY]]M\u00E9g [[YELLOW]]{0}[[GRAY]] szint sz\u00FCks\u00E9ges [[DARK_AQUA]]{1}[[GRAY]], hogy haszn\u00E1lhasd ezt a szuper k\u00E9pess\u00E9get.
+Smelting.SubSkill.UnderstandingTheArt.Description = Tal\u00E1n egy kicsit t\u00FAl sok id\u0151t t\u00F6ltesz a barlangokban az olvaszt\u00E1ssal.\nAz Olvaszt\u00E1s k\u00FCl\u00F6nb\u00F6z\u0151 tulajdons\u00E1gait n\u00F6veli.
-Smelting.SubSkill.UnderstandingTheArt.Description=Tal\u00E1n egy kicsit t\u00FAl sok id\u0151t t\u00F6ltesz a barlangokban az olvaszt\u00E1ssal.\nAz Olvaszt\u00E1s k\u00FCl\u00F6nb\u00F6z\u0151 tulajdons\u00E1gait n\u00F6veli.
-Smelting.Ability.FuelEfficiency=Vanilla XP sz\u00E1zal\u00E9k: [[YELLOW]]{0}x
-Smelting.Ability.Locked.0=LEZ\u00C1RVA {0}+ K\u00C9PESS\u00C9G SZINTIG (VANILLA XP N\u00D6VEL\u0150)
-Commands.Description.mcpurge=Olyan felhaszn\u00E1l\u00F3k t\u00F6rl\u00E9se az mcMMO adatb\u00E1zis\u00E1b\u00F3l, akik nem rendelkeznek szintekkel, vagy {0} h\u00F3napja nem voltak fent.
+Swords.SubSkill.SerratedStrikes.Description = Az AOE r\u00E9szleges k\u00E1rosod\u00E1s\u00E1t a T\u00F6r\u00E9s alkalmaz\u00E1s\u00E1val lehet megoldani!
-Profile.Loading.Success=[[GREEN]]mcMMO profil sikeresen bet\u00F6ltve.
-Profile.Loading.Failure=[[RED]]Az mcMMO nem tudja bet\u00F6lteni az adataidat. Besz\u00E9lj a [[AQUA]]szerver tulajdonossal.\n[[YELLOW]]\u00CDgy is tudsz j\u00E1tszani a szerveren, [[BOLD]]de nem lesz mcMMO szinted[[YELLOW]] \u00E9s ami XP-t szerzel [[BOLD]]mentetlen\u00FCl marad[[YELLOW]].
-Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]]Az mcMMO nem tudta bet\u00F6lteni [[YELLOW]]{0}[[RED]] adatait. [[LIGHT_PURPLE]]K\u00E9rlek n\u00E9zd \u00E1t az adatb\u00E1zisod.
-#Holiday
-Holiday.AprilFools.Levelup=[[GOLD]]{0} jelenlegi szint [[GREEN]]{1}[[GOLD]]!
-Holiday.Anniversary=[[BLUE]]Boldog {0}. \u00C9vfordul\u00F3t!\n[[BLUE]]nossr50, \u00E9s az \u00F6sszes fejleszt\u0151 tisztelet\u00E9re itt egy t\u0171zij\u00E1t\u00E9k show!
+UpdateChecker.Outdated = Egy r\u00E9gebbi mcMMO-t haszn\u00E1lsz!
+
+#WOODCUTTING
+Woodcutting.Ability.0 = Lev\u00E9lf\u00FAj\u00F3
+Woodcutting.Ability.1 = Elf\u00FAjja a leveleket az \u00FAtb\u00F3l
+Woodcutting.SubSkill.TreeFeller.Stat = Fad\u00F6nt\u00E9s Hossza
+
+# XP BAR Allows for the following variables -- {0} = Skill Level, {1} Current XP, {2} XP Needed for next level, {3} Power Level, {4} Percentage of Level
+# Make sure you turn on Experience_Bars.ThisMayCauseLag.AlwaysUpdateTitlesWhenXPIsGained if you want the XP bar title to update every time a player gains XP!
+#This is just a preset template that gets used if the 'ExtraDetails' setting is turned on in experience.yml (off by default), you can ignore this template and just edit the strings above
-Combat.TouchedFuzzy=Urto Stordino. Vado nel Pallone.
-
-#COMMANDS
-##generic
-mcMMO.Description=[[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00E8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L'obiettivo \u00E8 quello di fornire un'esperienza GdR di qualit\u00E0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00C0[[GREEN]] per vedere informazioni dettagliate su un'abilit\u00E0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
-Commands.addlevels.AwardAll.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in tutte le abilit\u00E0!
-Commands.addlevels.AwardAll.2=Tutte le abilit\u00E0 sono state modificate per {0}.
-Commands.addlevels.AwardSkill.1=[[GREEN]]Ti sono stati aggiudicati {0} livelli in {1}!
-Commands.addlevels.AwardSkill.2={0} \u00E8 stata modificata per {1}.
-Commands.addxp.AwardAll=[[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in tutte le abilit\u00E0!
-Commands.addxp.AwardSkill=[[GREEN]]Ti sono stati aggiudicati {0} punti esperienza in {1}!
-Commands.Ability.Off=Uso delle capacit\u00E0 [[RED]]disattivato
-Commands.Ability.On=Uso delle capacit\u00E0 [[GREEN]]attivato
-Commands.Ability.Toggle=L'uso delle abilit\u00E0 \u00E8 stato attivato/disattivato per [[YELLOW]]{0}
-Commands.AdminChat.Off=Chat solo Amministratori [[RED]]Inattiva
-Commands.AdminChat.On=Chat solo Amministratori [[GREEN]]Attiva
-Commands.AdminToggle=[[GREEN]]- Attiva/disattiva la chat amministratori
-Commands.Scoreboard.NoBoard=La scoreboard mcMMO non \u00E8 attiva.
-Commands.Scoreboard.Keep=[[DARK_AQUA]]La scoreboard mcMMO rimmarr\u00E0 fino a quando non userai [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
-Commands.Scoreboard.Timer=[[DARK_AQUA]]La scoreboard mcMMO sar\u00E0 cancellata tra [[GOLD]]{0}[[DARK_AQUA]] secondi da adesso.
-Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Aiuto per [[RED]]/mcscoreboard[[GOLD]] ==
-Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - cancella la scoreboard McMMO
-Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantiene la scoreboard mcMMO attiva
-Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - cancella la scoreboard McMMO dopo [[LIGHT_PURPLE]]n[[WHITE]] secondi
-Commands.Scoreboard.Tip.Keep=[[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard keep[[GOLD]] mentre la scoreboard \u00E8 attiva per evitare che vada via.
-Commands.Scoreboard.Tip.Clear=[[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard clear[[GOLD]] per sbarazzarti della scoreboard.
-Commands.Skill.Invalid=Questo non \u00E8 un nome di abilit\u00E0 valido!
-Commands.Skill.Leaderboard=--Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
-Commands.SkillInfo=[[GREEN]]- Vedi informazioni dettagliate su un'abilit\u00E0
-Commands.Stats.Self=LE TUE STATISTICHE
-Commands.Stats=[[GREEN]]- Visualizza le tue statistiche mcMMO
-Commands.ToggleAbility=[[GREEN]]- Attiva o disattiva l'attivazione delle abilit\u00E0 con click destro
+Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - cancella la scoreboard McMMO dopo [[LIGHT_PURPLE]]n[[WHITE]] secondi
+Commands.Scoreboard.Keep = [[DARK_AQUA]]La scoreboard mcMMO rimmarr\u00E0 fino a quando non userai [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
+Commands.Scoreboard.NoBoard = La scoreboard mcMMO non \u00E8 attiva.
+Commands.Scoreboard.Timer = [[DARK_AQUA]]La scoreboard mcMMO sar\u00E0 cancellata tra [[GOLD]]{0}[[DARK_AQUA]] secondi da adesso.
+Commands.Scoreboard.Tip.Clear = [[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard clear[[GOLD]] per sbarazzarti della scoreboard.
+Commands.Scoreboard.Tip.Keep = [[GOLD]]Suggerimento: Usa [[RED]]/mcscoreboard keep[[GOLD]] mentre la scoreboard \u00E8 attiva per evitare che vada via.
+Commands.Skill.Invalid = Questo non \u00E8 un nome di abilit\u00E0 valido!
+Commands.Skill.Leaderboard = --Classifica mcMMO di [[BLUE]]{0}[[YELLOW]]--
+Commands.SkillInfo = [[GREEN]]- Vedi informazioni dettagliate su un'abilit\u00E0
+Commands.Stats = [[GREEN]]- Visualizza le tue statistiche mcMMO
+Commands.ToggleAbility = [[GREEN]]- Attiva o disattiva l'attivazione delle abilit\u00E0 con click destro
+Fishing.SubSkill.TreasureHunter.Description = Ripesca oggetti vari
+Fishing.SubSkill.TreasureHunter.Name = Cacciatore di Tesori (Passivo)
##Acrobatics
-Guides.Acrobatics.Section.0=[[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute che danneggiano.
-Guides.Acrobatics.Section.1=[[DARK_AQUA]]Come funziona Rotolamento?\n[[YELLOW]]Hai una possibilit\u00E0 passiva quando prendi danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi tenere premuto il pulsante di\n[[YELLOW]]accovacciata per raddoppiare la possibilit\u00E0 durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella\n[[YELLOW]]standard. Le Capriole Aggraziate sono come quelle normali\n[[YELLOW]]ma hanno il doppio delle probabilit\u00E0 di verificarsi e forniscono\n[[YELLOW]]pi\u00F9 sicurezza. La possibilit\u00E0 di capriola \u00E8 legata al livello abilit\u00E0
-Guides.Acrobatics.Section.2=[[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]La Schivata \u00E8 una possibilit\u00E0 passiva quando si \u00E8\n[[YELLOW]]feriti in combattimento di dimezzare il danno preso.\n[[YELLOW]]\u00C8 legato al tuo livello di abilit\u00E0.
-
+Guides.Acrobatics.Section.0 = [[DARK_AQUA]]Riguardo L'Acrobatica:\n[[YELLOW]]L'Acrobatica \u00E8 l'arte di muoversi con grazia in mcMMO.\n[[YELLOW]]Essa fornisce bonus di combattimento e bonus di danni ambientali.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]eseguire schivate in combattimento\n[[YELLOW]]o sopravvivere a cadute che danneggiano.
+Guides.Acrobatics.Section.1 = [[DARK_AQUA]]Come funziona Rotolamento?\n[[YELLOW]]Hai una possibilit\u00E0 passiva quando prendi danni da caduta\n[[YELLOW]]di annullare il danno subito. Puoi tenere premuto il pulsante di\n[[YELLOW]]accovacciata per raddoppiare la possibilit\u00E0 durante la caduta.\n[[YELLOW]]Questo attiva una Capriola Aggraziata invece di quella\n[[YELLOW]]standard. Le Capriole Aggraziate sono come quelle normali\n[[YELLOW]]ma hanno il doppio delle probabilit\u00E0 di verificarsi e forniscono\n[[YELLOW]]pi\u00F9 sicurezza. La possibilit\u00E0 di capriola \u00E8 legata al livello abilit\u00E0
+Guides.Acrobatics.Section.2 = [[DARK_AQUA]]Come funziona la Schivata?\n[[YELLOW]]La Schivata \u00E8 una possibilit\u00E0 passiva quando si \u00E8\n[[YELLOW]]feriti in combattimento di dimezzare il danno preso.\n[[YELLOW]]\u00C8 legato al tuo livello di abilit\u00E0.
##Alchemy
-Guides.Alchemy.Section.0=[[DARK_AQUA]]Riguardo l'Alchimia:\n[[YELLOW]]L'Alchimia riguarda il preparare pozioni.\n[[YELLOW]]Fornisce un aumento di velocit\u00E0 nella produzione di pozioni, cos\u00EC\n[[YELLOW]]come l'aggiunta di nuove (prima) pozioni introvabili.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi preparare pozioni.
-Guides.Alchemy.Section.1=[[DARK_AQUA]]Come funziona la Catalisi?\n[[YELLOW]]La Catalisi accelera il processo di preparazione,\n[[YELLOW]]con una velocit\u00E0 massima di 4x al livello 1000.\n[[YELLOW]]Questa abilit\u00E0 \u00E8 sbloccata al livello 100 di default.
-Guides.Alchemy.Section.2=[[DARK_AQUA]]Come funziona Intrugli?\n[[YELLOW]]Intrugli consente di preparare pi\u00F9 pozioni con ingredienti\n[[YELLOW]]personalizzati. Quali ingredienti speciali sono sbloccati\n[[YELLOW]]\u00C8 determinato dal tuo Grado. Ci sono 8 Gradi da sbloccare.
-Guides.Alchemy.Section.3=[[DARK_AQUA]]Ingredienti Intrugli livello 1:\n[[YELLOW]]Polvere di Blaze, Occhio di Ragno Fermentato, Lacrima di Ghast,\n[[YELLOW]]Polvere di Luminite, Zucchero, Melone Luccicante,\n[[YELLOW]]Carota d'Oro, Crema di Magma, Verruca del Nether,\n[[YELLOW]]Occhio di Ragno, Zolfo, Ninfea, Pesce Palla\n[[YELLOW]](Pozioni Vanilla)
-Guides.Alchemy.Section.4=[[DARK_AQUA]]Ingredienti Intrugli livello 2:\n[[YELLOW]]Carota (Pozione della Velocit\u00E0)\n[[YELLOW]]Palla di Gelatina (Pozione di Noia)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 3:\n[[YELLOW]]Quarzo (Pozione di Assorbimento)\n[[YELLOW]]Fungo Rosso (Pozione del Salto)
-Guides.Alchemy.Section.5=[[DARK_AQUA]]Ingredienti Intrugli livello 4:\n[[YELLOW]]Mela (Pozione di Potenziamento Salute)\n[[YELLOW]]Carne Marcia (Pozione della Fame)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 5:\n[[YELLOW]]Fungo Marrone (Pozione di Nausea)\n[[YELLOW]]Sacca d'Inchiostro (Pozione di Cecit\u00E0)
-Guides.Alchemy.Section.6=[[DARK_AQUA]]Ingredienti Intrugli livello 6:\n[[YELLOW]]Felce (Pozione di Saturazione)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 7:\n[[YELLOW]]Patata Velenosa (Pozione di Decadimento)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Mela d'Oro (Pozione di Resistenza)
-
+Guides.Alchemy.Section.0 = [[DARK_AQUA]]Riguardo l'Alchimia:\n[[YELLOW]]L'Alchimia riguarda il preparare pozioni.\n[[YELLOW]]Fornisce un aumento di velocit\u00E0 nella produzione di pozioni, cos\u00EC\n[[YELLOW]]come l'aggiunta di nuove (prima) pozioni introvabili.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi preparare pozioni.
+Guides.Alchemy.Section.1 = [[DARK_AQUA]]Come funziona la Catalisi?\n[[YELLOW]]La Catalisi accelera il processo di preparazione,\n[[YELLOW]]con una velocit\u00E0 massima di 4x al livello 1000.\n[[YELLOW]]Questa abilit\u00E0 \u00E8 sbloccata al livello 100 di default.
+Guides.Alchemy.Section.2 = [[DARK_AQUA]]Come funziona Intrugli?\n[[YELLOW]]Intrugli consente di preparare pi\u00F9 pozioni con ingredienti\n[[YELLOW]]personalizzati. Quali ingredienti speciali sono sbloccati\n[[YELLOW]]\u00C8 determinato dal tuo Grado. Ci sono 8 Gradi da sbloccare.
+Guides.Alchemy.Section.3 = [[DARK_AQUA]]Ingredienti Intrugli livello 1:\n[[YELLOW]]Polvere di Blaze, Occhio di Ragno Fermentato, Lacrima di Ghast,\n[[YELLOW]]Polvere di Luminite, Zucchero, Melone Luccicante,\n[[YELLOW]]Carota d'Oro, Crema di Magma, Verruca del Nether,\n[[YELLOW]]Occhio di Ragno, Zolfo, Ninfea, Pesce Palla\n[[YELLOW]](Pozioni Vanilla)
+Guides.Alchemy.Section.4 = [[DARK_AQUA]]Ingredienti Intrugli livello 2:\n[[YELLOW]]Carota (Pozione della Velocit\u00E0)\n[[YELLOW]]Palla di Gelatina (Pozione di Noia)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 3:\n[[YELLOW]]Quarzo (Pozione di Assorbimento)\n[[YELLOW]]Fungo Rosso (Pozione del Salto)
+Guides.Alchemy.Section.5 = [[DARK_AQUA]]Ingredienti Intrugli livello 4:\n[[YELLOW]]Mela (Pozione di Potenziamento Salute)\n[[YELLOW]]Carne Marcia (Pozione della Fame)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 5:\n[[YELLOW]]Fungo Marrone (Pozione di Nausea)\n[[YELLOW]]Sacca d'Inchiostro (Pozione di Cecit\u00E0)
+Guides.Alchemy.Section.6 = [[DARK_AQUA]]Ingredienti Intrugli livello 6:\n[[YELLOW]]Felce (Pozione di Saturazione)\n\n[[DARK_AQUA]]Ingredienti Intrugli livello 7:\n[[YELLOW]]Patata Velenosa (Pozione di Decadimento)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Mela d'Oro (Pozione di Resistenza)
##Archery
-Guides.Archery.Section.0=[[DARK_AQUA]]Riguardo Tiro con l'Arco:\n[[YELLOW]]Tiro con l'Arco riguarda il tirare con arco e freccia.\n[[YELLOW]]Fornisce vari bonus di combattimento, come un incremento\n[[YELLOW]]di danno che scala con il livello e l'abilit\u00E0 di stordire i tuoi\n[[YELLOW]]avversari in PvP. Inoltre puoi recuperare alcune delle\n[[YELLOW]]frecce spese dai cadaveri dei tuoi nemici.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]colpire i mob o gli altri giocatori.
-Guides.Archery.Section.1=[[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce un danno aggiuntivo ai tuoi colpi.\n[[YELLOW]]Il danno bonus da Tiro da Maestro aumenta\n[[YELLOW]]all'aumentare del livello di Tiro con l'Arco.\n[[YELLOW]]Con le impostazioni di default, il danno dei tiri con l'arco\n[[YELLOW]]aumenta del 10% ogni 50 livelli, fino a un massimo del 200%.
-Guides.Archery.Section.2=[[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di stordire gli altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si innesca costringe gli avversari\n[[YELLOW]]a guardare verso l'alto per una breve durata.\n[[YELLOW]]Un colpo di Stordire procura anche ulteriori 4 danni (2 cuori).
-Guides.Archery.Section.3=[[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l'arco.\n[[YELLOW]]Questa possibilit\u00E0 \u00E8 aumentata dal livello in Tiro con l'Arco.\n[[YELLOW]Di default, questa capacit\u00E0 aumenta di 0.1% per livello,\n[[YELLOW]]fino al 100% al livello 1000.
-
+Guides.Archery.Section.0 = [[DARK_AQUA]]Riguardo Tiro con l'Arco:\n[[YELLOW]]Tiro con l'Arco riguarda il tirare con arco e freccia.\n[[YELLOW]]Fornisce vari bonus di combattimento, come un incremento\n[[YELLOW]]di danno che scala con il livello e l'abilit\u00E0 di stordire i tuoi\n[[YELLOW]]avversari in PvP. Inoltre puoi recuperare alcune delle\n[[YELLOW]]frecce spese dai cadaveri dei tuoi nemici.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 \u00E8 necessario\n[[YELLOW]]colpire i mob o gli altri giocatori.
+Guides.Archery.Section.1 = [[DARK_AQUA]]Come funziona Tiro da Maestro?\n[[YELLOW]]Tiro da Maestro fornisce un danno aggiuntivo ai tuoi colpi.\n[[YELLOW]]Il danno bonus da Tiro da Maestro aumenta\n[[YELLOW]]all'aumentare del livello di Tiro con l'Arco.\n[[YELLOW]]Con le impostazioni di default, il danno dei tiri con l'arco\n[[YELLOW]]aumenta del 10% ogni 50 livelli, fino a un massimo del 200%.
+Guides.Archery.Section.2 = [[DARK_AQUA]]Come funziona Stordire?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di stordire gli altri giocatori quando\n[[YELLOW]]li colpisci. Quando Stordire si innesca costringe gli avversari\n[[YELLOW]]a guardare verso l'alto per una breve durata.\n[[YELLOW]]Un colpo di Stordire procura anche ulteriori 4 danni (2 cuori).
+Guides.Archery.Section.3 = [[DARK_AQUA]]Come funziona Recupero Frecce?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di recuperare alcune\n[[YELLOW]]delle tue frecce quando uccidi un mob con l'arco.\n[[YELLOW]]Questa possibilit\u00E0 \u00E8 aumentata dal livello in Tiro con l'Arco.\n[[YELLOW]Di default, questa capacit\u00E0 aumenta di 0.1% per livello,\n[[YELLOW]]fino al 100% al livello 1000.
-Guides.Axes.Section.0=[[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l'abilit\u00E0 Asce \u00E8 possibile utilizzare l'ascia per molto di\n[[YELLOW]]pi\u00F9 che solo deforestare! \u00E8 possibile incidere e sgretolare\n[[YELLOW]]mob e giocatori per guadagnare XP, colpire mob con l'effetto\n[[YELLOW]]di contraccolpo e infliggere danni critici MORTALI sui mob e\n[[YELLOW]]giocatori. La tua ascia diventa anche un biotrituratore\n[[YELLOW]]portatile, abbattendo l'armatura del nemico con facilit\u00E0 con\n[[YELLOW]]l'aumentare del livello.\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi colpire mob\n[[YELLOW]]o altri giocatori con la tua Ascia.
-Guides.Axes.Section.1=[[DARK_AQUA]]Come funziona Spacca Crani?\n[[YELLOW]]Questa capacit\u00E0 consente di fare un colpo EaA\n[[YELLOW]](Effetto ad Area). Questo EaA infligger\u00E0 la met\u00E0 del danno\n[[YELLOW]]fatto all'obbiettivo principale, quindi \u00E8 ottimo per sgombrare\n[[YELLOW]]grandi mucchi di mob.
-Guides.Axes.Section.2=[[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00E8 una capacit\u00E0 passiva che d\u00E0 ai giocatori\n[[YELLOW]]la possibilit\u00E0 di fare danno aggiuntivo.\n[[YELLOW]]Con le impostazioni predefinite, ogni 2 livelli in Asce aggiudica\n[[YELLOW]]lo 0.1% di possibilit\u00E0 di fare un Colpo Critico, causando 2 volte\n[[YELLOW]]il danno ai mob, o 1.5 volte il danno agli altri giocatori.
-Guides.Axes.Section.3=[[DARK_AQUA]]Come funziona Mestria con l'Ascia?\n[[YELLOW]]Maestria con l'Ascia \u00E8 una capacit\u00E0 passiva\n[[YELLOW]]che aggiunge danno ai tuoi colpi quando usi delle Asce.\n[[YELLOW]]Di default il bonus danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a 4 danni extra al livello 200.
-Guides.Axes.Section.4=[[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Un attacco con abbastanza forza da frantumare un armatura!\n[[YELLOW]]Sfonda Armature ha una possibilit\u00E0 passiva di danneggiare\n[[YELLOW]]l'armatura dell'avversario. Il livello in Asce aumenta il danno.
-Guides.Axes.Section.5=[[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di ottenere un maggiore impatto\n[[YELLOW]]colpendo i mob o i giocatori con un'ascia.\n[[YELLOW]]Di default la possibilit\u00E0 \u00E8 del 25%. Questa capacit\u00E0\n[[YELLOW]]ha un estremo effetto contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo. Inoltre, infligge danno bonus al bersaglio.
-
+Guides.Axes.Section.0 = [[DARK_AQUA]]Riguardo Asce:\n[[YELLOW]]Con l'abilit\u00E0 Asce \u00E8 possibile utilizzare l'ascia per molto di\n[[YELLOW]]pi\u00F9 che solo deforestare! \u00E8 possibile incidere e sgretolare\n[[YELLOW]]mob e giocatori per guadagnare XP, colpire mob con l'effetto\n[[YELLOW]]di contraccolpo e infliggere danni critici MORTALI sui mob e\n[[YELLOW]]giocatori. La tua ascia diventa anche un biotrituratore\n[[YELLOW]]portatile, abbattendo l'armatura del nemico con facilit\u00E0 con\n[[YELLOW]]l'aumentare del livello.\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0 devi colpire mob\n[[YELLOW]]o altri giocatori con la tua Ascia.
+Guides.Axes.Section.1 = [[DARK_AQUA]]Come funziona Spacca Crani?\n[[YELLOW]]Questa capacit\u00E0 consente di fare un colpo EaA\n[[YELLOW]](Effetto ad Area). Questo EaA infligger\u00E0 la met\u00E0 del danno\n[[YELLOW]]fatto all'obbiettivo principale, quindi \u00E8 ottimo per sgombrare\n[[YELLOW]]grandi mucchi di mob.
+Guides.Axes.Section.2 = [[DARK_AQUA]]Come funziona Colpi Critici?\n[[YELLOW]]Colpi Critici \u00E8 una capacit\u00E0 passiva che d\u00E0 ai giocatori\n[[YELLOW]]la possibilit\u00E0 di fare danno aggiuntivo.\n[[YELLOW]]Con le impostazioni predefinite, ogni 2 livelli in Asce aggiudica\n[[YELLOW]]lo 0.1% di possibilit\u00E0 di fare un Colpo Critico, causando 2 volte\n[[YELLOW]]il danno ai mob, o 1.5 volte il danno agli altri giocatori.
+Guides.Axes.Section.3 = [[DARK_AQUA]]Come funziona Mestria con l'Ascia?\n[[YELLOW]]Maestria con l'Ascia \u00E8 una capacit\u00E0 passiva\n[[YELLOW]]che aggiunge danno ai tuoi colpi quando usi delle Asce.\n[[YELLOW]]Di default il bonus danno aumenta di 1 ogni 50 livelli,\n[[YELLOW]]fino a 4 danni extra al livello 200.
+Guides.Axes.Section.4 = [[DARK_AQUA]]Come funziona Sfonda Armature?\n[[YELLOW]]Un attacco con abbastanza forza da frantumare un armatura!\n[[YELLOW]]Sfonda Armature ha una possibilit\u00E0 passiva di danneggiare\n[[YELLOW]]l'armatura dell'avversario. Il livello in Asce aumenta il danno.
+Guides.Axes.Section.5 = [[DARK_AQUA]]Come funziona Impatto Maggiore?\n[[YELLOW]]Hai una possibilit\u00E0 passiva di ottenere un maggiore impatto\n[[YELLOW]]colpendo i mob o i giocatori con un'ascia.\n[[YELLOW]]Di default la possibilit\u00E0 \u00E8 del 25%. Questa capacit\u00E0\n[[YELLOW]]ha un estremo effetto contraccolpo, simile all'incantesimo\n[[YELLOW]]Contraccolpo. Inoltre, infligge danno bonus al bersaglio.
##Excavation
-Guides.Excavation.Section.0=[[DARK_AQUA]]Riguardo l'Escavazione:\n[[YELLOW]]L'Escavazione \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP.
-Guides.Excavation.Section.1=[[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio,\n[[YELLOW]]Sabbia delle Anime, Neve
-Guides.Excavation.Section.2=[[DARK_AQUA]]Come usare Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano tasto destro del mouse per preparare\n[[YELLOW]]lo strumento. Una volta in questo stato si dispone di circa\n[[YELLOW]]4 secondi per fare contatto con i materiali compatibili,\n[[YELLOW]]questo attiver\u00E0 Giga-Trivella Demolitrice.
-Guides.Excavation.Section.3=[[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Escavazione. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Escavazione.
-Guides.Excavation.Section.4=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Escavazione ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Escavazione,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Escavazione compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia.
-Guides.Excavation.Section.5=[[DARK_AQUA]]Note sull'Escavazione:\n[[YELLOW]]I drop dell'Escavazione sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server.
-
+Guides.Excavation.Section.0 = [[DARK_AQUA]]Riguardo l'Escavazione:\n[[YELLOW]]L'Escavazione \u00E8 l'atto di scavare per trovare tesori.\n[[YELLOW]]Scavando la terra si trovano tesori.\n[[YELLOW]]Quanto pi\u00F9 si esegue questa operazione\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP devi scavare con una pala in mano.\n[[YELLOW]]Solo alcuni materiali possono essere scavati per tesori e XP.
+Guides.Excavation.Section.1 = [[DARK_AQUA]]Materiali Compatibili:\n[[YELLOW]]Erba, Terra, Sabbia, Argilla, Ghiaia, Micelio,\n[[YELLOW]]Sabbia delle Anime, Neve
+Guides.Excavation.Section.2 = [[DARK_AQUA]]Come usare Giga-Trivella Demolitrice:\n[[YELLOW]]Con una pala in mano tasto destro del mouse per preparare\n[[YELLOW]]lo strumento. Una volta in questo stato si dispone di circa\n[[YELLOW]]4 secondi per fare contatto con i materiali compatibili,\n[[YELLOW]]questo attiver\u00E0 Giga-Trivella Demolitrice.
+Guides.Excavation.Section.3 = [[DARK_AQUA]]Cos'\u00E8 Giga-Trivella Demolitrice?\n[[YELLOW]]Giga-Trivella Demolitrice \u00E8 una capacit\u00E0 con raffreddamento\n[[YELLOW]]legata all'abilit\u00E0 Escavazione. Triplica la possibilit\u00E0\n[[YELLOW]]di trovare tesori e abilita la rottura istantanea\n[[YELLOW]]sui materiali di Escavazione.
+Guides.Excavation.Section.4 = [[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Ogni possibile tesoro per Escavazione ha il suo livello\n[[YELLOW]]di abilit\u00E0 richiesto per essere droppato, di conseguenza \u00E8\n[[YELLOW]]difficile dire quanto ti sta aiutando.\n[[YELLOW]]Basta tenere a mente che pi\u00F9 alta \u00E8 l'abilit\u00E0 di Escavazione,\n[[YELLOW]]pi\u00F9 tesori si possono trovare.\n[[YELLOW]]E anche tenere a mente che ogni tipo di materiale\n[[YELLOW]]di Escavazione compatibile ha la sua lista di tesori unici.\n[[YELLOW]]In altre parole si trovano diversi tesori nella Terra\n[[YELLOW]]da quelli che si troverebbero nella Ghiaia.
+Guides.Excavation.Section.5 = [[DARK_AQUA]]Note sull'Escavazione:\n[[YELLOW]]I drop dell'Escavazione sono completamente personalizzabili\n[[YELLOW]]Quindi, i risultati variano da server a server.
##Fishing
-Guides.Fishing.Section.0=[[DARK_AQUA]]Riguardo la Pesca:\n[[YELLOW]]Con l'abilit\u00E0 Pesca, pescare \u00E8 di nuovo emozionante!\n[[YELLOW]]Trovare tesori nascosti, e scrollare oggetti dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Catturare pesci.
-Guides.Fishing.Section.1=[[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00E0 consente di trovare tesori pescando\n[[YELLOW]]con una piccola possibilit\u00E0 di oggetti incantati.\n[[YELLOW]]Ogni possibile tesoro di pesca ha una possibilit\u00E0\n[[YELLOW]]di uscire a ogni livello. Dipende per\u00F2 dalla\n[[YELLOW]]rarit\u00E0 dell'oggetto ogni quanto esce.\n[[YELLOW]]Pi\u00F9 \u00E8 alta la tua abilit\u00E0 di Pesca, maggiori\n[[YELLOW]]sono le possibilit\u00E0 di trovare tesori migliori.
-Guides.Fishing.Section.2=[[DARK_AQUA]]Come funziona Pesca sul Ghiaccio?\n[[YELLOW]]Questa capacit\u00E0 passiva permette di pescare nei laghi\n[[YELLOW]]ghiacciati! Lancia la tua canna da pesca e la capacit\u00E0\n[[YELLOW]]creer\u00E0 un piccolo buco nel ghiaccio dove pescare.
-Guides.Fishing.Section.3=[[DARK_AQUA]]Come funziona Pescatore Provetto?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la possibilit\u00E0 di far abboccare\n[[YELLOW]]mentre si pesca. Quando hai sbloccato questa capacit\u00E0,\n[[YELLOW]]pescare in barca o in un bioma oceano raddoppia\n[[YELLOW]]la possibilit\u00E0 di far abboccare.
-Guides.Fishing.Section.4=[[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di scrollare oggetti sciolti\n[[YELLOW]]dai mob agganciandoli con una canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che normalmente droppano\n[[YELLOW]]alla morte. \u00C8 anche possibile acquisire le teste dei mob,\n[[YELLOW]]che sono normalmente inottenibili in modalit\u00E0 sopravvivenza.
-Guides.Fishing.Section.5=[[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando pesce.
-Guides.Fishing.Section.6=[[DARK_AQUA]]Note sulla Pesca:\n[[YELLOW]]I drop di pesca sono completamente personalizzabili,\n[[YELLOW]]quindi variano da server a server.
-
+Guides.Fishing.Section.0 = [[DARK_AQUA]]Riguardo la Pesca:\n[[YELLOW]]Con l'abilit\u00E0 Pesca, pescare \u00E8 di nuovo emozionante!\n[[YELLOW]]Trovare tesori nascosti, e scrollare oggetti dai mob.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Catturare pesci.
+Guides.Fishing.Section.1 = [[DARK_AQUA]]Come funziona Cacciatore di Tesori?\n[[YELLOW]]Questa capacit\u00E0 consente di trovare tesori pescando\n[[YELLOW]]con una piccola possibilit\u00E0 di oggetti incantati.\n[[YELLOW]]Ogni possibile tesoro di pesca ha una possibilit\u00E0\n[[YELLOW]]di uscire a ogni livello. Dipende per\u00F2 dalla\n[[YELLOW]]rarit\u00E0 dell'oggetto ogni quanto esce.\n[[YELLOW]]Pi\u00F9 \u00E8 alta la tua abilit\u00E0 di Pesca, maggiori\n[[YELLOW]]sono le possibilit\u00E0 di trovare tesori migliori.
+Guides.Fishing.Section.2 = [[DARK_AQUA]]Come funziona Pesca sul Ghiaccio?\n[[YELLOW]]Questa capacit\u00E0 passiva permette di pescare nei laghi\n[[YELLOW]]ghiacciati! Lancia la tua canna da pesca e la capacit\u00E0\n[[YELLOW]]creer\u00E0 un piccolo buco nel ghiaccio dove pescare.
+Guides.Fishing.Section.3 = [[DARK_AQUA]]Come funziona Pescatore Provetto?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la possibilit\u00E0 di far abboccare\n[[YELLOW]]mentre si pesca. Quando hai sbloccato questa capacit\u00E0,\n[[YELLOW]]pescare in barca o in un bioma oceano raddoppia\n[[YELLOW]]la possibilit\u00E0 di far abboccare.
+Guides.Fishing.Section.4 = [[DARK_AQUA]]Come funziona Scuotere?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di scrollare oggetti sciolti\n[[YELLOW]]dai mob agganciandoli con una canna da pesca.\n[[YELLOW]]I mob dropperanno gli oggetti che normalmente droppano\n[[YELLOW]]alla morte. \u00C8 anche possibile acquisire le teste dei mob,\n[[YELLOW]]che sono normalmente inottenibili in modalit\u00E0 sopravvivenza.
+Guides.Fishing.Section.5 = [[DARK_AQUA]]Come funziona Dieta del Pescatore?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando pesce.
+Guides.Fishing.Section.6 = [[DARK_AQUA]]Note sulla Pesca:\n[[YELLOW]]I drop di pesca sono completamente personalizzabili,\n[[YELLOW]]quindi variano da server a server.
-Guides.Herbalism.Section.0=[[DARK_AQUA]]Riguardo l'Erboristeria:\n[[YELLOW]]L'Erboristeria riguarda il raccogliere le erbe e le piante.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Raccogliendo piante ed erbe.
-Guides.Herbalism.Section.1=[[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucchine, Canne da Zucchero, Fave di Cacao, Fiori, Cactus,\n[[YELLOW]]Funghi, Verruche del Nether, Ninfee, e Rampicanti.
-Guides.Herbalism.Section.2=[[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00E8 una capacit\u00E0 attiva, puoi fare tasto destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde concede una possibilit\u00E0 di ottenere drop 3x\n[[YELLOW]]dalle piante raccolte. D\u00E0 anche ai giocatori la capacit\u00E0\n[[YELLOW]]di diffondere la vita nei blocchi e trasformarli utilizzando\n[[YELLOW]]semi dal tuo inventario.
-Guides.Herbalism.Section.3=[[DARK_AQUA]]Come funziona Pollice Verde (Colture)?\n[[YELLOW]]Questa abilit\u00E0 passiva ripianta le colture quando\n[[YELLOW]]vengono raccolte.\n[[YELLOW]]Questa possibilit\u00E0 dipende dal tuo livello in Erboristeria.
-Guides.Herbalism.Section.4=[[DARK_AQUA]]Come funziona Pollice Verde (Pietre/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di trasformare i blocchi nelle\n[[YELLOW]]controparti "piante correlate". Puoi farlo con click destro\n[[YELLOW]]su un blocco, con in mano dei semi. Consumer\u00E0 1 seme.
-Guides.Herbalism.Section.5=[[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando Pane, Biscotti, Meloni, Zuppe di Funghi, Carote,\n[[YELLOW]]e Patate.
-Guides.Herbalism.Section.6=[[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 una possibilit\u00E0 di trovare\n[[YELLOW]]oggetti rari quando certi blocchi sono rotti con una spada.
-Guides.Herbalism.Section.7=[[DARK_AQUA]]Come funziona il Doppio Drop?\n[[YELLOW]]Questa abilit\u00E0 passiva d\u00E0 ai giocatori pi\u00F9 resa\n[[YELLOW]]dai loro raccolti.
-
+Guides.Herbalism.Section.0 = [[DARK_AQUA]]Riguardo l'Erboristeria:\n[[YELLOW]]L'Erboristeria riguarda il raccogliere le erbe e le piante.\n\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Raccogliendo piante ed erbe.
+Guides.Herbalism.Section.1 = [[DARK_AQUA]]Blocchi Compatibili\n[[YELLOW]]Grano, Patate, Carote, Meloni, \n[[YELLOW]]Zucchine, Canne da Zucchero, Fave di Cacao, Fiori, Cactus,\n[[YELLOW]]Funghi, Verruche del Nether, Ninfee, e Rampicanti.
+Guides.Herbalism.Section.2 = [[DARK_AQUA]]Come funziona Terra Verde?\n[[YELLOW]]Terra Verde \u00E8 una capacit\u00E0 attiva, puoi fare tasto destro\n[[YELLOW]]mentre tieni in mano una zappa per attivare Terra Verde.\n[[YELLOW]]Terra Verde concede una possibilit\u00E0 di ottenere drop 3x\n[[YELLOW]]dalle piante raccolte. D\u00E0 anche ai giocatori la capacit\u00E0\n[[YELLOW]]di diffondere la vita nei blocchi e trasformarli utilizzando\n[[YELLOW]]semi dal tuo inventario.
+Guides.Herbalism.Section.3 = [[DARK_AQUA]]Come funziona Pollice Verde (Colture)?\n[[YELLOW]]Questa abilit\u00E0 passiva ripianta le colture quando\n[[YELLOW]]vengono raccolte.\n[[YELLOW]]Questa possibilit\u00E0 dipende dal tuo livello in Erboristeria.
+Guides.Herbalism.Section.4 = [[DARK_AQUA]]Come funziona Pollice Verde (Pietre/Mattoni di Pietra/Terra)?\n[[YELLOW]]Questa capacit\u00E0 attiva consente di trasformare i blocchi nelle\n[[YELLOW]]controparti "piante correlate". Puoi farlo con click destro\n[[YELLOW]]su un blocco, con in mano dei semi. Consumer\u00E0 1 seme.
+Guides.Herbalism.Section.5 = [[DARK_AQUA]]Come funziona Dieta del Contadino?\n[[YELLOW]]Questa capacit\u00E0 passiva aumenta la fame ripristinata \n[[YELLOW]]mangiando Pane, Biscotti, Meloni, Zuppe di Funghi, Carote,\n[[YELLOW]]e Patate.
+Guides.Herbalism.Section.6 = [[DARK_AQUA]]Come funziona Fortuna Hylian?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 una possibilit\u00E0 di trovare\n[[YELLOW]]oggetti rari quando certi blocchi sono rotti con una spada.
+Guides.Herbalism.Section.7 = [[DARK_AQUA]]Come funziona il Doppio Drop?\n[[YELLOW]]Questa abilit\u00E0 passiva d\u00E0 ai giocatori pi\u00F9 resa\n[[YELLOW]]dai loro raccolti.
##Mining
-Guides.Mining.Section.0=[[DARK_AQUA]]Riguardo l'Estrazione:\n[[YELLOW]]L'Estrazione consiste nell'estrarre pietra e minerali.\n[[YELLOW]]Fornisce bonus alla quantit\u00E0 di materiali droppati minando.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi minare con un piccone.\n[[YELLOW]]Solo alcuni blocchi assegnano XP.
-Guides.Mining.Section.1=[[DARK_AQUA]]Materiali compatibili:\n[[YELLOW]]Pietra, Carbone Grezzo, Ferro Grezzo, Oro Grezzo, Diamante Grezzo, Pietrarossa Grezza,\n[[YELLOW]]Lapislazzuli Grezzo, Ossidiana, Pietra Muschiosa, Pietra dell'End,\n[[YELLOW]]Luminite e Netherrack.
-Guides.Mining.Section.2=[[DARK_AQUA]]Come usare il Super Demolitore:\n[[YELLOW]]Con un piccone in mano, tasto destro del mouse\n[[YELLOW]]per preparare lo strumento.\n[[YELLOW]]Una volta in questo stato si dispone di 4 secondi\n[[YELLOW]]per entrare in contatto con i materiali compatibili,\n[[YELLOW]]che attiveranno il Super Demolitore.
-Guides.Mining.Section.3=[[DARK_AQUA]]Cos'\u00E8 il Super Demolitore?\n[[YELLOW]]Il Super Demolitore \u00E8 una capacit\u00E0 a tempo legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Triplica la possibilit\u00E0 di drop di oggetti extra e\n[[YELLOW]]abilita la rottura istantanea dei materiali estratti.
-Guides.Mining.Section.4=[[DARK_AQUA]]Come usare l'Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, un acciarino di default,\n[[YELLOW]]accovacciati e fai click destro su TNT a distanza. Questo causer\u00E0\n[[YELLOW]]l'esplosione istantanea della TNT.
-Guides.Mining.Section.5=[[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00E8 una capacit\u00E0 legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Da bonus minando con la TNT e consente di\n[[YELLOW]]detonare da lontano la TNT. Ci sono tre parti di Estrazione\n[[YELLOW]]Esplosiva. La prima parte \u00E8 Bombe Pi\u00F9 Grandi, che aumenta il\n[[YELLOW]]raggio d'esplosione. La seconda parte \u00E8 Esperto di Demolizioni,\n[[YELLOW]]che riduce il danno dalle esplosioni di TNT. La terza parte\n[[YELLOW]]aumenta semplicemente la quantit\u00E0 di minerali droppati dalla \n[[YELLOW]]TNT e riduce i detriti droppati.
-
+Guides.Mining.Section.0 = [[DARK_AQUA]]Riguardo l'Estrazione:\n[[YELLOW]]L'Estrazione consiste nell'estrarre pietra e minerali.\n[[YELLOW]]Fornisce bonus alla quantit\u00E0 di materiali droppati minando.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi minare con un piccone.\n[[YELLOW]]Solo alcuni blocchi assegnano XP.
+Guides.Mining.Section.2 = [[DARK_AQUA]]Come usare il Super Demolitore:\n[[YELLOW]]Con un piccone in mano, tasto destro del mouse\n[[YELLOW]]per preparare lo strumento.\n[[YELLOW]]Una volta in questo stato si dispone di 4 secondi\n[[YELLOW]]per entrare in contatto con i materiali compatibili,\n[[YELLOW]]che attiveranno il Super Demolitore.
+Guides.Mining.Section.3 = [[DARK_AQUA]]Cos'\u00E8 il Super Demolitore?\n[[YELLOW]]Il Super Demolitore \u00E8 una capacit\u00E0 a tempo legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Triplica la possibilit\u00E0 di drop di oggetti extra e\n[[YELLOW]]abilita la rottura istantanea dei materiali estratti.
+Guides.Mining.Section.4 = [[DARK_AQUA]]Come usare l'Estrazione Esplosiva:\n[[YELLOW]]Con un detonatore in mano, un acciarino di default,\n[[YELLOW]]accovacciati e fai click destro su TNT a distanza. Questo causer\u00E0\n[[YELLOW]]l'esplosione istantanea della TNT.
+Guides.Mining.Section.5 = [[DARK_AQUA]]Come funziona Estrazione Esplosiva?\n[[YELLOW]]Estrazione Esplosiva \u00E8 una capacit\u00E0 legata all'abilit\u00E0\n[[YELLOW]]Estrazione. Da bonus minando con la TNT e consente di\n[[YELLOW]]detonare da lontano la TNT. Ci sono tre parti di Estrazione\n[[YELLOW]]Esplosiva. La prima parte \u00E8 Bombe Pi\u00F9 Grandi, che aumenta il\n[[YELLOW]]raggio d'esplosione. La seconda parte \u00E8 Esperto di Demolizioni,\n[[YELLOW]]che riduce il danno dalle esplosioni di TNT. La terza parte\n[[YELLOW]]aumenta semplicemente la quantit\u00E0 di minerali droppati dalla \n[[YELLOW]]TNT e riduce i detriti droppati.
+Guides.Page.Invalid = Non \u00E8 un numero di pagina valido!
+Guides.Page.OutOfRange = Quella pagina non esiste, ci sono solo {0} pagine in totale.
##Repair
-Guides.Repair.Section.0=[[DARK_AQUA]]Riguardo la Riparazione:\n[[YELLOW]]La Riparazione consente di utilizzare un blocco di ferro\n[[YELLOW]]per riparare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Riparando strumenti e armature con l'incudine mcMMO.\n[[YELLOW]]Questa \u00E8 di default un blocco di ferro e non deve essere\n[[YELLOW]]confusa con l'incudine di Minecraft Vanilla.
-Guides.Repair.Section.1=[[DARK_AQUA]]Come posso usare Riparazione?\n[[YELLOW]]Piazza un'incudine mcMMO e fai click destro per riparare \n[[YELLOW]]l'oggetto in mano. Questo consuma 1 oggetto per ogni uso.
-Guides.Repair.Section.2=[[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00E0 di riparazione.\n[[YELLOW]]La riparazione extra dipende dal tuo livello di Riparazione.
-Guides.Repair.Section.3=[[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00E8 una capacit\u00E0 passiva. Riparando un oggetto,\n[[YELLOW]]concede ai giocatori una possibilit\u00E0 di riparare un oggetto con\n[[YELLOW]]doppia efficacia.
-Guides.Repair.Section.4=[[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa capacit\u00E0 passiva consente di riparare oggetti con\n[[YELLOW]]una certa possibilit\u00E0 di mantenere i suoi incantesimi. Gli\n[[YELLOW]]incantesimi possono essere mantenuti ai loro livelli,\n[[YELLOW]]degradati a livelli pi\u00F9 bassi, o persi del tutto.
-
+Guides.Repair.Section.0 = [[DARK_AQUA]]Riguardo la Riparazione:\n[[YELLOW]]La Riparazione consente di utilizzare un blocco di ferro\n[[YELLOW]]per riparare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Riparando strumenti e armature con l'incudine mcMMO.\n[[YELLOW]]Questa \u00E8 di default un blocco di ferro e non deve essere\n[[YELLOW]]confusa con l'incudine di Minecraft Vanilla.
+Guides.Repair.Section.1 = [[DARK_AQUA]]Come posso usare Riparazione?\n[[YELLOW]]Piazza un'incudine mcMMO e fai click destro per riparare \n[[YELLOW]]l'oggetto in mano. Questo consuma 1 oggetto per ogni uso.
+Guides.Repair.Section.2 = [[DARK_AQUA]]Come funziona Maestria nella Riparazione?\n[[YELLOW]]Maestria nella Riparazione aumenta la quantit\u00E0 di riparazione.\n[[YELLOW]]La riparazione extra dipende dal tuo livello di Riparazione.
+Guides.Repair.Section.3 = [[DARK_AQUA]]Come funziona Super Riparazione?\n[[YELLOW]]Super Riparazione \u00E8 una capacit\u00E0 passiva. Riparando un oggetto,\n[[YELLOW]]concede ai giocatori una possibilit\u00E0 di riparare un oggetto con\n[[YELLOW]]doppia efficacia.
+Guides.Repair.Section.4 = [[DARK_AQUA]]Come funziona Forgiatura Arcana?\n[[YELLOW]]Questa capacit\u00E0 passiva consente di riparare oggetti con\n[[YELLOW]]una certa possibilit\u00E0 di mantenere i suoi incantesimi. Gli\n[[YELLOW]]incantesimi possono essere mantenuti ai loro livelli,\n[[YELLOW]]degradati a livelli pi\u00F9 bassi, o persi del tutto.
##Salvage
-Guides.Salvage.Section.0=[[DARK_AQUA]]Riguardo la Rottamazione:\n[[YELLOW]]La Rottamazione consente di usare un blocco d'oro\n[[YELLOW]]per rottamare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Rottamazione \u00E8 un'abilit\u00E0 figlia di Riparazione\n[[YELLOW]]e Pesca, il livello di abilit\u00E0 \u00E8 basato sui livelli\n[[YELLOW]]di Pesca e Riparazione.
-Guides.Salvage.Section.1=[[DARK_AQUA]]Come posso usare la Rottamazione?\n[[YELLOW]]Piazza un'incudine di Rottamazione mcMMO e facci click\n[[YELLOW]]destro per rottamare l'oggetto che hai in mano. Esso si\n[[YELLOW]]romper\u00E0 e restituir\u00E0 i materiali usati per costruirlo.\n\n[[YELLOW]]Per esempio, rottamando un piccone di ferro dar\u00E0 lingotti\n[[YELLOW]]di ferro.
-Guides.Salvage.Section.2=[[DARK_AQUA]]Come funziona la Rottamazione Avanzata?\n[[YELLOW]]Quando sbloccata, questa capacit\u00E0 consente di rottamare\n[[YELLOW]]oggetti danneggiati. La percentuale di resa aumenta con\n[[YELLOW]]il salire di livello. Una resa maggiore significa che si possono\n[[YELLOW]]ottenere pi\u00F9 materiali indietro. Con la Rottamazione\n[[YELLOW]]Avanzata si otterr\u00E0 sempre 1 materiale indietro, a meno che\n[[YELLOW]]non sia troppo danneggiato. Quindi non ci si deve preoccupare\n[[YELLOW]]di distruggere oggetti senza ottenere nulla in cambio.
-Guides.Salvage.Section.3=[[DARK_AQUA]]Per illustrare come funziona, ecco un esempio:\n[[YELLOW]]Diciamo che rottamiamo un piccone d'oro danneggiato per il 20%,\n[[YELLOW]]ci\u00F2 significa che l'importo massimo che potrebbe ottenere solo 2\n[[YELLOW]](Perch\u00E9 il piccone \u00E8 fatto con 3 lingotti - ciascuno del valore di\n[[YELLOW]]33,33% durabilit\u00E0) che \u00E8 uguale a 66%. Se la percentuale di\n[[YELLOW]]resa \u00E8 sotto il 66% non si \u00E8 in grado di ottenere 2 lingotti.\n[[YELLOW]]Se \u00E8 al di sopra di questo valore si \u00E8 in grado di ottenere lo\n[[YELLOW]]"intero importo", il che significa che si otterranno 2 lingotti.
-Guides.Salvage.Section.4=[[DARK_AQUA]]Come funziona la Rottamazione Arcana?\n[[YELLOW]]Questa capacit\u00E0 consente di ottenere libri incantati\n[[YELLOW]]durante la rottamazione di oggetti incantati. A seconda del\n[[YELLOW]]livello la possibilit\u00E0 di estrarre con successo\n[[YELLOW]]un incantesimo totale o parziale varia.\n\n[[YELLOW]]Quando un incantesimo \u00E8 parzialmente estratto, il libro\n[[YELLOW]]incantato avr\u00E0 un livello inferiore.
-
+Guides.Salvage.Section.0 = [[DARK_AQUA]]Riguardo la Rottamazione:\n[[YELLOW]]La Rottamazione consente di usare un blocco d'oro\n[[YELLOW]]per rottamare armature e strumenti.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Rottamazione \u00E8 un'abilit\u00E0 figlia di Riparazione\n[[YELLOW]]e Pesca, il livello di abilit\u00E0 \u00E8 basato sui livelli\n[[YELLOW]]di Pesca e Riparazione.
+Guides.Salvage.Section.1 = [[DARK_AQUA]]Come posso usare la Rottamazione?\n[[YELLOW]]Piazza un'incudine di Rottamazione mcMMO e facci click\n[[YELLOW]]destro per rottamare l'oggetto che hai in mano. Esso si\n[[YELLOW]]romper\u00E0 e restituir\u00E0 i materiali usati per costruirlo.\n\n[[YELLOW]]Per esempio, rottamando un piccone di ferro dar\u00E0 lingotti\n[[YELLOW]]di ferro.
+Guides.Salvage.Section.2 = [[DARK_AQUA]]Come funziona la Rottamazione Avanzata?\n[[YELLOW]]Quando sbloccata, questa capacit\u00E0 consente di rottamare\n[[YELLOW]]oggetti danneggiati. La percentuale di resa aumenta con\n[[YELLOW]]il salire di livello. Una resa maggiore significa che si possono\n[[YELLOW]]ottenere pi\u00F9 materiali indietro. Con la Rottamazione\n[[YELLOW]]Avanzata si otterr\u00E0 sempre 1 materiale indietro, a meno che\n[[YELLOW]]non sia troppo danneggiato. Quindi non ci si deve preoccupare\n[[YELLOW]]di distruggere oggetti senza ottenere nulla in cambio.
+Guides.Salvage.Section.3 = [[DARK_AQUA]]Per illustrare come funziona, ecco un esempio:\n[[YELLOW]]Diciamo che rottamiamo un piccone d'oro danneggiato per il 20%,\n[[YELLOW]]ci\u00F2 significa che l'importo massimo che potrebbe ottenere solo 2\n[[YELLOW]](Perch\u00E9 il piccone \u00E8 fatto con 3 lingotti - ciascuno del valore di\n[[YELLOW]]33,33% durabilit\u00E0) che \u00E8 uguale a 66%. Se la percentuale di\n[[YELLOW]]resa \u00E8 sotto il 66% non si \u00E8 in grado di ottenere 2 lingotti.\n[[YELLOW]]Se \u00E8 al di sopra di questo valore si \u00E8 in grado di ottenere lo\n[[YELLOW]]"intero importo", il che significa che si otterranno 2 lingotti.
+Guides.Salvage.Section.4 = [[DARK_AQUA]]Come funziona la Rottamazione Arcana?\n[[YELLOW]]Questa capacit\u00E0 consente di ottenere libri incantati\n[[YELLOW]]durante la rottamazione di oggetti incantati. A seconda del\n[[YELLOW]]livello la possibilit\u00E0 di estrarre con successo\n[[YELLOW]]un incantesimo totale o parziale varia.\n\n[[YELLOW]]Quando un incantesimo \u00E8 parzialmente estratto, il libro\n[[YELLOW]]incantato avr\u00E0 un livello inferiore.
##Smelting
-Guides.Smelting.Section.0=Prossimamente...
-
+Guides.Smelting.Section.0 = Prossimamente...
##Swords
-Guides.Swords.Section.0=[[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00E0 d\u00E0 bonus di combattimento a chi\n[[YELLOW]]combatte con una spada.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Il guadagno degli XP \u00E8 basato sul danno inflitto\n[[YELLOW]]ai mob o ad altri giocatori con una spada.
-Guides.Swords.Section.1=[[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00E8 una capacit\u00E0 attiva, puoi attivarla facendo\n[[YELLOW]]click destro con una spada. Questa capacit\u00E0 permette di fare\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00E0 il 25% in pi\u00F9\n[[YELLOW]]di danni e infligger\u00E0 un effetto di sanguinamento che dura 5 tick.
-Guides.Swords.Section.2=[[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00E8 una capacit\u00E0 attiva. Quando si ricevono\n[[YELLOW]]colpi dai mob, hai una possibilit\u00E0 di riflettere il 50% \n[[YELLOW]]del danno preso.
-Guides.Swords.Section.3=[[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia causa ai nemici danno ogni due secondi. Il \n[[YELLOW]]bersaglio sanguina fino allo svanire dell'effetto,\n[[YELLOW]]o alla morte, quello che viene prima.\n[[YELLOW]]La durata dell'Emorragia \u00E8 aumentata dall'abilit\u00E0 Spade.
-
+Guides.Swords.Section.0 = [[DARK_AQUA]]Riguardo Spade:\n[[YELLOW]]Questa abilit\u00E0 d\u00E0 bonus di combattimento a chi\n[[YELLOW]]combatte con una spada.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Il guadagno degli XP \u00E8 basato sul danno inflitto\n[[YELLOW]]ai mob o ad altri giocatori con una spada.
+Guides.Swords.Section.1 = [[DARK_AQUA]]Come funziona Colpi Seghettati?\n[[YELLOW]]Colpi Seghettati \u00E8 una capacit\u00E0 attiva, puoi attivarla facendo\n[[YELLOW]]click destro con una spada. Questa capacit\u00E0 permette di fare\n[[YELLOW]]un colpo EaA (Effetto ad Area). Questo EaA far\u00E0 il 25% in pi\u00F9\n[[YELLOW]]di danni e infligger\u00E0 un effetto di sanguinamento che dura 5 tick.
+Guides.Swords.Section.2 = [[DARK_AQUA]]Come funziona Contrattacco?\n[[YELLOW]]Contrattacco \u00E8 una capacit\u00E0 attiva. Quando si ricevono\n[[YELLOW]]colpi dai mob, hai una possibilit\u00E0 di riflettere il 50% \n[[YELLOW]]del danno preso.
+Guides.Swords.Section.3 = [[DARK_AQUA]]Come funziona Emorragia?\n[[YELLOW]]Emorragia causa ai nemici danno ogni due secondi. Il \n[[YELLOW]]bersaglio sanguina fino allo svanire dell'effetto,\n[[YELLOW]]o alla morte, quello che viene prima.\n[[YELLOW]]La durata dell'Emorragia \u00E8 aumentata dall'abilit\u00E0 Spade.
##Taming
-Guides.Taming.Section.0=[[DARK_AQUA]]Riguardo l'Addomesticamento:\n[[YELLOW]]L'Addomesticamento dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi addomesticare\n[[YELLOW]]lupi/ocelot o entrare in combattimento con i tuoi lupi.
-Guides.Taming.Section.1=[[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00E8 una capacit\u00E0 attiva che consente\n[[YELLOW]]di evocare un lupo o un ocelot al proprio fianco. Puoi\n[[YELLOW]]farlo facendo click sinistro con in mano ossa o pesce.
-Guides.Taming.Section.2=[[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie consente ai giocatori di ispezionare\n[[YELLOW]]gli animali da compagnia e controllare lo stato di lupi\n[[YELLOW]]e ocelot. Click-sinistro su un lupo o un ocelot\n[[YELLOW]]per usare Conoscenza delle Bestie.
-Guides.Taming.Section.3=[[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00E8 una capacit\u00E0 passiva che ha una possibilit\u00E0\n[[YELLOW]]di infliggere un effetto sanguinamento ai bersagli dei lupi.
-Guides.Taming.Section.4=[[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati offre un bonus di danni al danno inflitto\n[[YELLOW]]dai lupi. Il bonus danni dipende dal livello di Addomesticamento.
-Guides.Taming.Section.5=[[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00E0 passiva consente ai lupi di teletrasportarsi\n[[YELLOW]]da te quando si trovano vicino ai pericoli come Cactus/Lava.\n[[YELLOW]]D\u00E0 anche ai lupi l'immunit\u00E0 alle cadute.
-Guides.Taming.Section.6=[[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno\n[[YELLOW]]e rende i lupi resistenti al fuoco.
-Guides.Taming.Section.7=[[DARK_AQUA]]Come funziona A Prova d'Urto?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno fatto ai lupi\n[[YELLOW]]dalle esplosioni.
-Guides.Taming.Section.8=[[DARK_AQUA]]Come funziona il Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 ai lupi la possibilit\u00E0 di guarire\n[[YELLOW]]ogni volta che fanno un attacco.
-
+Guides.Taming.Section.0 = [[DARK_AQUA]]Riguardo l'Addomesticamento:\n[[YELLOW]]L'Addomesticamento dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano lupi addomesticati.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Per guadagnare XP in questa abilit\u00E0, devi addomesticare\n[[YELLOW]]lupi/ocelot o entrare in combattimento con i tuoi lupi.
+Guides.Taming.Section.1 = [[DARK_AQUA]]Come funziona Richiamo della Natura?\n[[YELLOW]]Richiamo della Natura \u00E8 una capacit\u00E0 attiva che consente\n[[YELLOW]]di evocare un lupo o un ocelot al proprio fianco. Puoi\n[[YELLOW]]farlo facendo click sinistro con in mano ossa o pesce.
+Guides.Taming.Section.2 = [[DARK_AQUA]]Come funziona Conoscenza delle Bestie?\n[[YELLOW]]Conoscenza delle Bestie consente ai giocatori di ispezionare\n[[YELLOW]]gli animali da compagnia e controllare lo stato di lupi\n[[YELLOW]]e ocelot. Click-sinistro su un lupo o un ocelot\n[[YELLOW]]per usare Conoscenza delle Bestie.
+Guides.Taming.Section.3 = [[DARK_AQUA]]Come funziona Sbranare?\n[[YELLOW]]Sbranare \u00E8 una capacit\u00E0 passiva che ha una possibilit\u00E0\n[[YELLOW]]di infliggere un effetto sanguinamento ai bersagli dei lupi.
+Guides.Taming.Section.4 = [[DARK_AQUA]]Come funziona Artigli Affilati?\n[[YELLOW]]Artigli Affilati offre un bonus di danni al danno inflitto\n[[YELLOW]]dai lupi. Il bonus danni dipende dal livello di Addomesticamento.
+Guides.Taming.Section.5 = [[DARK_AQUA]]Come funziona Sicurezza Ambientale?\n[[YELLOW]]Questa capacit\u00E0 passiva consente ai lupi di teletrasportarsi\n[[YELLOW]]da te quando si trovano vicino ai pericoli come Cactus/Lava.\n[[YELLOW]]D\u00E0 anche ai lupi l'immunit\u00E0 alle cadute.
+Guides.Taming.Section.6 = [[DARK_AQUA]]Come funziona Pelliccia Folta?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno\n[[YELLOW]]e rende i lupi resistenti al fuoco.
+Guides.Taming.Section.7 = [[DARK_AQUA]]Come funziona A Prova d'Urto?\n[[YELLOW]]Questa capacit\u00E0 passiva riduce il danno fatto ai lupi\n[[YELLOW]]dalle esplosioni.
+Guides.Taming.Section.8 = [[DARK_AQUA]]Come funziona il Servizio Fast Food?\n[[YELLOW]]Questa capacit\u00E0 passiva d\u00E0 ai lupi la possibilit\u00E0 di guarire\n[[YELLOW]]ogni volta che fanno un attacco.
##Unarmed
-Guides.Unarmed.Section.0=[[DARK_AQUA]]Riguardo la Lotta:\n[[YELLOW]]La Lotta dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano i pugni come arma.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono in base alla quantit\u00E0 di danno\n[[YELLOW]]inflitto ai mob o agli altri giocatori senza armi.
-Guides.Unarmed.Section.1=[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00E8 una capacit\u00E0 attiva che si attiva con il click\n[[YELLOW]]destro. In modalit\u00E0 Furore, Fai il 50% di danni\n[[YELLOW]]in pi\u00F9 e puoi rompere istantaneamente i materiali\n[[YELLOW]]deboli, come Terra ed Erba.
-Guides.Unarmed.Section.2=[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro aumenta il danno quando si colpiscono\n[[YELLOW]]mob o giocatori con i pugni.
-Guides.Unarmed.Section.3=[[DARK_AQUA]]Come funziona Deviazione Frecce?\n[[YELLOW]]Deviare Frecce \u00E8 una capacit\u00E0 passiva che d\u00E0 la\n[[YELLOW]]possibilit\u00E0 di deviare frecce tirate da Scheletri o altri\n[[YELLOW]]giocatori. La freccia cadr\u00E0 a terra innocuamente.
-Guides.Unarmed.Section.4=[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00E8 una capacit\u00E0 passiva che disarma.\n[[YELLOW]]Come sale il livello di lotta, aumenta la possibilit\u00E0\n[[YELLOW]]di prevenire un disarmo.
-Guides.Unarmed.Section.5=[[DARK_AQUA]]Come funziona Disarmo?\n[[YELLOW]]Questa capacit\u00E0 passiva permette ai giocatori di\n[[YELLOW]]disarmare gli altri giocatori, facendo cadere\n[[YELLOW]]a terra l'oggetto in mano del bersaglio.
-
+Guides.Unarmed.Section.0=[[DARK_AQUA]]Riguardo la Lotta:\n[[YELLOW]]La Lotta dar\u00E0 ai giocatori vari bonus di combattimento\n[[YELLOW]]quando si usano i pugni come arma.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si ottengono in base alla quantit\u00E0 di danno\n[[YELLOW]]inflitto ai mob o agli altri giocatori senza armi.
+Guides.Unarmed.Section.1=[[DARK_AQUA]]Come funziona Furore?\n[[YELLOW]]Furore \u00E8 una capacit\u00E0 attiva che si attiva con il click\n[[YELLOW]]destro. In modalit\u00E0 Furore, Fai il 50% di danni\n[[YELLOW]]in pi\u00F9 e puoi rompere istantaneamente i materiali\n[[YELLOW]]deboli, come Terra ed Erba.
+Guides.Unarmed.Section.2=[[DARK_AQUA]]Come funziona Braccio di Ferro?\n[[YELLOW]]Braccio di Ferro aumenta il danno quando si colpiscono\n[[YELLOW]]mob o giocatori con i pugni.
+Guides.Unarmed.Section.3=[[DARK_AQUA]]Come funziona Deviazione Frecce?\n[[YELLOW]]Deviare Frecce \u00E8 una capacit\u00E0 passiva che d\u00E0 la\n[[YELLOW]]possibilit\u00E0 di deviare frecce tirate da Scheletri o altri\n[[YELLOW]]giocatori. La freccia cadr\u00E0 a terra innocuamente.
+Guides.Unarmed.Section.4=[[DARK_AQUA]]Come funziona Presa di Ferro?\n[[YELLOW]]Presa di Ferro \u00E8 una capacit\u00E0 passiva che disarma.\n[[YELLOW]]Come sale il livello di lotta, aumenta la possibilit\u00E0\n[[YELLOW]]di prevenire un disarmo.
+Guides.Unarmed.Section.5=[[DARK_AQUA]]Come funziona Disarmo?\n[[YELLOW]]Questa capacit\u00E0 passiva permette ai giocatori di\n[[YELLOW]]disarmare gli altri giocatori, facendo cadere\n[[YELLOW]]a terra l'oggetto in mano del bersaglio.
+Guides.Usage = L'uso \u00E8 /{0} ? [pagina]
##Woodcutting
-Guides.Woodcutting.Section.0=[[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna sta tutto nell'abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che si rompono ceppi di legno.
-Guides.Woodcutting.Section.1=[[DARK_AQUA]]Come funziona Abbattitore d'Alberi?\n[[YELLOW]]Abbattitore d'Alberi \u00E8 una capacit\u00E0 attiva, puoi fare\n[[YELLOW]]click destro con in mano un'Ascia. Questo causer\u00E0\n[[YELLOW]]la rottura istantanea dell'albero, droppando tutto\n[[YELLOW]]il suo legno contemporaneamente.
-Guides.Woodcutting.Section.2=[[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00E8 una capacit\u00E0 passiva che causer\u00E0 la\n[[YELLOW]]rottura istantanea dei blocchi di foglie colpiti con un ascia.\n[[YELLOW]]Di default, questa capacit\u00E0 si sblocca al livello 100.
-Guides.Woodcutting.Section.3=[[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa \u00E8 una capacit\u00E0 passiva che permette di ottenere\n[[YELLOW]]un blocco extra per ogni ceppo di legno che si taglia.
+Guides.Woodcutting.Section.0 = [[DARK_AQUA]]Riguardo Taglialegna:\n[[YELLOW]]Taglialegna sta tutto nell'abbattere alberi.\n\n[[DARK_AQUA]]GUADAGNO XP:\n[[YELLOW]]Gli XP si guadagnano ogni volta che si rompono ceppi di legno.
+Guides.Woodcutting.Section.1 = [[DARK_AQUA]]Come funziona Abbattitore d'Alberi?\n[[YELLOW]]Abbattitore d'Alberi \u00E8 una capacit\u00E0 attiva, puoi fare\n[[YELLOW]]click destro con in mano un'Ascia. Questo causer\u00E0\n[[YELLOW]]la rottura istantanea dell'albero, droppando tutto\n[[YELLOW]]il suo legno contemporaneamente.
+Guides.Woodcutting.Section.2 = [[DARK_AQUA]]Come funziona Soffia Foglie?\n[[YELLOW]]Soffia Foglie \u00E8 una capacit\u00E0 passiva che causer\u00E0 la\n[[YELLOW]]rottura istantanea dei blocchi di foglie colpiti con un ascia.\n[[YELLOW]]Di default, questa capacit\u00E0 si sblocca al livello 100.
+Guides.Woodcutting.Section.3 = [[DARK_AQUA]]Come funziona Doppi Drop?\n[[YELLOW]]Questa \u00E8 una capacit\u00E0 passiva che permette di ottenere\n[[YELLOW]]un blocco extra per ogni ceppo di legno che si taglia.
+
+Hardcore.DeathStatLoss.Name = Penalit\u00E0 alle Abilit\u00E0 per Morte
+Hardcore.DeathStatLoss.PercentageChanged = [[GOLD]][mcMMO] La percentuale di perdita delle statistiche \u00E8 stata portata a {0}.
+Hardcore.DeathStatLoss.PlayerDeath = [[GOLD]][mcMMO] [[DARK_RED]]Hai perso [[BLUE]]{0}[[DARK_RED]] livelli dalla morte.
+#HARDCORE
+Hardcore.Mode.Disabled = [[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} disattivata per {1}.
+Hardcore.Mode.Enabled = [[GOLD]][mcMMO] Modalit\u00E0 Hardcore {0} attivata per {1}.
+Hardcore.Vampirism.Killer.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] era troppo inesperto per concedere alcuna conoscenza.
+Hardcore.Vampirism.Killer.Success = [[GOLD]][mcMMO] [[DARK_AQUA]]Hai rubato [[BLUE]]{0}[[DARK_AQUA]] livelli da [[YELLOW]]{1}.
+Hardcore.Vampirism.Name = Vampirismo
+Hardcore.Vampirism.PercentageChanged = [[GOLD]][mcMMO] La percentuale di perdita \u00E8 cambiata a {0}.
+Hardcore.Vampirism.Victim.Failure = [[GOLD]][mcMMO] [[YELLOW]]{0}[[GRAY]] non \u00E8 riuscito a rubarti ci\u00F2 che conosci!
+Hardcore.Vampirism.Victim.Success = [[GOLD]][mcMMO] [[YELLOW]]{0}[[DARK_RED]] ti ha rubato [[BLUE]]{1}[[DARK_RED]] livelli!
+
+Herbalism.Ability.GTe.NeedMore = Ti servono pi\u00F9 semi per diffondere Terra Verde.
+Party.LevelUp = Livello del gruppo aumentato di {0}. Totale ({1})
+Party.Locked = Il gruppo \u00E8 chiuso, solo il capo del gruppo pu\u00F2 fare inviti.
+Party.NotInYourParty = [[DARK_RED]]{0} non \u00E8 nel tuo gruppo
+Party.NotOnline = [[DARK_RED]]{0} non \u00E8 online!
+Party.NotOwner = [[DARK_RED]]Non sei il capo del gruppo.
+Party.Owner.New = [[GREEN]]{0} \u00E8 il nuovo capo del gruppo.
+Party.Owner.NotLeader = [[DARK_RED]]Non sei pi\u00F9 il capo del gruppo.
+Party.Owner.Player = [[GREEN]]Ora sei il capo del gruppo.
+Party.Password.Incorrect = La password del gruppo \u00E8 errata.
+Party.Password.None = Questo gruppo \u00E8 protetto da password. Sei pregato di fornire una password per unirti ad esso.
+Party.Password.Removed = [[GREEN]]La password del gruppo \u00E8 stata rimossa.
+Party.Password.Set = [[GREEN]]Password del gruppo impostata a {0}
+Party.Player.InSameParty = {0} \u00E8 gi\u00E0 nel tuo gruppo!
+Party.Player.Invalid = Quello non \u00E8 un giocatore valido.
+Party.PlayerNotInParty = [[DARK_RED]]{0} non \u00E8 in un gruppo
+Party.Rename.Same = Questo \u00E8 gi\u00E0 il nome del tuo gruppo!
+Party.ShareMode.Equal = EQUA
+Party.ShareMode.None = NESSUNA
+Party.ShareMode.Random = CASUALE
+Party.ShareType.Item = OGGETTO
+Party.ShareType.Xp = XP
+Party.Specify = Devi specificare un gruppo.
+Party.Status.Locked = [[DARK_RED]](SOLO SU INVITO)
+Party.Status.Unlocked = [[DARK_GREEN]](APERTO)
+Party.Target.NotOwner = [[DARK_RED]]{0} non \u00E8 il capo del gruppo.
+Party.Teleport.Dead = Non puoi teletrasportarti da un giocatore morto.
+Party.Teleport.Disabled = {0} non consente il teletrasporto del gruppo.
+Party.Teleport.Hurt = Sei stato ferito negli ultimi {0} secondi e non puoi teletrasportarti.
+Party.Teleport.Player = [[GREEN]]Ti sei teletrasportato da {0}.
+Party.Teleport.Self = Non puoi teletrasportarti verso te stesso!
+Party.Teleport.Target = [[GREEN]]{0} ti ha teletrasportato.
+Party.Unlocked = [[GRAY]]Il gruppo \u00E8 aperto
+
+Perks.ActivationTime.Bonus = [[GOLD]] ({0}s con il Vantaggio Resistenza)
+Perks.ActivationTime.Desc = Incrementa il tempo di attivazione della capacit\u00E0 di {0} secondi.
+Perks.ActivationTime.Name = Resistenza
+Perks.Cooldowns.Desc = Riduce la durata della ricarica di {0}.
+Perks.Cooldowns.Name = Recupero Rapido
+Perks.Lucky.Bonus = [[GOLD]] ({0} con il Vantaggio Fortuna)
+Perks.Lucky.Desc = Aumenta del 33.3% le probabilit\u00E0 di attivarsi delle abilit\u00E0 e capacit\u00E0 di {0}.
+Perks.Lucky.Desc.Login = Aumenta del 33.3% le probabilit\u00E0 di attivarsi di certe abilit\u00E0 e capacit\u00E0.
+Perks.Lucky.Name = Fortuna
+Perks.XP.Desc = Ricevi XP incrementati in determinate abilit\u00E0.
+#PERKS
+Perks.XP.Name = Esperienza
+Profile.Loading.AdminFailureNotice = [[DARK_RED]][A][[RED]] mcMMO non \u00E8 stato in grado di caricare i dati del giocatore [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Si prega di controllare la configurazione del database.
+Profile.Loading.Failure = mcMMO non pu\u00F2 ancora caricare i tuoi dati. Si consiglia di [[AQUA]]contattare il proprietario del server.\n[[YELLOW]]Puoi ancora giocare sul server, ma non avrai [[BOLD]]livelli mcMMO[[YELLOW]] e gli XP che otterrai [[BOLD]]non verranno salvati[[YELLOW]].
+#DATABASE RECOVERY
+Profile.Loading.Success = [[GREEN]]Il tuo profilo mcMMO \u00E8 stato caricato.
+
+Repair.Arcane.Downgrade = Il potere arcano di questo oggetto \u00E8 diminuito.
+Repair.Arcane.Fail = Il potere arcano ha abbandonato l'oggetto permanentemente.
+Repair.Arcane.Lost = Non sei stato abbastanza abile da mantenere alcun incantesimo.
+Repair.Arcane.Perfect = [GREEN]]Hai mantenuto le energie arcane in questo oggetto.
+Repair.Error = [[DARK_RED]]mcMMO si \u00E8 imbattuto in un errore mentre tentava di riparare questo oggetto!
+Repair.Listener = Riparazione:
+Repair.Listener.Anvil = [[DARK_RED]]Hai piazzato un'incudine; le incudini possono riparare attrezzi e armature.
+Repair.Pretty.Name = Riparazione
+Repair.SkillName = RIPARAZIONE
+Repair.Skills.Adept = Devi essere di livello [[YELLOW]]{0}[[RED]] per riparare [[YELLOW]]{1}
+Repair.Skills.AdeptDiamond = [[DARK_RED]]Non sei abbastanza abile da riparare il Diamante.
+Repair.Skills.AdeptGold = [[DARK_RED]]Non sei abbastanza abile da riparare l'Oro.
+Repair.Skills.AdeptIron = [[DARK_RED]]Non sei abbastanza abile da riparare il Ferro.
+Repair.Skills.AdeptStone = [[DARK_RED]]Non sei abbastanza abile da riparare la Pietra.
+XPRate.Event = [[GOLD]]\u00C8 in corso un evento mcMMO sul tasso XP! Il tasso XP \u00E8 {0}x!
-#DATABASE RECOVERY
-Profile.Loading.Success=[[GREEN]]Il tuo profilo mcMMO \u00E8 stato caricato.
-Profile.Loading.Failure=mcMMO non pu\u00F2 ancora caricare i tuoi dati. Si consiglia di [[AQUA]]contattare il proprietario del server.\n[[YELLOW]]Puoi ancora giocare sul server, ma non avrai [[BOLD]]livelli mcMMO[[YELLOW]] e gli XP che otterrai [[BOLD]]non verranno salvati[[YELLOW]].
-Profile.Loading.AdminFailureNotice=[[DARK_RED]][A][[RED]] mcMMO non \u00E8 stato in grado di caricare i dati del giocatore [[YELLOW]]{0}[[RED]]. [[LIGHT_PURPLE]]Si prega di controllare la configurazione del database.
+#COMMANDS
+##generic
+mcMMO.Description = [[DARK_AQUA]]Riguardo il [[DARK_AQUA]]Progetto [[YELLOW]]mcMMO:,[[GOLD]]mcMMO \u00E8 una mod GdR [[RED]]open source[[GOLD]] creata nel Febbraio 2011,[[GOLD]]da [[BLUE]]nossr50[[GOLD]]. L'obiettivo \u00E8 quello di fornire un'esperienza GdR di qualit\u00E0.,[[DARK_AQUA]]Suggerimenti:,[[GOLD]] - [[GREEN]]Usa [[RED]]/mcmmo help[[GREEN]] per vedere i comandi,[[GOLD]] - [[GREEN]]Digita [[RED]]/NOMEABILIT\u00C0[[GREEN]] per vedere informazioni dettagliate su un'abilit\u00E0,[[DARK_AQUA]]Sviluppatori:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Fondatore),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Capo Progetto),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Sviluppatore),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Sviluppatore),[[DARK_AQUA]]Link Utili:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Segnalazione Bug,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
+mcMMO.NoInvites = Non hai inviti in questo momento
-Commands.NotLoaded=\uD50C\uB808\uC774\uC5B4 \uD504\uB85C\uD30C\uC77C\uC740 \uBD88\uB7EC\uC640\uC9C0\uC9C0 \uC54A\uC558\uC2B5\uB2C8\uB2E4Player profile is not loaded yet.
-Guides.Acrobatics.Section.1=[[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uAD6C\uB974\uAE30\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uB2F9\uC2E0\uC774 \uB099\uD558 \uD53C\uD574\uB97C \uBC1B\uC744 \uB54C \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD560\n[[YELLOW]]\uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4. \uCB48\uAD6C\uB9AC\uAE30 \uBC84\uD2BC\uC744 \uB204\uB974\uACE0 \uC788\uC73C\uBA74\n[[YELLOW]]\uB5A8\uC5B4\uC9C0\uB294 \uB3D9\uC548 \uB450\uBC30\uC758 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
+Guides.Acrobatics.Section.1 = [[DARK_AQUA]]\uC5B4\uB5BB\uAC8C \uAD6C\uB974\uAE30\uB97C \uD558\uB098\uC694?\n[[YELLOW]]\uB2F9\uC2E0\uC774 \uB099\uD558 \uD53C\uD574\uB97C \uBC1B\uC744 \uB54C \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD560\n[[YELLOW]]\uC9C0\uC18D\uC801\uC778 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4. \uCB48\uAD6C\uB9AC\uAE30 \uBC84\uD2BC\uC744 \uB204\uB974\uACE0 \uC788\uC73C\uBA74\n[[YELLOW]]\uB5A8\uC5B4\uC9C0\uB294 \uB3D9\uC548 \uB450\uBC30\uC758 \uAE30\uD68C\uB97C \uAC00\uC9C0\uAC8C \uB429\uB2C8\uB2E4.\n[[YELLOW]]This triggers a Graceful Roll instead of a standard one.\n[[YELLOW]]Graceful Rolls are like regular rolls but are twice as likely to\n[[YELLOW]]occur and provide more damage safety than regular rolls.\n[[YELLOW]]Rolling chance is tied to your skill level
-Guides.Alchemy.Section.0=[[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
-Guides.Alchemy.Section.1=[[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
-Guides.Alchemy.Section.2=[[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
-Guides.Alchemy.Section.4=[[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
-Guides.Alchemy.Section.5=[[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
-Guides.Alchemy.Section.6=[[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
-
+Guides.Alchemy.Section.0 = [[DARK_AQUA]]About Alchemy:\n[[YELLOW]]Alchemy is about brewing potions.\n[[YELLOW]]It provides a speed increase in the potion brew time, as well\n[[YELLOW]]as the addition of new (previously) unobtainable potions.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to brew potions.
+Guides.Alchemy.Section.1 = [[DARK_AQUA]]How does Catalysis work?\n[[YELLOW]]Catalysis speeds of the brewing process, with a\n[[YELLOW]]max speed of 4x at level 1000.\n[[YELLOW]]This ability is unlocked at level 100 by default.
+Guides.Alchemy.Section.2 = [[DARK_AQUA]]How does Concoctions work?\n[[YELLOW]]Concoctions allows brewing of more potions with custom ingredients.\n[[YELLOW]]Which special ingredients are unlocked is determined\n[[YELLOW]]by your Rank. There are 8 ranks to unlock.
+Guides.Alchemy.Section.4 = [[DARK_AQUA]]Concoctions tier 2 ingredients:\n[[YELLOW]]Carrot (Potion of Haste)\n[[YELLOW]]Slimeball (Potion of Dullness)\n\n[[DARK_AQUA]]Concoctions tier 3 ingredients:\n[[YELLOW]]Quartz (Potion of Absorption)\n[[YELLOW]]Red Mushroom (Potion of Leaping)
+Guides.Alchemy.Section.5 = [[DARK_AQUA]]Concoctions tier 4 ingredients:\n[[YELLOW]]Apple (Potion of Health Boost)\n[[YELLOW]]Rotten Flesh (Potion of Hunger)\n\n[[DARK_AQUA]]Concoctions tier 5 ingredients:\n[[YELLOW]]Brown Mushroom (Potion of Nausea)\n[[YELLOW]]Ink Sack (Potion of Blindness)
+Guides.Alchemy.Section.6 = [[DARK_AQUA]]Concoctions tier 6 ingredients:\n[[YELLOW]]Fern (Potion of Saturation)\n\n[[DARK_AQUA]]Concoctions tier 7 ingredients:\n[[YELLOW]]Poisonous Potato (Potion of Decay)\n\n[[DARK_AQUA]]Concoctions tier 8 ingredients:\n[[YELLOW]]Regular Golden Apple (Potion of Resistance)
##Archery
-Guides.Archery.Section.0=[[DARK_AQUA]]\uAD81\uC220\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uAD81\uC220\uC740 \uD65C\uACFC \uD654\uC0B4\uB85C \uC3D8\uB294 \uAC83\uC744 \uB73B\uD569\uB2C8\uB2E4.\n[[YELLOW]]\uAD81\uC220\uC740 PVP\uC5D0\uC11C \uB2F9\uC2E0\uC774 \uC801\uC744 \uD604\uD639\uC2DC\uD0A4\uB294 \uB2A5\uB825\uACFC\n[[YELLOW]]\uB808\uBCA8 \uD06C\uAE30\uC758 \uB370\uBBF8\uC9C0 \uBD80\uC2A4\uD130\uB97C \uAC19\uC740 \uAC83\uC73C\uB85C\n[[YELLOW]]\uC804\uD22C \uBCF4\uB108\uC2A4\uB97C \uC81C\uACF5\uD569\uB2C8\uB2E4. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
-Guides.Archery.Section.1=[[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
-Guides.Archery.Section.2=[[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
-Guides.Archery.Section.3=[[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
-
+Guides.Archery.Section.0 = [[DARK_AQUA]]\uAD81\uC220\uC5D0 \uB300\uD558\uC5EC:\n[[YELLOW]]\uAD81\uC220\uC740 \uD65C\uACFC \uD654\uC0B4\uB85C \uC3D8\uB294 \uAC83\uC744 \uB73B\uD569\uB2C8\uB2E4.\n[[YELLOW]]\uAD81\uC220\uC740 PVP\uC5D0\uC11C \uB2F9\uC2E0\uC774 \uC801\uC744 \uD604\uD639\uC2DC\uD0A4\uB294 \uB2A5\uB825\uACFC\n[[YELLOW]]\uB808\uBCA8 \uD06C\uAE30\uC758 \uB370\uBBF8\uC9C0 \uBD80\uC2A4\uD130\uB97C \uAC19\uC740 \uAC83\uC73C\uB85C\n[[YELLOW]]\uC804\uD22C \uBCF4\uB108\uC2A4\uB97C \uC81C\uACF5\uD569\uB2C8\uB2E4. In addition to this, you can retrieve\n[[YELLOW]]some of your spent arrows from the corpses of your foes.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need to shoot mobs or\n[[YELLOW]]other players.
+Guides.Archery.Section.1 = [[DARK_AQUA]]How does Skill Shot work?\n[[YELLOW]]Skill Shot provides additional damage to your shots.\n[[YELLOW]]The bonus damage from Skill Shot increases as you\n[[YELLOW]]level in Archery.\n[[YELLOW]]With the default settings, your archery damage increases 10%\n[[YELLOW]]every 50 levels, to a maximum of 200% bonus damage.
+Guides.Archery.Section.2 = [[DARK_AQUA]]How does Daze work?\n[[YELLOW]]You have a passive chance to daze other players when\n[[YELLOW]]you shoot them. When Daze triggers it forces your opponents\n[[YELLOW]]to look straight up for a short duration.\n[[YELLOW]]A Daze shot also deals an additional 4 damage (2 hearts).
+Guides.Archery.Section.3 = [[DARK_AQUA]]How does Arrow Retrieval work?\n[[YELLOW]]You have a passive chance to retrieve some of your arrows\n[[YELLOW]]when you kill a mob with your bow.\n[[YELLOW]]This chance increases as you level in Archery.\n[[YELLOW]]By default, this ability increases by 0.1% per level, up to 100%\n[[YELLOW]]at level 1000.
-Guides.Axes.Section.0=[[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
-Guides.Axes.Section.1=[[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
-Guides.Axes.Section.2=[[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
-Guides.Axes.Section.3=[[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
-Guides.Axes.Section.4=[[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
-Guides.Axes.Section.5=[[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
-
+Guides.Axes.Section.0 = [[DARK_AQUA]]About Axes:\n[[YELLOW]]With the Axes skill you can use your axe for much more then\n[[YELLOW]]just deforesting! You can hack and chop away at mobs\n[[YELLOW]]and players to gain XP, hitting mobs with the effect of\n[[YELLOW]]knockback and inflicting DEADLY criticals on mobs and players.\n[[YELLOW]]Your axe also becomes a hand-held woodchipper,\n[[YELLOW]]breaking down the enemy's armor with ease as your level\n[[YELLOW]]increases.\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you need hit other mobs or players\n[[YELLOW]]with an Axe.
+Guides.Axes.Section.1 = [[DARK_AQUA]]How does Skull Splitter work?\n[[YELLOW]]This ability allows you to deal an AoE (Area of Effect) hit.\n[[YELLOW]]This AoE hit will deal half as much damage as you did to the\n[[YELLOW]]main target, so it's great for clearing out large piles of mobs.
+Guides.Axes.Section.2 = [[DARK_AQUA]]How does Critical Strikes work?\n[[YELLOW]]Critical Strikes is a passive ability which gives players a\n[[YELLOW]]chance to deal additional damage.\n[[YELLOW]]With the default settings, every 2 skill levels in Axes awards a\n[[YELLOW]]0.1% chance to deal a Critical Strike, causing 2.0 times damage\n[[YELLOW]]to mobs or 1.5 times damage against other players.
+Guides.Axes.Section.3 = [[DARK_AQUA]]How does Axe Mastery work?\n[[YELLOW]]Axe Mastery is a passive ability that will add additional damage\n[[YELLOW]]to your hits when using Axes.\n[[YELLOW]]By default, the bonus damage increases by 1 every 50 levels,\n[[YELLOW]]up to a cap of 4 extra damage at level 200.
+Guides.Axes.Section.4 = [[DARK_AQUA]]How does Armor Impact work?\n[[YELLOW]]Strike with enough force to shatter armor!\n[[YELLOW]]Armor Impact has a passive chance to damage your\n[[YELLOW]]opponent's armor. This damage increases as you level in Axes.
+Guides.Axes.Section.5 = [[DARK_AQUA]]How does Greater Impact work?\n[[YELLOW]]You have a passive chance to achieve a greater impact when\n[[YELLOW]]hitting mobs or players with your axe.\n[[YELLOW]]By default this chance is 25%. This passive ability has an\n[[YELLOW]]extreme knockback effect, similar to the Knockback II\n[[YELLOW]]enchantment. In addition, it deals bonus damage to the target.
##Excavation
-Guides.Excavation.Section.0=[[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
-Guides.Excavation.Section.2=[[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
-Guides.Excavation.Section.3=[[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
-Guides.Excavation.Section.4=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
-Guides.Excavation.Section.5=[[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
-
+Guides.Excavation.Section.0 = [[DARK_AQUA]]About Excavation:\n[[YELLOW]]Excavation is the act of digging up dirt to find treasures.\n[[YELLOW]]By excavating the land you will find treasures.\n[[YELLOW]]The more you do this the more treasures you can find.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill you must dig with a shovel in hand.\n[[YELLOW]]Only certain materials can be dug up for treasures and XP.
+Guides.Excavation.Section.2 = [[DARK_AQUA]]How to use Giga Drill Breaker:\n[[YELLOW]]With a shovel in hand right click to ready your tool.\n[[YELLOW]]Once in this state you have about 4 seconds to make\n[[YELLOW]]contact with Excavation compatible materials this will\n[[YELLOW]]activate Giga Drill Breaker.
+Guides.Excavation.Section.3 = [[DARK_AQUA]]What is Giga Drill Breaker?\n[[YELLOW]]Giga Drill Breaker is an ability with a cooldown\n[[YELLOW]]tied to Excavation skill. It triples your chance\n[[YELLOW]]of finding treasures and enables instant break\n[[YELLOW]]on Excavation materials.
+Guides.Excavation.Section.4 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]Every possible treasure for Excavation has its own\n[[YELLOW]]skill level requirement for it to drop, as a result it's\n[[YELLOW]]difficult to say how much it is helping you.\n[[YELLOW]]Just keep in mind that the higher your Excavation skill\n[[YELLOW]]is, the more treasures that can be found.\n[[YELLOW]]And also keep in mind that each type of Excavation\n[[YELLOW]]compatible material has its own unique list of treasures.\n[[YELLOW]]In other words you will find different treasures in Dirt\n[[YELLOW]]than you would in Gravel.
+Guides.Excavation.Section.5 = [[DARK_AQUA]]Notes about Excavation:\n[[YELLOW]]Excavation drops are completely customizeable\n[[YELLOW]]So results vary server to server.
##Fishing
-Guides.Fishing.Section.0=[[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
-Guides.Fishing.Section.1=[[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
-Guides.Fishing.Section.2=[[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
-Guides.Fishing.Section.3=[[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
-Guides.Fishing.Section.4=[[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
-Guides.Fishing.Section.5=[[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
-Guides.Fishing.Section.6=[[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
-
+Guides.Fishing.Section.0 = [[DARK_AQUA]]About Fishing:\n[[YELLOW]]With the Fishing skill, Fishing is exciting again!\n[[YELLOW]]Find hidden treasures, and shake items off mobs.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Catch fish.
+Guides.Fishing.Section.1 = [[DARK_AQUA]]How does Treasure Hunter work?\n[[YELLOW]]This ability allows you to find treasure from fishing \n[[YELLOW]]with a small chance of the items being enchanted.\n[[YELLOW]]Every possible treasure for Fishing has a chance\n[[YELLOW]]to drop on any level. It depends however\n[[YELLOW]]what the rarity of the item is how often it will drop.\n[[YELLOW]]The higher your Fishing skill is, the better\n[[YELLOW]]your chances are to find better treasures.
+Guides.Fishing.Section.2 = [[DARK_AQUA]]How does Ice Fishing work?\n[[YELLOW]]This passive skill allows you to fish in ice lakes!\n[[YELLOW]]Cast your fishing rod in an ice lake and the ability will\n[[YELLOW]]create a small hole in the ice to fish in.
+Guides.Fishing.Section.3 = [[DARK_AQUA]]How does Master Angler work?\n[[YELLOW]]This passive skill increases the bite chance while fishing.\n[[YELLOW]]When you've unlocked this ability, fishing while in\n[[YELLOW]]a boat or when an ocean biome doubles the bite chance.
+Guides.Fishing.Section.4 = [[DARK_AQUA]]How does Shake work?\n[[YELLOW]]This active ability allows you to shake items loose from mobs\n[[YELLOW]]by hooking them with the fishing rod. \n[[YELLOW]]Mobs will drop items they would normally drop on death.\n[[YELLOW]]It is also possible to acquire mob skulls, which are normally \n[[YELLOW]]unobtainable in survival mode.
+Guides.Fishing.Section.5 = [[DARK_AQUA]]How does Fisherman's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]from eating fish.
+Guides.Fishing.Section.6 = [[DARK_AQUA]]Notes about Fishing:\n[[YELLOW]]Fishing drops are completely customizable,\n[[YELLOW]]so results vary server to server.
-Guides.Herbalism.Section.0=[[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
-Guides.Herbalism.Section.2=[[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
-Guides.Herbalism.Section.3=[[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
-Guides.Herbalism.Section.4=[[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
-Guides.Herbalism.Section.5=[[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
-Guides.Herbalism.Section.6=[[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
-Guides.Herbalism.Section.7=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
-
+Guides.Herbalism.Section.0 = [[DARK_AQUA]]About Herbalism:\n[[YELLOW]]Herbalism is about collecting herbs and plants.\n\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Collect plants and herbs.
+Guides.Herbalism.Section.2 = [[DARK_AQUA]]How does Green Terra work?\n[[YELLOW]]Green Terra is an active ability, you can right-click\n[[YELLOW]]while holding a hoe to activate Green Terra.\n[[YELLOW]]Green Terra grants players a chance to get 3x drops from\n[[YELLOW]]harvesting plants. It also gives players the ability to\n[[YELLOW]]spread life into blocks and transform them using seeds\n[[YELLOW]]from your inventory.
+Guides.Herbalism.Section.3 = [[DARK_AQUA]]How does Green Thumb (Crops) work?\n[[YELLOW]]This passive ability will automatically replant crops when\n[[YELLOW]]harvesting.\n[[YELLOW]]Your chance of success depends on your Herbalism skill.
+Guides.Herbalism.Section.4 = [[DARK_AQUA]]How does Green Thumb (Cobble/Stone Brick/Dirt) work?\n[[YELLOW]]This active ability allows you to turn blocks into their\n[[YELLOW]]"plant-related" counterparts. You can do this by right-clicking\n[[YELLOW]]a block, while holding seeds. This will consume 1 seed.
+Guides.Herbalism.Section.5 = [[DARK_AQUA]]How does Farmer's Diet work?\n[[YELLOW]]This passive skill increases the amount of hunger restored \n[[YELLOW]]when eating Bread, Cookies, Melons, Mushroom Soup, Carrots,\n[[YELLOW]]and Potatoes.
+Guides.Herbalism.Section.6 = [[DARK_AQUA]]How does Hylian Luck work?\n[[YELLOW]]This passive ability gives you a chance to find rare items\n[[YELLOW]]when certain blocks are broken with a sword.
+Guides.Herbalism.Section.7 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives players more yield from their\n[[YELLOW]]harvests.
##Mining
-Guides.Mining.Section.0=[[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
-Guides.Mining.Section.1=[[DARK_AQUA]]Compatible Materials:\n[[YELLOW]]Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore,\n[[YELLOW]]Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone,\n[[YELLOW]]Glowstone, and Netherrack.
-Guides.Mining.Section.2=[[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
-Guides.Mining.Section.3=[[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
-Guides.Mining.Section.4=[[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
-Guides.Mining.Section.5=[[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
-
+Guides.Mining.Section.0 = [[DARK_AQUA]]About Mining:\n[[YELLOW]]Mining consists of mining stone and ores. It provides bonuses\n[[YELLOW]]to the amount of materials dropped while mining.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you must mine with a pickaxe in hand.\n[[YELLOW]]Only certain blocks award XP.
+Guides.Mining.Section.2 = [[DARK_AQUA]]How to use Super Breaker:\n[[YELLOW]]With a pickaxe in your hand, right click to ready your tool.\n[[YELLOW]]Once in this state, you have about 4 seconds to make contact\n[[YELLOW]]with Mining compatible materials, which will activate Super\n[[YELLOW]]Breaker.
+Guides.Mining.Section.3 = [[DARK_AQUA]]What is Super Breaker?\n[[YELLOW]]Super Breaker is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It triples your chance of extra items dropping and\n[[YELLOW]]enables instant break on Mining materials.
+Guides.Mining.Section.4 = [[DARK_AQUA]]How to use Blast Mining:\n[[YELLOW]]With a detonator in hand, which is a flint & steel by default,\n[[YELLOW]]crouch and right-click on TNT from a distance. This will cause the TNT\n[[YELLOW]]to instantly explode.
+Guides.Mining.Section.5 = [[DARK_AQUA]]How does Blast Mining work?\n[[YELLOW]]Blast Mining is an ability with a cooldown tied to the Mining\n[[YELLOW]]skill. It gives bonuses when mining with TNT and allows you\n[[YELLOW]]to remote detonate TNT. There are three parts to Blast Mining.\n[[YELLOW]]The first part is Bigger Bombs, which increases blast radius.\n[[YELLOW]]The second is Demolitions Expert, which decreases damage\n[[YELLOW]]from TNT explosions. The third part simply increases the\n[[YELLOW]]amount of ores dropped from TNT and decreases the\n[[YELLOW]]debris dropped.
-Guides.Repair.Section.0=[[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
-Guides.Repair.Section.1=[[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
-Guides.Repair.Section.2=[[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
-Guides.Repair.Section.3=[[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
-Guides.Repair.Section.4=[[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
-
+Guides.Repair.Section.0 = [[DARK_AQUA]]About Repair:\n[[YELLOW]]Repair allows you to use an iron block to repair armor and\n[[YELLOW]]tools, or a gold block to salvage armor and tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Repair tools or armor using the mcMMO Anvil. This is an\n[[YELLOW]]iron block by default and should not be confused with\n[[YELLOW]]the Vanilla Minecraft Anvil.
+Guides.Repair.Section.1 = [[DARK_AQUA]]How can I use Repair?\n[[YELLOW]]Place down a mcMMO Anvil and right-click to repair the item \n[[YELLOW]]you're currently holding. This consumes 1 item on every use.
+Guides.Repair.Section.2 = [[DARK_AQUA]]How does Repair Mastery work?\n[[YELLOW]]Repair Mastery increases the repair amount. The extra amount\n[[YELLOW]]repaired is influenced by your Repair skill level.
+Guides.Repair.Section.3 = [[DARK_AQUA]]How does Super Repair work?\n[[YELLOW]]Super Repair is a passive ability. When repairing an item,\n[[YELLOW]]it grants players a chance to repair an item with\n[[YELLOW]]double effectiveness.
+Guides.Repair.Section.4 = [[DARK_AQUA]]How does Arcane Forging work?\n[[YELLOW]]This passive ability allows you to repair items with a certain\n[[YELLOW]]chance of maintaining its enchantments. The enchants may be\n[[YELLOW]]kept at their existing levels, downgraded to a lower level,\n[[YELLOW]]or lost entirely.
##Salvage
-Guides.Salvage.Section.0=[[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
-Guides.Salvage.Section.1=[[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
-Guides.Salvage.Section.2=[[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
-Guides.Salvage.Section.3=[[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
-Guides.Salvage.Section.4=[[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
-
+Guides.Salvage.Section.0 = [[DARK_AQUA]]About Salvage:\n[[YELLOW]]Salvage allows you to use an gold block to salvage armor and\n[[YELLOW]]tools.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]Salvage is a child skill of Repair and Fishing, your Salvage\n[[YELLOW]]skill level is based on your Fishing and Repair skill levels.
+Guides.Salvage.Section.1 = [[DARK_AQUA]]How can I use Salvage?\n[[YELLOW]]Place down a mcMMO Salvage Anvil and right-click to salvage\n[[YELLOW]]the item you're currently holding. This will break apart the item,\n[[YELLOW]]and give back materials used to craft the item.\n\n[[YELLOW]]For example, salvaging an iron pickaxe will give you iron bars.
+Guides.Salvage.Section.2 = [[DARK_AQUA]]How does Advanced Salvage work?\n[[YELLOW]]When unlocked, this ability allows you to salvage damaged items.\n[[YELLOW]]The yield percentage increases as you level up. A higher yield\n[[YELLOW]]means that you can get more materials back.\n[[YELLOW]]With advanced salvage you will always get 1 material back,\n[[YELLOW]]unless the item is too damaged. So you don't have to worry\n[[YELLOW]]about destroying items without getting anything in return.
+Guides.Salvage.Section.3 = [[DARK_AQUA]]To illustrate how this works, here's an example:\n[[YELLOW]]Let's say we salvage a gold pickaxe which is damaged for 20%,\n[[YELLOW]]this means that the maximum amount you could get is only 2\n[[YELLOW]](because the pick is crafted with 3 ingots - each worth\n[[YELLOW]]33,33% durability) which is equal to 66%. If your yield\n[[YELLOW]]percentage is below 66% you are not able to get 2 ingots.\n[[YELLOW]]If it is above this value you are able to gain the "full amount",\n[[YELLOW]]which means that you will get 2 ingots.
+Guides.Salvage.Section.4 = [[DARK_AQUA]]How does Arcane Salvage work?\n[[YELLOW]]This ability allows you to get enchanted books when salvaging\n[[YELLOW]]enchanted items. Depending on your level the chance of\n[[YELLOW]]successfully extracting a full or partial enchantment varies.\n\n[[YELLOW]]When an enchantment is partially extracted, the enchantment\n[[YELLOW]]book will have a lower level enchantment compared to what\n[[YELLOW]]it was on the item.
##Smelting
-Guides.Smelting.Section.0=Coming soon...
-
+Guides.Smelting.Section.0 = Coming soon...
##Swords
-Guides.Swords.Section.0=[[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
-Guides.Swords.Section.1=[[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
-Guides.Swords.Section.2=[[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
-Guides.Swords.Section.3=[[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
-
+Guides.Swords.Section.0 = [[DARK_AQUA]]About Swords:\n[[YELLOW]]This skill awards combat bonuses to anyone fighting with a\n[[YELLOW]]sword.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs or \n[[YELLOW]]other players when wielding a sword.
+Guides.Swords.Section.1 = [[DARK_AQUA]]How does Serrated Strikes work?\n[[YELLOW]]Serrated Strikes is an active ability, you can activate it by\n[[YELLOW]]right-clicking with a sword. This ability allows you to deal \n[[YELLOW]]an AoE (Area of Effect) hit. This AoE will do a bonus 25%\n[[YELLOW]]damage and will inflict a bleed effect that lasts for 5 ticks.
+Guides.Swords.Section.2 = [[DARK_AQUA]]How does Counter Attack work?\n[[YELLOW]]Counter Attack is an active ability. When blocking and taking\n[[YELLOW]]hits from mobs, you will have a chance to reflect 50% of \n[[YELLOW]]the damage that was taken.
+Guides.Swords.Section.3 = [[DARK_AQUA]]How does Bleed work?\n[[YELLOW]]Bleed causes enemies to take damage every two seconds. The \n[[YELLOW]]target will bleed until the effect wears off, or death, \n[[YELLOW]]whichever comes first.\n[[YELLOW]]The duration of the bleed is increased by your sword skill.
##Taming
-Guides.Taming.Section.0=[[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
-Guides.Taming.Section.1=[[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
-Guides.Taming.Section.2=[[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
-Guides.Taming.Section.3=[[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
-Guides.Taming.Section.4=[[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
-Guides.Taming.Section.5=[[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
-Guides.Taming.Section.6=[[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
-Guides.Taming.Section.7=[[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
-Guides.Taming.Section.8=[[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
-
+Guides.Taming.Section.0 = [[DARK_AQUA]]About Taming:\n[[YELLOW]]Taming will give players various combat bonuses when using\n[[YELLOW]]tamed wolves.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]To gain XP in this skill, you need to tame wolves/ocelots or\n[[YELLOW]]get into combat with your wolves.
+Guides.Taming.Section.1 = [[DARK_AQUA]]How does Call of the Wild work?\n[[YELLOW]]Call of the Wild is an active ability that will allow you to summon\n[[YELLOW]]a wolf or an ocelot by your side. You can do this by\n[[YELLOW]]left-clicking while holding bones or fish.
+Guides.Taming.Section.2 = [[DARK_AQUA]]How does Beast Lore work?\n[[YELLOW]]Beast Lore allows players to inspect pets and to check the\n[[YELLOW]]stats of wolves and ocelots. Left-click a wolf or ocelot to use\n[[YELLOW]]Beast Lore.
+Guides.Taming.Section.3 = [[DARK_AQUA]]How does Gore work?\n[[YELLOW]]Gore is a passive ability that has a chance of inflicting a\n[[YELLOW]]bleeding effect on your wolves' targets.
+Guides.Taming.Section.4 = [[DARK_AQUA]]How does Sharpened Claws work?\n[[YELLOW]]Sharpened Claws provides a damage bonus to damage dealt\n[[YELLOW]]by wolves. The damage bonus depends on your Taming level.
+Guides.Taming.Section.5 = [[DARK_AQUA]]How does Environmentally Aware work?\n[[YELLOW]]This passive ability will allow wolves to teleport to you when\n[[YELLOW]]they get near hazards, such as Cacti/Lava. It will also give\n[[YELLOW]]wolves fall damage immunity.
+Guides.Taming.Section.6 = [[DARK_AQUA]]How does Thick Fur work?\n[[YELLOW]]This passive ability will reduce damage and make wolves\n[[YELLOW]]fire resistant.
+Guides.Taming.Section.7 = [[DARK_AQUA]]How does Shock Proof work?\n[[YELLOW]]This passive ability reduces damage done to wolves\n[[YELLOW]]from explosions.
+Guides.Taming.Section.8 = [[DARK_AQUA]]How does Fast Food Service work?\n[[YELLOW]]This passive ability gives wolves a chance to heal whenever\n[[YELLOW]]they perform an attack.
##Unarmed
-Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
-Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
-Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
-Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
-Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
-Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
-
+Guides.Unarmed.Section.0=[[DARK_AQUA]]About Unarmed:\n[[YELLOW]]Unarmed will give players various combat bonuses when using\n[[YELLOW]]your fists as a weapon. \n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained based on the amount of damage dealt to mobs \n[[YELLOW]]or other players when unarmed.
+Guides.Unarmed.Section.1=[[DARK_AQUA]]How does Berserk work?\n[[YELLOW]]Beserk is an active ability that is activated by\n[[YELLOW]]right-clicking. While in Beserk mode, you deal 50% more\n[[YELLOW]]damage and you can break weak materials instantly, such as\n[[YELLOW]]Dirt and Grass.
+Guides.Unarmed.Section.2=[[DARK_AQUA]]How does Iron Arm work?\n[[YELLOW]]Iron Arm increases the damage dealt when hitting mobs or\n[[YELLOW]]players with your fists.
+Guides.Unarmed.Section.3=[[DARK_AQUA]]How does Arrow Deflect work?\n[[YELLOW]]Arrow Deflect is a passive ability that gives you a chance\n[[YELLOW]]to deflect arrows shot by Skeletons or other players.\n[[YELLOW]]The arrow will fall harmlessly to the ground.
+Guides.Unarmed.Section.4=[[DARK_AQUA]]How does Iron Grip work?\n[[YELLOW]]Iron Grip is a passive ability that counters disarm. As your\n[[YELLOW]]unarmed level increases, the chance of preventing a disarm increases.
+Guides.Unarmed.Section.5=[[DARK_AQUA]]How does Disarm work?\n[[YELLOW]]This passive ability allows players to disarm other players,\n[[YELLOW]]causing the target's equipped item to fall to the ground.
-Guides.Woodcutting.Section.0=[[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
-Guides.Woodcutting.Section.1=[[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
-Guides.Woodcutting.Section.2=[[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
-Guides.Woodcutting.Section.3=[[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
+Guides.Woodcutting.Section.0 = [[DARK_AQUA]]About Woodcutting:\n[[YELLOW]]Woodcutting is all about chopping down trees.\n\n[[DARK_AQUA]]XP GAIN:\n[[YELLOW]]XP is gained whenever you break log blocks.
+Guides.Woodcutting.Section.1 = [[DARK_AQUA]]How does Tree Feller work?\n[[YELLOW]]Tree Feller is an active ability, you can right-click\n[[YELLOW]]while holding an ax to activate Tree Feller. This will\n[[YELLOW]]cause the entire tree to break instantly, dropping all\n[[YELLOW]]of its logs at once.
+Guides.Woodcutting.Section.2 = [[DARK_AQUA]]How does Leaf Blower work?\n[[YELLOW]]Leaf Blower is a passive ability that will cause leaf\n[[YELLOW]]blocks to break instantly when hit with an axe. By default,\n[[YELLOW]]this ability unlocks at level 100.
+Guides.Woodcutting.Section.3 = [[DARK_AQUA]]How do Double Drops work?\n[[YELLOW]]This passive ability gives you a chance to obtain an extra\n[[YELLOW]]block for every log you chop.
-Commands.Scoreboard.NoBoard=The mcMMO scoreboard nao esta ativo.
-Commands.Scoreboard.Keep=[[DARK_AQUA]]O mcMMO scoreboard vai estar visivel ate voce usar [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
-Commands.Scoreboard.Timer=[[DARK_AQUA]]O mcMMO scoreboard vai sumir em [[GOLD]]{0}[[DARK_AQUA]] segundos.
-Commands.Scoreboard.Help.0=[[GOLD]] == [[GREEN]]Ajuda para [[RED]]/mcscoreboard[[GOLD]] ==
-Commands.Scoreboard.Help.1=[[DARK_AQUA]]/mcscoreboard[[AQUA]] clear [[WHITE]] - oculta o McMMO scoreboard
-Commands.Scoreboard.Help.2=[[DARK_AQUA]]/mcscoreboard[[AQUA]] keep [[WHITE]] - mantem o McMMO scoreboard visivel
-Commands.Scoreboard.Help.3=[[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - oculta o McMMO scoreboard depois de [[LIGHT_PURPLE]]n[[WHITE]] segundos
-Commands.Scoreboard.Tip.Keep=[[GOLD]]Dica: Use [[RED]]/mcscoreboard keep[[GOLD]] enquanto ele estiver visivel para fazer com que ele fique sempre visivel .
-Commands.Scoreboard.Tip.Clear=[[GOLD]]Dica: Use [[RED]]/mcscoreboard clear[[GOLD]] para ocultar o McMMO scoreboard.
+Commands.Scoreboard.Help.3 = [[DARK_AQUA]]/mcscoreboard[[AQUA]] time [n] [[WHITE]] - oculta o McMMO scoreboard depois de [[LIGHT_PURPLE]]n[[WHITE]] segundos
+Commands.Scoreboard.Keep = [[DARK_AQUA]]O mcMMO scoreboard vai estar visivel ate voce usar [[GREEN]]/mcscoreboard clear[[DARK_AQUA]].
+Commands.Scoreboard.NoBoard = The mcMMO scoreboard nao esta ativo.
+Commands.Scoreboard.Timer = [[DARK_AQUA]]O mcMMO scoreboard vai sumir em [[GOLD]]{0}[[DARK_AQUA]] segundos.
+Commands.Scoreboard.Tip.Clear = [[GOLD]]Dica: Use [[RED]]/mcscoreboard clear[[GOLD]] para ocultar o McMMO scoreboard.
+Commands.Scoreboard.Tip.Keep = [[GOLD]]Dica: Use [[RED]]/mcscoreboard keep[[GOLD]] enquanto ele estiver visivel para fazer com que ele fique sempre visivel .
+Item.Injured.Wait = Du blev skadad f\u00F6r en liten stund sedan och m\u00E5ste v\u00E4nta med att anv\u00E4nda den h\u00E4r skillen. [[YELLOW]]({0}s)
+
+Mining.Ability.Lower = [[GRAY]]**DU S\u00C4NKER DIN HACKA**
+Mining.Ability.Ready = [[GREEN]]**DU F\u00D6RBEREDER DIN HACKA**
+Mining.Blast.Other.On = [[GREEN]]{0}[[DARK_GREEN]] har anv\u00E4nt [[RED]]Explosions Gruvdrift
+Mining.Blast.Refresh = [[GREEN]]Din [[YELLOW]]Explosionshacknings [[GREEN]]f\u00F6rm\u00E5ga har vederkvickas!
+Mining.Listener = Gruvdrift:
+Mining.Skills.SuperBreaker.Other.Off = Supebrytning[[GREEN]] har avklingat f\u00F6r [[YELLOW]]{0}
+Mining.Skills.SuperBreaker.Refresh = [[GREEN]]Din [[YELLOW]]Superbrytar [[GREEN]]f\u00F6rm\u00E5ga har uppdaterats!
+
+Party.Player.Invalid = Det \u00E4r ingen giltlig spelare.
+Party.Teleport.Dead = Du kan inte teleportera dig till en d\u00F6d spelare.
+Party.Teleport.Target = [[GREEN]]{0} har teleporterat till dig.
+Party.Unlocked = [[GRAY]]Gruppen \u00E4r nu uppl\u00E5st
+
+Repair.Arcane.Fail = Sv\u00E5rbegriplig kraft har permanent l\u00E4mnat f\u00F6rem\u00E5let.
+Repair.Arcane.Lost = Du har inte f\u00E4rdigheter nog f\u00F6r att beh\u00E5lla n\u00E5gra f\u00F6rtrollningar
+Repair.Listener = Reparera
+Repair.SkillName = Reparera
+Repair.Skills.AdeptDiamond = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Diamant.
+Repair.Skills.AdeptGold = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Guld.
+Repair.Skills.AdeptStone = [[DARK_RED]]Du \u00E4r inte skicklig nog f\u00F6r att reparera Sten.
+Repair.SubSkill.ArcaneForging.Description = Reparera magiska objekt
-Axes.Combat.CritStruck=[[DARK_RED]]\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e17\u0e33 CRITICALLY HIT \u0e43\u0e2a\u0e48\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19!
-Herbalism.Ability.GTe.Length=Green Terra \u0e21\u0e35\u0e23\u0e30\u0e22\u0e30\u0e40\u0e27\u0e25\u0e32: [[YELLOW]]{0}\u0e27\u0e34\u0e19\u0e32\u0e17\u0e35
-Herbalism.Ability.GTe.NeedMore=\u0e41\u0e15\u0e48\u0e04\u0e38\u0e13\u0e15\u0e49\u0e2d\u0e07\u0e01\u0e32\u0e23\u0e40\u0e21\u0e25\u0e47\u0e14\u0e1e\u0e31\u0e19\u0e18\u0e38\u0e4c\u0e21\u0e32\u0e01\u0e02\u0e36\u0e49\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e43\u0e0a\u0e49 Green Terra.
-Herbalism.Ability.GTh.Chance=Green Thumb \u0e42\u0e2d\u0e01\u0e32\u0e2a: [[YELLOW]]{0}
-Herbalism.Ability.GTh.Fail=**GREEN THUMB \u0e25\u0e49\u0e21\u0e40\u0e2b\u0e25\u0e27**
-Herbalism.Ability.GTh.Stage=Green Thumb \u0e08\u0e33\u0e19\u0e27\u0e19: [[YELLOW]]{0}
-Herbalism.Ability.GTh=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GREEN THUMB**
-Herbalism.Skills.GTe.On=[[GREEN]]**\u0e43\u0e0a\u0e49\u0e17\u0e31\u0e01\u0e29\u0e30 GREEN TERRA**
-Herbalism.Skills.GTe.Refresh=[[GREEN]]Your [[YELLOW]]Green Terra [[GREEN]]\u0e04\u0e39\u0e25\u0e14\u0e32\u0e27\u0e19\u0e4c\u0e40\u0e2a\u0e23\u0e47\u0e08\u0e41\u0e25\u0e49\u0e27!
-Taming.Summon.Fail.Wolf=\u0e04\u0e38\u0e13\u0e21\u0e35 wolf \u0e21\u0e32\u0e01\u0e40\u0e01\u0e34\u0e19\u0e44\u0e1b\u0e44\u0e21\u0e48\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e40\u0e23\u0e35\u0e22\u0e01\u0e2d\u0e2d\u0e01\u0e21\u0e32\u0e44\u0e14\u0e49
-mcMMO.Description=[[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
-Commands.Party.Invite.Accepted=[[GREEN]]\u0e22\u0e34\u0e19\u0e22\u0e2d\u0e21\u0e01\u0e32\u0e23\u0e23\u0e31\u0e1a\u0e40\u0e0a\u0e34\u0e0d. \u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e40\u0e02\u0e49\u0e32 party {0}
-Commands.Party.Quit=- \u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01\u0e07\u0e32\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e43\u0e19\u0e1b\u0e31\u0e08\u0e08\u0e38\u0e1a\u0e31\u0e19
-Commands.Party.Teleport=<player> [[RED]]- Teleport to \u0e44\u0e1b\u0e2b\u0e32\u0e2a\u0e21\u0e32\u0e0a\u0e34\u0e01 party
-Commands.Party.Toggle=- \u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e42\u0e2b\u0e21\u0e14 Party Chat
-Commands.Party.1=- \u0e2a\u0e23\u0e49\u0e32\u0e07 Party \u0e43\u0e2b\u0e21\u0e48
-Commands.Party.2=- \u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21 Party \u0e02\u0e2d\u0e07\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19
-Party.Help.4=\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e25\u0e47\u0e2d\u0e04\u0e2b\u0e23\u0e37\u0e2d\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e04 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0}
-Party.Help.5=\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e1b\u0e49\u0e2d\u0e07\u0e01\u0e31\u0e19 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <password>
-Party.Help.6=\u0e40\u0e15\u0e30\u0e1c\u0e39\u0e49\u0e40\u0e25\u0e48\u0e19\u0e08\u0e32\u0e01 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player>
-Party.Help.7=\u0e43\u0e19\u0e01\u0e32\u0e23\u0e42\u0e2d\u0e19\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32\u0e02\u0e2d\u0e07 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} <player>
-Party.Help.8=\u0e22\u0e01\u0e40\u0e25\u0e34\u0e01 Party \u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0}
-Party.Help.9=\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} [[RED]]\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19\u0e2a\u0e34\u0e48\u0e07\u0e02\u0e2d\u0e07\u0e43\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
-Party.Help.10=\u0e43\u0e0a\u0e49 [[DARK_AQUA]]{0} [[RED]]\u0e40\u0e1e\u0e37\u0e48\u0e2d\u0e41\u0e1a\u0e48\u0e07\u0e1b\u0e31\u0e19 EXP \u0e43\u0e2b\u0e49\u0e01\u0e31\u0e1a party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
-Party.InformedOnJoin={0} [[GREEN]]\u0e44\u0e14\u0e49\u0e40\u0e02\u0e49\u0e32\u0e23\u0e48\u0e27\u0e21 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
-Party.InformedOnQuit={0} [[GREEN]]\u0e44\u0e14\u0e49\u0e2d\u0e2d\u0e01\u0e08\u0e32\u0e01 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
-Party.InformedOnNameChange=[[GOLD]]{0} [[GREEN]]\u0e44\u0e14\u0e49\u0e40\u0e1b\u0e25\u0e35\u0e48\u0e22\u0e19\u0e0a\u0e37\u0e48\u0e2d Party \u0e40\u0e1b\u0e47\u0e19 [[WHITE]]{1}
-Party.InvalidName=[[DARK_RED]]\u0e44\u0e21\u0e48\u0e1e\u0e1a\u0e0a\u0e37\u0e48\u0e2d party \u0e19\u0e35\u0e49.
-Party.Locked=Party \u0e16\u0e39\u0e01\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e27\u0e49 \u0e15\u0e49\u0e2d\u0e07\u0e43\u0e2b\u0e49\u0e2b\u0e31\u0e27\u0e2b\u0e19\u0e49\u0e32 Party \u0e40\u0e0a\u0e34\u0e0d\u0e40\u0e17\u0e48\u0e32\u0e19\u0e31\u0e49\u0e19.
-Party.NotInYourParty=[[DARK_RED]]{0} \u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13
-Party.Password.Incorrect=\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e44\u0e21\u0e48\u0e16\u0e39\u0e01\u0e15\u0e49\u0e2d\u0e07.
-Party.Password.Set=[[GREEN]]\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e16\u0e39\u0e01\u0e15\u0e31\u0e49\u0e07\u0e40\u0e1b\u0e47\u0e19 {0}
-Party.Password.Removed=[[GREEN]]\u0e23\u0e2b\u0e31\u0e2a\u0e1c\u0e48\u0e32\u0e19 Party \u0e16\u0e39\u0e01\u0e25\u0e49\u0e32\u0e07\u0e2d\u0e2d\u0e01.
-Party.Player.InSameParty={0} \u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 Party \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e41\u0e25\u0e49\u0e27!
-Party.PlayerNotInParty=[[DARK_RED]]{0} \u0e44\u0e21\u0e48\u0e44\u0e14\u0e49\u0e2d\u0e22\u0e39\u0e48\u0e43\u0e19 Party
-Commands.xplock.unlocked=[[GOLD]]EXP BAR \u0e02\u0e2d\u0e07\u0e04\u0e38\u0e13\u0e44\u0e14\u0e49\u0e16\u0e39\u0e01 [[GREEN]]\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01[[GOLD]]!
-Smelting.Ability.Locked.0=\u0e2a\u0e32\u0e21\u0e32\u0e23\u0e16\u0e1b\u0e25\u0e14\u0e25\u0e47\u0e2d\u0e01\u0e44\u0e14\u0e49\u0e40\u0e21\u0e37\u0e48\u0e2d\u0e23\u0e30\u0e14\u0e31\u0e1a {0}+ (VANILLA XP BOOST)
-Commands.Description.party=\u0e04\u0e27\u0e1a\u0e04\u0e38\u0e21\u0e01\u0e32\u0e23\u0e15\u0e31\u0e49\u0e07\u0e04\u0e48\u0e32\u0e15\u0e48\u0e32\u0e07\u0e46 Party
-Commands.Description.partychat=\u0e2a\u0e25\u0e31\u0e1a mcMMO Party \u0e01\u0e32\u0e23\u0e41\u0e0a\u0e17\u0e2b\u0e23\u0e37\u0e2d\u0e2a\u0e48\u0e07\u0e02\u0e49\u0e2d\u0e04\u0e27\u0e32\u0e21\u0e2a\u0e19\u0e17\u0e19\u0e32\u0e02\u0e2d\u0e07\u0e1a\u0e38\u0e04\u0e04\u0e25
-Commands.Description.ptp=Teleport \u0e44\u0e1b\u0e2b\u0e32\u0e2a\u0e21\u0e32\u0e0a\u0e34\u0e01 Party
+Commands.Description.party = \u0E04\u0E27\u0E1A\u0E04\u0E38\u0E21\u0E01\u0E32\u0E23\u0E15\u0E31\u0E49\u0E07\u0E04\u0E48\u0E32\u0E15\u0E48\u0E32\u0E07\u0E46 Party
+Commands.Description.partychat = \u0E2A\u0E25\u0E31\u0E1A mcMMO Party \u0E01\u0E32\u0E23\u0E41\u0E0A\u0E17\u0E2B\u0E23\u0E37\u0E2D\u0E2A\u0E48\u0E07\u0E02\u0E49\u0E2D\u0E04\u0E27\u0E32\u0E21\u0E2A\u0E19\u0E17\u0E19\u0E32\u0E02\u0E2D\u0E07\u0E1A\u0E38\u0E04\u0E04\u0E25
+Commands.Description.ptp = Teleport \u0E44\u0E1B\u0E2B\u0E32\u0E2A\u0E21\u0E32\u0E0A\u0E34\u0E01 Party
+Herbalism.Ability.GTe.NeedMore = \u0E41\u0E15\u0E48\u0E04\u0E38\u0E13\u0E15\u0E49\u0E2D\u0E07\u0E01\u0E32\u0E23\u0E40\u0E21\u0E25\u0E47\u0E14\u0E1E\u0E31\u0E19\u0E18\u0E38\u0E4C\u0E21\u0E32\u0E01\u0E02\u0E36\u0E49\u0E19\u0E40\u0E1E\u0E37\u0E48\u0E2D\u0E43\u0E0A\u0E49 Green Terra.
+Herbalism.Ability.GTh = [[GREEN]]**\u0E43\u0E0A\u0E49\u0E17\u0E31\u0E01\u0E29\u0E30 GREEN THUMB**
+Herbalism.Ability.GTh.Fail = **GREEN THUMB \u0E25\u0E49\u0E21\u0E40\u0E2B\u0E25\u0E27**
+Party.Locked = Party \u0E16\u0E39\u0E01\u0E25\u0E47\u0E2D\u0E01\u0E44\u0E27\u0E49 \u0E15\u0E49\u0E2D\u0E07\u0E43\u0E2B\u0E49\u0E2B\u0E31\u0E27\u0E2B\u0E19\u0E49\u0E32 Party \u0E40\u0E0A\u0E34\u0E0D\u0E40\u0E17\u0E48\u0E32\u0E19\u0E31\u0E49\u0E19.
+Party.NotInYourParty = [[DARK_RED]]{0} \u0E44\u0E21\u0E48\u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13
+Party.Password.Incorrect = \u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E44\u0E21\u0E48\u0E16\u0E39\u0E01\u0E15\u0E49\u0E2D\u0E07.
+Party.Password.None = Party \u0E19\u0E35\u0E49\u0E21\u0E35\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19\u0E1B\u0E49\u0E2D\u0E07\u0E01\u0E31\u0E19 \u0E42\u0E1B\u0E23\u0E14\u0E23\u0E30\u0E1A\u0E38\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19\u0E17\u0E35\u0E48\u0E08\u0E30\u0E40\u0E02\u0E49\u0E32\u0E23\u0E48\u0E27\u0E21.
+Party.Password.Removed = [[GREEN]]\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E16\u0E39\u0E01\u0E25\u0E49\u0E32\u0E07\u0E2D\u0E2D\u0E01.
+Party.Password.Set = [[GREEN]]\u0E23\u0E2B\u0E31\u0E2A\u0E1C\u0E48\u0E32\u0E19 Party \u0E16\u0E39\u0E01\u0E15\u0E31\u0E49\u0E07\u0E40\u0E1B\u0E47\u0E19 {0}
+Party.Player.InSameParty = {0} \u0E44\u0E14\u0E49\u0E2D\u0E22\u0E39\u0E48\u0E43\u0E19 Party \u0E02\u0E2D\u0E07\u0E04\u0E38\u0E13\u0E41\u0E25\u0E49\u0E27!
+Taming.Summon.Fail.Wolf = \u0E04\u0E38\u0E13\u0E21\u0E35 wolf \u0E21\u0E32\u0E01\u0E40\u0E01\u0E34\u0E19\u0E44\u0E1B\u0E44\u0E21\u0E48\u0E2A\u0E32\u0E21\u0E32\u0E23\u0E16\u0E40\u0E23\u0E35\u0E22\u0E01\u0E2D\u0E2D\u0E01\u0E21\u0E32\u0E44\u0E14\u0E49
+mcMMO.Description = [[DARK_AQUA]]About the [[YELLOW]]mcMMO[[DARK_AQUA]] Project:,[[GOLD]]mcMMO is an [[RED]]open source[[GOLD]] RPG mod created in February 2011,[[GOLD]]by [[BLUE]]nossr50[[GOLD]]. The goal is to provide a quality RPG experience.,[[DARK_AQUA]]Tips:,[[GOLD]] - [[GREEN]]Use [[RED]]/mcmmo help[[GREEN]] to see commands,[[GOLD]] - [[GREEN]]Type [[RED]]/SKILLNAME[[GREEN]] to see detailed skill info,[[DARK_AQUA]]Developers:,[[GOLD]] - [[GREEN]]nossr50 [[BLUE]](Founder & Project Lead),[[GOLD]] - [[GREEN]]GJ [[BLUE]](Former Project Lead),[[GOLD]] - [[GREEN]]NuclearW [[BLUE]](Developer),[[GOLD]] - [[GREEN]]bm01 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]TfT_02 [[BLUE]](Developer),[[GOLD]] - [[GREEN]]Glitchfinder [[BLUE]](Developer),[[GOLD]] - [[GREEN]]t00thpick1 [[BLUE]](Developer),[[DARK_AQUA]]Useful Links:,[[GOLD]] - [[GREEN]]https://github.com/mcMMO-Dev/mcMMO/issues[[GOLD]] Bug Reporting,[[GOLD]] - [[GREEN]]#mcmmo @ irc.esper.net[[GOLD]] IRC Chat,
-Guides.Axes.Section.5=[[DARK_AQUA]]\u4ec0\u4e48\u662f\u5f3a\u529b\u51b2\u51fb?\n[[YELLOW]]\u8fd9\u662f\u4e00\u4e2a\u88ab\u52a8\u6280\u80fd\n[[YELLOW]]\u4f7f\u7528\u65a7\u5b50\u653b\u51fb\u65f6\u4e00\u5b9a\u51e0\u7387\u7ed9\u654c\u4eba\u5e26\u6765\u5de8\u5927\u7684\u51b2\u51fb\u529b\n[[YELLOW]]\u9ed8\u8ba4\u51e0\u7387\u4e3a 25%\n[[YELLOW]]\u6548\u679c\u76f8\u5f53\u4e8e \u51fb\u9000 II \u7684\u9644\u9b54\u6548\u679c\n[[YELLOW]]\u6b64\u5916\u8fd8\u4f1a\u5bf9\u76ee\u6807\u9020\u6210\u989d\u5916\u4f24\u5bb3