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Merge pull request #193 from bm01/master

Fix for combat XP gain
Grant 13 年之前
父节点
当前提交
1470feb958
共有 2 个文件被更改,包括 308 次插入366 次删除
  1. 139 179
      src/main/java/com/gmail/nossr50/Combat.java
  2. 169 187
      src/main/java/com/gmail/nossr50/skills/Taming.java

+ 139 - 179
src/main/java/com/gmail/nossr50/Combat.java

@@ -66,12 +66,7 @@ public class Combat {
                     applyAbilityAoE(attacker, target, damage, pluginx, SkillType.SWORDS);
                 }
 
-                if (targetType.equals(EntityType.PLAYER)) {
-                    PvPExperienceGain(attacker, PPa, (Player) target, damage, SkillType.SWORDS);
-                }
-                else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())){
-                    PvEExperienceGain(attacker, PPa, target, damage, SkillType.SWORDS);
-                }
+                startGainXp(attacker, PPa, target, SkillType.SWORDS, pluginx);
             }
             else if (ItemChecks.isAxe(itemInHand) && mcPermissions.getInstance().axes(attacker)) {
                 Axes.axesBonus(attacker, event);
@@ -81,13 +76,8 @@ public class Combat {
                 if (PPa.getSkullSplitterMode()) {
                     applyAbilityAoE(attacker, target, damage, pluginx, SkillType.AXES);
                 }
-                
-                if (targetType.equals(EntityType.PLAYER)) {
-                    PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
-                }
-                else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
-                    PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.AXES); //use getDamage because damage is modified in earlier functions
-                }
+
+                startGainXp(attacker, PPa, target, SkillType.AXES, pluginx);
             }
             else if (itemInHand.getType().equals(Material.AIR) && mcPermissions.getInstance().unarmed(attacker)) {
                 Unarmed.unarmedBonus(attacker, event);
@@ -98,11 +88,9 @@ public class Combat {
 
                 if (targetType.equals(EntityType.PLAYER)) {
                     Unarmed.disarmProcCheck(attacker, (Player) target);
-                    PvPExperienceGain(attacker, PPa, (Player) target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
-                }
-                else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
-                    PvEExperienceGain(attacker, PPa, target, event.getDamage(), SkillType.UNARMED); //use getDamage because damage is modified in earlier functions
                 }
+                
+                startGainXp(attacker, PPa, target, SkillType.UNARMED, pluginx);
             }
             else if (itemInHand.getType().equals(Material.BONE) && mcPermissions.getInstance().taming(attacker) && targetType.equals(EntityType.WOLF)) {
                 Wolf wolf = (Wolf) target;
@@ -133,7 +121,8 @@ public class Combat {
                     Taming.fastFoodService(PPo, wolf, event);
                     Taming.sharpenedClaws(PPo, event);
                     Taming.gore(PPo, event, master, pluginx);
-                    Taming.rewardXp(event, pluginx, master);
+
+                    startGainXp(master, PPo, target, SkillType.TAMING, pluginx);
                 }
             }
             break;
@@ -180,10 +169,10 @@ public class Combat {
     public static void archeryCheck(EntityDamageByEntityEvent event, mcMMO pluginx) {
         Arrow arrow = (Arrow) event.getDamager();
         LivingEntity shooter = arrow.getShooter();
-        Entity entity = event.getEntity();
+        LivingEntity target = (LivingEntity) event.getEntity();
 
-        if (entity instanceof Player) {
-            Player defender = (Player) entity;
+        if (target instanceof Player) {
+            Player defender = (Player) target;
             PlayerProfile PPd = Users.getProfile(defender);
             boolean deflect = false;
 
@@ -209,16 +198,13 @@ public class Combat {
             int damage = event.getDamage();
 
             if (mcPermissions.getInstance().archery(attacker) && damage > 0) {
-                Archery.trackArrows(pluginx, entity, PPa);
-                Archery.ignitionCheck(entity, attacker);
+                Archery.trackArrows(pluginx, target, PPa);
+                Archery.ignitionCheck(target, attacker);
 
-                if (!pluginx.misc.mobSpawnerList.contains(entity.getEntityId())) {
-                    int xp = getXp((LivingEntity) entity, damage);
-                    PPa.addXP(SkillType.ARCHERY, xp*10, attacker);
-                }
+                startGainXp(attacker, PPa, target, SkillType.ARCHERY, pluginx);
 
-                if (entity instanceof Player) {
-                    Player defender = (Player) entity;
+                if (target instanceof Player) {
+                    Player defender = (Player) target;
                     PlayerProfile PPd = Users.getProfile(defender);
 
                     if (PPa.inParty() && PPd.inParty() && Party.getInstance().inSameParty(defender, attacker)) {
@@ -226,16 +212,9 @@ public class Combat {
                         return;
                     }
 
-                    if (LoadProperties.pvpxp && (((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis()) && !attacker.getName().equals(defender.getName())) {
-                        int xp = (damage * 2) * 10; //What's the 2 for? Should this be a multiplier from file instead?
-                        PPa.addXP(SkillType.ARCHERY, xp, attacker);
-                    }
-
                     Archery.dazeCheck(defender, attacker);
                 }
             }
-
-            Skills.XpCheckSkill(SkillType.ARCHERY, attacker);
         }
     }
 
@@ -295,149 +274,6 @@ public class Combat {
         }
     }
 
-    /**
-     * Process PVP experience gain.
-     *
-     * @param attacker The attacking player
-     * @param PPa The profile of the attacking player
-     * @param defender The defending player
-     * @param damage The initial damage amount
-     * @param skillType The skill being used
-     */
-    private static void PvPExperienceGain(Player attacker, PlayerProfile PPa, Player defender, int damage, SkillType skillType) {
-        if (!LoadProperties.pvpxp) {
-            return;
-        }
-
-        PlayerProfile PPd = Users.getProfile(defender);
-        int health = defender.getHealth();
-
-        if ((System.currentTimeMillis() >= (PPd.getRespawnATS()*1000) + 5000) && (((PPd.getLastLogin()+5)*1000) < System.currentTimeMillis()) && health >= 1) {
-            int xp = capXP(health, damage);
-
-            xp = (int) (xp * 2 * LoadProperties.pvpxprewardmodifier);
-            PPa.addXP(skillType, xp * 10, attacker);
-            Skills.XpCheckSkill(skillType, attacker);
-          }
-    }
-
-    /**
-     * Process PVE experience gain.
-     *
-     * @param attacker The attacking player
-     * @param PPa The profile of the attacking player
-     * @param target The defending entity
-     * @param damage The initial damage amount
-     * @param skillType The skill being used
-     */
-    private static void PvEExperienceGain(Player attacker, PlayerProfile PPa, LivingEntity target, int damage, SkillType skillType) {
-        int xp = getXp(target, damage);
-
-        PPa.addXP(skillType, xp * 10, attacker);
-        Skills.XpCheckSkill(skillType, attacker);
-    }
-
-    /**
-     * Cap the XP based on the remaining health of an entity.
-     *
-     * @param hpLeft Amount of HP remaining
-     * @param damage Amount of damage being dealt
-     * @return the modified XP amount
-     */
-    private static int capXP(int hpLeft, int damage) {
-        int xp;
-
-        if (hpLeft < damage) {
-            if (hpLeft > 0) {
-                xp = hpLeft;
-            }
-            else {
-                xp = 0;
-            }
-        }
-        else {
-            xp = damage;
-        }
-
-        return xp;
-    }
-
-    /**
-     * Get the XP gained from damaging a non-player mob
-     *
-     * @param entity Entity being damaged
-     * @param damage Damage to be dealt to the mob
-     * @return XP gained
-     */
-    public static int getXp(LivingEntity entity, int damage) {
-        int xp = capXP(entity.getHealth(), damage);
-
-        if (entity instanceof Animals) {
-            xp = (int) (xp * LoadProperties.animalXP);
-        }
-        else {
-            EntityType type = entity.getType();
-
-            switch (type) {
-            case BLAZE:
-                xp = (int) (xp * LoadProperties.blazeXP);
-                break;
-
-            case CAVE_SPIDER:
-                xp = (int) (xp * LoadProperties.cavespiderXP);
-                break;
-
-            case CREEPER:
-                xp = (int) (xp * LoadProperties.creeperXP);
-                break;
-
-            case ENDER_DRAGON:
-                xp = (int) (xp * LoadProperties.enderdragonXP);
-                break;
-
-            case ENDERMAN:
-                xp = (int) (xp * LoadProperties.endermanXP);
-                break;
-
-            case GHAST:
-                xp = (int) (xp * LoadProperties.ghastXP);
-                break;
-
-            case MAGMA_CUBE:
-                xp = (int) (xp * LoadProperties.magmacubeXP);
-                break;
-
-            case PIG_ZOMBIE:
-                xp = (int) (xp * LoadProperties.pigzombieXP);
-                break;
-
-            case SILVERFISH:
-                xp = (int) (xp * LoadProperties.silverfishXP);
-                break;
-
-            case SKELETON:
-                xp = (int) (xp * LoadProperties.skeletonXP);
-                break;
-
-            case SLIME:
-                xp = (int) (xp * LoadProperties.slimeXP);
-                break;
-
-            case SPIDER:
-                xp = (int) (xp * LoadProperties.spiderXP);
-                break;
-
-            case ZOMBIE:
-                xp = (int) (xp * LoadProperties.zombieXP);
-                break;
-
-            default:
-                break;
-            }
-        }
-        return xp;
-    }
-
     /**
      * Apply Area-of-Effect ability actions.
      *
@@ -539,4 +375,128 @@ public class Combat {
             }
         }
     }
+
+    /**
+     * Start the task that gives combat XP.
+     *
+     * @param attacker The attacking player
+     * @param PP The player's PlayerProfile
+     * @param target The defending entity
+     * @param skillType The skill being used
+     * @param plugin mcMMO plugin instance
+     */
+    public static void startGainXp(Player attacker, PlayerProfile PP, LivingEntity target, SkillType skillType, mcMMO pluginx)
+    {
+        double baseXP = 0;
+
+        if (target instanceof Player) {
+            if (!LoadProperties.pvpxp) {
+                return;
+            }
+
+            Player defender = (Player) target;
+            PlayerProfile PPd = Users.getProfile(defender);
+
+            if (System.currentTimeMillis() >= (PPd.getRespawnATS() * 1000) + 5000 &&
+               ((PPd.getLastLogin() + 5) * 1000) < System.currentTimeMillis() &&
+               defender.getHealth() >= 1) {
+                baseXP = 20 * LoadProperties.pvpxprewardmodifier;
+            }
+        }
+        else if (!pluginx.misc.mobSpawnerList.contains(target.getEntityId())) {
+            if (target instanceof Animals) {
+                baseXP = 10 * LoadProperties.animalXP;
+            }
+            else
+            {
+                EntityType type = target.getType();
+
+                switch (type) {
+                case BLAZE:
+                    baseXP = LoadProperties.blazeXP;
+                    break;
+                case CAVE_SPIDER:
+                    baseXP = LoadProperties.cavespiderXP;
+                    break;
+                case CREEPER:
+                    baseXP = LoadProperties.creeperXP;
+                    break;
+                case ENDER_DRAGON:
+                    baseXP = LoadProperties.enderdragonXP;
+                    break;
+                case ENDERMAN:
+                    baseXP = LoadProperties.endermanXP;
+                    break;
+                case GHAST:
+                    baseXP = LoadProperties.ghastXP;
+                    break;
+                case MAGMA_CUBE:
+                    baseXP = LoadProperties.magmacubeXP;
+                    break;
+                case PIG_ZOMBIE:
+                    baseXP = LoadProperties.pigzombieXP;
+                    break;
+                case SILVERFISH:
+                    baseXP = LoadProperties.silverfishXP;
+                    break;
+                case SKELETON:
+                    baseXP = LoadProperties.skeletonXP;
+                    break;
+                case SLIME:
+                    baseXP = LoadProperties.slimeXP;
+                    break;
+                case SPIDER:
+                    baseXP = LoadProperties.spiderXP;
+                    break;
+                case ZOMBIE:
+                    baseXP = LoadProperties.zombieXP;
+                    break;
+                }
+            }
+
+            baseXP *= 10;
+        }
+
+        if (baseXP != 0)
+            Bukkit.getScheduler().scheduleSyncDelayedTask(pluginx, new GainXp(attacker, PP, skillType, baseXP, target), 0);
+    }
+
+}
+
+class GainXp implements Runnable
+{
+    private Player player = null;
+    private PlayerProfile PP = null;
+    private double baseXp = 0;
+    private SkillType skillType = null;
+    private LivingEntity target = null;
+    private int baseHealth = 0;
+
+    public GainXp(Player player, PlayerProfile PP, SkillType skillType, double baseXp, LivingEntity target)
+    {
+        this.player = player;
+        this.PP = PP;
+        this.skillType = skillType;
+        this.baseXp = baseXp;
+        this.target = target;
+        baseHealth = target.getHealth();
+    }
+
+    @Override
+    public void run()
+    {
+        int health = target.getHealth();
+        int damage =  baseHealth - health;
+
+        //May avoid negative xp, we don't know what other plugins do with the entity health
+        if (damage <= 0)
+            return;
+
+        //Don't reward the player for overkills
+        if (health < 0)
+            damage += health;
+
+        PP.addXP(skillType, (int) (damage * baseXp), player);
+        Skills.XpCheckSkill(skillType, player);
+    }
 }

+ 169 - 187
src/main/java/com/gmail/nossr50/skills/Taming.java

@@ -1,187 +1,169 @@
-package com.gmail.nossr50.skills;
-
-import org.bukkit.Material;
-import org.bukkit.World;
-import org.bukkit.entity.Entity;
-import org.bukkit.entity.EntityType;
-import org.bukkit.entity.LivingEntity;
-import org.bukkit.entity.Player;
-import org.bukkit.entity.Wolf;
-import org.bukkit.event.entity.EntityDamageEvent;
-import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
-import org.bukkit.inventory.ItemStack;
-
-import com.gmail.nossr50.Combat;
-import com.gmail.nossr50.Users;
-import com.gmail.nossr50.mcMMO;
-import com.gmail.nossr50.config.LoadProperties;
-import com.gmail.nossr50.datatypes.PlayerProfile;
-import com.gmail.nossr50.datatypes.SkillType;
-import com.gmail.nossr50.locale.mcLocale;
-
-public class Taming 
-{
-	public static void rewardXp(EntityDamageEvent event, mcMMO pluginx, Player master)
-	{
-		Entity entity = event.getEntity();
-		if(!pluginx.misc.mobSpawnerList.contains(entity.getEntityId()))
-		{
-			int xp = Combat.getXp((LivingEntity) entity, event.getDamage());
-			Users.getProfile(master).addXP(SkillType.TAMING, xp*10, master);
-			
-			if(entity instanceof Player)
-			{
-				xp = (event.getDamage() * 2);
-				Users.getProfile(master).addXP(SkillType.TAMING, (int)((xp*10)*1.5), master);
-			}
-			Skills.XpCheckSkill(SkillType.TAMING, master);
-		}
-	}
-	
-	public static void fastFoodService(PlayerProfile PPo, Wolf theWolf, EntityDamageEvent event)
-	{
-		int health = theWolf.getHealth();
-		int maxHealth = theWolf.getMaxHealth();
-		int damage = event.getDamage();
-		if(PPo.getSkillLevel(SkillType.TAMING) >= 50)
-		{
-			if(health < maxHealth)
-			{
-				if(Math.random() * 10 > 5)
-				{
-					if(health + damage <= maxHealth)
-						theWolf.setHealth(health + damage);
-					else
-						theWolf.setHealth(maxHealth);
-				}
-			}
-		}
-	}
-	
-	public static void sharpenedClaws(PlayerProfile PPo, EntityDamageEvent event)
-	{
-		if(PPo.getSkillLevel(SkillType.TAMING) >= 750)
-		{
-			event.setDamage(event.getDamage() + 2);
-		}
-	}
-	
-	public static void gore(PlayerProfile PPo, EntityDamageEvent event, Player master, mcMMO pluginx)
-	{
-		if(Math.random() * 1000 <= PPo.getSkillLevel(SkillType.TAMING))
-		{
-			Entity entity = event.getEntity();
-			event.setDamage(event.getDamage() * 2);
-			
-			if(entity instanceof Player)
-			{
-				Player target = (Player)entity;
-				target.sendMessage(mcLocale.getString("Combat.StruckByGore")); //$NON-NLS-1$
-				Users.getProfile(target).setBleedTicks(2);
-			}
-			else
-				pluginx.misc.addToBleedQue((LivingEntity)entity);
-			
-			master.sendMessage(mcLocale.getString("Combat.Gore")); //$NON-NLS-1$
-		}
-	}
-	
-	public static String getOwnerName(Wolf theWolf)
-	{
-		Player owner = null;
-		
-		if (theWolf.getOwner() instanceof Player)
-		{
-			owner = (Player)theWolf.getOwner();
-			return owner.getName();
-		}
-		else
-			return "Offline Master";
-	}
-	
-	public static void preventDamage(EntityDamageEvent event, mcMMO plugin)
-	{
-		DamageCause cause = event.getCause();
-		Wolf wolf = (Wolf) event.getEntity();
-        Player master = (Player) wolf.getOwner();
-		int skillLevel = Users.getProfile(master).getSkillLevel(SkillType.TAMING);
-		
-		switch(cause)
-		{
-		//Environmentally Aware
-		case CONTACT:
-		case LAVA:
-		case FIRE:
-			if(skillLevel >= 100)
-			{
-				if(event.getDamage() >= wolf.getHealth())
-					return;
-				
-				wolf.teleport(master.getLocation());
-				master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$
-			}
-			break;
-		case FALL:
-			if(skillLevel >= 100)
-				event.setCancelled(true);
-			break;
-			
-		//Thick Fur
-		case FIRE_TICK:
-			if(skillLevel >= 250)
-				wolf.setFireTicks(0);
-			break;
-		case ENTITY_ATTACK:
-		case PROJECTILE:
-			if(skillLevel >= 250)
-				event.setDamage(event.getDamage() / 2);
-			break;
-			
-		//Shock Proof
-		case ENTITY_EXPLOSION:
-		case BLOCK_EXPLOSION:
-			if(skillLevel >= 500)
-				event.setDamage(event.getDamage() / 6);
-			break;
-		}
-	}
-	
-	public static void animalSummon(EntityType type, Player player)
-	{
-		ItemStack item = player.getItemInHand();
-		Material summonItem = null;
-		int summonAmount = 0;
-		
-		switch(type)
-		{
-		case WOLF:
-			summonItem = Material.BONE;
-			summonAmount = LoadProperties.bonesConsumedByCOTW;
-			break;
-		case OCELOT:
-			summonItem = Material.RAW_FISH;
-			summonAmount = LoadProperties.fishConsumedByCOTW;
-			break;
-		}
-		
-		if(item.getType().equals(summonItem) && item.getAmount() >= summonAmount)
-		{
-			for(Entity x : player.getNearbyEntities(40, 40, 40))
-			{
-				if(x.getType().equals(type))
-				{
-					player.sendMessage(mcLocale.getString("m.TamingSummonFailed"));
-					return;
-				}
-			}
-			
-			World world = player.getWorld();
-			world.spawnCreature(player.getLocation(), type);
-			
-			int amount = item.getAmount();
-			amount = amount - summonAmount;
-			player.setItemInHand(new ItemStack(summonItem, amount));
-	    	player.sendMessage(mcLocale.getString("m.TamingSummon"));
-		}
-	}
-}
+package com.gmail.nossr50.skills;
+
+import org.bukkit.Material;
+import org.bukkit.World;
+import org.bukkit.entity.Entity;
+import org.bukkit.entity.EntityType;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Player;
+import org.bukkit.entity.Wolf;
+import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
+import org.bukkit.inventory.ItemStack;
+
+import com.gmail.nossr50.Users;
+import com.gmail.nossr50.mcMMO;
+import com.gmail.nossr50.config.LoadProperties;
+import com.gmail.nossr50.datatypes.PlayerProfile;
+import com.gmail.nossr50.datatypes.SkillType;
+import com.gmail.nossr50.locale.mcLocale;
+
+public class Taming 
+{
+	public static void fastFoodService(PlayerProfile PPo, Wolf theWolf, EntityDamageEvent event)
+	{
+		int health = theWolf.getHealth();
+		int maxHealth = theWolf.getMaxHealth();
+		int damage = event.getDamage();
+		if(PPo.getSkillLevel(SkillType.TAMING) >= 50)
+		{
+			if(health < maxHealth)
+			{
+				if(Math.random() * 10 > 5)
+				{
+					if(health + damage <= maxHealth)
+						theWolf.setHealth(health + damage);
+					else
+						theWolf.setHealth(maxHealth);
+				}
+			}
+		}
+	}
+	
+	public static void sharpenedClaws(PlayerProfile PPo, EntityDamageEvent event)
+	{
+		if(PPo.getSkillLevel(SkillType.TAMING) >= 750)
+		{
+			event.setDamage(event.getDamage() + 2);
+		}
+	}
+	
+	public static void gore(PlayerProfile PPo, EntityDamageEvent event, Player master, mcMMO pluginx)
+	{
+		if(Math.random() * 1000 <= PPo.getSkillLevel(SkillType.TAMING))
+		{
+			Entity entity = event.getEntity();
+			event.setDamage(event.getDamage() * 2);
+			
+			if(entity instanceof Player)
+			{
+				Player target = (Player)entity;
+				target.sendMessage(mcLocale.getString("Combat.StruckByGore")); //$NON-NLS-1$
+				Users.getProfile(target).setBleedTicks(2);
+			}
+			else
+				pluginx.misc.addToBleedQue((LivingEntity)entity);
+			
+			master.sendMessage(mcLocale.getString("Combat.Gore")); //$NON-NLS-1$
+		}
+	}
+	
+	public static String getOwnerName(Wolf theWolf)
+	{
+		Player owner = null;
+		
+		if (theWolf.getOwner() instanceof Player)
+		{
+			owner = (Player)theWolf.getOwner();
+			return owner.getName();
+		}
+		else
+			return "Offline Master";
+	}
+	
+	public static void preventDamage(EntityDamageEvent event, mcMMO plugin)
+	{
+		DamageCause cause = event.getCause();
+		Wolf wolf = (Wolf) event.getEntity();
+        Player master = (Player) wolf.getOwner();
+		int skillLevel = Users.getProfile(master).getSkillLevel(SkillType.TAMING);
+		
+		switch(cause)
+		{
+		//Environmentally Aware
+		case CONTACT:
+		case LAVA:
+		case FIRE:
+			if(skillLevel >= 100)
+			{
+				if(event.getDamage() >= wolf.getHealth())
+					return;
+				
+				wolf.teleport(master.getLocation());
+				master.sendMessage(mcLocale.getString("mcEntityListener.WolfComesBack")); //$NON-NLS-1$
+			}
+			break;
+		case FALL:
+			if(skillLevel >= 100)
+				event.setCancelled(true);
+			break;
+			
+		//Thick Fur
+		case FIRE_TICK:
+			if(skillLevel >= 250)
+				wolf.setFireTicks(0);
+			break;
+		case ENTITY_ATTACK:
+		case PROJECTILE:
+			if(skillLevel >= 250)
+				event.setDamage(event.getDamage() / 2);
+			break;
+			
+		//Shock Proof
+		case ENTITY_EXPLOSION:
+		case BLOCK_EXPLOSION:
+			if(skillLevel >= 500)
+				event.setDamage(event.getDamage() / 6);
+			break;
+		}
+	}
+	
+	public static void animalSummon(EntityType type, Player player)
+	{
+		ItemStack item = player.getItemInHand();
+		Material summonItem = null;
+		int summonAmount = 0;
+		
+		switch(type)
+		{
+		case WOLF:
+			summonItem = Material.BONE;
+			summonAmount = LoadProperties.bonesConsumedByCOTW;
+			break;
+		case OCELOT:
+			summonItem = Material.RAW_FISH;
+			summonAmount = LoadProperties.fishConsumedByCOTW;
+			break;
+		}
+		
+		if(item.getType().equals(summonItem) && item.getAmount() >= summonAmount)
+		{
+			for(Entity x : player.getNearbyEntities(40, 40, 40))
+			{
+				if(x.getType().equals(type))
+				{
+					player.sendMessage(mcLocale.getString("m.TamingSummonFailed"));
+					return;
+				}
+			}
+			
+			World world = player.getWorld();
+			world.spawnCreature(player.getLocation(), type);
+			
+			int amount = item.getAmount();
+			amount = amount - summonAmount;
+			player.setItemInHand(new ItemStack(summonItem, amount));
+	    	player.sendMessage(mcLocale.getString("m.TamingSummon"));
+		}
+	}
+}