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- // This code is derived from jcifs smb client library <jcifs at samba dot org>
- // Ported by J. Arturo <webmaster at komodosoft dot net>
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Lesser General Public
- // License as published by the Free Software Foundation; either
- // version 2.1 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- using System.Text;
- using SharpCifs.Util;
- namespace SharpCifs.Smb
- {
- /// <summary>
- /// An Access Control Entry (ACE) is an element in a security descriptor
- /// such as those associated with files and directories.
- /// </summary>
- /// <remarks>
- /// An Access Control Entry (ACE) is an element in a security descriptor
- /// such as those associated with files and directories. The Windows OS
- /// determines which users have the necessary permissions to access objects
- /// based on these entries.
- /// <p>
- /// To fully understand the information exposed by this class a description
- /// of the access check algorithm used by Windows is required. The following
- /// is a basic description of the algorithm. For a more complete description
- /// we recommend reading the section on Access Control in Keith Brown's
- /// "The .NET Developer's Guide to Windows Security" (which is also
- /// available online).
- /// <p>
- /// Direct ACEs are evaluated first in order. The SID of the user performing
- /// the operation and the desired access bits are compared to the SID
- /// and access mask of each ACE. If the SID matches, the allow/deny flags
- /// and access mask are considered. If the ACE is a "deny"
- /// ACE and <i>any</i> of the desired access bits match bits in the access
- /// mask of the ACE, the whole access check fails. If the ACE is an "allow"
- /// ACE and <i>all</i> of the bits in the desired access bits match bits in
- /// the access mask of the ACE, the access check is successful. Otherwise,
- /// more ACEs are evaluated until all desired access bits (combined)
- /// are "allowed". If all of the desired access bits are not "allowed"
- /// the then same process is repeated for inherited ACEs.
- /// <p>
- /// For example, if user <tt>WNET\alice</tt> tries to open a file
- /// with desired access bits <tt>0x00000003</tt> (<tt>FILE_READ_DATA |
- /// FILE_WRITE_DATA</tt>) and the target file has the following security
- /// descriptor ACEs:
- /// <pre>
- /// Allow WNET\alice 0x001200A9 Direct
- /// Allow Administrators 0x001F01FF Inherited
- /// Allow SYSTEM 0x001F01FF Inherited
- /// </pre>
- /// the access check would fail because the direct ACE has an access mask
- /// of <tt>0x001200A9</tt> which doesn't have the
- /// <tt>FILE_WRITE_DATA</tt> bit on (bit <tt>0x00000002</tt>). Actually, this isn't quite correct. If
- /// <tt>WNET\alice</tt> is in the local <tt>Administrators</tt> group the access check
- /// will succeed because the inherited ACE allows local <tt>Administrators</tt>
- /// both <tt>FILE_READ_DATA</tt> and <tt>FILE_WRITE_DATA</tt> access.
- /// </remarks>
- public class Ace
- {
- public const int FileReadData = unchecked(0x00000001);
- public const int FileWriteData = unchecked(0x00000002);
- public const int FileAppendData = unchecked(0x00000004);
- public const int FileReadEa = unchecked(0x00000008);
- public const int FileWriteEa = unchecked(0x00000010);
- public const int FileExecute = unchecked(0x00000020);
- public const int FileDelete = unchecked(0x00000040);
- public const int FileReadAttributes = unchecked(0x00000080);
- public const int FileWriteAttributes = unchecked(0x00000100);
- public const int Delete = unchecked(0x00010000);
- public const int ReadControl = unchecked(0x00020000);
- public const int WriteDac = unchecked(0x00040000);
- public const int WriteOwner = unchecked(0x00080000);
- public const int Synchronize = unchecked(0x00100000);
- public const int GenericAll = unchecked(0x10000000);
- public const int GenericExecute = unchecked(0x20000000);
- public const int GenericWrite = unchecked(0x40000000);
- public const int GenericRead = unchecked((int)(0x80000000));
- public const int FlagsObjectInherit = unchecked(0x01);
- public const int FlagsContainerInherit = unchecked(0x02);
- public const int FlagsNoPropagate = unchecked(0x04);
- public const int FlagsInheritOnly = unchecked(0x08);
- public const int FlagsInherited = unchecked(0x10);
- internal bool Allow;
- internal int Flags;
- internal int Access;
- internal Sid Sid;
- // 1
- // 2
- // 3
- // 4
- // 5
- // 6
- // 7
- // 8
- // 9
- // 16
- // 17
- // 18
- // 19
- // 20
- // 28
- // 29
- // 30
- // 31
- /// <summary>Returns true if this ACE is an allow ACE and false if it is a deny ACE.</summary>
- /// <remarks>Returns true if this ACE is an allow ACE and false if it is a deny ACE.</remarks>
- public virtual bool IsAllow()
- {
- return Allow;
- }
- /// <summary>Returns true if this ACE is an inherited ACE and false if it is a direct ACE.
- /// </summary>
- /// <remarks>
- /// Returns true if this ACE is an inherited ACE and false if it is a direct ACE.
- /// <p>
- /// Note: For reasons not fully understood, <tt>FLAGS_INHERITED</tt> may
- /// not be set within all security descriptors even though the ACE was in
- /// face inherited. If an inherited ACE is added to a parent the Windows
- /// ACL editor will rebuild all children ACEs and set this flag accordingly.
- /// </remarks>
- public virtual bool IsInherited()
- {
- return (Flags & FlagsInherited) != 0;
- }
- /// <summary>Returns the flags for this ACE.</summary>
- /// <remarks>
- /// Returns the flags for this ACE. The </tt>isInherited()</tt>
- /// method checks the <tt>FLAGS_INHERITED</tt> bit in these flags.
- /// </remarks>
- public virtual int GetFlags()
- {
- return Flags;
- }
- /// <summary>
- /// Returns the 'Apply To' text for inheritance of ACEs on
- /// directories such as 'This folder, subfolder and files'.
- /// </summary>
- /// <remarks>
- /// Returns the 'Apply To' text for inheritance of ACEs on
- /// directories such as 'This folder, subfolder and files'. For
- /// files the text is always 'This object only'.
- /// </remarks>
- public virtual string GetApplyToText()
- {
- switch (Flags & (FlagsObjectInherit | FlagsContainerInherit | FlagsInheritOnly
- ))
- {
- case unchecked(0x00):
- {
- return "This folder only";
- }
- case unchecked(0x03):
- {
- return "This folder, subfolders and files";
- }
- case unchecked(0x0B):
- {
- return "Subfolders and files only";
- }
- case unchecked(0x02):
- {
- return "This folder and subfolders";
- }
- case unchecked(0x0A):
- {
- return "Subfolders only";
- }
- case unchecked(0x01):
- {
- return "This folder and files";
- }
- case unchecked(0x09):
- {
- return "Files only";
- }
- }
- return "Invalid";
- }
- /// <summary>Returns the access mask accociated with this ACE.</summary>
- /// <remarks>
- /// Returns the access mask accociated with this ACE. Use the
- /// constants for <tt>FILE_READ_DATA</tt>, <tt>FILE_WRITE_DATA</tt>,
- /// <tt>READ_CONTROL</tt>, <tt>GENERIC_ALL</tt>, etc with bitwise
- /// operators to determine which bits of the mask are on or off.
- /// </remarks>
- public virtual int GetAccessMask()
- {
- return Access;
- }
- /// <summary>Return the SID associated with this ACE.</summary>
- /// <remarks>Return the SID associated with this ACE.</remarks>
- public virtual Sid GetSid()
- {
- return Sid;
- }
- internal virtual int Decode(byte[] buf, int bi)
- {
- Allow = buf[bi++] == unchecked(unchecked(0x00));
- Flags = buf[bi++] & unchecked(0xFF);
- int size = ServerMessageBlock.ReadInt2(buf, bi);
- bi += 2;
- Access = ServerMessageBlock.ReadInt4(buf, bi);
- bi += 4;
- Sid = new Sid(buf, bi);
- return size;
- }
- internal virtual void AppendCol(StringBuilder sb, string str, int width)
- {
- sb.Append(str);
- int count = width - str.Length;
- for (int i = 0; i < count; i++)
- {
- sb.Append(' ');
- }
- }
- /// <summary>Return a string represeting this ACE.</summary>
- /// <remarks>
- /// Return a string represeting this ACE.
- /// <p>
- /// Note: This function should probably be changed to return SDDL
- /// fragments but currently it does not.
- /// </remarks>
- public override string ToString()
- {
- int count;
- int i;
- string str;
- StringBuilder sb = new StringBuilder();
- sb.Append(IsAllow() ? "Allow " : "Deny ");
- AppendCol(sb, Sid.ToDisplayString(), 25);
- sb.Append(" 0x").Append(Hexdump.ToHexString(Access, 8)).Append(' ');
- sb.Append(IsInherited() ? "Inherited " : "Direct ");
- AppendCol(sb, GetApplyToText(), 34);
- return sb.ToString();
- }
- }
- }
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