AbstractGroupState.cs 10 KB

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  1. using System.Threading;
  2. using MediaBrowser.Controller.Session;
  3. using MediaBrowser.Controller.SyncPlay.PlaybackRequests;
  4. using MediaBrowser.Model.SyncPlay;
  5. using Microsoft.Extensions.Logging;
  6. namespace MediaBrowser.Controller.SyncPlay.GroupStates
  7. {
  8. /// <summary>
  9. /// Class AbstractGroupState.
  10. /// </summary>
  11. /// <remarks>
  12. /// Class is not thread-safe, external locking is required when accessing methods.
  13. /// </remarks>
  14. public abstract class AbstractGroupState : IGroupState
  15. {
  16. /// <summary>
  17. /// The logger.
  18. /// </summary>
  19. private readonly ILogger<AbstractGroupState> _logger;
  20. /// <summary>
  21. /// Initializes a new instance of the <see cref="AbstractGroupState"/> class.
  22. /// </summary>
  23. /// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param>
  24. protected AbstractGroupState(ILoggerFactory loggerFactory)
  25. {
  26. LoggerFactory = loggerFactory;
  27. _logger = loggerFactory.CreateLogger<AbstractGroupState>();
  28. }
  29. /// <inheritdoc />
  30. public abstract GroupStateType Type { get; }
  31. /// <summary>
  32. /// Gets the logger factory.
  33. /// </summary>
  34. protected ILoggerFactory LoggerFactory { get; }
  35. /// <inheritdoc />
  36. public abstract void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
  37. /// <inheritdoc />
  38. public abstract void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
  39. /// <inheritdoc />
  40. public virtual void HandleRequest(IGroupPlaybackRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  41. {
  42. UnhandledRequest(request);
  43. }
  44. /// <inheritdoc />
  45. public virtual void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  46. {
  47. UnhandledRequest(request);
  48. }
  49. /// <inheritdoc />
  50. public virtual void HandleRequest(SetPlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  51. {
  52. var waitingState = new WaitingGroupState(LoggerFactory);
  53. context.SetState(waitingState);
  54. waitingState.HandleRequest(request, context, Type, session, cancellationToken);
  55. }
  56. /// <inheritdoc />
  57. public virtual void HandleRequest(RemoveFromPlaylistGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  58. {
  59. var playingItemRemoved = context.RemoveFromPlayQueue(request.PlaylistItemIds);
  60. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
  61. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  62. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  63. if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
  64. {
  65. _logger.LogDebug("Play queue in group {GroupId} is now empty.", context.GroupId.ToString());
  66. IGroupState idleState = new IdleGroupState(LoggerFactory);
  67. context.SetState(idleState);
  68. var stopRequest = new StopGroupRequest();
  69. idleState.HandleRequest(stopRequest, context, Type, session, cancellationToken);
  70. }
  71. }
  72. /// <inheritdoc />
  73. public virtual void HandleRequest(MovePlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  74. {
  75. var result = context.MoveItemInPlayQueue(request.PlaylistItemId, request.NewIndex);
  76. if (!result)
  77. {
  78. _logger.LogError("Unable to move item in group {GroupId}.", context.GroupId.ToString());
  79. return;
  80. }
  81. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
  82. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  83. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  84. }
  85. /// <inheritdoc />
  86. public virtual void HandleRequest(QueueGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  87. {
  88. var result = context.AddToPlayQueue(request.ItemIds, request.Mode);
  89. if (!result)
  90. {
  91. _logger.LogError("Unable to add items to play queue in group {GroupId}.", context.GroupId.ToString());
  92. return;
  93. }
  94. var reason = request.Mode switch
  95. {
  96. GroupQueueMode.QueueNext => PlayQueueUpdateReason.QueueNext,
  97. _ => PlayQueueUpdateReason.Queue
  98. };
  99. var playQueueUpdate = context.GetPlayQueueUpdate(reason);
  100. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  101. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  102. }
  103. /// <inheritdoc />
  104. public virtual void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  105. {
  106. UnhandledRequest(request);
  107. }
  108. /// <inheritdoc />
  109. public virtual void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  110. {
  111. UnhandledRequest(request);
  112. }
  113. /// <inheritdoc />
  114. public virtual void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  115. {
  116. UnhandledRequest(request);
  117. }
  118. /// <inheritdoc />
  119. public virtual void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  120. {
  121. UnhandledRequest(request);
  122. }
  123. /// <inheritdoc />
  124. public virtual void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  125. {
  126. UnhandledRequest(request);
  127. }
  128. /// <inheritdoc />
  129. public virtual void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  130. {
  131. UnhandledRequest(request);
  132. }
  133. /// <inheritdoc />
  134. public virtual void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  135. {
  136. UnhandledRequest(request);
  137. }
  138. /// <inheritdoc />
  139. public virtual void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  140. {
  141. UnhandledRequest(request);
  142. }
  143. /// <inheritdoc />
  144. public virtual void HandleRequest(SetRepeatModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  145. {
  146. context.SetRepeatMode(request.Mode);
  147. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
  148. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  149. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  150. }
  151. /// <inheritdoc />
  152. public virtual void HandleRequest(SetShuffleModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  153. {
  154. context.SetShuffleMode(request.Mode);
  155. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
  156. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  157. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  158. }
  159. /// <inheritdoc />
  160. public virtual void HandleRequest(PingGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  161. {
  162. // Collected pings are used to account for network latency when unpausing playback.
  163. context.UpdatePing(session, request.Ping);
  164. }
  165. /// <inheritdoc />
  166. public virtual void HandleRequest(IgnoreWaitGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  167. {
  168. context.SetIgnoreGroupWait(session, request.IgnoreWait);
  169. }
  170. /// <summary>
  171. /// Sends a group state update to all group.
  172. /// </summary>
  173. /// <param name="context">The context of the state.</param>
  174. /// <param name="reason">The reason of the state change.</param>
  175. /// <param name="session">The session.</param>
  176. /// <param name="cancellationToken">The cancellation token.</param>
  177. protected void SendGroupStateUpdate(IGroupStateContext context, IGroupPlaybackRequest reason, SessionInfo session, CancellationToken cancellationToken)
  178. {
  179. // Notify relevant state change event.
  180. var stateUpdate = new GroupStateUpdate(Type, reason.Action);
  181. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
  182. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  183. }
  184. private void UnhandledRequest(IGroupPlaybackRequest request)
  185. {
  186. _logger.LogWarning("Unhandled request of type {RequestType} in {StateType} state.", request.Action, Type);
  187. }
  188. }
  189. }