| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576 | using System;namespace MediaBrowser.Model.Dto{    /// <summary>    /// Class UserItemDataDto.    /// </summary>    public class UserItemDataDto    {        /// <summary>        /// Gets or sets the rating.        /// </summary>        /// <value>The rating.</value>        public double? Rating { get; set; }        /// <summary>        /// Gets or sets the played percentage.        /// </summary>        /// <value>The played percentage.</value>        public double? PlayedPercentage { get; set; }        /// <summary>        /// Gets or sets the unplayed item count.        /// </summary>        /// <value>The unplayed item count.</value>        public int? UnplayedItemCount { get; set; }        /// <summary>        /// Gets or sets the playback position ticks.        /// </summary>        /// <value>The playback position ticks.</value>        public long PlaybackPositionTicks { get; set; }        /// <summary>        /// Gets or sets the play count.        /// </summary>        /// <value>The play count.</value>        public int PlayCount { get; set; }        /// <summary>        /// Gets or sets a value indicating whether this instance is favorite.        /// </summary>        /// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value>        public bool IsFavorite { get; set; }        /// <summary>        /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is likes.        /// </summary>        /// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value>        public bool? Likes { get; set; }        /// <summary>        /// Gets or sets the last played date.        /// </summary>        /// <value>The last played date.</value>        public DateTime? LastPlayedDate { get; set; }        /// <summary>        /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played.        /// </summary>        /// <value><c>true</c> if played; otherwise, <c>false</c>.</value>        public bool Played { get; set; }        /// <summary>        /// Gets or sets the key.        /// </summary>        /// <value>The key.</value>        public required string Key { get; set; }        /// <summary>        /// Gets or sets the item identifier.        /// </summary>        /// <value>The item identifier.</value>        public Guid ItemId { get; set; }    }}
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