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GameSystemSummary.cs 1.3 KB

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  1. using System;
  2. namespace MediaBrowser.Model.Dto
  3. {
  4. /// <summary>
  5. /// Class GameSystemSummary
  6. /// </summary>
  7. public class GameSystemSummary
  8. {
  9. /// <summary>
  10. /// Gets or sets the name.
  11. /// </summary>
  12. /// <value>The name.</value>
  13. public string Name { get; set; }
  14. /// <summary>
  15. /// Gets or sets the name.
  16. /// </summary>
  17. /// <value>The name.</value>
  18. public string DisplayName { get; set; }
  19. /// <summary>
  20. /// Gets or sets the game count.
  21. /// </summary>
  22. /// <value>The game count.</value>
  23. public int GameCount { get; set; }
  24. /// <summary>
  25. /// Gets or sets the game extensions.
  26. /// </summary>
  27. /// <value>The game extensions.</value>
  28. public string[] GameFileExtensions { get; set; }
  29. /// <summary>
  30. /// Gets or sets the client installed game count.
  31. /// </summary>
  32. /// <value>The client installed game count.</value>
  33. public int ClientInstalledGameCount { get; set; }
  34. /// <summary>
  35. /// Initializes a new instance of the <see cref="GameSystemSummary"/> class.
  36. /// </summary>
  37. public GameSystemSummary()
  38. {
  39. GameFileExtensions = Array.Empty<string>();
  40. }
  41. }
  42. }