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- /* ***** BEGIN LICENSE BLOCK *****
- * Version: MPL 1.1/GPL 2.0/LGPL 2.1
- *
- * The contents of this file are subject to the Mozilla Public License Version
- * 1.1 (the "License"); you may not use this file except in compliance with
- * the License. You may obtain a copy of the License at
- * http://www.mozilla.org/MPL/
- *
- * Software distributed under the License is distributed on an "AS IS" basis,
- * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
- * for the specific language governing rights and limitations under the
- * License.
- *
- * The Original Code is Mozilla Universal charset detector code.
- *
- * The Initial Developer of the Original Code is
- * Netscape Communications Corporation.
- * Portions created by the Initial Developer are Copyright (C) 2001
- * the Initial Developer. All Rights Reserved.
- *
- * Contributor(s):
- * Kohei TAKETA <k-tak@void.in> (Java port)
- * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
- *
- * Alternatively, the contents of this file may be used under the terms of
- * either the GNU General Public License Version 2 or later (the "GPL"), or
- * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
- * in which case the provisions of the GPL or the LGPL are applicable instead
- * of those above. If you wish to allow use of your version of this file only
- * under the terms of either the GPL or the LGPL, and not to allow others to
- * use your version of this file under the terms of the MPL, indicate your
- * decision by deleting the provisions above and replace them with the notice
- * and other provisions required by the GPL or the LGPL. If you do not delete
- * the provisions above, a recipient may use your version of this file under
- * the terms of any one of the MPL, the GPL or the LGPL.
- *
- * ***** END LICENSE BLOCK ***** */
- namespace UniversalDetector.Core
- {
- public class BitPackage
- {
- public static int INDEX_SHIFT_4BITS = 3;
- public static int INDEX_SHIFT_8BITS = 2;
- public static int INDEX_SHIFT_16BITS = 1;
-
- public static int SHIFT_MASK_4BITS = 7;
- public static int SHIFT_MASK_8BITS = 3;
- public static int SHIFT_MASK_16BITS = 1;
-
- public static int BIT_SHIFT_4BITS = 2;
- public static int BIT_SHIFT_8BITS = 3;
- public static int BIT_SHIFT_16BITS = 4;
-
- public static int UNIT_MASK_4BITS = 0x0000000F;
- public static int UNIT_MASK_8BITS = 0x000000FF;
- public static int UNIT_MASK_16BITS = 0x0000FFFF;
- private int indexShift;
- private int shiftMask;
- private int bitShift;
- private int unitMask;
- private int[] data;
-
- public BitPackage(int indexShift, int shiftMask,
- int bitShift, int unitMask, int[] data)
- {
- this.indexShift = indexShift;
- this.shiftMask = shiftMask;
- this.bitShift = bitShift;
- this.unitMask = unitMask;
- this.data = data;
- }
-
- public static int Pack16bits(int a, int b)
- {
- return ((b << 16) | a);
- }
-
- public static int Pack8bits(int a, int b, int c, int d)
- {
- return Pack16bits((b << 8) | a, (d << 8) | c);
- }
-
- public static int Pack4bits(int a, int b, int c, int d,
- int e, int f, int g, int h)
- {
- return Pack8bits((b << 4) | a, (d << 4) | c,
- (f << 4) | e, (h << 4) | g);
- }
-
- public int Unpack(int i)
- {
- return (data[i >> indexShift] >>
- ((i & shiftMask) << bitShift)) & unitMask;
- }
- }
- }
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