Big5Prober.cs 4.0 KB

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  1. /* ***** BEGIN LICENSE BLOCK *****
  2. * Version: MPL 1.1/GPL 2.0/LGPL 2.1
  3. *
  4. * The contents of this file are subject to the Mozilla Public License Version
  5. * 1.1 (the "License"); you may not use this file except in compliance with
  6. * the License. You may obtain a copy of the License at
  7. * http://www.mozilla.org/MPL/
  8. *
  9. * Software distributed under the License is distributed on an "AS IS" basis,
  10. * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
  11. * for the specific language governing rights and limitations under the
  12. * License.
  13. *
  14. * The Original Code is Mozilla Universal charset detector code.
  15. *
  16. * The Initial Developer of the Original Code is
  17. * Netscape Communications Corporation.
  18. * Portions created by the Initial Developer are Copyright (C) 2001
  19. * the Initial Developer. All Rights Reserved.
  20. *
  21. * Contributor(s):
  22. * Shy Shalom <shooshX@gmail.com>
  23. * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
  24. *
  25. * Alternatively, the contents of this file may be used under the terms of
  26. * either the GNU General Public License Version 2 or later (the "GPL"), or
  27. * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
  28. * in which case the provisions of the GPL or the LGPL are applicable instead
  29. * of those above. If you wish to allow use of your version of this file only
  30. * under the terms of either the GPL or the LGPL, and not to allow others to
  31. * use your version of this file under the terms of the MPL, indicate your
  32. * decision by deleting the provisions above and replace them with the notice
  33. * and other provisions required by the GPL or the LGPL. If you do not delete
  34. * the provisions above, a recipient may use your version of this file under
  35. * the terms of any one of the MPL, the GPL or the LGPL.
  36. *
  37. * ***** END LICENSE BLOCK ***** */
  38. namespace UniversalDetector.Core
  39. {
  40. public class Big5Prober : CharsetProber
  41. {
  42. //void GetDistribution(PRUint32 aCharLen, const char* aStr);
  43. private CodingStateMachine codingSM;
  44. private BIG5DistributionAnalyser distributionAnalyser;
  45. private byte[] lastChar = new byte[2];
  46. public Big5Prober()
  47. {
  48. this.codingSM = new CodingStateMachine(new BIG5SMModel());
  49. this.distributionAnalyser = new BIG5DistributionAnalyser();
  50. this.Reset();
  51. }
  52. public override ProbingState HandleData(byte[] buf, int offset, int len)
  53. {
  54. int codingState = 0;
  55. int max = offset + len;
  56. for (int i = offset; i < max; i++) {
  57. codingState = codingSM.NextState(buf[i]);
  58. if (codingState == SMModel.ERROR) {
  59. state = ProbingState.NotMe;
  60. break;
  61. }
  62. if (codingState == SMModel.ITSME) {
  63. state = ProbingState.FoundIt;
  64. break;
  65. }
  66. if (codingState == SMModel.START) {
  67. int charLen = codingSM.CurrentCharLen;
  68. if (i == offset) {
  69. lastChar[1] = buf[offset];
  70. distributionAnalyser.HandleOneChar(lastChar, 0, charLen);
  71. } else {
  72. distributionAnalyser.HandleOneChar(buf, i-1, charLen);
  73. }
  74. }
  75. }
  76. lastChar[0] = buf[max-1];
  77. if (state == ProbingState.Detecting)
  78. if (distributionAnalyser.GotEnoughData() && GetConfidence() > SHORTCUT_THRESHOLD)
  79. state = ProbingState.FoundIt;
  80. return state;
  81. }
  82. public override void Reset()
  83. {
  84. codingSM.Reset();
  85. state = ProbingState.Detecting;
  86. distributionAnalyser.Reset();
  87. }
  88. public override string GetCharsetName()
  89. {
  90. return "Big-5";
  91. }
  92. public override float GetConfidence()
  93. {
  94. return distributionAnalyser.GetConfidence();
  95. }
  96. }
  97. }