GameXmlProvider.cs 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. using System.IO;
  2. using System.Threading;
  3. using MediaBrowser.Controller.Entities;
  4. using MediaBrowser.Controller.Providers;
  5. using MediaBrowser.LocalMetadata.Parsers;
  6. using MediaBrowser.Model.IO;
  7. using MediaBrowser.Model.Xml;
  8. using Microsoft.Extensions.Logging;
  9. namespace MediaBrowser.LocalMetadata.Providers
  10. {
  11. public class GameXmlProvider : BaseXmlProvider<Game>
  12. {
  13. private readonly ILogger _logger;
  14. private readonly IProviderManager _providerManager;
  15. private readonly IXmlReaderSettingsFactory _xmlSettings;
  16. public GameXmlProvider(IFileSystem fileSystem, ILogger logger, IProviderManager providerManager, IXmlReaderSettingsFactory xmlSettings)
  17. : base(fileSystem)
  18. {
  19. _logger = logger;
  20. _providerManager = providerManager;
  21. _xmlSettings = xmlSettings;
  22. }
  23. protected override void Fetch(MetadataResult<Game> result, string path, CancellationToken cancellationToken)
  24. {
  25. new GameXmlParser(_logger, _providerManager, _xmlSettings, FileSystem).Fetch(result, path, cancellationToken);
  26. }
  27. protected override FileSystemMetadata GetXmlFile(ItemInfo info, IDirectoryService directoryService)
  28. {
  29. var specificFile = Path.ChangeExtension(info.Path, ".xml");
  30. var file = FileSystem.GetFileInfo(specificFile);
  31. return info.IsInMixedFolder || file.Exists ? file : FileSystem.GetFileInfo(Path.Combine(FileSystem.GetDirectoryName(info.Path), "game.xml"));
  32. }
  33. }
  34. }