TSCodecAC3.cs 11 KB

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  1. //============================================================================
  2. // BDInfo - Blu-ray Video and Audio Analysis Tool
  3. // Copyright © 2010 Cinema Squid
  4. //
  5. // This library is free software; you can redistribute it and/or
  6. // modify it under the terms of the GNU Lesser General Public
  7. // License as published by the Free Software Foundation; either
  8. // version 2.1 of the License, or (at your option) any later version.
  9. //
  10. // This library is distributed in the hope that it will be useful,
  11. // but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  13. // Lesser General Public License for more details.
  14. //
  15. // You should have received a copy of the GNU Lesser General Public
  16. // License along with this library; if not, write to the Free Software
  17. // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
  18. //=============================================================================
  19. #undef DEBUG
  20. using System.IO;
  21. namespace BDInfo
  22. {
  23. public abstract class TSCodecAC3
  24. {
  25. private static byte[] eac3_blocks = new byte[] { 1, 2, 3, 6 };
  26. public static void Scan(
  27. TSAudioStream stream,
  28. TSStreamBuffer buffer,
  29. ref string tag)
  30. {
  31. if (stream.IsInitialized) return;
  32. byte[] sync = buffer.ReadBytes(2);
  33. if (sync == null ||
  34. sync[0] != 0x0B ||
  35. sync[1] != 0x77)
  36. {
  37. return;
  38. }
  39. int sr_code = 0;
  40. int frame_size = 0;
  41. int frame_size_code = 0;
  42. int channel_mode = 0;
  43. int lfe_on = 0;
  44. int dial_norm = 0;
  45. int num_blocks = 0;
  46. byte[] hdr = buffer.ReadBytes(4);
  47. int bsid = (hdr[3] & 0xF8) >> 3;
  48. buffer.Seek(-4, SeekOrigin.Current);
  49. if (bsid <= 10)
  50. {
  51. byte[] crc = buffer.ReadBytes(2);
  52. sr_code = buffer.ReadBits(2);
  53. frame_size_code = buffer.ReadBits(6);
  54. bsid = buffer.ReadBits(5);
  55. int bsmod = buffer.ReadBits(3);
  56. channel_mode = buffer.ReadBits(3);
  57. int cmixlev = 0;
  58. if (((channel_mode & 0x1) > 0) && (channel_mode != 0x1))
  59. {
  60. cmixlev = buffer.ReadBits(2);
  61. }
  62. int surmixlev = 0;
  63. if ((channel_mode & 0x4) > 0)
  64. {
  65. surmixlev = buffer.ReadBits(2);
  66. }
  67. int dsurmod = 0;
  68. if (channel_mode == 0x2)
  69. {
  70. dsurmod = buffer.ReadBits(2);
  71. if (dsurmod == 0x2)
  72. {
  73. stream.AudioMode = TSAudioMode.Surround;
  74. }
  75. }
  76. lfe_on = buffer.ReadBits(1);
  77. dial_norm = buffer.ReadBits(5);
  78. int compr = 0;
  79. if (1 == buffer.ReadBits(1))
  80. {
  81. compr = buffer.ReadBits(8);
  82. }
  83. int langcod = 0;
  84. if (1 == buffer.ReadBits(1))
  85. {
  86. langcod = buffer.ReadBits(8);
  87. }
  88. int mixlevel = 0;
  89. int roomtyp = 0;
  90. if (1 == buffer.ReadBits(1))
  91. {
  92. mixlevel = buffer.ReadBits(5);
  93. roomtyp = buffer.ReadBits(2);
  94. }
  95. if (channel_mode == 0)
  96. {
  97. int dialnorm2 = buffer.ReadBits(5);
  98. int compr2 = 0;
  99. if (1 == buffer.ReadBits(1))
  100. {
  101. compr2 = buffer.ReadBits(8);
  102. }
  103. int langcod2 = 0;
  104. if (1 == buffer.ReadBits(1))
  105. {
  106. langcod2 = buffer.ReadBits(8);
  107. }
  108. int mixlevel2 = 0;
  109. int roomtyp2 = 0;
  110. if (1 == buffer.ReadBits(1))
  111. {
  112. mixlevel2 = buffer.ReadBits(5);
  113. roomtyp2 = buffer.ReadBits(2);
  114. }
  115. }
  116. int copyrightb = buffer.ReadBits(1);
  117. int origbs = buffer.ReadBits(1);
  118. if (bsid == 6)
  119. {
  120. if (1 == buffer.ReadBits(1))
  121. {
  122. int dmixmod = buffer.ReadBits(2);
  123. int ltrtcmixlev = buffer.ReadBits(3);
  124. int ltrtsurmixlev = buffer.ReadBits(3);
  125. int lorocmixlev = buffer.ReadBits(3);
  126. int lorosurmixlev = buffer.ReadBits(3);
  127. }
  128. if (1 == buffer.ReadBits(1))
  129. {
  130. int dsurexmod = buffer.ReadBits(2);
  131. int dheadphonmod = buffer.ReadBits(2);
  132. if (dheadphonmod == 0x2)
  133. {
  134. // TODO
  135. }
  136. int adconvtyp = buffer.ReadBits(1);
  137. int xbsi2 = buffer.ReadBits(8);
  138. int encinfo = buffer.ReadBits(1);
  139. if (dsurexmod == 2)
  140. {
  141. stream.AudioMode = TSAudioMode.Extended;
  142. }
  143. }
  144. }
  145. }
  146. else
  147. {
  148. int frame_type = buffer.ReadBits(2);
  149. int substreamid = buffer.ReadBits(3);
  150. frame_size = (buffer.ReadBits(11) + 1) << 1;
  151. sr_code = buffer.ReadBits(2);
  152. if (sr_code == 3)
  153. {
  154. sr_code = buffer.ReadBits(2);
  155. }
  156. else
  157. {
  158. num_blocks = buffer.ReadBits(2);
  159. }
  160. channel_mode = buffer.ReadBits(3);
  161. lfe_on = buffer.ReadBits(1);
  162. }
  163. switch (channel_mode)
  164. {
  165. case 0: // 1+1
  166. stream.ChannelCount = 2;
  167. if (stream.AudioMode == TSAudioMode.Unknown)
  168. {
  169. stream.AudioMode = TSAudioMode.DualMono;
  170. }
  171. break;
  172. case 1: // 1/0
  173. stream.ChannelCount = 1;
  174. break;
  175. case 2: // 2/0
  176. stream.ChannelCount = 2;
  177. if (stream.AudioMode == TSAudioMode.Unknown)
  178. {
  179. stream.AudioMode = TSAudioMode.Stereo;
  180. }
  181. break;
  182. case 3: // 3/0
  183. stream.ChannelCount = 3;
  184. break;
  185. case 4: // 2/1
  186. stream.ChannelCount = 3;
  187. break;
  188. case 5: // 3/1
  189. stream.ChannelCount = 4;
  190. break;
  191. case 6: // 2/2
  192. stream.ChannelCount = 4;
  193. break;
  194. case 7: // 3/2
  195. stream.ChannelCount = 5;
  196. break;
  197. default:
  198. stream.ChannelCount = 0;
  199. break;
  200. }
  201. switch (sr_code)
  202. {
  203. case 0:
  204. stream.SampleRate = 48000;
  205. break;
  206. case 1:
  207. stream.SampleRate = 44100;
  208. break;
  209. case 2:
  210. stream.SampleRate = 32000;
  211. break;
  212. default:
  213. stream.SampleRate = 0;
  214. break;
  215. }
  216. if (bsid <= 10)
  217. {
  218. switch (frame_size_code >> 1)
  219. {
  220. case 18:
  221. stream.BitRate = 640000;
  222. break;
  223. case 17:
  224. stream.BitRate = 576000;
  225. break;
  226. case 16:
  227. stream.BitRate = 512000;
  228. break;
  229. case 15:
  230. stream.BitRate = 448000;
  231. break;
  232. case 14:
  233. stream.BitRate = 384000;
  234. break;
  235. case 13:
  236. stream.BitRate = 320000;
  237. break;
  238. case 12:
  239. stream.BitRate = 256000;
  240. break;
  241. case 11:
  242. stream.BitRate = 224000;
  243. break;
  244. case 10:
  245. stream.BitRate = 192000;
  246. break;
  247. case 9:
  248. stream.BitRate = 160000;
  249. break;
  250. case 8:
  251. stream.BitRate = 128000;
  252. break;
  253. case 7:
  254. stream.BitRate = 112000;
  255. break;
  256. case 6:
  257. stream.BitRate = 96000;
  258. break;
  259. case 5:
  260. stream.BitRate = 80000;
  261. break;
  262. case 4:
  263. stream.BitRate = 64000;
  264. break;
  265. case 3:
  266. stream.BitRate = 56000;
  267. break;
  268. case 2:
  269. stream.BitRate = 48000;
  270. break;
  271. case 1:
  272. stream.BitRate = 40000;
  273. break;
  274. case 0:
  275. stream.BitRate = 32000;
  276. break;
  277. default:
  278. stream.BitRate = 0;
  279. break;
  280. }
  281. }
  282. else
  283. {
  284. stream.BitRate = (long)
  285. (4.0 * frame_size * stream.SampleRate / (num_blocks * 256));
  286. }
  287. stream.LFE = lfe_on;
  288. if (stream.StreamType != TSStreamType.AC3_PLUS_AUDIO &&
  289. stream.StreamType != TSStreamType.AC3_PLUS_SECONDARY_AUDIO)
  290. {
  291. stream.DialNorm = dial_norm - 31;
  292. }
  293. stream.IsVBR = false;
  294. stream.IsInitialized = true;
  295. }
  296. }
  297. }