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							- #nullable disable
 
- using System.Threading;
 
- using MediaBrowser.Controller.Session;
 
- using MediaBrowser.Controller.SyncPlay.PlaybackRequests;
 
- using MediaBrowser.Model.SyncPlay;
 
- using Microsoft.Extensions.Logging;
 
- namespace MediaBrowser.Controller.SyncPlay.GroupStates
 
- {
 
-     /// <summary>
 
-     /// Class AbstractGroupState.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// Class is not thread-safe, external locking is required when accessing methods.
 
-     /// </remarks>
 
-     public abstract class AbstractGroupState : IGroupState
 
-     {
 
-         /// <summary>
 
-         /// The logger.
 
-         /// </summary>
 
-         private readonly ILogger<AbstractGroupState> _logger;
 
-         /// <summary>
 
-         /// Initializes a new instance of the <see cref="AbstractGroupState"/> class.
 
-         /// </summary>
 
-         /// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param>
 
-         protected AbstractGroupState(ILoggerFactory loggerFactory)
 
-         {
 
-             LoggerFactory = loggerFactory;
 
-             _logger = loggerFactory.CreateLogger<AbstractGroupState>();
 
-         }
 
-         /// <inheritdoc />
 
-         public abstract GroupStateType Type { get; }
 
-         /// <summary>
 
-         /// Gets the logger factory.
 
-         /// </summary>
 
-         protected ILoggerFactory LoggerFactory { get; }
 
-         /// <inheritdoc />
 
-         public abstract void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
 
-         /// <inheritdoc />
 
-         public abstract void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(IGroupPlaybackRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(SetPlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             var waitingState = new WaitingGroupState(LoggerFactory);
 
-             context.SetState(waitingState);
 
-             waitingState.HandleRequest(request, context, Type, session, cancellationToken);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(RemoveFromPlaylistGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             bool playingItemRemoved;
 
-             if (request.ClearPlaylist)
 
-             {
 
-                 context.ClearPlayQueue(request.ClearPlayingItem);
 
-                 playingItemRemoved = request.ClearPlayingItem;
 
-             }
 
-             else
 
-             {
 
-                 playingItemRemoved = context.RemoveFromPlayQueue(request.PlaylistItemIds);
 
-             }
 
-             var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-             if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
 
-             {
 
-                 _logger.LogDebug("Play queue in group {GroupId} is now empty.", context.GroupId.ToString());
 
-                 IGroupState idleState = new IdleGroupState(LoggerFactory);
 
-                 context.SetState(idleState);
 
-                 var stopRequest = new StopGroupRequest();
 
-                 idleState.HandleRequest(stopRequest, context, Type, session, cancellationToken);
 
-             }
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(MovePlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             var result = context.MoveItemInPlayQueue(request.PlaylistItemId, request.NewIndex);
 
-             if (!result)
 
-             {
 
-                 _logger.LogError("Unable to move item in group {GroupId}.", context.GroupId.ToString());
 
-                 return;
 
-             }
 
-             var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(QueueGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             var result = context.AddToPlayQueue(request.ItemIds, request.Mode);
 
-             if (!result)
 
-             {
 
-                 _logger.LogError("Unable to add items to play queue in group {GroupId}.", context.GroupId.ToString());
 
-                 return;
 
-             }
 
-             var reason = request.Mode switch
 
-             {
 
-                 GroupQueueMode.QueueNext => PlayQueueUpdateReason.QueueNext,
 
-                 _ => PlayQueueUpdateReason.Queue
 
-             };
 
-             var playQueueUpdate = context.GetPlayQueueUpdate(reason);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             UnhandledRequest(request);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(SetRepeatModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             context.SetRepeatMode(request.Mode);
 
-             var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(SetShuffleModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             context.SetShuffleMode(request.Mode);
 
-             var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(PingGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             // Collected pings are used to account for network latency when unpausing playback.
 
-             context.UpdatePing(session, request.Ping);
 
-         }
 
-         /// <inheritdoc />
 
-         public virtual void HandleRequest(IgnoreWaitGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             context.SetIgnoreGroupWait(session, request.IgnoreWait);
 
-         }
 
-         /// <summary>
 
-         /// Sends a group state update to all group.
 
-         /// </summary>
 
-         /// <param name="context">The context of the state.</param>
 
-         /// <param name="reason">The reason of the state change.</param>
 
-         /// <param name="session">The session.</param>
 
-         /// <param name="cancellationToken">The cancellation token.</param>
 
-         protected void SendGroupStateUpdate(IGroupStateContext context, IGroupPlaybackRequest reason, SessionInfo session, CancellationToken cancellationToken)
 
-         {
 
-             // Notify relevant state change event.
 
-             var stateUpdate = new GroupStateUpdate(Type, reason.Action);
 
-             var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
 
-             context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
 
-         }
 
-         private void UnhandledRequest(IGroupPlaybackRequest request)
 
-         {
 
-             _logger.LogWarning("Unhandled request of type {RequestType} in {StateType} state.", request.Action, Type);
 
-         }
 
-     }
 
- }
 
 
  |