| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102 | using System;using System.Collections.Generic;using System.Linq;using System.Text;using Rssdp.Infrastructure;namespace Rssdp{	/// <summary>	/// Allows publishing devices both as notification and responses to search requests.	/// </summary>	/// <remarks>	/// This is  the 'server' part of the system. You add your devices to an instance of this class so clients can find them.	/// </remarks>	public class SsdpDevicePublisher : SsdpDevicePublisherBase	{		#region Constructors		/// <summary>		/// Default constructor. 		/// </summary>		/// <remarks>		/// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification.</para>		/// </remarks>		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]		public SsdpDevicePublisher()			: this(new SsdpCommunicationsServer(new SocketFactory(null)))		{		}		/// <summary>		/// Full constructor. 		/// </summary>		/// <remarks>		/// <para>Allows the caller to specify their own <see cref="ISsdpCommunicationsServer"/> implementation for full control over the networking, or for mocking/testing purposes..</para>		/// </remarks>		public SsdpDevicePublisher(ISsdpCommunicationsServer communicationsServer)			: base(communicationsServer, GetOSName(), GetOSVersion())		{		}		/// <summary>		/// Partial constructor. 		/// </summary>		/// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>		/// <remarks>		/// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use for socket communications. Specify 0 to indicate the system should choose it's own port.</para>		/// </remarks>		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]		public SsdpDevicePublisher(int localPort)			: this(new SsdpCommunicationsServer(new SocketFactory(null), localPort))		{		}		/// <summary>		/// Partial constructor. 		/// </summary>		/// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>		/// <param name="multicastTimeToLive">The number of hops a multicast packet can make before it expires. Must be 1 or greater.</param>		/// <remarks>		/// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use and multicast time to live setting for socket communications.</para>		/// <para>Specify 0 for the <paramref name="localPort"/> argument to indicate the system should choose it's own port.</para>		/// <para>The <paramref name="multicastTimeToLive"/> is actually a number of 'hops' on the network and not a time based argument.</para>		/// </remarks>		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]		public SsdpDevicePublisher(int localPort, int multicastTimeToLive)			: this(new SsdpCommunicationsServer(new SocketFactory(null), localPort, multicastTimeToLive))		{		}		#endregion		#region Private Methods		private static string GetOSName()		{#if NET46            return Environment.OSVersion.Platform.ToString();#elif NETSTANDARD1_6            return System.Runtime.InteropServices.RuntimeInformation.OSDescription;#endif            return "Operating System";        }        private static string GetOSVersion()		{#if NET46            return Environment.OSVersion.Version.ToString() + " " + Environment.OSVersion.ServicePack.ToString();#elif NETSTANDARD1_6            return System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription;#endif            return "1.0";        }#endregion    }}
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