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							- using System;
 
- using System.Collections.Generic;
 
- using System.Text;
 
- using MediaBrowser.Model.Net;
 
- using MediaBrowser.Model.Threading;
 
- using Rssdp.Infrastructure;
 
- namespace Rssdp
 
- {
 
- 	// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS	
 
- 	// Be careful to check any changes compile and work for all platform projects it is shared in.
 
- 	/// <summary>
 
- 	/// Allows you to search the network for a particular device, device types, or UPnP service types. Also listenings for broadcast notifications of device availability and raises events to indicate changes in status.
 
- 	/// </summary>
 
- 	public sealed class SsdpDeviceLocator : SsdpDeviceLocatorBase
 
- 	{
 
- 		/// <summary>
 
- 		/// Default constructor. Constructs a new instance using the default <see cref="ISsdpCommunicationsServer"/> and <see cref="ISocketFactory"/> implementations for this platform.
 
- 		/// </summary>
 
- 		[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification="Can't expose along exception paths here (exceptions should be very rare anyway, and probably fatal too) and we shouldn't dipose the items we pass to base in any other case.")]
 
- 		public SsdpDeviceLocator(ISsdpCommunicationsServer communicationsServer, ITimerFactory timerFacatory) : base(communicationsServer, timerFacatory)
 
- 		{
 
- 			// This is not the problem you are looking for;
 
- 			// Yes, this is poor man's dependency injection which some call an anti-pattern.
 
- 			// However, it makes the library really simple to get started with or to use if the calling code isn't using IoC/DI.
 
- 			// The fact we have injected dependencies is really an internal architectural implementation detail to allow for the
 
- 			// cross platform and testing concerns of this library. It shouldn't be something calling code worries about and is 
 
- 			// not a deliberate extension point, except where adding new platform support in which case...
 
- 			// There is a constructor that takes a manually injected dependency anyway, so proper DI using
 
- 			// a container or whatever can be done anyway.
 
- 		}
 
- 	}
 
- }
 
 
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