QueueStream.cs 1.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. using System;
  2. using System.Collections.Concurrent;
  3. using System.Collections.Generic;
  4. using System.IO;
  5. using System.Linq;
  6. using System.Text;
  7. using System.Threading;
  8. using System.Threading.Tasks;
  9. using MediaBrowser.Model.Logging;
  10. namespace Emby.Server.Implementations.LiveTv.TunerHosts
  11. {
  12. public class QueueStream
  13. {
  14. private readonly Stream _outputStream;
  15. private readonly BlockingCollection<Tuple<byte[], int, int>> _queue = new BlockingCollection<Tuple<byte[], int, int>>();
  16. private readonly ILogger _logger;
  17. public Guid Id = Guid.NewGuid();
  18. public QueueStream(Stream outputStream, ILogger logger)
  19. {
  20. _outputStream = outputStream;
  21. _logger = logger;
  22. }
  23. public void Queue(byte[] bytes, int offset, int count)
  24. {
  25. _queue.Add(new Tuple<byte[], int, int>(bytes, offset, count));
  26. }
  27. public void Start(CancellationToken cancellationToken)
  28. {
  29. while (true)
  30. {
  31. foreach (var result in _queue.GetConsumingEnumerable())
  32. {
  33. cancellationToken.ThrowIfCancellationRequested();
  34. _outputStream.Write(result.Item1, result.Item2, result.Item3);
  35. }
  36. }
  37. }
  38. }
  39. }