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- using System;
- using System.Diagnostics;
- using System.IO;
- using System.Threading;
- using System.Threading.Tasks;
- using Jellyfin.Api.Models.PlaybackDtos;
- using MediaBrowser.Model.IO;
- namespace Jellyfin.Api.Helpers;
- /// <summary>
- /// A progressive file stream for transferring transcoded files as they are written to.
- /// </summary>
- public class ProgressiveFileStream : Stream
- {
- private readonly Stream _stream;
- private readonly TranscodingJobDto? _job;
- private readonly TranscodingJobHelper? _transcodingJobHelper;
- private readonly int _timeoutMs;
- private bool _disposed;
- /// <summary>
- /// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
- /// </summary>
- /// <param name="filePath">The path to the transcoded file.</param>
- /// <param name="job">The transcoding job information.</param>
- /// <param name="transcodingJobHelper">The transcoding job helper.</param>
- /// <param name="timeoutMs">The timeout duration in milliseconds.</param>
- public ProgressiveFileStream(string filePath, TranscodingJobDto? job, TranscodingJobHelper transcodingJobHelper, int timeoutMs = 30000)
- {
- _job = job;
- _transcodingJobHelper = transcodingJobHelper;
- _timeoutMs = timeoutMs;
- _stream = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, IODefaults.FileStreamBufferSize, FileOptions.Asynchronous | FileOptions.SequentialScan);
- }
- /// <summary>
- /// Initializes a new instance of the <see cref="ProgressiveFileStream"/> class.
- /// </summary>
- /// <param name="stream">The stream to progressively copy.</param>
- /// <param name="timeoutMs">The timeout duration in milliseconds.</param>
- public ProgressiveFileStream(Stream stream, int timeoutMs = 30000)
- {
- _job = null;
- _transcodingJobHelper = null;
- _timeoutMs = timeoutMs;
- _stream = stream;
- }
- /// <inheritdoc />
- public override bool CanRead => _stream.CanRead;
- /// <inheritdoc />
- public override bool CanSeek => false;
- /// <inheritdoc />
- public override bool CanWrite => false;
- /// <inheritdoc />
- public override long Length => throw new NotSupportedException();
- /// <inheritdoc />
- public override long Position
- {
- get => throw new NotSupportedException();
- set => throw new NotSupportedException();
- }
- /// <inheritdoc />
- public override void Flush()
- {
- // Not supported
- }
- /// <inheritdoc />
- public override int Read(byte[] buffer, int offset, int count)
- => Read(buffer.AsSpan(offset, count));
- /// <inheritdoc />
- public override int Read(Span<byte> buffer)
- {
- int totalBytesRead = 0;
- var stopwatch = Stopwatch.StartNew();
- while (true)
- {
- totalBytesRead += _stream.Read(buffer);
- if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
- {
- break;
- }
- Thread.Sleep(50);
- }
- UpdateBytesWritten(totalBytesRead);
- return totalBytesRead;
- }
- /// <inheritdoc />
- public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
- => await ReadAsync(buffer.AsMemory(offset, count), cancellationToken).ConfigureAwait(false);
- /// <inheritdoc />
- public override async ValueTask<int> ReadAsync(Memory<byte> buffer, CancellationToken cancellationToken = default)
- {
- int totalBytesRead = 0;
- var stopwatch = Stopwatch.StartNew();
- while (true)
- {
- totalBytesRead += await _stream.ReadAsync(buffer, cancellationToken).ConfigureAwait(false);
- if (StopReading(totalBytesRead, stopwatch.ElapsedMilliseconds))
- {
- break;
- }
- await Task.Delay(50, cancellationToken).ConfigureAwait(false);
- }
- UpdateBytesWritten(totalBytesRead);
- return totalBytesRead;
- }
- /// <inheritdoc />
- public override long Seek(long offset, SeekOrigin origin)
- => throw new NotSupportedException();
- /// <inheritdoc />
- public override void SetLength(long value)
- => throw new NotSupportedException();
- /// <inheritdoc />
- public override void Write(byte[] buffer, int offset, int count)
- => throw new NotSupportedException();
- /// <inheritdoc />
- protected override void Dispose(bool disposing)
- {
- if (_disposed)
- {
- return;
- }
- try
- {
- if (disposing)
- {
- _stream.Dispose();
- if (_job is not null)
- {
- _transcodingJobHelper?.OnTranscodeEndRequest(_job);
- }
- }
- }
- finally
- {
- _disposed = true;
- base.Dispose(disposing);
- }
- }
- private void UpdateBytesWritten(int totalBytesRead)
- {
- if (_job is not null)
- {
- _job.BytesDownloaded += totalBytesRead;
- }
- }
- private bool StopReading(int bytesRead, long elapsed)
- {
- // It should stop reading when anything has been successfully read or if the job has exited
- // If the job is null, however, it's a live stream and will require user action to close,
- // but don't keep it open indefinitely if it isn't reading anything
- return bytesRead > 0 || (_job?.HasExited ?? elapsed >= _timeoutMs);
- }
- }
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