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- using MediaBrowser.Model.Logging;
- using System;
- using System.IO;
- using System.Threading;
- namespace MediaBrowser.Api.Playback
- {
- public class TranscodingThrottler : IDisposable
- {
- private readonly TranscodingJob _job;
- private readonly ILogger _logger;
- private Timer _timer;
- public void Start()
- {
- _timer = new Timer(TimerCallback, null, 1000, 1000);
- }
- private void TimerCallback(object state)
- {
- if (IsThrottleAllowed(_job))
- {
- PauseTranscoding();
- }
- else
- {
- UnpauseTranscoding();
- }
- }
- private void PauseTranscoding()
- {
- _logger.Debug("Sending pause command to ffmpeg");
- _job.Process.StandardInput.WriteLine("p");
- }
- private void UnpauseTranscoding()
- {
- _logger.Debug("Sending unpause command to ffmpeg");
- _job.Process.StandardInput.WriteLine("u");
- }
- private readonly long _gapLengthInTicks = TimeSpan.FromMinutes(2).Ticks;
- public TranscodingThrottler(TranscodingJob job, ILogger logger)
- {
- _job = job;
- _logger = logger;
- }
- private bool IsThrottleAllowed(TranscodingJob job)
- {
- //var job = string.IsNullOrEmpty(request.TranscodingJobId) ?
- //null :
- //ApiEntryPoint.Instance.GetTranscodingJob(request.TranscodingJobId);
- //var limits = new List<long>();
- //if (state.InputBitrate.HasValue)
- //{
- // // Bytes per second
- // limits.Add((state.InputBitrate.Value / 8));
- //}
- //if (state.InputFileSize.HasValue && state.RunTimeTicks.HasValue)
- //{
- // var totalSeconds = TimeSpan.FromTicks(state.RunTimeTicks.Value).TotalSeconds;
- // if (totalSeconds > 1)
- // {
- // var timeBasedLimit = state.InputFileSize.Value / totalSeconds;
- // limits.Add(Convert.ToInt64(timeBasedLimit));
- // }
- //}
- //// Take the greater of the above to methods, just to be safe
- //var throttleLimit = limits.Count > 0 ? limits.First() : 0;
- //// Pad to play it safe
- //var bytesPerSecond = Convert.ToInt64(1.05 * throttleLimit);
- //// Don't even start evaluating this until at least two minutes have content have been consumed
- //var targetGap = throttleLimit * 120;
- var bytesDownloaded = job.BytesDownloaded ?? 0;
- var transcodingPositionTicks = job.TranscodingPositionTicks ?? 0;
- var downloadPositionTicks = job.DownloadPositionTicks ?? 0;
- var path = job.Path;
- if (downloadPositionTicks > 0 && transcodingPositionTicks > 0)
- {
- // HLS - time-based consideration
- var targetGap = _gapLengthInTicks;
- var gap = transcodingPositionTicks - downloadPositionTicks;
- if (gap < targetGap)
- {
- //Logger.Debug("Not throttling transcoder gap {0} target gap {1}", gap, targetGap);
- return false;
- }
- //Logger.Debug("Throttling transcoder gap {0} target gap {1}", gap, targetGap);
- return true;
- }
- if (bytesDownloaded > 0 && transcodingPositionTicks > 0)
- {
- // Progressive Streaming - byte-based consideration
- try
- {
- var bytesTranscoded = job.BytesTranscoded ?? new FileInfo(path).Length;
- // Estimate the bytes the transcoder should be ahead
- double gapFactor = _gapLengthInTicks;
- gapFactor /= transcodingPositionTicks;
- var targetGap = bytesTranscoded * gapFactor;
- var gap = bytesTranscoded - bytesDownloaded;
- if (gap < targetGap)
- {
- //Logger.Debug("Not throttling transcoder gap {0} target gap {1} bytes downloaded {2}", gap, targetGap, bytesDownloaded);
- return false;
- }
- //Logger.Debug("Throttling transcoder gap {0} target gap {1} bytes downloaded {2}", gap, targetGap, bytesDownloaded);
- return true;
- }
- catch
- {
- //Logger.Error("Error getting output size");
- }
- }
- else
- {
- //Logger.Debug("No throttle data for " + path);
- }
- return false;
- }
- public void Dispose()
- {
- DisposeTimer();
- }
- private void DisposeTimer()
- {
- if (_timer != null)
- {
- _timer.Dispose();
- _timer = null;
- }
- }
- }
- }
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