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							- using MediaBrowser.Model.Drawing;
 
- using SkiaSharp;
 
- namespace Jellyfin.Drawing.Skia
 
- {
 
-     /// <summary>
 
-     /// Static helper class for drawing 'played' indicators.
 
-     /// </summary>
 
-     public static class PlayedIndicatorDrawer
 
-     {
 
-         private const int OffsetFromTopRightCorner = 38;
 
-         /// <summary>
 
-         /// Draw a 'played' indicator in the top right corner of a canvas.
 
-         /// </summary>
 
-         /// <param name="canvas">The canvas to draw the indicator on.</param>
 
-         /// <param name="imageSize">
 
-         /// The dimensions of the image to draw the indicator on. The width is used to determine the x-position of the
 
-         /// indicator.
 
-         /// </param>
 
-         public static void DrawPlayedIndicator(SKCanvas canvas, ImageDimensions imageSize)
 
-         {
 
-             var x = imageSize.Width - OffsetFromTopRightCorner;
 
-             using var paint = new SKPaint
 
-             {
 
-                 Color = SKColor.Parse("#CC00A4DC"),
 
-                 Style = SKPaintStyle.Fill
 
-             };
 
-             canvas.DrawCircle(x, OffsetFromTopRightCorner, 20, paint);
 
-             paint.Color = new SKColor(255, 255, 255, 255);
 
-             paint.TextSize = 30;
 
-             paint.IsAntialias = true;
 
-             // or:
 
-             // var emojiChar = 0x1F680;
 
-             const string Text = "✔️";
 
-             var emojiChar = StringUtilities.GetUnicodeCharacterCode(Text, SKTextEncoding.Utf32);
 
-             // ask the font manager for a font with that character
 
-             paint.Typeface = SKFontManager.Default.MatchCharacter(emojiChar);
 
-             canvas.DrawText(Text, (float)x - 20, OffsetFromTopRightCorner + 12, paint);
 
-         }
 
-     }
 
- }
 
 
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