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							- // SocketEx.cs implementation by J. Arturo <webmaster at komodosoft dot net>
 
- //  
 
- // This library is free software; you can redistribute it and/or
 
- // modify it under the terms of the GNU Lesser General Public
 
- // License as published by the Free Software Foundation; either
 
- // version 2.1 of the License, or (at your option) any later version.
 
- // 
 
- // This library is distributed in the hope that it will be useful,
 
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
- // Lesser General Public License for more details.
 
- // 
 
- // You should have received a copy of the GNU Lesser General Public
 
- // License along with this library; if not, write to the Free Software
 
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
- using System;
 
- using System.Net;
 
- using System.Net.Sockets;
 
- using System.Threading;
 
- namespace SharpCifs.Util.Sharpen
 
- {
 
-     public class SocketEx : Socket
 
-     {
 
-         private int _soTimeOut = -1;       
 
-         public int SoTimeOut
 
-         {
 
-             get
 
-             {
 
-                 return _soTimeOut;
 
-             }
 
-             set
 
-             {
 
-                 if (value > 0)
 
-                 {
 
-                     _soTimeOut = value;
 
-                 }
 
-                 else
 
-                 {
 
-                     _soTimeOut = -1;
 
-                 }
 
-             }
 
-         }
 
-         public SocketEx(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
 
-             : base(addressFamily, socketType, protocolType)
 
-         {
 
-         }
 
-         public void Connect(IPEndPoint endPoint, int timeOut)
 
-         {
 
-             using (var evt = new ManualResetEventSlim(false))
 
-             {
 
-                 using (var args = new SocketAsyncEventArgs
 
-                 {
 
-                     RemoteEndPoint = endPoint
 
-                 })
 
-                 {
 
-                     args.Completed += delegate
 
-                     {
 
-                         evt.Set();
 
-                     };
 
-                     ConnectAsync(args);
 
-                     if (!evt.Wait(timeOut))
 
-                     {
 
-                         CancelConnectAsync(args);
 
-                         throw new ConnectException("Can't connect to end point.");
 
-                     }
 
-                     if (args.SocketError != SocketError.Success)
 
-                     {
 
-                         throw new ConnectException("Can't connect to end point.");
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         public void Bind2(EndPoint ep)
 
-         {
 
-             if (ep == null)
 
-                 Bind(new IPEndPoint(IPAddress.Any, 0));
 
-             else
 
-                 Bind(ep);
 
-         }
 
-         public int Receive(byte[] buffer, int offset, int count)
 
-         {
 
-             using (var evt = new ManualResetEventSlim(false))
 
-             {
 
-                 using (var args = new SocketAsyncEventArgs
 
-                 {
 
-                     UserToken = this
 
-                 })
 
-                 {
 
-                     args.SetBuffer(buffer, offset, count);
 
-                     args.Completed += delegate
 
-                     {
 
-                         evt.Set();
 
-                     };
 
-                     if (ReceiveAsync(args))
 
-                     {
 
-                         if (!evt.Wait(_soTimeOut))
 
-                         {
 
-                             throw new TimeoutException("No data received.");
 
-                         }
 
-                     }
 
-                     return args.BytesTransferred;
 
-                 }
 
-             }
 
-         }
 
-         public void Send(byte[] buffer, int offset, int length, EndPoint destination = null)
 
-         {
 
-             using (var evt = new ManualResetEventSlim(false))
 
-             {
 
-                 using (SocketAsyncEventArgs args = new SocketAsyncEventArgs
 
-                 {
 
-                     UserToken = this
 
-                 })
 
-                 {
 
-                     args.SetBuffer(buffer, offset, length);
 
-                     args.Completed += delegate
 
-                     {
 
-                         evt.Set();
 
-                     };
 
-                     args.RemoteEndPoint = destination ?? RemoteEndPoint;
 
-                     SendToAsync(args);
 
-                     if (!evt.Wait(_soTimeOut))
 
-                     {
 
-                         throw new TimeoutException("No data sent.");
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         public InputStream GetInputStream()
 
-         {
 
-             return new NetworkStream(this);
 
-         }
 
-         public OutputStream GetOutputStream()
 
-         {
 
-             return new NetworkStream(this);
 
-         }
 
-     }
 
- }
 
 
  |