GameSystemMetadataService.cs 1.5 KB

1234567891011121314151617181920212223242526272829303132333435
  1. using MediaBrowser.Common.IO;
  2. using MediaBrowser.Controller.Configuration;
  3. using MediaBrowser.Controller.Entities;
  4. using MediaBrowser.Controller.Library;
  5. using MediaBrowser.Controller.Providers;
  6. using MediaBrowser.Model.Entities;
  7. using MediaBrowser.Model.Logging;
  8. using MediaBrowser.Providers.Manager;
  9. using System.Collections.Generic;
  10. using System.Threading;
  11. using System.Threading.Tasks;
  12. using CommonIO;
  13. namespace MediaBrowser.Providers.Games
  14. {
  15. public class GameSystemMetadataService : MetadataService<GameSystem, GameSystemInfo>
  16. {
  17. public GameSystemMetadataService(IServerConfigurationManager serverConfigurationManager, ILogger logger, IProviderManager providerManager, IProviderRepository providerRepo, IFileSystem fileSystem, IUserDataManager userDataManager, ILibraryManager libraryManager) : base(serverConfigurationManager, logger, providerManager, providerRepo, fileSystem, userDataManager, libraryManager)
  18. {
  19. }
  20. protected override void MergeData(MetadataResult<GameSystem> source, MetadataResult<GameSystem> target, List<MetadataFields> lockedFields, bool replaceData, bool mergeMetadataSettings)
  21. {
  22. ProviderUtils.MergeBaseItemData(source, target, lockedFields, replaceData, mergeMetadataSettings);
  23. var sourceItem = source.Item;
  24. var targetItem = target.Item;
  25. if (replaceData || string.IsNullOrEmpty(targetItem.GameSystemName))
  26. {
  27. targetItem.GameSystemName = sourceItem.GameSystemName;
  28. }
  29. }
  30. }
  31. }