| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970 | 
							- using MediaBrowser.Model.Serialization;
 
- using System;
 
- using System.IO;
 
- using System.Linq;
 
- namespace MediaBrowser.Common.Configuration
 
- {
 
-     /// <summary>
 
-     /// Class ConfigurationHelper
 
-     /// </summary>
 
-     public static class ConfigurationHelper
 
-     {
 
-         /// <summary>
 
-         /// Reads an xml configuration file from the file system
 
-         /// It will immediately re-serialize and save if new serialization data is available due to property changes
 
-         /// </summary>
 
-         /// <param name="type">The type.</param>
 
-         /// <param name="path">The path.</param>
 
-         /// <param name="xmlSerializer">The XML serializer.</param>
 
-         /// <returns>System.Object.</returns>
 
-         public static object GetXmlConfiguration(Type type, string path, IXmlSerializer xmlSerializer)
 
-         {
 
-             object configuration;
 
-             byte[] buffer = null;
 
-             // Use try/catch to avoid the extra file system lookup using File.Exists
 
-             try
 
-             {
 
-                 buffer = File.ReadAllBytes(path);
 
-                 configuration = xmlSerializer.DeserializeFromBytes(type, buffer);
 
-             }
 
-             catch (Exception)
 
-             {
 
-                 configuration = Activator.CreateInstance(type);
 
-             }
 
-             // Take the object we just got and serialize it back to bytes
 
-             var newBytes = xmlSerializer.SerializeToBytes(configuration);
 
-             // If the file didn't exist before, or if something has changed, re-save
 
-             if (buffer == null || !buffer.SequenceEqual(newBytes))
 
-             {
 
-                 Directory.CreateDirectory(Path.GetDirectoryName(path));
 
-                 
 
-                 // Save it after load in case we got new items
 
-                 File.WriteAllBytes(path, newBytes);
 
-             }
 
-             return configuration;
 
-         }
 
-         /// <summary>
 
-         /// Reads an xml configuration file from the file system
 
-         /// It will immediately save the configuration after loading it, just
 
-         /// in case there are new serializable properties
 
-         /// </summary>
 
-         /// <typeparam name="T"></typeparam>
 
-         /// <param name="path">The path.</param>
 
-         /// <param name="xmlSerializer">The XML serializer.</param>
 
-         /// <returns>``0.</returns>
 
-         public static T GetXmlConfiguration<T>(string path, IXmlSerializer xmlSerializer)
 
-             where T : class
 
-         {
 
-             return GetXmlConfiguration(typeof(T), path, xmlSerializer) as T;
 
-         }
 
-     }
 
- }
 
 
  |