| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130 | //============================================================================// BDInfo - Blu-ray Video and Audio Analysis Tool// Copyright © 2010 Cinema Squid//// This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.//// This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.//// You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA//=============================================================================using System;using System.Collections.Specialized;using System.IO;namespace BDInfo{    public class TSStreamBuffer    {        private MemoryStream Stream = new MemoryStream();        private int SkipBits = 0;        private byte[] Buffer;        private int BufferLength = 0;        public int TransferLength = 0;        public TSStreamBuffer()        {            Buffer = new byte[4096];            Stream = new MemoryStream(Buffer);        }        public long Length => (long)BufferLength;        public long Position => Stream.Position;        public void Add(            byte[] buffer,            int offset,            int length)        {            TransferLength += length;            if (BufferLength + length >= Buffer.Length)            {                length = Buffer.Length - BufferLength;            }            if (length > 0)            {                Array.Copy(buffer, offset, Buffer, BufferLength, length);                BufferLength += length;            }        }        public void Seek(            long offset,            SeekOrigin loc)        {            Stream.Seek(offset, loc);        }        public void Reset()        {            BufferLength = 0;            TransferLength = 0;        }        public void BeginRead()        {            SkipBits = 0;            Stream.Seek(0, SeekOrigin.Begin);        }        public void EndRead()        {        }        public byte[] ReadBytes(int bytes)        {            if (Stream.Position + bytes >= BufferLength)            {                return null;            }            byte[] value = new byte[bytes];            Stream.Read(value, 0, bytes);            return value;        }        public byte ReadByte()        {            return (byte)Stream.ReadByte();        }        public int ReadBits(int bits)        {            long pos = Stream.Position;            int shift = 24;            int data = 0;            for (int i = 0; i < 4; i++)            {                if (pos + i >= BufferLength) break;                data += (Stream.ReadByte() << shift);                shift -= 8;            }            var vector = new BitVector32(data);            int value = 0;            for (int i = SkipBits; i < SkipBits + bits; i++)            {                value <<= 1;                value += (vector[1 << (32 - i - 1)] ? 1 : 0);            }            SkipBits += bits;            Stream.Seek(pos + (SkipBits >> 3), SeekOrigin.Begin);            SkipBits = SkipBits % 8;            return value;        }    }}
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