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							- using System;
 
- using System.Collections;
 
- using System.Collections.Generic;
 
- using System.IO;
 
- using System.Net;
 
- using System.Net.Sockets;
 
- using System.Text;
 
- using System.Threading;
 
- using System.Threading.Tasks;
 
- using SocketHttpListener.Net.WebSockets;
 
- using HttpStatusCode = SocketHttpListener.Net.HttpStatusCode;
 
- using WebSocketState = System.Net.WebSockets.WebSocketState;
 
- namespace SocketHttpListener
 
- {
 
-     /// <summary>
 
-     /// Implements the WebSocket interface.
 
-     /// </summary>
 
-     /// <remarks>
 
-     /// The WebSocket class provides a set of methods and properties for two-way communication using
 
-     /// the WebSocket protocol (<see href="http://tools.ietf.org/html/rfc6455">RFC 6455</see>).
 
-     /// </remarks>
 
-     public class WebSocket : IDisposable
 
-     {
 
-         #region Private Fields
 
-         private Action _closeContext;
 
-         private CompressionMethod _compression;
 
-         private WebSocketContext _context;
 
-         private CookieCollection _cookies;
 
-         private AutoResetEvent _exitReceiving;
 
-         private object _forConn;
 
-         private object _forEvent;
 
-         private object _forMessageEventQueue;
 
-         private object _forSend;
 
-         private const string _guid = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
 
-         private Queue<MessageEventArgs> _messageEventQueue;
 
-         private string _protocol;
 
-         private volatile WebSocketState _readyState;
 
-         private AutoResetEvent _receivePong;
 
-         private bool _secure;
 
-         private Stream _stream;
 
-         private const string _version = "13";
 
-         #endregion
 
-         #region Internal Fields
 
-         internal const int FragmentLength = 1016; // Max value is int.MaxValue - 14.
 
-         #endregion
 
-         #region Internal Constructors
 
-         // As server
 
-         internal WebSocket(string protocol)
 
-         {
 
-             _protocol = protocol;
 
-         }
 
-         public void SetContext(HttpListenerWebSocketContext context, Action closeContextFn, Stream stream)
 
-         {
 
-             _context = context;
 
-             _closeContext = closeContextFn;
 
-             _secure = context.IsSecureConnection;
 
-             _stream = stream;
 
-             init();
 
-         }
 
-         // In the .NET Framework, this pulls the value from a P/Invoke.  Here we just hardcode it to a reasonable default.
 
-         public static TimeSpan DefaultKeepAliveInterval => TimeSpan.FromSeconds(30);
 
-         #endregion
 
-         /// <summary>
 
-         /// Gets the state of the WebSocket connection.
 
-         /// </summary>
 
-         /// <value>
 
-         /// One of the <see cref="WebSocketState"/> enum values, indicates the state of the WebSocket
 
-         /// connection. The default value is <see cref="WebSocketState.Connecting"/>.
 
-         /// </value>
 
-         public WebSocketState ReadyState => _readyState;
 
-         #region Public Events
 
-         /// <summary>
 
-         /// Occurs when the WebSocket connection has been closed.
 
-         /// </summary>
 
-         public event EventHandler<CloseEventArgs> OnClose;
 
-         /// <summary>
 
-         /// Occurs when the <see cref="WebSocket"/> gets an error.
 
-         /// </summary>
 
-         public event EventHandler<ErrorEventArgs> OnError;
 
-         /// <summary>
 
-         /// Occurs when the <see cref="WebSocket"/> receives a message.
 
-         /// </summary>
 
-         public event EventHandler<MessageEventArgs> OnMessage;
 
-         /// <summary>
 
-         /// Occurs when the WebSocket connection has been established.
 
-         /// </summary>
 
-         public event EventHandler OnOpen;
 
-         #endregion
 
-         #region Private Methods
 
-         private void close(CloseStatusCode code, string reason, bool wait)
 
-         {
 
-             close(new PayloadData(((ushort)code).Append(reason)), !code.IsReserved(), wait);
 
-         }
 
-         private void close(PayloadData payload, bool send, bool wait)
 
-         {
 
-             lock (_forConn)
 
-             {
 
-                 if (_readyState == WebSocketState.CloseSent || _readyState == WebSocketState.Closed)
 
-                 {
 
-                     return;
 
-                 }
 
-                 _readyState = WebSocketState.CloseSent;
 
-             }
 
-             var e = new CloseEventArgs(payload);
 
-             e.WasClean =
 
-               closeHandshake(
 
-                   send ? WebSocketFrame.CreateCloseFrame(Mask.Unmask, payload).ToByteArray() : null,
 
-                   wait ? 1000 : 0);
 
-             _readyState = WebSocketState.Closed;
 
-             try
 
-             {
 
-                 OnClose.Emit(this, e);
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 error("An exception has occurred while OnClose.", ex);
 
-             }
 
-         }
 
-         private bool closeHandshake(byte[] frameAsBytes, int millisecondsTimeout)
 
-         {
 
-             var sent = frameAsBytes != null && writeBytes(frameAsBytes);
 
-             var received =
 
-               millisecondsTimeout == 0 ||
 
-               (sent && _exitReceiving != null && _exitReceiving.WaitOne(millisecondsTimeout));
 
-             closeServerResources();
 
-             if (_receivePong != null)
 
-             {
 
-                 _receivePong.Dispose();
 
-                 _receivePong = null;
 
-             }
 
-             if (_exitReceiving != null)
 
-             {
 
-                 _exitReceiving.Dispose();
 
-                 _exitReceiving = null;
 
-             }
 
-             var result = sent && received;
 
-             return result;
 
-         }
 
-         // As server
 
-         private void closeServerResources()
 
-         {
 
-             if (_closeContext == null)
 
-                 return;
 
-             try
 
-             {
 
-                 _closeContext();
 
-             }
 
-             catch (SocketException)
 
-             {
 
-                 // it could be unable to send the handshake response
 
-             }
 
-             _closeContext = null;
 
-             _stream = null;
 
-             _context = null;
 
-         }
 
-         private bool concatenateFragmentsInto(Stream dest)
 
-         {
 
-             while (true)
 
-             {
 
-                 var frame = WebSocketFrame.Read(_stream, true);
 
-                 if (frame.IsFinal)
 
-                 {
 
-                     /* FINAL */
 
-                     // CONT
 
-                     if (frame.IsContinuation)
 
-                     {
 
-                         dest.WriteBytes(frame.PayloadData.ApplicationData);
 
-                         break;
 
-                     }
 
-                     // PING
 
-                     if (frame.IsPing)
 
-                     {
 
-                         processPingFrame(frame);
 
-                         continue;
 
-                     }
 
-                     // PONG
 
-                     if (frame.IsPong)
 
-                     {
 
-                         processPongFrame(frame);
 
-                         continue;
 
-                     }
 
-                     // CLOSE
 
-                     if (frame.IsClose)
 
-                         return processCloseFrame(frame);
 
-                 }
 
-                 else
 
-                 {
 
-                     /* MORE */
 
-                     // CONT
 
-                     if (frame.IsContinuation)
 
-                     {
 
-                         dest.WriteBytes(frame.PayloadData.ApplicationData);
 
-                         continue;
 
-                     }
 
-                 }
 
-                 // ?
 
-                 return processUnsupportedFrame(
 
-                   frame,
 
-                   CloseStatusCode.IncorrectData,
 
-                   "An incorrect data has been received while receiving fragmented data.");
 
-             }
 
-             return true;
 
-         }
 
-         // As server
 
-         private HttpResponse createHandshakeCloseResponse(HttpStatusCode code)
 
-         {
 
-             var res = HttpResponse.CreateCloseResponse(code);
 
-             res.Headers["Sec-WebSocket-Version"] = _version;
 
-             return res;
 
-         }
 
-         private MessageEventArgs dequeueFromMessageEventQueue()
 
-         {
 
-             lock (_forMessageEventQueue)
 
-                 return _messageEventQueue.Count > 0
 
-                        ? _messageEventQueue.Dequeue()
 
-                        : null;
 
-         }
 
-         private void enqueueToMessageEventQueue(MessageEventArgs e)
 
-         {
 
-             lock (_forMessageEventQueue)
 
-                 _messageEventQueue.Enqueue(e);
 
-         }
 
-         private void error(string message, Exception exception)
 
-         {
 
-             try
 
-             {
 
-                 if (exception != null)
 
-                 {
 
-                     message += ". Exception.Message: " + exception.Message;
 
-                 }
 
-                 OnError.Emit(this, new ErrorEventArgs(message));
 
-             }
 
-             catch (Exception)
 
-             {
 
-             }
 
-         }
 
-         private void error(string message)
 
-         {
 
-             try
 
-             {
 
-                 OnError.Emit(this, new ErrorEventArgs(message));
 
-             }
 
-             catch (Exception)
 
-             {
 
-             }
 
-         }
 
-         private void init()
 
-         {
 
-             _compression = CompressionMethod.None;
 
-             _cookies = new CookieCollection();
 
-             _forConn = new object();
 
-             _forEvent = new object();
 
-             _forSend = new object();
 
-             _messageEventQueue = new Queue<MessageEventArgs>();
 
-             _forMessageEventQueue = ((ICollection)_messageEventQueue).SyncRoot;
 
-             _readyState = WebSocketState.Connecting;
 
-         }
 
-         private void open()
 
-         {
 
-             try
 
-             {
 
-                 startReceiving();
 
-                 lock (_forEvent)
 
-                 {
 
-                     try
 
-                     {
 
-                         if (OnOpen != null)
 
-                         {
 
-                             OnOpen(this, EventArgs.Empty);
 
-                         }
 
-                     }
 
-                     catch (Exception ex)
 
-                     {
 
-                         processException(ex, "An exception has occurred while OnOpen.");
 
-                     }
 
-                 }
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 processException(ex, "An exception has occurred while opening.");
 
-             }
 
-         }
 
-         private bool processCloseFrame(WebSocketFrame frame)
 
-         {
 
-             var payload = frame.PayloadData;
 
-             close(payload, !payload.ContainsReservedCloseStatusCode, false);
 
-             return false;
 
-         }
 
-         private bool processDataFrame(WebSocketFrame frame)
 
-         {
 
-             var e = frame.IsCompressed
 
-                     ? new MessageEventArgs(
 
-                         frame.Opcode, frame.PayloadData.ApplicationData.Decompress(_compression))
 
-                     : new MessageEventArgs(frame.Opcode, frame.PayloadData);
 
-             enqueueToMessageEventQueue(e);
 
-             return true;
 
-         }
 
-         private void processException(Exception exception, string message)
 
-         {
 
-             var code = CloseStatusCode.Abnormal;
 
-             var reason = message;
 
-             if (exception is WebSocketException)
 
-             {
 
-                 var wsex = (WebSocketException)exception;
 
-                 code = wsex.Code;
 
-                 reason = wsex.Message;
 
-             }
 
-             error(message ?? code.GetMessage(), exception);
 
-             if (_readyState == WebSocketState.Connecting)
 
-                 Close(HttpStatusCode.BadRequest);
 
-             else
 
-                 close(code, reason ?? code.GetMessage(), false);
 
-         }
 
-         private bool processFragmentedFrame(WebSocketFrame frame)
 
-         {
 
-             return frame.IsContinuation // Not first fragment
 
-                    ? true
 
-                    : processFragments(frame);
 
-         }
 
-         private bool processFragments(WebSocketFrame first)
 
-         {
 
-             using (var buff = new MemoryStream())
 
-             {
 
-                 buff.WriteBytes(first.PayloadData.ApplicationData);
 
-                 if (!concatenateFragmentsInto(buff))
 
-                     return false;
 
-                 byte[] data;
 
-                 if (_compression != CompressionMethod.None)
 
-                 {
 
-                     data = buff.DecompressToArray(_compression);
 
-                 }
 
-                 else
 
-                 {
 
-                     data = buff.ToArray();
 
-                 }
 
-                 enqueueToMessageEventQueue(new MessageEventArgs(first.Opcode, data));
 
-                 return true;
 
-             }
 
-         }
 
-         private bool processPingFrame(WebSocketFrame frame)
 
-         {
 
-             return true;
 
-         }
 
-         private bool processPongFrame(WebSocketFrame frame)
 
-         {
 
-             _receivePong.Set();
 
-             return true;
 
-         }
 
-         private bool processUnsupportedFrame(WebSocketFrame frame, CloseStatusCode code, string reason)
 
-         {
 
-             processException(new WebSocketException(code, reason), null);
 
-             return false;
 
-         }
 
-         private bool processWebSocketFrame(WebSocketFrame frame)
 
-         {
 
-             return frame.IsCompressed && _compression == CompressionMethod.None
 
-                    ? processUnsupportedFrame(
 
-                        frame,
 
-                        CloseStatusCode.IncorrectData,
 
-                        "A compressed data has been received without available decompression method.")
 
-                    : frame.IsFragmented
 
-                      ? processFragmentedFrame(frame)
 
-                      : frame.IsData
 
-                        ? processDataFrame(frame)
 
-                        : frame.IsPing
 
-                          ? processPingFrame(frame)
 
-                          : frame.IsPong
 
-                            ? processPongFrame(frame)
 
-                            : frame.IsClose
 
-                              ? processCloseFrame(frame)
 
-                              : processUnsupportedFrame(frame, CloseStatusCode.PolicyViolation, null);
 
-         }
 
-         private bool send(Opcode opcode, Stream stream)
 
-         {
 
-             lock (_forSend)
 
-             {
 
-                 var src = stream;
 
-                 var compressed = false;
 
-                 var sent = false;
 
-                 try
 
-                 {
 
-                     if (_compression != CompressionMethod.None)
 
-                     {
 
-                         stream = stream.Compress(_compression);
 
-                         compressed = true;
 
-                     }
 
-                     sent = send(opcode, Mask.Unmask, stream, compressed);
 
-                     if (!sent)
 
-                         error("Sending a data has been interrupted.");
 
-                 }
 
-                 catch (Exception ex)
 
-                 {
 
-                     error("An exception has occurred while sending a data.", ex);
 
-                 }
 
-                 finally
 
-                 {
 
-                     if (compressed)
 
-                         stream.Dispose();
 
-                     src.Dispose();
 
-                 }
 
-                 return sent;
 
-             }
 
-         }
 
-         private bool send(Opcode opcode, Mask mask, Stream stream, bool compressed)
 
-         {
 
-             var len = stream.Length;
 
-             /* Not fragmented */
 
-             if (len == 0)
 
-                 return send(Fin.Final, opcode, mask, new byte[0], compressed);
 
-             var quo = len / FragmentLength;
 
-             var rem = (int)(len % FragmentLength);
 
-             byte[] buff = null;
 
-             if (quo == 0)
 
-             {
 
-                 buff = new byte[rem];
 
-                 return stream.Read(buff, 0, rem) == rem &&
 
-                        send(Fin.Final, opcode, mask, buff, compressed);
 
-             }
 
-             buff = new byte[FragmentLength];
 
-             if (quo == 1 && rem == 0)
 
-                 return stream.Read(buff, 0, FragmentLength) == FragmentLength &&
 
-                        send(Fin.Final, opcode, mask, buff, compressed);
 
-             /* Send fragmented */
 
-             // Begin
 
-             if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 
-                 !send(Fin.More, opcode, mask, buff, compressed))
 
-                 return false;
 
-             var n = rem == 0 ? quo - 2 : quo - 1;
 
-             for (long i = 0; i < n; i++)
 
-                 if (stream.Read(buff, 0, FragmentLength) != FragmentLength ||
 
-                     !send(Fin.More, Opcode.Cont, mask, buff, compressed))
 
-                     return false;
 
-             // End
 
-             if (rem == 0)
 
-                 rem = FragmentLength;
 
-             else
 
-                 buff = new byte[rem];
 
-             return stream.Read(buff, 0, rem) == rem &&
 
-                    send(Fin.Final, Opcode.Cont, mask, buff, compressed);
 
-         }
 
-         private bool send(Fin fin, Opcode opcode, Mask mask, byte[] data, bool compressed)
 
-         {
 
-             lock (_forConn)
 
-             {
 
-                 if (_readyState != WebSocketState.Open)
 
-                 {
 
-                     return false;
 
-                 }
 
-                 return writeBytes(
 
-                   WebSocketFrame.CreateWebSocketFrame(fin, opcode, mask, data, compressed).ToByteArray());
 
-             }
 
-         }
 
-         private Task sendAsync(Opcode opcode, Stream stream)
 
-         {
 
-             var completionSource = new TaskCompletionSource<bool>();
 
-             Task.Run(() =>
 
-            {
 
-                try
 
-                {
 
-                    send(opcode, stream);
 
-                    completionSource.TrySetResult(true);
 
-                }
 
-                catch (Exception ex)
 
-                {
 
-                    completionSource.TrySetException(ex);
 
-                }
 
-            });
 
-             return completionSource.Task;
 
-         }
 
-         // As server
 
-         private bool sendHttpResponse(HttpResponse response)
 
-         {
 
-             return writeBytes(response.ToByteArray());
 
-         }
 
-         private void startReceiving()
 
-         {
 
-             if (_messageEventQueue.Count > 0)
 
-                 _messageEventQueue.Clear();
 
-             _exitReceiving = new AutoResetEvent(false);
 
-             _receivePong = new AutoResetEvent(false);
 
-             Action receive = null;
 
-             receive = () => WebSocketFrame.ReadAsync(
 
-               _stream,
 
-               true,
 
-               frame =>
 
-               {
 
-                   if (processWebSocketFrame(frame) && _readyState != WebSocketState.Closed)
 
-                   {
 
-                       receive();
 
-                       if (!frame.IsData)
 
-                           return;
 
-                       lock (_forEvent)
 
-                       {
 
-                           try
 
-                           {
 
-                               var e = dequeueFromMessageEventQueue();
 
-                               if (e != null && _readyState == WebSocketState.Open)
 
-                                   OnMessage.Emit(this, e);
 
-                           }
 
-                           catch (Exception ex)
 
-                           {
 
-                               processException(ex, "An exception has occurred while OnMessage.");
 
-                           }
 
-                       }
 
-                   }
 
-                   else if (_exitReceiving != null)
 
-                   {
 
-                       _exitReceiving.Set();
 
-                   }
 
-               },
 
-               ex => processException(ex, "An exception has occurred while receiving a message."));
 
-             receive();
 
-         }
 
-         private bool writeBytes(byte[] data)
 
-         {
 
-             try
 
-             {
 
-                 _stream.Write(data, 0, data.Length);
 
-                 return true;
 
-             }
 
-             catch (Exception)
 
-             {
 
-                 return false;
 
-             }
 
-         }
 
-         #endregion
 
-         #region Internal Methods
 
-         // As server
 
-         internal void Close(HttpResponse response)
 
-         {
 
-             _readyState = WebSocketState.CloseSent;
 
-             sendHttpResponse(response);
 
-             closeServerResources();
 
-             _readyState = WebSocketState.Closed;
 
-         }
 
-         // As server
 
-         internal void Close(HttpStatusCode code)
 
-         {
 
-             Close(createHandshakeCloseResponse(code));
 
-         }
 
-         // As server
 
-         public void ConnectAsServer()
 
-         {
 
-             try
 
-             {
 
-                 _readyState = WebSocketState.Open;
 
-                 open();
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 processException(ex, "An exception has occurred while connecting.");
 
-             }
 
-         }
 
-         #endregion
 
-         #region Public Methods
 
-         /// <summary>
 
-         /// Closes the WebSocket connection, and releases all associated resources.
 
-         /// </summary>
 
-         public void Close()
 
-         {
 
-             var msg = _readyState.CheckIfClosable();
 
-             if (msg != null)
 
-             {
 
-                 error(msg);
 
-                 return;
 
-             }
 
-             var send = _readyState == WebSocketState.Open;
 
-             close(new PayloadData(), send, send);
 
-         }
 
-         /// <summary>
 
-         /// Closes the WebSocket connection with the specified <see cref="CloseStatusCode"/>
 
-         /// and <see cref="string"/>, and releases all associated resources.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// This method emits a <see cref="OnError"/> event if the size
 
-         /// of <paramref name="reason"/> is greater than 123 bytes.
 
-         /// </remarks>
 
-         /// <param name="code">
 
-         /// One of the <see cref="CloseStatusCode"/> enum values, represents the status code
 
-         /// indicating the reason for the close.
 
-         /// </param>
 
-         /// <param name="reason">
 
-         /// A <see cref="string"/> that represents the reason for the close.
 
-         /// </param>
 
-         public void Close(CloseStatusCode code, string reason)
 
-         {
 
-             byte[] data = null;
 
-             var msg = _readyState.CheckIfClosable() ??
 
-                       (data = ((ushort)code).Append(reason)).CheckIfValidControlData("reason");
 
-             if (msg != null)
 
-             {
 
-                 error(msg);
 
-                 return;
 
-             }
 
-             var send = _readyState == WebSocketState.Open && !code.IsReserved();
 
-             close(new PayloadData(data), send, send);
 
-         }
 
-         /// <summary>
 
-         /// Sends a binary <paramref name="data"/> asynchronously using the WebSocket connection.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// This method doesn't wait for the send to be complete.
 
-         /// </remarks>
 
-         /// <param name="data">
 
-         /// An array of <see cref="byte"/> that represents the binary data to send.
 
-         /// </param>
 
-         public Task SendAsync(byte[] data)
 
-         {
 
-             if (data == null)
 
-             {
 
-                 throw new ArgumentNullException(nameof(data));
 
-             }
 
-             var msg = _readyState.CheckIfOpen();
 
-             if (msg != null)
 
-             {
 
-                 throw new Exception(msg);
 
-             }
 
-             return sendAsync(Opcode.Binary, new MemoryStream(data));
 
-         }
 
-         /// <summary>
 
-         /// Sends a text <paramref name="data"/> asynchronously using the WebSocket connection.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// This method doesn't wait for the send to be complete.
 
-         /// </remarks>
 
-         /// <param name="data">
 
-         /// A <see cref="string"/> that represents the text data to send.
 
-         /// </param>
 
-         public Task SendAsync(string data)
 
-         {
 
-             if (data == null)
 
-             {
 
-                 throw new ArgumentNullException(nameof(data));
 
-             }
 
-             var msg = _readyState.CheckIfOpen();
 
-             if (msg != null)
 
-             {
 
-                 throw new Exception(msg);
 
-             }
 
-             return sendAsync(Opcode.Text, new MemoryStream(Encoding.UTF8.GetBytes(data)));
 
-         }
 
-         #endregion
 
-         #region Explicit Interface Implementation
 
-         /// <summary>
 
-         /// Closes the WebSocket connection, and releases all associated resources.
 
-         /// </summary>
 
-         /// <remarks>
 
-         /// This method closes the WebSocket connection with <see cref="CloseStatusCode.Away"/>.
 
-         /// </remarks>
 
-         void IDisposable.Dispose()
 
-         {
 
-             Close(CloseStatusCode.Away, null);
 
-         }
 
-         #endregion
 
-     }
 
- }
 
 
  |