CollectionFolder.cs 6.8 KB

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  1. using MediaBrowser.Controller.IO;
  2. using MediaBrowser.Controller.Library;
  3. using MediaBrowser.Controller.Providers;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using System.Linq;
  8. using System.Runtime.Serialization;
  9. using System.Threading;
  10. using System.Threading.Tasks;
  11. namespace MediaBrowser.Controller.Entities
  12. {
  13. /// <summary>
  14. /// Specialized Folder class that points to a subset of the physical folders in the system.
  15. /// It is created from the user-specific folders within the system root
  16. /// </summary>
  17. public class CollectionFolder : Folder, ICollectionFolder
  18. {
  19. public CollectionFolder()
  20. {
  21. PhysicalLocationsList = new List<string>();
  22. }
  23. /// <summary>
  24. /// Gets a value indicating whether this instance is virtual folder.
  25. /// </summary>
  26. /// <value><c>true</c> if this instance is virtual folder; otherwise, <c>false</c>.</value>
  27. [IgnoreDataMember]
  28. public override bool IsVirtualFolder
  29. {
  30. get
  31. {
  32. return true;
  33. }
  34. }
  35. public override bool CanDelete()
  36. {
  37. return false;
  38. }
  39. public string CollectionType { get; set; }
  40. /// <summary>
  41. /// Allow different display preferences for each collection folder
  42. /// </summary>
  43. /// <value>The display prefs id.</value>
  44. [IgnoreDataMember]
  45. public override Guid DisplayPreferencesId
  46. {
  47. get
  48. {
  49. return Id;
  50. }
  51. }
  52. [IgnoreDataMember]
  53. public override IEnumerable<string> PhysicalLocations
  54. {
  55. get
  56. {
  57. return PhysicalLocationsList;
  58. }
  59. }
  60. public List<string> PhysicalLocationsList { get; set; }
  61. protected override IEnumerable<FileSystemInfo> GetFileSystemChildren(IDirectoryService directoryService)
  62. {
  63. return CreateResolveArgs(directoryService).FileSystemChildren;
  64. }
  65. internal override bool IsValidFromResolver(BaseItem newItem)
  66. {
  67. var newCollectionFolder = newItem as CollectionFolder;
  68. if (newCollectionFolder != null)
  69. {
  70. if (!string.Equals(CollectionType, newCollectionFolder.CollectionType, StringComparison.OrdinalIgnoreCase))
  71. {
  72. return false;
  73. }
  74. }
  75. return base.IsValidFromResolver(newItem);
  76. }
  77. private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService)
  78. {
  79. var path = ContainingFolderPath;
  80. var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, directoryService)
  81. {
  82. FileInfo = new DirectoryInfo(path),
  83. Path = path,
  84. Parent = Parent,
  85. CollectionType = CollectionType
  86. };
  87. // Gather child folder and files
  88. if (args.IsDirectory)
  89. {
  90. var isPhysicalRoot = args.IsPhysicalRoot;
  91. // When resolving the root, we need it's grandchildren (children of user views)
  92. var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
  93. var fileSystemDictionary = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
  94. // Need to remove subpaths that may have been resolved from shortcuts
  95. // Example: if \\server\movies exists, then strip out \\server\movies\action
  96. if (isPhysicalRoot)
  97. {
  98. var paths = LibraryManager.NormalizeRootPathList(fileSystemDictionary.Keys);
  99. fileSystemDictionary = paths.Select(i => (FileSystemInfo)new DirectoryInfo(i)).ToDictionary(i => i.FullName);
  100. }
  101. args.FileSystemDictionary = fileSystemDictionary;
  102. }
  103. PhysicalLocationsList = args.PhysicalLocations.ToList();
  104. return args;
  105. }
  106. /// <summary>
  107. /// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
  108. /// ***Currently does not contain logic to maintain items that are unavailable in the file system***
  109. /// </summary>
  110. /// <param name="progress">The progress.</param>
  111. /// <param name="cancellationToken">The cancellation token.</param>
  112. /// <param name="recursive">if set to <c>true</c> [recursive].</param>
  113. /// <param name="refreshChildMetadata">if set to <c>true</c> [refresh child metadata].</param>
  114. /// <param name="refreshOptions">The refresh options.</param>
  115. /// <param name="directoryService">The directory service.</param>
  116. /// <returns>Task.</returns>
  117. protected override Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
  118. {
  119. var list = PhysicalLocationsList.ToList();
  120. CreateResolveArgs(directoryService);
  121. if (!list.SequenceEqual(PhysicalLocationsList))
  122. {
  123. return UpdateToRepository(ItemUpdateType.MetadataImport, cancellationToken);
  124. }
  125. return Task.FromResult(true);
  126. }
  127. /// <summary>
  128. /// Our children are actually just references to the ones in the physical root...
  129. /// </summary>
  130. /// <value>The linked children.</value>
  131. public override List<LinkedChild> LinkedChildren
  132. {
  133. get { return GetLinkedChildrenInternal(); }
  134. set
  135. {
  136. base.LinkedChildren = value;
  137. }
  138. }
  139. private List<LinkedChild> GetLinkedChildrenInternal()
  140. {
  141. return LibraryManager.RootFolder.Children
  142. .OfType<Folder>()
  143. .Where(i => i.Path != null && PhysicalLocations.Contains(i.Path, StringComparer.OrdinalIgnoreCase))
  144. .SelectMany(c => c.LinkedChildren)
  145. .ToList();
  146. }
  147. /// <summary>
  148. /// Our children are actually just references to the ones in the physical root...
  149. /// </summary>
  150. /// <value>The actual children.</value>
  151. protected override IEnumerable<BaseItem> ActualChildren
  152. {
  153. get { return GetActualChildren(); }
  154. }
  155. private IEnumerable<BaseItem> GetActualChildren()
  156. {
  157. return
  158. LibraryManager.RootFolder.Children
  159. .OfType<Folder>()
  160. .Where(i => i.Path != null && PhysicalLocations.Contains(i.Path, StringComparer.OrdinalIgnoreCase))
  161. .SelectMany(c => c.Children);
  162. }
  163. }
  164. }