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							- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Text;
 
- using System.Threading.Tasks;
 
- using System.Windows;
 
- using System.Windows.Controls;
 
- using System.Windows.Data;
 
- using System.Windows.Documents;
 
- using System.Windows.Input;
 
- using System.Windows.Media;
 
- using System.Windows.Media.Imaging;
 
- using System.Windows.Navigation;
 
- using System.Windows.Shapes;
 
- using System.Windows.Threading;
 
- namespace MediaBrowser.Installer.Code
 
- {
 
-     /// <summary>
 
-     /// Interaction logic for DownloadAnimation.xaml
 
-     /// </summary>
 
-     public partial class DownloadAnimation : UserControl
 
-     {
 
-         private int _i;
 
-         private readonly double _startPos;
 
-         private readonly DispatcherTimer _timer;
 
-         public DownloadAnimation()
 
-         {
 
-             _i = 0;
 
-             InitializeComponent();
 
-             // Store start position of sliding canvas
 
-             _startPos = Canvas.GetLeft(SlidingCanvas);
 
-             // Create animation timer
 
-             _timer = new DispatcherTimer {Interval = TimeSpan.FromMilliseconds(100)};
 
-             _timer.Tick += TimerTick;
 
-         }
 
-         public void StartAnimation()
 
-         {
 
-             _timer.Start();
 
-         }
 
-         public void StopAnimation()
 
-         {
 
-             _timer.Stop();
 
-         }
 
-         private void TimerTick(object sender, EventArgs e)
 
-         {
 
-             _i++;
 
-             if (_i < 16)
 
-             {
 
-                 // Move SlidingCanvas containing the three colored dots 14 units to the right
 
-                 Canvas.SetLeft(SlidingCanvas, Canvas.GetLeft(SlidingCanvas) + 14);
 
-             }
 
-             else
 
-             {
 
-                 // Move SlidingCanvas back to its starting position and reset counter
 
-                 _i = 0;
 
-                 Canvas.SetLeft(SlidingCanvas, _startPos);
 
-             }
 
-         }
 
-     }
 
- }
 
 
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