123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161 |
- #nullable disable
- using System;
- using System.Threading;
- using MediaBrowser.Controller.Session;
- using MediaBrowser.Controller.SyncPlay.PlaybackRequests;
- using MediaBrowser.Model.SyncPlay;
- using Microsoft.Extensions.Logging;
- namespace MediaBrowser.Controller.SyncPlay.GroupStates
- {
- /// <summary>
- /// Class PausedGroupState.
- /// </summary>
- /// <remarks>
- /// Class is not thread-safe, external locking is required when accessing methods.
- /// </remarks>
- public class PausedGroupState : AbstractGroupState
- {
- /// <summary>
- /// Initializes a new instance of the <see cref="PausedGroupState"/> class.
- /// </summary>
- /// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param>
- public PausedGroupState(ILoggerFactory loggerFactory)
- : base(loggerFactory)
- {
- }
- /// <inheritdoc />
- public override GroupStateType Type { get; } = GroupStateType.Paused;
- /// <inheritdoc />
- public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Wait for session to be ready.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.SessionJoined(context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Do nothing.
- }
- /// <inheritdoc />
- public override void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var playingState = new PlayingGroupState(LoggerFactory);
- context.SetState(playingState);
- playingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- if (!prevState.Equals(Type))
- {
- // Pause group and compute the media playback position.
- var currentTime = DateTime.UtcNow;
- var elapsedTime = currentTime - context.LastActivity;
- context.LastActivity = currentTime;
- // Elapsed time is negative if event happens
- // during the delay added to account for latency.
- // In this phase clients haven't started the playback yet.
- // In other words, LastActivity is in the future,
- // when playback unpause is supposed to happen.
- // Seek only if playback actually started.
- context.PositionTicks += Math.Max(elapsedTime.Ticks, 0);
- var command = context.NewSyncPlayCommand(SendCommandType.Pause);
- context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
- // Notify relevant state change event.
- SendGroupStateUpdate(context, request, session, cancellationToken);
- }
- else
- {
- // Client got lost, sending current state.
- var command = context.NewSyncPlayCommand(SendCommandType.Pause);
- context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
- }
- }
- /// <inheritdoc />
- public override void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var idleState = new IdleGroupState(LoggerFactory);
- context.SetState(idleState);
- idleState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- if (prevState.Equals(Type))
- {
- // Client got lost, sending current state.
- var command = context.NewSyncPlayCommand(SendCommandType.Pause);
- context.SendCommand(session, SyncPlayBroadcastType.CurrentSession, command, cancellationToken);
- }
- else if (prevState.Equals(GroupStateType.Waiting))
- {
- // Sending current state to all clients.
- var command = context.NewSyncPlayCommand(SendCommandType.Pause);
- context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken);
- // Notify relevant state change event.
- SendGroupStateUpdate(context, request, session, cancellationToken);
- }
- }
- /// <inheritdoc />
- public override void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- /// <inheritdoc />
- public override void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
- {
- // Change state.
- var waitingState = new WaitingGroupState(LoggerFactory);
- context.SetState(waitingState);
- waitingState.HandleRequest(request, context, Type, session, cancellationToken);
- }
- }
- }
|