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							- #nullable enable
 
- using System;
 
- using System.IO;
 
- using System.Linq;
 
- using MediaBrowser.Common.Extensions;
 
- using MediaBrowser.Model.Serialization;
 
- namespace Emby.Server.Implementations.AppBase
 
- {
 
-     /// <summary>
 
-     /// Class ConfigurationHelper.
 
-     /// </summary>
 
-     public static class ConfigurationHelper
 
-     {
 
-         /// <summary>
 
-         /// Reads an xml configuration file from the file system
 
-         /// It will immediately re-serialize and save if new serialization data is available due to property changes.
 
-         /// </summary>
 
-         /// <param name="type">The type.</param>
 
-         /// <param name="path">The path.</param>
 
-         /// <param name="xmlSerializer">The XML serializer.</param>
 
-         /// <returns>System.Object.</returns>
 
-         public static object GetXmlConfiguration(Type type, string path, IXmlSerializer xmlSerializer)
 
-         {
 
-             object configuration;
 
-             byte[]? buffer = null;
 
-             // Use try/catch to avoid the extra file system lookup using File.Exists
 
-             try
 
-             {
 
-                 buffer = File.ReadAllBytes(path);
 
-                 configuration = xmlSerializer.DeserializeFromBytes(type, buffer);
 
-             }
 
-             catch (Exception)
 
-             {
 
-                 configuration = Activator.CreateInstance(type) ?? throw new ArgumentException($"Provided path ({type}) is not valid.", nameof(type));
 
-             }
 
-             using var stream = new MemoryStream(buffer?.Length ?? 0);
 
-             xmlSerializer.SerializeToStream(configuration, stream);
 
-             // Take the object we just got and serialize it back to bytes
 
-             byte[] newBytes = stream.GetBuffer();
 
-             int newBytesLen = (int)stream.Length;
 
-             // If the file didn't exist before, or if something has changed, re-save
 
-             if (buffer == null || !newBytes.AsSpan(0, newBytesLen).SequenceEqual(buffer))
 
-             {
 
-                 var directory = Path.GetDirectoryName(path) ?? throw new ArgumentException($"Provided path ({path}) is not valid.", nameof(path));
 
-                 Directory.CreateDirectory(directory);
 
-                 // Save it after load in case we got new items
 
-                 using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read))
 
-                 {
 
-                     fs.Write(newBytes, 0, newBytesLen);
 
-                 }
 
-             }
 
-             return configuration;
 
-         }
 
-     }
 
- }
 
 
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