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							- using MediaBrowser.Controller;
 
- using MediaBrowser.Controller.Plugins;
 
- using MediaBrowser.Controller.Session;
 
- using MediaBrowser.Model.Logging;
 
- using System;
 
- using System.Linq;
 
- using MediaBrowser.Model.System;
 
- using MediaBrowser.Model.Threading;
 
- namespace Emby.Server.Implementations.EntryPoints
 
- {
 
-     public class KeepServerAwake : IServerEntryPoint
 
-     {
 
-         private readonly ISessionManager _sessionManager;
 
-         private readonly ILogger _logger;
 
-         private ITimer _timer;
 
-         private readonly IServerApplicationHost _appHost;
 
-         private readonly ITimerFactory _timerFactory;
 
-         private readonly IPowerManagement _powerManagement;
 
-         public KeepServerAwake(ISessionManager sessionManager, ILogger logger, IServerApplicationHost appHost, ITimerFactory timerFactory, IPowerManagement powerManagement)
 
-         {
 
-             _sessionManager = sessionManager;
 
-             _logger = logger;
 
-             _appHost = appHost;
 
-             _timerFactory = timerFactory;
 
-             _powerManagement = powerManagement;
 
-         }
 
-         public void Run()
 
-         {
 
-             _timer = _timerFactory.Create(OnTimerCallback, null, TimeSpan.FromMinutes(5), TimeSpan.FromMinutes(5));
 
-         }
 
-         private void OnTimerCallback(object state)
 
-         {
 
-             var now = DateTime.UtcNow;
 
-             try
 
-             {
 
-                 if (_sessionManager.Sessions.Any(i => (now - i.LastActivityDate).TotalMinutes < 15))
 
-                 {
 
-                     _powerManagement.PreventSystemStandby();
 
-                 }
 
-                 else
 
-                 {
 
-                     _powerManagement.AllowSystemStandby();
 
-                 }
 
-             }
 
-             catch (Exception ex)
 
-             {
 
-                 _logger.ErrorException("Error resetting system standby timer", ex);
 
-             }
 
-         }
 
-         public void Dispose()
 
-         {
 
-             if (_timer != null)
 
-             {
 
-                 _timer.Dispose();
 
-                 _timer = null;
 
-             }
 
-             GC.SuppressFinalize(this);
 
-         }
 
-     }
 
- }
 
 
  |