CollectionFolder.cs 7.0 KB

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  1. using MediaBrowser.Controller.IO;
  2. using MediaBrowser.Controller.Library;
  3. using MediaBrowser.Controller.Providers;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using System.Linq;
  8. using System.Runtime.Serialization;
  9. using System.Threading;
  10. using System.Threading.Tasks;
  11. namespace MediaBrowser.Controller.Entities
  12. {
  13. /// <summary>
  14. /// Specialized Folder class that points to a subset of the physical folders in the system.
  15. /// It is created from the user-specific folders within the system root
  16. /// </summary>
  17. public class CollectionFolder : Folder, ICollectionFolder
  18. {
  19. public CollectionFolder()
  20. {
  21. PhysicalLocationsList = new List<string>();
  22. }
  23. /// <summary>
  24. /// Gets a value indicating whether this instance is virtual folder.
  25. /// </summary>
  26. /// <value><c>true</c> if this instance is virtual folder; otherwise, <c>false</c>.</value>
  27. [IgnoreDataMember]
  28. public override bool IsVirtualFolder
  29. {
  30. get
  31. {
  32. return true;
  33. }
  34. }
  35. public string CollectionType { get; set; }
  36. /// <summary>
  37. /// Allow different display preferences for each collection folder
  38. /// </summary>
  39. /// <value>The display prefs id.</value>
  40. [IgnoreDataMember]
  41. public override Guid DisplayPreferencesId
  42. {
  43. get
  44. {
  45. return Id;
  46. }
  47. }
  48. [IgnoreDataMember]
  49. public override IEnumerable<string> PhysicalLocations
  50. {
  51. get
  52. {
  53. return PhysicalLocationsList;
  54. }
  55. }
  56. public List<string> PhysicalLocationsList { get; set; }
  57. protected override IEnumerable<FileSystemInfo> GetFileSystemChildren(IDirectoryService directoryService)
  58. {
  59. return CreateResolveArgs(directoryService).FileSystemChildren;
  60. }
  61. internal override bool IsValidFromResolver(BaseItem newItem)
  62. {
  63. var newCollectionFolder = newItem as CollectionFolder;
  64. if (newCollectionFolder != null)
  65. {
  66. if (!string.Equals(CollectionType, newCollectionFolder.CollectionType, StringComparison.OrdinalIgnoreCase))
  67. {
  68. return false;
  69. }
  70. }
  71. return base.IsValidFromResolver(newItem);
  72. }
  73. private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService)
  74. {
  75. var path = ContainingFolderPath;
  76. var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, LibraryManager, directoryService)
  77. {
  78. FileInfo = new DirectoryInfo(path),
  79. Path = path,
  80. Parent = Parent,
  81. CollectionType = CollectionType
  82. };
  83. // Gather child folder and files
  84. if (args.IsDirectory)
  85. {
  86. var isPhysicalRoot = args.IsPhysicalRoot;
  87. // When resolving the root, we need it's grandchildren (children of user views)
  88. var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
  89. var fileSystemDictionary = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
  90. // Need to remove subpaths that may have been resolved from shortcuts
  91. // Example: if \\server\movies exists, then strip out \\server\movies\action
  92. if (isPhysicalRoot)
  93. {
  94. var paths = LibraryManager.NormalizeRootPathList(fileSystemDictionary.Keys);
  95. fileSystemDictionary = paths.Select(i => (FileSystemInfo)new DirectoryInfo(i)).ToDictionary(i => i.FullName);
  96. }
  97. args.FileSystemDictionary = fileSystemDictionary;
  98. }
  99. PhysicalLocationsList = args.PhysicalLocations.ToList();
  100. return args;
  101. }
  102. // Cache this since it will be used a lot
  103. /// <summary>
  104. /// The null task result
  105. /// </summary>
  106. private static readonly Task NullTaskResult = Task.FromResult<object>(null);
  107. /// <summary>
  108. /// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
  109. /// ***Currently does not contain logic to maintain items that are unavailable in the file system***
  110. /// </summary>
  111. /// <param name="progress">The progress.</param>
  112. /// <param name="cancellationToken">The cancellation token.</param>
  113. /// <param name="recursive">if set to <c>true</c> [recursive].</param>
  114. /// <param name="refreshChildMetadata">if set to <c>true</c> [refresh child metadata].</param>
  115. /// <param name="refreshOptions">The refresh options.</param>
  116. /// <param name="directoryService">The directory service.</param>
  117. /// <returns>Task.</returns>
  118. protected override async Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
  119. {
  120. var list = PhysicalLocationsList.ToList();
  121. CreateResolveArgs(directoryService);
  122. if (!list.SequenceEqual(PhysicalLocationsList))
  123. {
  124. await UpdateToRepository(ItemUpdateType.MetadataImport, cancellationToken).ConfigureAwait(false);
  125. }
  126. }
  127. /// <summary>
  128. /// Our children are actually just references to the ones in the physical root...
  129. /// </summary>
  130. /// <value>The linked children.</value>
  131. public override List<LinkedChild> LinkedChildren
  132. {
  133. get { return GetLinkedChildrenInternal(); }
  134. set
  135. {
  136. base.LinkedChildren = value;
  137. }
  138. }
  139. private List<LinkedChild> GetLinkedChildrenInternal()
  140. {
  141. return LibraryManager.RootFolder.Children
  142. .OfType<Folder>()
  143. .Where(i => i.Path != null && PhysicalLocations.Contains(i.Path, StringComparer.OrdinalIgnoreCase))
  144. .SelectMany(c => c.LinkedChildren)
  145. .ToList();
  146. }
  147. /// <summary>
  148. /// Our children are actually just references to the ones in the physical root...
  149. /// </summary>
  150. /// <value>The actual children.</value>
  151. protected override IEnumerable<BaseItem> ActualChildren
  152. {
  153. get { return GetActualChildren(); }
  154. }
  155. private IEnumerable<BaseItem> GetActualChildren()
  156. {
  157. return
  158. LibraryManager.RootFolder.Children
  159. .OfType<Folder>()
  160. .Where(i => i.Path != null && PhysicalLocations.Contains(i.Path, StringComparer.OrdinalIgnoreCase))
  161. .SelectMany(c => c.Children);
  162. }
  163. }
  164. }