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							- //============================================================================
 
- // BDInfo - Blu-ray Video and Audio Analysis Tool
 
- // Copyright © 2010 Cinema Squid
 
- //
 
- // This library is free software; you can redistribute it and/or
 
- // modify it under the terms of the GNU Lesser General Public
 
- // License as published by the Free Software Foundation; either
 
- // version 2.1 of the License, or (at your option) any later version.
 
- //
 
- // This library is distributed in the hope that it will be useful,
 
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
 
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 
- // Lesser General Public License for more details.
 
- //
 
- // You should have received a copy of the GNU Lesser General Public
 
- // License along with this library; if not, write to the Free Software
 
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 
- //=============================================================================
 
- namespace BDInfo
 
- {
 
-     public abstract class TSCodecLPCM
 
-     {
 
-         public static void Scan(
 
-             TSAudioStream stream,
 
-             TSStreamBuffer buffer,
 
-             ref string tag)
 
-         {
 
-             if (stream.IsInitialized) return;
 
-             byte[] header = buffer.ReadBytes(4);
 
-             int flags = (header[2] << 8) + header[3];
 
-             switch ((flags & 0xF000) >> 12)
 
-             {
 
-                 case 1: // 1/0/0
 
-                     stream.ChannelCount = 1;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 3: // 2/0/0
 
-                     stream.ChannelCount = 2;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 4: // 3/0/0
 
-                     stream.ChannelCount = 3;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 5: // 2/1/0
 
-                     stream.ChannelCount = 3;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 6: // 3/1/0
 
-                     stream.ChannelCount = 4;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 7: // 2/2/0
 
-                     stream.ChannelCount = 4;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 8: // 3/2/0
 
-                     stream.ChannelCount = 5;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 9: // 3/2/1
 
-                     stream.ChannelCount = 5;
 
-                     stream.LFE = 1;
 
-                     break;
 
-                 case 10: // 3/4/0
 
-                     stream.ChannelCount = 7;
 
-                     stream.LFE = 0;
 
-                     break;
 
-                 case 11: // 3/4/1
 
-                     stream.ChannelCount = 7;
 
-                     stream.LFE = 1;
 
-                     break;
 
-                 default:
 
-                     stream.ChannelCount = 0;
 
-                     stream.LFE = 0;
 
-                     break;
 
-             }
 
-             switch ((flags & 0xC0) >> 6)
 
-             {
 
-                 case 1:
 
-                     stream.BitDepth = 16;
 
-                     break;
 
-                 case 2:
 
-                     stream.BitDepth = 20;
 
-                     break;
 
-                 case 3:
 
-                     stream.BitDepth = 24;
 
-                     break;
 
-                 default:
 
-                     stream.BitDepth = 0;
 
-                     break;
 
-             }
 
-             switch ((flags & 0xF00) >> 8)
 
-             {
 
-                 case 1:
 
-                     stream.SampleRate = 48000;
 
-                     break;
 
-                 case 4:
 
-                     stream.SampleRate = 96000;
 
-                     break;
 
-                 case 5:
 
-                     stream.SampleRate = 192000;
 
-                     break;
 
-                 default:
 
-                     stream.SampleRate = 0;
 
-                     break;
 
-             }
 
-             stream.BitRate = (uint)
 
-                 (stream.SampleRate * stream.BitDepth *
 
-                  (stream.ChannelCount + stream.LFE));
 
-             stream.IsVBR = false;
 
-             stream.IsInitialized = true;
 
-         }
 
-     }
 
- }
 
 
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