| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347 | // This code is derived from jcifs smb client library <jcifs at samba dot org>// Ported by J. Arturo <webmaster at komodosoft dot net>//  // This library is free software; you can redistribute it and/or// modify it under the terms of the GNU Lesser General Public// License as published by the Free Software Foundation; either// version 2.1 of the License, or (at your option) any later version.// // This library is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU// Lesser General Public License for more details.// // You should have received a copy of the GNU Lesser General Public// License along with this library; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USAusing System;using SharpCifs.Util.Sharpen;namespace SharpCifs.Util{	/// <summary>Implements the MD4 message digest algorithm in Java.</summary>	/// <remarks>	/// Implements the MD4 message digest algorithm in Java.	/// <p>	/// <b>References:</b>	/// <ol>	/// <li> Ronald L. Rivest,	/// "<a href="http://www.roxen.com/rfc/rfc1320.html">	/// The MD4 Message-Digest Algorithm</a>",	/// IETF RFC-1320 (informational).	/// </ol>	/// <p><b>$Revision: 1.2 $</b>	/// </remarks>	/// <author>Raif S. Naffah</author>	public class Md4 : MessageDigest	{		/// <summary>The size in bytes of the input block to the tranformation algorithm.</summary>		/// <remarks>The size in bytes of the input block to the tranformation algorithm.</remarks>		private const int BlockLength = 64;		/// <summary>4 32-bit words (interim result)</summary>		private int[] _context = new int[4];		/// <summary>Number of bytes processed so far mod.</summary>		/// <remarks>Number of bytes processed so far mod. 2 power of 64.</remarks>		private long _count;		/// <summary>512 bits input buffer = 16 x 32-bit words holds until reaches 512 bits.</summary>		/// <remarks>512 bits input buffer = 16 x 32-bit words holds until reaches 512 bits.</remarks>		private byte[] _buffer = new byte[BlockLength];		/// <summary>512 bits work buffer = 16 x 32-bit words</summary>		private int[] _x = new int[16];		public Md4() 		{			// This file is currently unlocked (change this line if you lock the file)			//			// $Log: MD4.java,v $			// Revision 1.2  1998/01/05 03:41:19  iang			// Added references only.			//			// Revision 1.1.1.1  1997/11/03 22:36:56  hopwood			// + Imported to CVS (tagged as 'start').			//			// Revision 0.1.0.0  1997/07/14  R. Naffah			// + original version			//			// $Endlog$			// MD4 specific object variables			//...........................................................................			//    = 512 / 8;			// Constructors			//...........................................................................			EngineReset();		}		/// <summary>This constructor is here to implement cloneability of this class.</summary>		/// <remarks>This constructor is here to implement cloneability of this class.</remarks>		private Md4(Md4 md) : this()		{			_context = (int[])md._context.Clone();			_buffer = (byte[])md._buffer.Clone();			_count = md._count;		}		// Cloneable method implementation		//...........................................................................		/// <summary>Returns a copy of this MD object.</summary>		/// <remarks>Returns a copy of this MD object.</remarks>		public object Clone()		{			return new Md4(this);		}		// JCE methods		//...........................................................................		/// <summary>		/// Resets this object disregarding any temporary data present at the		/// time of the invocation of this call.		/// </summary>		/// <remarks>		/// Resets this object disregarding any temporary data present at the		/// time of the invocation of this call.		/// </remarks>		protected void EngineReset()		{			// initial values of MD4 i.e. A, B, C, D			// as per rfc-1320; they are low-order byte first			_context[0] = unchecked(0x67452301);			_context[1] = unchecked((int)(0xEFCDAB89));			_context[2] = unchecked((int)(0x98BADCFE));			_context[3] = unchecked(0x10325476);			_count = 0L;			for (int i = 0; i < BlockLength; i++)			{				_buffer[i] = 0;			}		}		/// <summary>Continues an MD4 message digest using the input byte.</summary>		/// <remarks>Continues an MD4 message digest using the input byte.</remarks>		protected void EngineUpdate(byte b)		{			// compute number of bytes still unhashed; ie. present in buffer			int i = (int)(_count % BlockLength);			_count++;			// update number of bytes			_buffer[i] = b;			if (i == BlockLength - 1)			{				Transform(_buffer, 0);			}		}		/// <summary>MD4 block update operation.</summary>		/// <remarks>		/// MD4 block update operation.		/// <p>		/// Continues an MD4 message digest operation, by filling the buffer,		/// transform(ing) data in 512-bit message block(s), updating the variables		/// context and count, and leaving (buffering) the remaining bytes in buffer		/// for the next update or finish.		/// </remarks>		/// <param name="input">input block</param>		/// <param name="offset">start of meaningful bytes in input</param>		/// <param name="len">count of bytes in input block to consider</param>		protected void EngineUpdate(byte[] input, int offset, int len)		{			// make sure we don't exceed input's allocated size/length			if (offset < 0 || len < 0 || (long)offset + len > input.Length)			{				throw new IndexOutOfRangeException();			}			// compute number of bytes still unhashed; ie. present in buffer			int bufferNdx = (int)(_count % BlockLength);			_count += len;			// update number of bytes			int partLen = BlockLength - bufferNdx;			int i = 0;			if (len >= partLen)			{				Array.Copy(input, offset, _buffer, bufferNdx, partLen);				Transform(_buffer, 0);				for (i = partLen; i + BlockLength - 1 < len; i += BlockLength)				{					Transform(input, offset + i);				}				bufferNdx = 0;			}			// buffer remaining input			if (i < len)			{				Array.Copy(input, offset + i, _buffer, bufferNdx, len - i);			}		}		/// <summary>		/// Completes the hash computation by performing final operations such		/// as padding.		/// </summary>		/// <remarks>		/// Completes the hash computation by performing final operations such		/// as padding. At the return of this engineDigest, the MD engine is		/// reset.		/// </remarks>		/// <returns>the array of bytes for the resulting hash value.</returns>		protected byte[] EngineDigest()		{			// pad output to 56 mod 64; as RFC1320 puts it: congruent to 448 mod 512			int bufferNdx = (int)(_count % BlockLength);			int padLen = (bufferNdx < 56) ? (56 - bufferNdx) : (120 - bufferNdx);			// padding is alwas binary 1 followed by binary 0s			byte[] tail = new byte[padLen + 8];			tail[0] = unchecked(unchecked(0x80));			// append length before final transform:			// save number of bits, casting the long to an array of 8 bytes			// save low-order byte first.			for (int i = 0; i < 8; i++)			{				tail[padLen + i] = unchecked((byte)((long)(((ulong)(_count * 8)) >> (8 * i))));			}			EngineUpdate(tail, 0, tail.Length);			byte[] result = new byte[16];			// cast this MD4's context (array of 4 ints) into an array of 16 bytes.			for (int i1 = 0; i1 < 4; i1++)			{				for (int j = 0; j < 4; j++)				{					result[i1 * 4 + j] = unchecked((byte)((int)(((uint)_context[i1]) >> (8 * j))));				}			}			// reset the engine			EngineReset();			return result;		}		// own methods		//...........................................................................		/// <summary>MD4 basic transformation.</summary>		/// <remarks>		/// MD4 basic transformation.		/// <p>		/// Transforms context based on 512 bits from input block starting		/// from the offset'th byte.		/// </remarks>		/// <param name="block">input sub-array.</param>		/// <param name="offset">starting position of sub-array.</param>		private void Transform(byte[] block, int offset)		{			// encodes 64 bytes from input block into an array of 16 32-bit			// entities. Use A as a temp var.			for (int i = 0; i < 16; i++)			{				_x[i] = (block[offset++] & unchecked(0xFF)) | (block[offset++] & unchecked(					0xFF)) << 8 | (block[offset++] & unchecked(0xFF)) << 16 | (block[offset					++] & unchecked(0xFF)) << 24;			}			int a = _context[0];			int b = _context[1];			int c = _context[2];			int d = _context[3];			a = Ff(a, b, c, d, _x[0], 3);			d = Ff(d, a, b, c, _x[1], 7);			c = Ff(c, d, a, b, _x[2], 11);			b = Ff(b, c, d, a, _x[3], 19);			a = Ff(a, b, c, d, _x[4], 3);			d = Ff(d, a, b, c, _x[5], 7);			c = Ff(c, d, a, b, _x[6], 11);			b = Ff(b, c, d, a, _x[7], 19);			a = Ff(a, b, c, d, _x[8], 3);			d = Ff(d, a, b, c, _x[9], 7);			c = Ff(c, d, a, b, _x[10], 11);			b = Ff(b, c, d, a, _x[11], 19);			a = Ff(a, b, c, d, _x[12], 3);			d = Ff(d, a, b, c, _x[13], 7);			c = Ff(c, d, a, b, _x[14], 11);			b = Ff(b, c, d, a, _x[15], 19);			a = Gg(a, b, c, d, _x[0], 3);			d = Gg(d, a, b, c, _x[4], 5);			c = Gg(c, d, a, b, _x[8], 9);			b = Gg(b, c, d, a, _x[12], 13);			a = Gg(a, b, c, d, _x[1], 3);			d = Gg(d, a, b, c, _x[5], 5);			c = Gg(c, d, a, b, _x[9], 9);			b = Gg(b, c, d, a, _x[13], 13);			a = Gg(a, b, c, d, _x[2], 3);			d = Gg(d, a, b, c, _x[6], 5);			c = Gg(c, d, a, b, _x[10], 9);			b = Gg(b, c, d, a, _x[14], 13);			a = Gg(a, b, c, d, _x[3], 3);			d = Gg(d, a, b, c, _x[7], 5);			c = Gg(c, d, a, b, _x[11], 9);			b = Gg(b, c, d, a, _x[15], 13);			a = Hh(a, b, c, d, _x[0], 3);			d = Hh(d, a, b, c, _x[8], 9);			c = Hh(c, d, a, b, _x[4], 11);			b = Hh(b, c, d, a, _x[12], 15);			a = Hh(a, b, c, d, _x[2], 3);			d = Hh(d, a, b, c, _x[10], 9);			c = Hh(c, d, a, b, _x[6], 11);			b = Hh(b, c, d, a, _x[14], 15);			a = Hh(a, b, c, d, _x[1], 3);			d = Hh(d, a, b, c, _x[9], 9);			c = Hh(c, d, a, b, _x[5], 11);			b = Hh(b, c, d, a, _x[13], 15);			a = Hh(a, b, c, d, _x[3], 3);			d = Hh(d, a, b, c, _x[11], 9);			c = Hh(c, d, a, b, _x[7], 11);			b = Hh(b, c, d, a, _x[15], 15);			_context[0] += a;			_context[1] += b;			_context[2] += c;			_context[3] += d;		}		// The basic MD4 atomic functions.		private int Ff(int a, int b, int c, int d, int x, int s)		{			int t = a + ((b & c) | (~b & d)) + x;			return t << s | (int)(((uint)t) >> (32 - s));		}		private int Gg(int a, int b, int c, int d, int x, int s)		{			int t = a + ((b & (c | d)) | (c & d)) + x + unchecked(0x5A827999);			return t << s | (int)(((uint)t) >> (32 - s));		}		private int Hh(int a, int b, int c, int d, int x, int s)		{			int t = a + (b ^ c ^ d) + x + unchecked(0x6ED9EBA1);			return t << s | (int)(((uint)t) >> (32 - s));		}	    public override byte[] Digest()	    {	        return EngineDigest();	    }	    public override int GetDigestLength()	    {	        return EngineDigest().Length;	    }	    public override void Reset()	    {	        EngineReset();	    }	    public override void Update(byte[] b)	    {	                    EngineUpdate(b, 0, b.Length);	    }	    public override void Update(byte b)	    {	        EngineUpdate(b);	    }	    public override void Update(byte[] b, int offset, int len)	    {	        EngineUpdate(b, offset, len);	    }	}}
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