NatUtility.cs 6.6 KB

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  1. //
  2. // Authors:
  3. // Ben Motmans <ben.motmans@gmail.com>
  4. // Nicholas Terry <nick.i.terry@gmail.com>
  5. //
  6. // Copyright (C) 2007 Ben Motmans
  7. // Copyright (C) 2014 Nicholas Terry
  8. //
  9. // Permission is hereby granted, free of charge, to any person obtaining
  10. // a copy of this software and associated documentation files (the
  11. // "Software"), to deal in the Software without restriction, including
  12. // without limitation the rights to use, copy, modify, merge, publish,
  13. // distribute, sublicense, and/or sell copies of the Software, and to
  14. // permit persons to whom the Software is furnished to do so, subject to
  15. // the following conditions:
  16. //
  17. // The above copyright notice and this permission notice shall be
  18. // included in all copies or substantial portions of the Software.
  19. //
  20. // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  21. // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  22. // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  23. // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  24. // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  25. // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  26. // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  27. //
  28. using System;
  29. using System.Net;
  30. using System.Net.Sockets;
  31. using System.Threading;
  32. using System.Linq;
  33. using System.Collections.Generic;
  34. using System.IO;
  35. using System.Net.NetworkInformation;
  36. using System.Threading.Tasks;
  37. using MediaBrowser.Common.Net;
  38. using MediaBrowser.Model.Dlna;
  39. using MediaBrowser.Model.Logging;
  40. namespace Mono.Nat
  41. {
  42. public static class NatUtility
  43. {
  44. private static ManualResetEvent searching;
  45. public static event EventHandler<DeviceEventArgs> DeviceFound;
  46. public static event EventHandler<DeviceEventArgs> DeviceLost;
  47. private static List<ISearcher> controllers;
  48. private static bool verbose;
  49. public static List<NatProtocol> EnabledProtocols { get; set; }
  50. public static ILogger Logger { get; set; }
  51. public static IHttpClient HttpClient { get; set; }
  52. public static bool Verbose
  53. {
  54. get { return verbose; }
  55. set { verbose = value; }
  56. }
  57. static NatUtility()
  58. {
  59. EnabledProtocols = new List<NatProtocol>
  60. {
  61. NatProtocol.Pmp
  62. };
  63. searching = new ManualResetEvent(false);
  64. controllers = new List<ISearcher>();
  65. controllers.Add(PmpSearcher.Instance);
  66. controllers.ForEach(searcher =>
  67. {
  68. searcher.DeviceFound += (sender, args) =>
  69. {
  70. if (DeviceFound != null)
  71. DeviceFound(sender, args);
  72. };
  73. searcher.DeviceLost += (sender, args) =>
  74. {
  75. if (DeviceLost != null)
  76. DeviceLost(sender, args);
  77. };
  78. });
  79. Task.Factory.StartNew(SearchAndListen, TaskCreationOptions.LongRunning);
  80. }
  81. internal static void Log(string format, params object[] args)
  82. {
  83. var logger = Logger;
  84. if (logger != null)
  85. logger.Debug(format, args);
  86. }
  87. private static async Task SearchAndListen()
  88. {
  89. while (true)
  90. {
  91. searching.WaitOne();
  92. try
  93. {
  94. var enabledProtocols = EnabledProtocols.ToList();
  95. if (enabledProtocols.Contains(PmpSearcher.Instance.Protocol))
  96. {
  97. await Receive(PmpSearcher.Instance, PmpSearcher.sockets).ConfigureAwait(false);
  98. }
  99. foreach (ISearcher s in controllers)
  100. {
  101. if (s.NextSearch < DateTime.Now && enabledProtocols.Contains(s.Protocol))
  102. {
  103. Log("Searching for: {0}", s.GetType().Name);
  104. s.Search();
  105. }
  106. }
  107. }
  108. catch (Exception e)
  109. {
  110. }
  111. await Task.Delay(100).ConfigureAwait(false);
  112. }
  113. }
  114. static async Task Receive (ISearcher searcher, List<UdpClient> clients)
  115. {
  116. foreach (UdpClient client in clients)
  117. {
  118. if (client.Available > 0)
  119. {
  120. IPAddress localAddress = ((IPEndPoint)client.Client.LocalEndPoint).Address;
  121. var result = await client.ReceiveAsync().ConfigureAwait(false);
  122. var data = result.Buffer;
  123. var received = result.RemoteEndPoint;
  124. searcher.Handle(localAddress, data, received);
  125. }
  126. }
  127. }
  128. public static void StartDiscovery ()
  129. {
  130. searching.Set();
  131. }
  132. public static void StopDiscovery ()
  133. {
  134. searching.Reset();
  135. }
  136. //checks if an IP address is a private address space as defined by RFC 1918
  137. public static bool IsPrivateAddressSpace (IPAddress address)
  138. {
  139. byte[] ba = address.GetAddressBytes ();
  140. switch ((int)ba[0]) {
  141. case 10:
  142. return true; //10.x.x.x
  143. case 172:
  144. return ((int)ba[1] & 16) != 0; //172.16-31.x.x
  145. case 192:
  146. return (int)ba[1] == 168; //192.168.x.x
  147. default:
  148. return false;
  149. }
  150. }
  151. public static void Handle(IPAddress localAddress, byte[] response, IPEndPoint endpoint, NatProtocol protocol)
  152. {
  153. switch (protocol)
  154. {
  155. case NatProtocol.Upnp:
  156. //UpnpSearcher.Instance.Handle(localAddress, response, endpoint);
  157. break;
  158. case NatProtocol.Pmp:
  159. PmpSearcher.Instance.Handle(localAddress, response, endpoint);
  160. break;
  161. default:
  162. throw new ArgumentException("Unexpected protocol: " + protocol);
  163. }
  164. }
  165. public static void Handle(IPAddress localAddress, UpnpDeviceInfo deviceInfo, IPEndPoint endpoint, NatProtocol protocol)
  166. {
  167. switch (protocol)
  168. {
  169. case NatProtocol.Upnp:
  170. var searcher = new UpnpSearcher(Logger, HttpClient);
  171. searcher.DeviceFound += Searcher_DeviceFound;
  172. searcher.Handle(localAddress, deviceInfo, endpoint);
  173. break;
  174. default:
  175. throw new ArgumentException("Unexpected protocol: " + protocol);
  176. }
  177. }
  178. private static void Searcher_DeviceFound(object sender, DeviceEventArgs e)
  179. {
  180. if (DeviceFound != null)
  181. {
  182. DeviceFound(sender, e);
  183. }
  184. }
  185. }
  186. }