GameGenre.cs 3.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using MediaBrowser.Model.Serialization;
  5. using MediaBrowser.Common.Extensions;
  6. using MediaBrowser.Controller.Extensions;
  7. using MediaBrowser.Model.Extensions;
  8. namespace MediaBrowser.Controller.Entities
  9. {
  10. public class GameGenre : BaseItem, IItemByName
  11. {
  12. public override List<string> GetUserDataKeys()
  13. {
  14. var list = base.GetUserDataKeys();
  15. list.Insert(0, GetType().Name + "-" + (Name ?? string.Empty).RemoveDiacritics());
  16. return list;
  17. }
  18. public override string CreatePresentationUniqueKey()
  19. {
  20. return GetUserDataKeys()[0];
  21. }
  22. /// <summary>
  23. /// Returns the folder containing the item.
  24. /// If the item is a folder, it returns the folder itself
  25. /// </summary>
  26. /// <value>The containing folder path.</value>
  27. [IgnoreDataMember]
  28. public override string ContainingFolderPath
  29. {
  30. get
  31. {
  32. return Path;
  33. }
  34. }
  35. [IgnoreDataMember]
  36. public override bool SupportsAncestors
  37. {
  38. get
  39. {
  40. return false;
  41. }
  42. }
  43. /// <summary>
  44. /// Gets a value indicating whether this instance is owned item.
  45. /// </summary>
  46. /// <value><c>true</c> if this instance is owned item; otherwise, <c>false</c>.</value>
  47. [IgnoreDataMember]
  48. public override bool IsOwnedItem
  49. {
  50. get
  51. {
  52. return false;
  53. }
  54. }
  55. public override bool IsSaveLocalMetadataEnabled()
  56. {
  57. return true;
  58. }
  59. public override bool CanDelete()
  60. {
  61. return false;
  62. }
  63. public IEnumerable<BaseItem> GetTaggedItems(InternalItemsQuery query)
  64. {
  65. query.GenreIds = new[] { Id.ToString("N") };
  66. query.IncludeItemTypes = new[] { typeof(Game).Name };
  67. return LibraryManager.GetItemList(query);
  68. }
  69. [IgnoreDataMember]
  70. public override bool SupportsPeople
  71. {
  72. get
  73. {
  74. return false;
  75. }
  76. }
  77. public static string GetPath(string name)
  78. {
  79. return GetPath(name, true);
  80. }
  81. public static string GetPath(string name, bool normalizeName)
  82. {
  83. // Trim the period at the end because windows will have a hard time with that
  84. var validName = normalizeName ?
  85. FileSystem.GetValidFilename(name).Trim().TrimEnd('.') :
  86. name;
  87. return System.IO.Path.Combine(ConfigurationManager.ApplicationPaths.GameGenrePath, validName);
  88. }
  89. private string GetRebasedPath()
  90. {
  91. return GetPath(System.IO.Path.GetFileName(Path), false);
  92. }
  93. public override bool RequiresRefresh()
  94. {
  95. var newPath = GetRebasedPath();
  96. if (!string.Equals(Path, newPath, StringComparison.Ordinal))
  97. {
  98. Logger.Debug("{0} path has changed from {1} to {2}", GetType().Name, Path, newPath);
  99. return true;
  100. }
  101. return base.RequiresRefresh();
  102. }
  103. /// <summary>
  104. /// This is called before any metadata refresh and returns true or false indicating if changes were made
  105. /// </summary>
  106. public override bool BeforeMetadataRefresh()
  107. {
  108. var hasChanges = base.BeforeMetadataRefresh();
  109. var newPath = GetRebasedPath();
  110. if (!string.Equals(Path, newPath, StringComparison.Ordinal))
  111. {
  112. Path = newPath;
  113. hasChanges = true;
  114. }
  115. return hasChanges;
  116. }
  117. }
  118. }