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- // SocketEx.cs implementation by J. Arturo <webmaster at komodosoft dot net>
- //
- // This library is free software; you can redistribute it and/or
- // modify it under the terms of the GNU Lesser General Public
- // License as published by the Free Software Foundation; either
- // version 2.1 of the License, or (at your option) any later version.
- //
- // This library is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- // Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public
- // License along with this library; if not, write to the Free Software
- // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
- namespace SharpCifs.Util.Sharpen
- {
- public class SocketEx : Socket
- {
- private int _soTimeOut = -1;
- public int SoTimeOut
- {
- get
- {
- return _soTimeOut;
- }
- set
- {
- if (value > 0)
- {
- _soTimeOut = value;
- }
- else
- {
- _soTimeOut = -1;
- }
- }
- }
- public SocketEx(AddressFamily addressFamily, SocketType socketType, ProtocolType protocolType)
- : base(addressFamily, socketType, protocolType)
- {
- }
- public void Connect(IPEndPoint endPoint, int timeOut)
- {
- using (var evt = new ManualResetEventSlim(false))
- {
- using (var args = new SocketAsyncEventArgs
- {
- RemoteEndPoint = endPoint
- })
- {
- args.Completed += delegate
- {
- evt.Set();
- };
- ConnectAsync(args);
- if (!evt.Wait(timeOut))
- {
- CancelConnectAsync(args);
- throw new ConnectException("Can't connect to end point.");
- }
- if (args.SocketError != SocketError.Success)
- {
- throw new ConnectException("Can't connect to end point.");
- }
- }
- }
- }
- public void Bind2(EndPoint ep)
- {
- if (ep == null)
- Bind(new IPEndPoint(IPAddress.Any, 0));
- else
- Bind(ep);
- }
- public int Receive(byte[] buffer, int offset, int count)
- {
- using (var evt = new ManualResetEventSlim(false))
- {
- using (var args = new SocketAsyncEventArgs
- {
- UserToken = this
- })
- {
- args.SetBuffer(buffer, offset, count);
- args.Completed += delegate
- {
- evt.Set();
- };
- if (ReceiveAsync(args))
- {
- if (!evt.Wait(_soTimeOut))
- {
- throw new TimeoutException("No data received.");
- }
- }
- return args.BytesTransferred;
- }
- }
- }
- public void Send(byte[] buffer, int offset, int length, EndPoint destination = null)
- {
- using (var evt = new ManualResetEventSlim(false))
- {
- using (SocketAsyncEventArgs args = new SocketAsyncEventArgs
- {
- UserToken = this
- })
- {
- args.SetBuffer(buffer, offset, length);
- args.Completed += delegate
- {
- evt.Set();
- };
- args.RemoteEndPoint = destination ?? RemoteEndPoint;
- SendToAsync(args);
- if (!evt.Wait(_soTimeOut))
- {
- throw new TimeoutException("No data sent.");
- }
- }
- }
- }
- public InputStream GetInputStream()
- {
- return new NetworkStream(this);
- }
- public OutputStream GetOutputStream()
- {
- return new NetworkStream(this);
- }
- }
- }
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