| 12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182 | using System;using System.Collections.Generic;namespace MediaBrowser.Model.SyncPlay{    /// <summary>    /// Class PlayQueueUpdate.    /// </summary>    public class PlayQueueUpdate    {        /// <summary>        /// Initializes a new instance of the <see cref="PlayQueueUpdate"/> class.        /// </summary>        /// <param name="reason">The reason for the update.</param>        /// <param name="lastUpdate">The UTC time of the last change to the playing queue.</param>        /// <param name="playlist">The playlist.</param>        /// <param name="playingItemIndex">The playing item index in the playlist.</param>        /// <param name="startPositionTicks">The start position ticks.</param>        /// <param name="isPlaying">The playing item status.</param>        /// <param name="shuffleMode">The shuffle mode.</param>        /// <param name="repeatMode">The repeat mode.</param>        public PlayQueueUpdate(PlayQueueUpdateReason reason, DateTime lastUpdate, IReadOnlyList<SyncPlayQueueItem> playlist, int playingItemIndex, long startPositionTicks, bool isPlaying, GroupShuffleMode shuffleMode, GroupRepeatMode repeatMode)        {            Reason = reason;            LastUpdate = lastUpdate;            Playlist = playlist;            PlayingItemIndex = playingItemIndex;            StartPositionTicks = startPositionTicks;            IsPlaying = isPlaying;            ShuffleMode = shuffleMode;            RepeatMode = repeatMode;        }        /// <summary>        /// Gets the request type that originated this update.        /// </summary>        /// <value>The reason for the update.</value>        public PlayQueueUpdateReason Reason { get; }        /// <summary>        /// Gets the UTC time of the last change to the playing queue.        /// </summary>        /// <value>The UTC time of the last change to the playing queue.</value>        public DateTime LastUpdate { get; }        /// <summary>        /// Gets the playlist.        /// </summary>        /// <value>The playlist.</value>        public IReadOnlyList<SyncPlayQueueItem> Playlist { get; }        /// <summary>        /// Gets the playing item index in the playlist.        /// </summary>        /// <value>The playing item index in the playlist.</value>        public int PlayingItemIndex { get; }        /// <summary>        /// Gets the start position ticks.        /// </summary>        /// <value>The start position ticks.</value>        public long StartPositionTicks { get; }        /// <summary>        /// Gets a value indicating whether the current item is playing.        /// </summary>        /// <value>The playing item status.</value>        public bool IsPlaying { get; }        /// <summary>        /// Gets the shuffle mode.        /// </summary>        /// <value>The shuffle mode.</value>        public GroupShuffleMode ShuffleMode { get; }        /// <summary>        /// Gets the repeat mode.        /// </summary>        /// <value>The repeat mode.</value>        public GroupRepeatMode RepeatMode { get; }    }}
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