CollectionFolder.cs 12 KB

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  1. using MediaBrowser.Controller.IO;
  2. using MediaBrowser.Controller.Library;
  3. using MediaBrowser.Controller.Providers;
  4. using System;
  5. using System.Collections.Generic;
  6. using System.IO;
  7. using System.Linq;
  8. using System.Threading;
  9. using System.Threading.Tasks;
  10. using MediaBrowser.Controller.Configuration;
  11. using MediaBrowser.Model.Configuration;
  12. using MediaBrowser.Model.Entities;
  13. using MediaBrowser.Model.Extensions;
  14. using MediaBrowser.Model.IO;
  15. using MediaBrowser.Model.Serialization;
  16. namespace MediaBrowser.Controller.Entities
  17. {
  18. /// <summary>
  19. /// Specialized Folder class that points to a subset of the physical folders in the system.
  20. /// It is created from the user-specific folders within the system root
  21. /// </summary>
  22. public class CollectionFolder : Folder, ICollectionFolder
  23. {
  24. public static IXmlSerializer XmlSerializer { get; set; }
  25. public CollectionFolder()
  26. {
  27. PhysicalLocationsList = new List<string>();
  28. PhysicalFolderIds = new List<Guid>();
  29. }
  30. [IgnoreDataMember]
  31. protected override bool SupportsShortcutChildren
  32. {
  33. get
  34. {
  35. return true;
  36. }
  37. }
  38. [IgnoreDataMember]
  39. public override bool SupportsPlayedStatus
  40. {
  41. get
  42. {
  43. return false;
  44. }
  45. }
  46. public override bool CanDelete()
  47. {
  48. return false;
  49. }
  50. public string CollectionType { get; set; }
  51. private static readonly Dictionary<string, LibraryOptions> LibraryOptions = new Dictionary<string, LibraryOptions>();
  52. public LibraryOptions GetLibraryOptions()
  53. {
  54. return GetLibraryOptions(Path);
  55. }
  56. private static LibraryOptions LoadLibraryOptions(string path)
  57. {
  58. try
  59. {
  60. var result = XmlSerializer.DeserializeFromFile(typeof(LibraryOptions), GetLibraryOptionsPath(path)) as LibraryOptions;
  61. if (result == null)
  62. {
  63. return new LibraryOptions();
  64. }
  65. return result;
  66. }
  67. catch (FileNotFoundException)
  68. {
  69. return new LibraryOptions();
  70. }
  71. catch (IOException)
  72. {
  73. return new LibraryOptions();
  74. }
  75. catch (Exception ex)
  76. {
  77. Logger.ErrorException("Error loading library options", ex);
  78. return new LibraryOptions();
  79. }
  80. }
  81. private static string GetLibraryOptionsPath(string path)
  82. {
  83. return System.IO.Path.Combine(path, "options.xml");
  84. }
  85. public void UpdateLibraryOptions(LibraryOptions options)
  86. {
  87. SaveLibraryOptions(Path, options);
  88. }
  89. public static LibraryOptions GetLibraryOptions(string path)
  90. {
  91. lock (LibraryOptions)
  92. {
  93. LibraryOptions options;
  94. if (!LibraryOptions.TryGetValue(path, out options))
  95. {
  96. options = LoadLibraryOptions(path);
  97. LibraryOptions[path] = options;
  98. }
  99. return options;
  100. }
  101. }
  102. public static void SaveLibraryOptions(string path, LibraryOptions options)
  103. {
  104. lock (LibraryOptions)
  105. {
  106. LibraryOptions[path] = options;
  107. XmlSerializer.SerializeToFile(options, GetLibraryOptionsPath(path));
  108. }
  109. }
  110. /// <summary>
  111. /// Allow different display preferences for each collection folder
  112. /// </summary>
  113. /// <value>The display prefs id.</value>
  114. [IgnoreDataMember]
  115. public override Guid DisplayPreferencesId
  116. {
  117. get
  118. {
  119. return Id;
  120. }
  121. }
  122. [IgnoreDataMember]
  123. public override IEnumerable<string> PhysicalLocations
  124. {
  125. get
  126. {
  127. return PhysicalLocationsList;
  128. }
  129. }
  130. public override bool IsSaveLocalMetadataEnabled()
  131. {
  132. return true;
  133. }
  134. public List<string> PhysicalLocationsList { get; set; }
  135. public List<Guid> PhysicalFolderIds { get; set; }
  136. protected override IEnumerable<FileSystemMetadata> GetFileSystemChildren(IDirectoryService directoryService)
  137. {
  138. return CreateResolveArgs(directoryService, true).FileSystemChildren;
  139. }
  140. private bool _requiresRefresh;
  141. public override bool RequiresRefresh()
  142. {
  143. var changed = base.RequiresRefresh() || _requiresRefresh;
  144. if (!changed)
  145. {
  146. var locations = PhysicalLocations.ToList();
  147. var newLocations = CreateResolveArgs(new DirectoryService(Logger, FileSystem), false).PhysicalLocations.ToList();
  148. if (!locations.SequenceEqual(newLocations))
  149. {
  150. changed = true;
  151. }
  152. }
  153. if (!changed)
  154. {
  155. var folderIds = PhysicalFolderIds.ToList();
  156. var newFolderIds = GetPhysicalFolders(false).Select(i => i.Id).ToList();
  157. if (!folderIds.SequenceEqual(newFolderIds))
  158. {
  159. changed = true;
  160. }
  161. }
  162. return changed;
  163. }
  164. public override bool BeforeMetadataRefresh()
  165. {
  166. var changed = base.BeforeMetadataRefresh() || _requiresRefresh;
  167. _requiresRefresh = false;
  168. return changed;
  169. }
  170. public override double? GetRefreshProgress()
  171. {
  172. var folders = GetPhysicalFolders(true).ToList();
  173. double totalProgresses = 0;
  174. var foldersWithProgress = 0;
  175. foreach (var folder in folders)
  176. {
  177. var progress = ProviderManager.GetRefreshProgress(folder.Id);
  178. if (progress.HasValue)
  179. {
  180. totalProgresses += progress.Value;
  181. foldersWithProgress++;
  182. }
  183. }
  184. if (foldersWithProgress == 0)
  185. {
  186. return null;
  187. }
  188. return (totalProgresses / foldersWithProgress);
  189. }
  190. protected override bool RefreshLinkedChildren(IEnumerable<FileSystemMetadata> fileSystemChildren)
  191. {
  192. return RefreshLinkedChildrenInternal(true);
  193. }
  194. private bool RefreshLinkedChildrenInternal(bool setFolders)
  195. {
  196. var physicalFolders = GetPhysicalFolders(false)
  197. .ToList();
  198. var linkedChildren = physicalFolders
  199. .SelectMany(c => c.LinkedChildren)
  200. .ToList();
  201. var changed = !linkedChildren.SequenceEqual(LinkedChildren, new LinkedChildComparer(FileSystem));
  202. LinkedChildren = linkedChildren;
  203. var folderIds = PhysicalFolderIds.ToList();
  204. var newFolderIds = physicalFolders.Select(i => i.Id).ToList();
  205. if (!folderIds.SequenceEqual(newFolderIds))
  206. {
  207. changed = true;
  208. if (setFolders)
  209. {
  210. PhysicalFolderIds = newFolderIds.ToList();
  211. }
  212. }
  213. return changed;
  214. }
  215. internal override bool IsValidFromResolver(BaseItem newItem)
  216. {
  217. var newCollectionFolder = newItem as CollectionFolder;
  218. if (newCollectionFolder != null)
  219. {
  220. if (!string.Equals(CollectionType, newCollectionFolder.CollectionType, StringComparison.OrdinalIgnoreCase))
  221. {
  222. return false;
  223. }
  224. }
  225. return base.IsValidFromResolver(newItem);
  226. }
  227. private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService, bool setPhysicalLocations)
  228. {
  229. var path = ContainingFolderPath;
  230. var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, directoryService)
  231. {
  232. FileInfo = FileSystem.GetDirectoryInfo(path),
  233. Path = path,
  234. Parent = Parent,
  235. CollectionType = CollectionType
  236. };
  237. // Gather child folder and files
  238. if (args.IsDirectory)
  239. {
  240. var isPhysicalRoot = args.IsPhysicalRoot;
  241. // When resolving the root, we need it's grandchildren (children of user views)
  242. var flattenFolderDepth = isPhysicalRoot ? 2 : 0;
  243. var fileSystemDictionary = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: isPhysicalRoot || args.IsVf);
  244. // Need to remove subpaths that may have been resolved from shortcuts
  245. // Example: if \\server\movies exists, then strip out \\server\movies\action
  246. if (isPhysicalRoot)
  247. {
  248. var paths = LibraryManager.NormalizeRootPathList(fileSystemDictionary.Values);
  249. fileSystemDictionary = paths.ToDictionary(i => i.FullName);
  250. }
  251. args.FileSystemDictionary = fileSystemDictionary;
  252. }
  253. _requiresRefresh = _requiresRefresh || !args.PhysicalLocations.SequenceEqual(PhysicalLocations);
  254. if (setPhysicalLocations)
  255. {
  256. PhysicalLocationsList = args.PhysicalLocations.ToList();
  257. }
  258. return args;
  259. }
  260. /// <summary>
  261. /// Compare our current children (presumably just read from the repo) with the current state of the file system and adjust for any changes
  262. /// ***Currently does not contain logic to maintain items that are unavailable in the file system***
  263. /// </summary>
  264. /// <param name="progress">The progress.</param>
  265. /// <param name="cancellationToken">The cancellation token.</param>
  266. /// <param name="recursive">if set to <c>true</c> [recursive].</param>
  267. /// <param name="refreshChildMetadata">if set to <c>true</c> [refresh child metadata].</param>
  268. /// <param name="refreshOptions">The refresh options.</param>
  269. /// <param name="directoryService">The directory service.</param>
  270. /// <returns>Task.</returns>
  271. protected override Task ValidateChildrenInternal(IProgress<double> progress, CancellationToken cancellationToken, bool recursive, bool refreshChildMetadata, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService)
  272. {
  273. return Task.FromResult(true);
  274. }
  275. /// <summary>
  276. /// Our children are actually just references to the ones in the physical root...
  277. /// </summary>
  278. /// <value>The actual children.</value>
  279. [IgnoreDataMember]
  280. public override IEnumerable<BaseItem> Children
  281. {
  282. get { return GetActualChildren(); }
  283. }
  284. public IEnumerable<BaseItem> GetActualChildren()
  285. {
  286. return GetPhysicalFolders(true).SelectMany(c => c.Children);
  287. }
  288. public IEnumerable<Folder> GetPhysicalFolders()
  289. {
  290. return GetPhysicalFolders(true);
  291. }
  292. private IEnumerable<Folder> GetPhysicalFolders(bool enableCache)
  293. {
  294. if (enableCache)
  295. {
  296. return PhysicalFolderIds.Select(i => LibraryManager.GetItemById(i)).OfType<Folder>();
  297. }
  298. var rootChildren = LibraryManager.RootFolder.Children
  299. .OfType<Folder>()
  300. .ToList();
  301. return PhysicalLocations.Where(i => !FileSystem.AreEqual(i, Path)).SelectMany(i => GetPhysicalParents(i, rootChildren)).DistinctBy(i => i.Id);
  302. }
  303. private IEnumerable<Folder> GetPhysicalParents(string path, List<Folder> rootChildren)
  304. {
  305. var result = rootChildren
  306. .Where(i => FileSystem.AreEqual(i.Path, path))
  307. .ToList();
  308. if (result.Count == 0)
  309. {
  310. var folder = LibraryManager.FindByPath(path, true) as Folder;
  311. if (folder != null)
  312. {
  313. result.Add(folder);
  314. }
  315. }
  316. return result;
  317. }
  318. [IgnoreDataMember]
  319. public override bool SupportsPeople
  320. {
  321. get
  322. {
  323. return false;
  324. }
  325. }
  326. }
  327. }