GameGenre.cs 3.8 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using MediaBrowser.Model.Serialization;
  5. using MediaBrowser.Common.Extensions;
  6. using MediaBrowser.Controller.Extensions;
  7. using MediaBrowser.Model.Extensions;
  8. namespace MediaBrowser.Controller.Entities
  9. {
  10. public class GameGenre : BaseItem, IItemByName
  11. {
  12. public override List<string> GetUserDataKeys()
  13. {
  14. var list = base.GetUserDataKeys();
  15. list.Insert(0, GetType().Name + "-" + (Name ?? string.Empty).RemoveDiacritics());
  16. return list;
  17. }
  18. public override string CreatePresentationUniqueKey()
  19. {
  20. return GetUserDataKeys()[0];
  21. }
  22. /// <summary>
  23. /// Returns the folder containing the item.
  24. /// If the item is a folder, it returns the folder itself
  25. /// </summary>
  26. /// <value>The containing folder path.</value>
  27. [IgnoreDataMember]
  28. public override string ContainingFolderPath
  29. {
  30. get
  31. {
  32. return Path;
  33. }
  34. }
  35. /// <summary>
  36. /// Gets a value indicating whether this instance is owned item.
  37. /// </summary>
  38. /// <value><c>true</c> if this instance is owned item; otherwise, <c>false</c>.</value>
  39. [IgnoreDataMember]
  40. public override bool IsOwnedItem
  41. {
  42. get
  43. {
  44. return false;
  45. }
  46. }
  47. public override bool IsSaveLocalMetadataEnabled()
  48. {
  49. return true;
  50. }
  51. public override bool CanDelete()
  52. {
  53. return false;
  54. }
  55. public IEnumerable<BaseItem> GetTaggedItems(IEnumerable<BaseItem> inputItems)
  56. {
  57. return inputItems.Where(GetItemFilter());
  58. }
  59. public Func<BaseItem, bool> GetItemFilter()
  60. {
  61. return i => i is Game && i.Genres.Contains(Name, StringComparer.OrdinalIgnoreCase);
  62. }
  63. public IEnumerable<BaseItem> GetTaggedItems(InternalItemsQuery query)
  64. {
  65. query.Genres = new[] { Name };
  66. query.IncludeItemTypes = new[] { typeof(Game).Name };
  67. return LibraryManager.GetItemList(query);
  68. }
  69. [IgnoreDataMember]
  70. public override bool SupportsPeople
  71. {
  72. get
  73. {
  74. return false;
  75. }
  76. }
  77. public static string GetPath(string name, bool normalizeName = true)
  78. {
  79. // Trim the period at the end because windows will have a hard time with that
  80. var validName = normalizeName ?
  81. FileSystem.GetValidFilename(name).Trim().TrimEnd('.') :
  82. name;
  83. return System.IO.Path.Combine(ConfigurationManager.ApplicationPaths.GameGenrePath, validName);
  84. }
  85. private string GetRebasedPath()
  86. {
  87. return GetPath(System.IO.Path.GetFileName(Path), false);
  88. }
  89. public override bool RequiresRefresh()
  90. {
  91. var newPath = GetRebasedPath();
  92. if (!string.Equals(Path, newPath, StringComparison.Ordinal))
  93. {
  94. Logger.Debug("{0} path has changed from {1} to {2}", GetType().Name, Path, newPath);
  95. return true;
  96. }
  97. return base.RequiresRefresh();
  98. }
  99. /// <summary>
  100. /// This is called before any metadata refresh and returns true or false indicating if changes were made
  101. /// </summary>
  102. public override bool BeforeMetadataRefresh()
  103. {
  104. var hasChanges = base.BeforeMetadataRefresh();
  105. var newPath = GetRebasedPath();
  106. if (!string.Equals(Path, newPath, StringComparison.Ordinal))
  107. {
  108. Path = newPath;
  109. hasChanges = true;
  110. }
  111. return hasChanges;
  112. }
  113. }
  114. }