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							- /* ***** BEGIN LICENSE BLOCK *****
 
-  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 
-  *
 
-  * The contents of this file are subject to the Mozilla Public License Version
 
-  * 1.1 (the "License"); you may not use this file except in compliance with
 
-  * the License. You may obtain a copy of the License at
 
-  * http://www.mozilla.org/MPL/
 
-  *
 
-  * Software distributed under the License is distributed on an "AS IS" basis,
 
-  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 
-  * for the specific language governing rights and limitations under the
 
-  * License.
 
-  *
 
-  * The Original Code is mozilla.org code.
 
-  *
 
-  * The Initial Developer of the Original Code is
 
-  * Netscape Communications Corporation.
 
-  * Portions created by the Initial Developer are Copyright (C) 1998
 
-  * the Initial Developer. All Rights Reserved.
 
-  *
 
-  * Contributor(s):
 
-  *          Shy Shalom <shooshX@gmail.com>
 
-  *          Kohei TAKETA <k-tak@void.in> (Java port)
 
-  *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
 
-  * 
 
-  * Alternatively, the contents of this file may be used under the terms of
 
-  * either the GNU General Public License Version 2 or later (the "GPL"), or
 
-  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 
-  * in which case the provisions of the GPL or the LGPL are applicable instead
 
-  * of those above. If you wish to allow use of your version of this file only
 
-  * under the terms of either the GPL or the LGPL, and not to allow others to
 
-  * use your version of this file under the terms of the MPL, indicate your
 
-  * decision by deleting the provisions above and replace them with the notice
 
-  * and other provisions required by the GPL or the LGPL. If you do not delete
 
-  * the provisions above, a recipient may use your version of this file under
 
-  * the terms of any one of the MPL, the GPL or the LGPL.
 
-  *
 
-  * ***** END LICENSE BLOCK ***** */
 
- namespace UniversalDetector.Core
 
- {
 
-     /// <summary>
 
-     /// Parallel state machine for the Coding Scheme Method
 
-     /// </summary>
 
-     public class CodingStateMachine
 
-     {
 
-         private int currentState;
 
-         private SMModel model;
 
-         private int currentCharLen;
 
-         private int currentBytePos;
 
-         
 
-         public CodingStateMachine(SMModel model) 
 
-         {
 
-             this.currentState = SMModel.START;
 
-             this.model = model;
 
-         }
 
-         public int NextState(byte b)
 
-         {
 
-             // for each byte we get its class, if it is first byte, 
 
-             // we also get byte length
 
-             int byteCls = model.GetClass(b);
 
-             if (currentState == SMModel.START) { 
 
-                 currentBytePos = 0;
 
-                 currentCharLen = model.charLenTable[byteCls];
 
-             }
 
-             
 
-             // from byte's class and stateTable, we get its next state            
 
-             currentState = model.stateTable.Unpack(
 
-                 currentState * model.ClassFactor + byteCls);
 
-             currentBytePos++;
 
-             return currentState;
 
-         }
 
-   
 
-         public void Reset() 
 
-         { 
 
-             currentState = SMModel.START; 
 
-         }
 
-         public int CurrentCharLen 
 
-         { 
 
-             get { return currentCharLen; } 
 
-         }
 
-         public string ModelName 
 
-         { 
 
-             get { return model.Name; } 
 
-         }
 
-     }
 
- }
 
 
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