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							- /* ***** BEGIN LICENSE BLOCK *****
 
-  * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 
-  *
 
-  * The contents of this file are subject to the Mozilla Public License Version
 
-  * 1.1 (the "License"); you may not use this file except in compliance with
 
-  * the License. You may obtain a copy of the License at
 
-  * http://www.mozilla.org/MPL/
 
-  *
 
-  * Software distributed under the License is distributed on an "AS IS" basis,
 
-  * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 
-  * for the specific language governing rights and limitations under the
 
-  * License.
 
-  *
 
-  * The Original Code is Mozilla Universal charset detector code.
 
-  *
 
-  * The Initial Developer of the Original Code is
 
-  * Netscape Communications Corporation.
 
-  * Portions created by the Initial Developer are Copyright (C) 2001
 
-  * the Initial Developer. All Rights Reserved.
 
-  *
 
-  * Contributor(s):
 
-  *          Shy Shalom <shooshX@gmail.com>
 
-  *          Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
 
-  *
 
-  * Alternatively, the contents of this file may be used under the terms of
 
-  * either the GNU General Public License Version 2 or later (the "GPL"), or
 
-  * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 
-  * in which case the provisions of the GPL or the LGPL are applicable instead
 
-  * of those above. If you wish to allow use of your version of this file only
 
-  * under the terms of either the GPL or the LGPL, and not to allow others to
 
-  * use your version of this file under the terms of the MPL, indicate your
 
-  * decision by deleting the provisions above and replace them with the notice
 
-  * and other provisions required by the GPL or the LGPL. If you do not delete
 
-  * the provisions above, a recipient may use your version of this file under
 
-  * the terms of any one of the MPL, the GPL or the LGPL.
 
-  *
 
-  * ***** END LICENSE BLOCK ***** */
 
- namespace UniversalDetector.Core
 
- {
 
-     public class Big5Prober : CharsetProber
 
-     {
 
-         //void GetDistribution(PRUint32 aCharLen, const char* aStr);
 
-         private CodingStateMachine codingSM;
 
-         private BIG5DistributionAnalyser distributionAnalyser;
 
-         private byte[] lastChar = new byte[2];
 
-         
 
-         public Big5Prober()
 
-         {
 
-             this.codingSM = new CodingStateMachine(new BIG5SMModel());
 
-             this.distributionAnalyser = new BIG5DistributionAnalyser();
 
-             this.Reset();        
 
-         }
 
-         public override ProbingState HandleData(byte[] buf, int offset, int len)
 
-         {
 
-             int codingState = 0;
 
-             int max = offset + len;
 
-             for (int i = offset; i < max; i++) {
 
-                 codingState = codingSM.NextState(buf[i]);
 
-                 if (codingState == SMModel.ERROR) {
 
-                     state = ProbingState.NotMe;
 
-                     break;
 
-                 }
 
-                 if (codingState == SMModel.ITSME) {
 
-                     state = ProbingState.FoundIt;
 
-                     break;
 
-                 }
 
-                 if (codingState == SMModel.START) {
 
-                     int charLen = codingSM.CurrentCharLen;
 
-                     if (i == offset) {
 
-                         lastChar[1] = buf[offset];
 
-                         distributionAnalyser.HandleOneChar(lastChar, 0, charLen);
 
-                     } else {
 
-                         distributionAnalyser.HandleOneChar(buf, i-1, charLen);        
 
-                     }
 
-                 }
 
-             }
 
-             lastChar[0] = buf[max-1];
 
-             if (state == ProbingState.Detecting)
 
-                 if (distributionAnalyser.GotEnoughData() && GetConfidence() > SHORTCUT_THRESHOLD)
 
-                     state = ProbingState.FoundIt;
 
-             return state;
 
-         }
 
-         
 
-         public override void Reset()
 
-         {
 
-             codingSM.Reset(); 
 
-             state = ProbingState.Detecting;
 
-             distributionAnalyser.Reset();
 
-         }
 
-             
 
-         public override string GetCharsetName()
 
-         {
 
-             return "Big-5";        
 
-         }
 
-         
 
-         public override float GetConfidence()
 
-         {
 
-             return distributionAnalyser.GetConfidence();
 
-         }
 
-         
 
-     }
 
- }
 
 
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