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- using System;
- using System.Collections.Generic;
- namespace MediaBrowser.Model.SyncPlay
- {
- /// <summary>
- /// Class PlayQueueUpdate.
- /// </summary>
- public class PlayQueueUpdate
- {
- /// <summary>
- /// Initializes a new instance of the <see cref="PlayQueueUpdate"/> class.
- /// </summary>
- /// <param name="reason">The reason for the update.</param>
- /// <param name="lastUpdate">The UTC time of the last change to the playing queue.</param>
- /// <param name="playlist">The playlist.</param>
- /// <param name="playingItemIndex">The playing item index in the playlist.</param>
- /// <param name="startPositionTicks">The start position ticks.</param>
- /// <param name="shuffleMode">The shuffle mode.</param>
- /// <param name="repeatMode">The repeat mode.</param>
- public PlayQueueUpdate(PlayQueueUpdateReason reason, DateTime lastUpdate, IReadOnlyList<QueueItem> playlist, int playingItemIndex, long startPositionTicks, GroupShuffleMode shuffleMode, GroupRepeatMode repeatMode)
- {
- Reason = reason;
- LastUpdate = lastUpdate;
- Playlist = playlist;
- PlayingItemIndex = playingItemIndex;
- StartPositionTicks = startPositionTicks;
- ShuffleMode = shuffleMode;
- RepeatMode = repeatMode;
- }
- /// <summary>
- /// Gets the request type that originated this update.
- /// </summary>
- /// <value>The reason for the update.</value>
- public PlayQueueUpdateReason Reason { get; }
- /// <summary>
- /// Gets the UTC time of the last change to the playing queue.
- /// </summary>
- /// <value>The UTC time of the last change to the playing queue.</value>
- public DateTime LastUpdate { get; }
- /// <summary>
- /// Gets the playlist.
- /// </summary>
- /// <value>The playlist.</value>
- public IReadOnlyList<QueueItem> Playlist { get; }
- /// <summary>
- /// Gets the playing item index in the playlist.
- /// </summary>
- /// <value>The playing item index in the playlist.</value>
- public int PlayingItemIndex { get; }
- /// <summary>
- /// Gets the start position ticks.
- /// </summary>
- /// <value>The start position ticks.</value>
- public long StartPositionTicks { get; }
- /// <summary>
- /// Gets the shuffle mode.
- /// </summary>
- /// <value>The shuffle mode.</value>
- public GroupShuffleMode ShuffleMode { get; }
- /// <summary>
- /// Gets the repeat mode.
- /// </summary>
- /// <value>The repeat mode.</value>
- public GroupRepeatMode RepeatMode { get; }
- }
- }
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