GameXmlProvider.cs 1.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445
  1. using MediaBrowser.Common.IO;
  2. using MediaBrowser.Controller.Entities;
  3. using MediaBrowser.Controller.Providers;
  4. using MediaBrowser.Model.Logging;
  5. using System.IO;
  6. using System.Threading;
  7. namespace MediaBrowser.Providers.Games
  8. {
  9. public class GameXmlProvider : BaseXmlProvider<Game>
  10. {
  11. private readonly ILogger _logger;
  12. public GameXmlProvider(IFileSystem fileSystem, ILogger logger)
  13. : base(fileSystem)
  14. {
  15. _logger = logger;
  16. }
  17. protected override void Fetch(LocalMetadataResult<Game> result, string path, CancellationToken cancellationToken)
  18. {
  19. new GameXmlParser(_logger).Fetch(result.Item, path, cancellationToken);
  20. }
  21. protected override FileSystemInfo GetXmlFile(ItemInfo info, IDirectoryService directoryService)
  22. {
  23. var fileInfo = FileSystem.GetFileSystemInfo(info.Path);
  24. var directoryInfo = fileInfo as DirectoryInfo;
  25. if (directoryInfo == null)
  26. {
  27. directoryInfo = new DirectoryInfo(Path.GetDirectoryName(info.Path));
  28. }
  29. var directoryPath = directoryInfo.FullName;
  30. var specificFile = Path.Combine(directoryPath, Path.GetFileNameWithoutExtension(info.Path) + ".xml");
  31. var file = new FileInfo(specificFile);
  32. return info.IsInMixedFolder || file.Exists ? file : new FileInfo(Path.Combine(directoryPath, "game.xml"));
  33. }
  34. }
  35. }