GameSystemSummary.cs 1.3 KB

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  1. using System.Collections.Generic;
  2. using System;
  3. namespace MediaBrowser.Model.Dto
  4. {
  5. /// <summary>
  6. /// Class GameSystemSummary
  7. /// </summary>
  8. public class GameSystemSummary
  9. {
  10. /// <summary>
  11. /// Gets or sets the name.
  12. /// </summary>
  13. /// <value>The name.</value>
  14. public string Name { get; set; }
  15. /// <summary>
  16. /// Gets or sets the name.
  17. /// </summary>
  18. /// <value>The name.</value>
  19. public string DisplayName { get; set; }
  20. /// <summary>
  21. /// Gets or sets the game count.
  22. /// </summary>
  23. /// <value>The game count.</value>
  24. public int GameCount { get; set; }
  25. /// <summary>
  26. /// Gets or sets the game extensions.
  27. /// </summary>
  28. /// <value>The game extensions.</value>
  29. public string[] GameFileExtensions { get; set; }
  30. /// <summary>
  31. /// Gets or sets the client installed game count.
  32. /// </summary>
  33. /// <value>The client installed game count.</value>
  34. public int ClientInstalledGameCount { get; set; }
  35. /// <summary>
  36. /// Initializes a new instance of the <see cref="GameSystemSummary"/> class.
  37. /// </summary>
  38. public GameSystemSummary()
  39. {
  40. GameFileExtensions = new string[] {};
  41. }
  42. }
  43. }