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							- using System.Collections.Generic;
 
- using System;
 
- namespace Emby.Dlna.Common
 
- {
 
-     public class StateVariable
 
-     {
 
-         public string Name { get; set; }
 
-         public string DataType { get; set; }
 
-         public bool SendsEvents { get; set; }
 
-         public string[] AllowedValues { get; set; }
 
-         public override string ToString()
 
-         {
 
-             return Name;
 
-         }
 
-         public StateVariable()
 
-         {
 
-             AllowedValues = Array.Empty<string>();
 
-         }
 
-     }
 
- }
 
 
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