AbstractGroupState.cs 10 KB

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  1. #nullable disable
  2. using System.Threading;
  3. using MediaBrowser.Controller.Session;
  4. using MediaBrowser.Controller.SyncPlay.PlaybackRequests;
  5. using MediaBrowser.Model.SyncPlay;
  6. using Microsoft.Extensions.Logging;
  7. namespace MediaBrowser.Controller.SyncPlay.GroupStates
  8. {
  9. /// <summary>
  10. /// Class AbstractGroupState.
  11. /// </summary>
  12. /// <remarks>
  13. /// Class is not thread-safe, external locking is required when accessing methods.
  14. /// </remarks>
  15. public abstract class AbstractGroupState : IGroupState
  16. {
  17. /// <summary>
  18. /// The logger.
  19. /// </summary>
  20. private readonly ILogger<AbstractGroupState> _logger;
  21. /// <summary>
  22. /// Initializes a new instance of the <see cref="AbstractGroupState"/> class.
  23. /// </summary>
  24. /// <param name="loggerFactory">Instance of the <see cref="ILoggerFactory"/> interface.</param>
  25. protected AbstractGroupState(ILoggerFactory loggerFactory)
  26. {
  27. LoggerFactory = loggerFactory;
  28. _logger = loggerFactory.CreateLogger<AbstractGroupState>();
  29. }
  30. /// <inheritdoc />
  31. public abstract GroupStateType Type { get; }
  32. /// <summary>
  33. /// Gets the logger factory.
  34. /// </summary>
  35. protected ILoggerFactory LoggerFactory { get; }
  36. /// <inheritdoc />
  37. public abstract void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
  38. /// <inheritdoc />
  39. public abstract void SessionLeaving(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken);
  40. /// <inheritdoc />
  41. public virtual void HandleRequest(IGroupPlaybackRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  42. {
  43. UnhandledRequest(request);
  44. }
  45. /// <inheritdoc />
  46. public virtual void HandleRequest(PlayGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  47. {
  48. UnhandledRequest(request);
  49. }
  50. /// <inheritdoc />
  51. public virtual void HandleRequest(SetPlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  52. {
  53. var waitingState = new WaitingGroupState(LoggerFactory);
  54. context.SetState(waitingState);
  55. waitingState.HandleRequest(request, context, Type, session, cancellationToken);
  56. }
  57. /// <inheritdoc />
  58. public virtual void HandleRequest(RemoveFromPlaylistGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  59. {
  60. var playingItemRemoved = context.RemoveFromPlayQueue(request.PlaylistItemIds);
  61. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RemoveItems);
  62. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  63. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  64. if (playingItemRemoved && !context.PlayQueue.IsItemPlaying())
  65. {
  66. _logger.LogDebug("Play queue in group {GroupId} is now empty.", context.GroupId.ToString());
  67. IGroupState idleState = new IdleGroupState(LoggerFactory);
  68. context.SetState(idleState);
  69. var stopRequest = new StopGroupRequest();
  70. idleState.HandleRequest(stopRequest, context, Type, session, cancellationToken);
  71. }
  72. }
  73. /// <inheritdoc />
  74. public virtual void HandleRequest(MovePlaylistItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  75. {
  76. var result = context.MoveItemInPlayQueue(request.PlaylistItemId, request.NewIndex);
  77. if (!result)
  78. {
  79. _logger.LogError("Unable to move item in group {GroupId}.", context.GroupId.ToString());
  80. return;
  81. }
  82. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.MoveItem);
  83. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  84. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  85. }
  86. /// <inheritdoc />
  87. public virtual void HandleRequest(QueueGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  88. {
  89. var result = context.AddToPlayQueue(request.ItemIds, request.Mode);
  90. if (!result)
  91. {
  92. _logger.LogError("Unable to add items to play queue in group {GroupId}.", context.GroupId.ToString());
  93. return;
  94. }
  95. var reason = request.Mode switch
  96. {
  97. GroupQueueMode.QueueNext => PlayQueueUpdateReason.QueueNext,
  98. _ => PlayQueueUpdateReason.Queue
  99. };
  100. var playQueueUpdate = context.GetPlayQueueUpdate(reason);
  101. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  102. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  103. }
  104. /// <inheritdoc />
  105. public virtual void HandleRequest(UnpauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  106. {
  107. UnhandledRequest(request);
  108. }
  109. /// <inheritdoc />
  110. public virtual void HandleRequest(PauseGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  111. {
  112. UnhandledRequest(request);
  113. }
  114. /// <inheritdoc />
  115. public virtual void HandleRequest(StopGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  116. {
  117. UnhandledRequest(request);
  118. }
  119. /// <inheritdoc />
  120. public virtual void HandleRequest(SeekGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  121. {
  122. UnhandledRequest(request);
  123. }
  124. /// <inheritdoc />
  125. public virtual void HandleRequest(BufferGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  126. {
  127. UnhandledRequest(request);
  128. }
  129. /// <inheritdoc />
  130. public virtual void HandleRequest(ReadyGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  131. {
  132. UnhandledRequest(request);
  133. }
  134. /// <inheritdoc />
  135. public virtual void HandleRequest(NextItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  136. {
  137. UnhandledRequest(request);
  138. }
  139. /// <inheritdoc />
  140. public virtual void HandleRequest(PreviousItemGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  141. {
  142. UnhandledRequest(request);
  143. }
  144. /// <inheritdoc />
  145. public virtual void HandleRequest(SetRepeatModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  146. {
  147. context.SetRepeatMode(request.Mode);
  148. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.RepeatMode);
  149. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  150. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  151. }
  152. /// <inheritdoc />
  153. public virtual void HandleRequest(SetShuffleModeGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  154. {
  155. context.SetShuffleMode(request.Mode);
  156. var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.ShuffleMode);
  157. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.PlayQueue, playQueueUpdate);
  158. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  159. }
  160. /// <inheritdoc />
  161. public virtual void HandleRequest(PingGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  162. {
  163. // Collected pings are used to account for network latency when unpausing playback.
  164. context.UpdatePing(session, request.Ping);
  165. }
  166. /// <inheritdoc />
  167. public virtual void HandleRequest(IgnoreWaitGroupRequest request, IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken)
  168. {
  169. context.SetIgnoreGroupWait(session, request.IgnoreWait);
  170. }
  171. /// <summary>
  172. /// Sends a group state update to all group.
  173. /// </summary>
  174. /// <param name="context">The context of the state.</param>
  175. /// <param name="reason">The reason of the state change.</param>
  176. /// <param name="session">The session.</param>
  177. /// <param name="cancellationToken">The cancellation token.</param>
  178. protected void SendGroupStateUpdate(IGroupStateContext context, IGroupPlaybackRequest reason, SessionInfo session, CancellationToken cancellationToken)
  179. {
  180. // Notify relevant state change event.
  181. var stateUpdate = new GroupStateUpdate(Type, reason.Action);
  182. var update = context.NewSyncPlayGroupUpdate(GroupUpdateType.StateUpdate, stateUpdate);
  183. context.SendGroupUpdate(session, SyncPlayBroadcastType.AllGroup, update, cancellationToken);
  184. }
  185. private void UnhandledRequest(IGroupPlaybackRequest request)
  186. {
  187. _logger.LogWarning("Unhandled request of type {RequestType} in {StateType} state.", request.Action, Type);
  188. }
  189. }
  190. }